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'14 L souL (Axis) v. TheWell-KnownSoldier (Allies +13)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 carrier and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Anglo Egyptian Sudan to British Somaliland
                      British take British Somaliland from Italians
                1 fighter moved from West India to 39 Sea Zone
                3 armour and 1 mech_infantry moved from Eastern Persia to India
                4 fighters and 1 tactical_bomber moved from West India to India
                2 infantry and 1 mech_infantry moved from Burma to India

    Combat - British
                Battle in 39 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 39 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in India
                    British attack with 3 armour, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 3 armour, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 :  5/12 hits
                        Japanese roll dice for 1 artillery in India, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in India
                    British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking India from Japanese with 3 armour, 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 infantry moved from Burma to India
                2 aaGuns moved from Burma to India
                1 aaGun and 10 infantry moved from Burma to Yunnan
                4 fighters and 1 tactical_bomber moved from India to Yunnan
                1 fighter moved from 39 Sea Zone to Ceylon
                2 artilleries and 9 infantry moved from Persia to Northwest Persia
                3 armour moved from Iraq to Northwest Persia
                2 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Northwest Persia
                1 armour moved from Belgian Congo to Egypt
                2 destroyers moved from 92 Sea Zone to 91 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in United Kingdom
                1 carrier placed in 110 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 aaGun, 4 fighters, 10 infantry and 1 tactical_bomber
        Ceylon : 1 fighter
        India : 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 infantry
        British Somaliland : 1 mech_infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        93 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 6 submarines
        Iraq : 2 infantry and 2 mech_infantrys
        92 Sea Zone : 2 destroyers
        Eastern Persia : 1 flag
        Northwest Persia : 3 armour, 2 artilleries, 1 fighter and 9 infantry
        Persia : 1 flag
        91 Sea Zone : 2 destroyers
        110 Sea Zone : 2 carriers, 3 fighters and 3 transports

    Production/PUs Summary :

    Germans : 42 / 72
        Russians : 22 / 42
        Japanese : 61 / 86
        Americans : 58 / 79
        Chinese : 3 / 5
        British : 35 / 40
        UK_Pacific : 6 / 6
        Italians : 22 / 16
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Ukraine to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  0/3 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 :  2/3 hits
                        Russians roll dice for 2 infantry in Bryansk, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                4 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,4,2,2,5,3,5,6,5,6
                Italians collect 15 PUs (8 lost to blockades); end with 15 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Western Germany : 5 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
        Belarus : 1 flag
        Bryansk : 1 flag, 1 artillery and 2 infantry
        Rostov : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor and 11 infantry
        Western Ukraine : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 42 / 72
        Russians : 21 / 42
        Japanese : 61 / 86
        Americans : 58 / 79
        Chinese : 3 / 5
        British : 35 / 40
        UK_Pacific : 6 / 6
        Italians : 23 / 15
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 33 Sea Zone to 23 Sea Zone
                3 fighters moved from Caroline Islands to 23 Sea Zone
                1 fighter moved from 6 Sea Zone to 5 Sea Zone

    Combat - ANZAC
                Battle in Dutch New Guinea
                Battle in 5 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 5 Sea Zone
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 23 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 3 fighters in 23 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 23 Sea Zone to Hawaiian Islands
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 cruiser moved from 33 Sea Zone to 6 Sea Zone
                1 infantry moved from New South Wales to South Australia
                1 fighter moved from 5 Sea Zone to 6 Sea Zone

    Place Units - ANZAC
                1 bomber and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 2 aaGuns, 5 artilleries and 18 infantry
        Hawaiian Islands : 3 fighters
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        34 Sea Zone : 1 destroyer
        23 Sea Zone : 1 destroyer
        6 Sea Zone : 1 cruiser and 1 fighter
        Northwest Persia : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 72
        Russians : 21 / 42
        Japanese : 61 / 86
        Americans : 58 / 79
        Chinese : 3 / 5
        British : 35 / 40
        UK_Pacific : 6 / 6
        Italians : 23 / 15
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Morocco : 1 infantry
        Caucasus : 1 infantry
        Northwest Persia : 1 fighter and 1 infantry
        110 Sea Zone : 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 68 PUs;
                Germans buy 2 armour, 2 artilleries, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                2 infantry moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Archangel
                1 bomber moved from Western Germany to 99 Sea Zone
                2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from France to Holland Belgium
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from Germany to Holland Belgium
                1 bomber moved from Novgorod to Archangel

    Combat - Germans
                Battle in 99 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 99 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Caucasus
                    Germans attack with 1 armour and 1 mech_infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 bombers, 1 fighter and 2 infantry
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Archangel
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 2 bombers and 2 infantry in Archangel, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 :  1/7 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Archangel to Novgorod
                1 bomber moved from 99 Sea Zone to Western Germany
                2 fighters and 2 tactical_bombers moved from Holland Belgium to Germany
                1 fighter moved from Normandy Bordeaux to France
                2 bombers moved from Normandy Bordeaux to Western Germany
                1 armour moved from Germany to Eastern Poland
                2 aaGuns, 6 artilleries and 24 infantry moved from Belarus to Novgorod
                1 mech_infantry moved from Eastern Poland to Novgorod
                2 infantry moved from Germany to Poland
                3 infantry moved from Romania to Eastern Poland
                1 infantry moved from Ukraine to Rostov
                15 armour and 3 mech_infantrys moved from Volgograd to Ukraine
                1 fighter moved from Southern Italy to Western Germany
                1 artillery and 4 infantry moved from Western Germany to Germany
                1 bomber moved from Holland Belgium to Western Germany
                3 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                1 fighter placed in Western Germany
                2 armour and 1 mech_infantry placed in Germany
                2 infantry placed in France
                2 artilleries and 1 infantry placed in Novgorod
                3 mech_infantrys placed in Romania
                3 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs

    Territory Summary for Germans :

    Sikang : 1 flag
        Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter and 2 infantry
        Western Germany : 1 airfield, 1 artillery, 4 bombers, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Romania : 1 factory_minor and 3 mech_infantrys
        Poland : 2 infantry and 3 mech_infantrys
        Germany : 4 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
        Holland Belgium : 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 1 flag, 1 armour and 3 infantry
        Ukraine : 15 armour, 3 artilleries, 1 infantry and 3 mech_infantrys
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 8 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 29 infantry and 1 mech_infantry
        Caucasus : 1 flag, 1 armour and 1 mech_infantry
        Bulgaria : 1 flag
        Finland : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 50 / 67
        Russians : 18 / 42
        Japanese : 61 / 86
        Americans : 58 / 79
        Chinese : 3 / 5
        British : 30 / 40
        UK_Pacific : 6 / 6
        Italians : 23 / 15
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                2 infantry moved from Tambov to Rostov
                1 infantry moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Persia to Caucasus
                1 infantry moved from Nenetsia to Archangel
                2 infantry moved from Vologda to Archangel
                2 fighters and 2 tactical_bombers moved from Russia to Caucasus
                1 fighter moved from Russia to Caucasus
                2 fighters moved from Russia to Archangel
                1 fighter moved from Vologda to Archangel
                2 artilleries moved from Smolensk to Bryansk
                3 armour and 37 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Archangel
                    Russians attack with 3 fighters and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 3 fighters and 3 infantry in Archangel, round 2 :  3/6 hits
                        Germans roll dice for 2 infantry in Archangel, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Russians attack with 3 armour, 2 artilleries and 37 infantry
                    Italians defend with 1 artillery and 2 infantry
                        Russians roll dice for 3 armour, 2 artilleries and 37 infantry in Bryansk, round 2 :  8/42 hits
                        Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  1/3 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Italians with 3 armour, 2 artilleries and 36 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Caucasus
                    Russians attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 :  2/7 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Rostov
                    Russians attack with 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry in Rostov, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry in Rostov, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                3 fighters and 2 tactical_bombers moved from Caucasus to Samara
                1 armour moved from Eastern Persia to Turkmenistan
                1 armour moved from Turkmenistan to Kazakhstan
                2 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Yakut S.S.R. to Yenisey
                3 fighters moved from Archangel to Russia
                3 armour moved from Russia to Smolensk
                1 aaGun moved from Russia to Bryansk
                1 aaGun moved from Vologda to Smolensk
                1 aaGun moved from Smolensk to Bryansk

    Place Units - Russians
                1 armour, 1 artillery, 7 infantry and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 44 PUs

    Territory Summary for Russians :

    Yenisey : 2 infantry
        Kazakhstan : 1 armour
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Buyant-Uhaa : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 2 aaGuns, 3 armour, 2 artilleries and 36 infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 7 infantry and 1 tactical_bomber
        Novosibirsk : 2 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Caucasus : 1 infantry and 1 mech_infantry
        Smolensk : 2 aaGuns, 3 armour, 2 artilleries and 38 infantry
        Samara : 3 fighters and 2 tactical_bombers
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 45 / 67
        Russians : 24 / 44
        Japanese : 61 / 86
        Americans : 58 / 79
        Chinese : 3 / 5
        British : 30 / 40
        UK_Pacific : 6 / 6
        Italians : 22 / 15
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Seems like I forgot to allocate planes to Rostov.  :roll:


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Kiangsu to Hunan
                2 artilleries and 1 infantry moved from Shensi to Szechwan
                1 fighter moved from Hopei to Szechwan
                1 tactical_bomber moved from Hopei to Hunan
                1 bomber moved from French Indo China to India
                1 destroyer moved from 55 Sea Zone to 42 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 6 Sea Zone to 23 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from Hopei to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 tactical_bomber moved from 35 Sea Zone to Java
                1 submarine moved from 35 Sea Zone to 34 Sea Zone
                1 bomber moved from French Indo China to 34 Sea Zone
                1 bomber moved from French Indo China to 21 Sea Zone
                1 bomber moved from French Indo China to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 mech_infantry moved from Central Mongolia to Buyant-Uhaa

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in India causes 0 damage total.
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 2 :  2/3 hits
                        Americans roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 21 Sea Zone
                        Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 3 :  3/3 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 23 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 23 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 34 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Hunan
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Hunan, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                        Japanese roll dice for 1 tactical_bomber in Hunan, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hunan, round 4 :  0/1 hits
                    retreated to Hunan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 2 artilleries, 1 fighter and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter and 1 infantry in Szechwan, round 2 :  0/4 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        Japanese roll dice for 2 artilleries, 1 fighter and 1 infantry in Szechwan, round 3 :  1/4 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 3 :  0/2 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 2 artilleries, 1 fighter and 1 infantry in Szechwan, round 4 :  2/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Hunan to French Indo China
                1 fighter moved from Szechwan to French Indo China
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 bomber, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
                2 submarines moved from 35 Sea Zone to 54 Sea Zone
                1 bomber moved from 34 Sea Zone to French Indo China
                1 bomber moved from 21 Sea Zone to French Indo China
                3 fighters moved from Amur to Japan
                4 infantry moved from Amur to Buryatia
                1 infantry moved from Ulaanbaatar to Buryatia
                4 infantry moved from Hopei to Shensi
                1 armour and 1 mech_infantry moved from Kiangsu to Chahar
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to French Indo China
                2 fighters moved from 35 Sea Zone to Japan
                1 infantry moved from Siam to French Indo China
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                5 carriers moved from 35 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
                2 battleships and 2 destroyers moved from 35 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Malaya
                2 armour and 1 infantry placed in Kiangsu
                Japanese undo move 2.
                3 infantry placed in Kiangsu
                3 armour placed in French Indo China
                Japanese undo move 3.
                1 transport placed in 36 Sea Zone
                2 armour placed in French Indo China
                1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,1,1,4,4,5,5,6,1,6,5,6,4,1,6,2,1,1,6,3,4,1,4,4,1,5,3,3,4,3,6,2,6,3
                Japanese collect 56 PUs (11 lost to blockades); end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 aaGun, 1 factory_minor and 7 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 7 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 4 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 2 artilleries
        Chahar : 1 flag, 1 armour and 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag, 5 infantry
        French Indo China : 1 flag, 2 armour, 1 artillery, 3 bombers, 1 factory_minor, 4 fighters, 3 infantry and 4 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
        45 Sea Zone : 1 submarine
        36 Sea Zone : 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 1 fighter and 2 transports
        34 Sea Zone : 1 submarine
        20 Sea Zone : 1 submarine
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag, 2 mech_infantrys
        Ulaanbaatar : 1 flag
        54 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 45 / 67
        Russians : 23 / 44
        Japanese : 67 / 61
        Americans : 54 / 79
        Chinese : 2 / 5
        British : 30 / 40
        UK_Pacific : 6 / 6
        Italians : 22 / 15
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Gibraltar to Normandy Bordeaux
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                11 fighters moved from 6 Sea Zone to Kiangsu
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 2 destroyers
                    Japanese defend with 2 submarines
                        Americans roll dice for 2 destroyers in 54 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Americans lost in 54 Sea Zone
                        Americans roll dice for 1 destroyer in 54 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 submarines in 54 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the Americans lost in 54 Sea Zone
                    Japanese win with 2 submarines remaining. Battle score for attacker is -16
                    Casualties for Americans: 2 destroyers
                Battle in Kiangsu
                    Americans attack with 1 artillery, 11 fighters and 1 infantry
                    Japanese defend with 1 aaGun, 1 factory_minor and 7 infantry
                        AA fire in Kiangsu :  0/3 hits
                        Americans roll dice for 1 artillery, 11 fighters and 1 infantry in Kiangsu, round 2 :  7/13 hits
                        Japanese roll dice for 1 aaGun and 7 infantry in Kiangsu, round 2 :  3/7 hits
                        2 fighters owned by the Americans, 6 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                        Americans roll dice for 1 artillery and 9 fighters in Kiangsu, round 3 :  4/10 hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 1 artillery and 9 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 aaGun and 7 infantry
                    Casualties for Americans: 2 fighters and 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                        Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 bomber moved from Normandy Bordeaux to United Kingdom
                2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 battleship, 6 carriers, 1 cruiser, 7 destroyers and 1 fighter moved from 6 Sea Zone to 19 Sea Zone
                9 fighters moved from Kiangsu to 19 Sea Zone
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                3 submarines moved from 22 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands
                2 fighters moved from Western United States to Midway
                1 bomber moved from Aleutian Islands to Midway

    Place Units - Americans
                1 artillery, 3 fighters and 1 infantry placed in Western United States
                2 carriers and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kiangsu : 1 artillery
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
        Midway : 1 airfield, 1 bomber and 2 fighters
        26 Sea Zone : 2 carriers, 1 destroyer, 1 submarine and 1 transport
        20 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        21 Sea Zone : 1 destroyer
        10 Sea Zone : 2 carriers and 1 transport
        19 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 7 destroyers, 9 fighters and 1 transport
        6 Sea Zone : 5 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 2 fighters and 2 infantry
        Cyprus : 1 infantry
        United Kingdom : 1 artillery, 1 bomber and 1 fighter
        Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 submarine
        Brazil : 1 flag
        91 Sea Zone : 1 transport
        110 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 transport

    Production/PUs Summary :

    Germans : 43 / 67
        Russians : 23 / 44
        Japanese : 64 / 61
        Americans : 56 / 79
        Chinese : 5 / 5
        British : 30 / 40
        UK_Pacific : 6 / 6
        Italians : 22 / 15
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                6 artilleries, 1 fighter and 12 infantry moved from Yunnan to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 6 artilleries, 1 fighter and 12 infantry
                    Japanese defend with 2 artilleries
                        Chinese roll dice for 6 artilleries, 1 fighter and 12 infantry in Szechwan, round 2 :  7/19 hits
                        Japanese roll dice for 2 artilleries in Szechwan, round 2 :  0/2 hits
                        2 artilleries owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 6 artilleries, 1 fighter and 12 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Burma

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Yunnan : 1 infantry
        Szechwan : 6 artilleries and 12 infantry
        Anhwe : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 43 / 67
        Russians : 23 / 44
        Japanese : 62 / 61
        Americans : 56 / 79
        Chinese : 7 / 15
        British : 30 / 40
        UK_Pacific : 6 / 6
        Italians : 22 / 15
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 carrier, 3 infantry and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 bomber and 3 fighters moved from United Kingdom to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 bomber, 5 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 bomber, 5 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 :  6/8 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  2/2 hits
                        1 infantry owned by the British, 2 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Holland Belgium
                    British win with 1 bomber and 5 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from 110 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                3 fighters moved from Holland Belgium to United Kingdom
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 bomber moved from Holland Belgium to United Kingdom
                1 aaGun, 4 fighters, 9 infantry and 1 tactical_bomber moved from Yunnan to Burma
                2 aaGuns, 3 armour, 2 infantry and 2 mech_infantrys moved from India to Burma
                1 fighter moved from Ceylon to Burma
                3 armour moved from Northwest Persia to Eastern Persia
                2 mech_infantrys moved from Iraq to Eastern Persia
                2 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan

    Place Units - British
                3 infantry placed in Egypt
                1 carrier and 2 transports placed in 110 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Shan State : 1 infantry
        Burma : 3 aaGuns, 3 armour, 5 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
        India : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 infantry
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        93 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 6 submarines
        Iraq : 1 armour and 3 infantry
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag, 3 armour and 2 mech_infantrys
        Northwest Persia : 2 artilleries, 1 fighter and 11 infantry
        Persia : 1 flag
        91 Sea Zone : 2 destroyers
        110 Sea Zone : 3 carriers, 1 destroyer, 2 fighters and 5 transports

    Production/PUs Summary :

    Germans : 43 / 67
        Russians : 23 / 44
        Japanese : 61 / 61
        Americans : 56 / 79
        Chinese : 7 / 15
        British : 30 / 36
        UK_Pacific : 7 / 7
        Italians : 22 / 15
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 aaGuns, 2 artilleries and 11 infantry moved from Ukraine to Western Ukraine

    Place Units - Italians
                1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,1,2,5,1,1,3,1,1,6
                Italians collect 8 PUs (14 lost to blockades); end with 9 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Western Germany : 5 infantry
        Northern Italy : 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
        Belarus : 1 flag
        Rostov : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag, 2 aaGuns, 2 artilleries and 11 infantry
        Greece : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 67
        Russians : 23 / 44
        Japanese : 61 / 61
        Americans : 56 / 79
        Chinese : 7 / 15
        British : 30 / 36
        UK_Pacific : 7 / 7
        Italians : 22 / 9
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 23 Sea Zone to 34 Sea Zone
                1 fighter moved from 19 Sea Zone to 34 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 6 Sea Zone
                Battle in 34 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 34 Sea Zone
                    ANZAC win, taking 6 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 34 Sea Zone to Caroline Islands
                1 bomber moved from New South Wales to Caroline Islands
                1 infantry moved from New South Wales to South Australia
                3 fighters moved from Hawaiian Islands to 19 Sea Zone
                1 cruiser moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,3,4,2
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 bomber and 1 fighter
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        South Australia : 2 aaGuns, 5 artilleries and 19 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        34 Sea Zone : 1 destroyer
        19 Sea Zone : 1 cruiser and 3 fighters
        6 Sea Zone : 1 flag
        Northwest Persia : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 67
        Russians : 23 / 44
        Japanese : 61 / 61
        Americans : 56 / 79
        Chinese : 7 / 15
        British : 30 / 36
        UK_Pacific : 7 / 7
        Italians : 22 / 9
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Combat Move - French
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - French
                Battle in Holland Belgium

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Morocco : 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        Northwest Persia : 1 fighter and 1 infantry
        110 Sea Zone : 1 infantry

    Production/PUs Summary :

    Germans : 40 / 67
        Russians : 23 / 44
        Japanese : 61 / 61
        Americans : 56 / 79
        Chinese : 7 / 15
        British : 30 / 36
        UK_Pacific : 7 / 7
        Italians : 22 / 9
        ANZAC : 10 / 13
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Volgograd
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Volgograd
                2 infantry moved from Novgorod to Archangel
                2 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from France to Normandy Bordeaux
                2 bombers moved from Novgorod to Archangel
                1 fighter moved from France to 92 Sea Zone
                4 bombers moved from Western Germany to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in 92 Sea Zone
                    Germans attack with 4 bombers and 1 fighter
                    British defend with 1 destroyer
                        Germans roll dice for 4 bombers and 1 fighter in 92 Sea Zone, round 2 :  4/5 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Germans and 1 destroyer owned by the British lost in 92 Sea Zone
                    Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 destroyer
                Battle in Caucasus
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                        Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 3 :  2/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
                    Russians win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                Battle in Volgograd
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour and 1 infantry in Volgograd, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 infantry in Volgograd, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    French defend with 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  2/5 hits
                        French roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  1/5 hits
                        Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Holland Belgium to Germany
                13 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
                1 armour and 3 infantry moved from Eastern Poland to Western Ukraine
                3 mech_infantrys moved from Romania to Western Ukraine
                3 mech_infantrys moved from Poland to Western Ukraine
                2 bombers moved from Archangel to Western Ukraine
                2 infantry moved from Poland to Eastern Poland
                2 armour and 1 mech_infantry moved from Germany to Eastern Poland
                1 artillery and 2 infantry moved from Germany to Poland
                2 artilleries moved from France to Southern France
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
                3 bombers and 1 fighter moved from 92 Sea Zone to Southern France

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Romania
                3 mech_infantrys placed in Germany
                1 artillery and 2 infantry placed in France
                7 infantry and 2 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 infantry
                EDIT: Adding units owned by Germans to Germany: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs

    Territory Summary for Germans :

    Sikang : 1 flag
        Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 2 artilleries, 3 bombers, 2 fighters and 1 tactical_bomber
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 3 mech_infantrys
        Romania : 2 armour, 1 factory_minor and 1 mech_infantry
        Poland : 1 artillery and 2 infantry
        Germany : 4 aaGuns, 1 factory_minor, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
        Holland Belgium : 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 2 armour, 2 infantry and 1 mech_infantry
        Western Ukraine : 14 armour, 3 artilleries, 2 bombers, 4 infantry and 7 mech_infantrys
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 8 artilleries, 1 factory_minor, 1 harbour, 27 infantry and 1 mech_infantry
        Bulgaria : 1 flag
        Finland : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 20 / 44
        Japanese : 61 / 61
        Americans : 54 / 79
        Chinese : 7 / 15
        British : 30 / 36
        UK_Pacific : 7 / 7
        Italians : 22 / 9
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 armour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Italians
                1 infantry moved from Bryansk to Rostov
                      Russians take Rostov from Italians
                1 infantry moved from Caucasus to Volgograd
                1 mech_infantry moved from Caucasus to Volgograd
                1 armour moved from Northwest Persia to Volgograd
                2 infantry moved from Smolensk to Archangel
                3 fighters and 1 tactical_bomber moved from Russia to Archangel
                1 armour moved from Smolensk to Belarus
                      Russians take Belarus from Italians
                1 armour moved from Belarus to Bryansk
                1 tactical_bomber moved from Samara to Archangel
                3 fighters and 1 tactical_bomber moved from Samara to Volgograd

    Combat - Russians
                Battle in Archangel
                    Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Archangel, round 2 :  2/7 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  2/7 hits
                        Germans roll dice for 1 armour in Volgograd, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                2 aaGuns, 2 armour, 2 artilleries and 36 infantry moved from Smolensk to Bryansk
                1 armour, 1 artillery and 7 infantry moved from Russia to Bryansk
                2 infantry moved from Novosibirsk to Timguska
                2 infantry moved from Yenisey to Timguska
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 armour moved from Kazakhstan to Russia
                3 fighters and 1 tactical_bomber moved from Volgograd to Russia
                3 fighters and 2 tactical_bombers moved from Archangel to Russia

    Place Units - Russians
                1 armour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 48 PUs

    Territory Summary for Russians :

    Timguska : 4 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 4 aaGuns, 7 armour, 5 artilleries and 77 infantry
        Rostov : 1 infantry
        Archangel : 2 infantry
        Russia : 1 airfield, 2 armour, 1 factory_major, 6 fighters, 5 infantry, 3 mech_infantrys and 4 tactical_bombers
        Ukraine : 1 factory_minor and 1 infantry
        Volgograd : 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        113 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 28 / 48
        Japanese : 61 / 61
        Americans : 54 / 79
        Chinese : 7 / 15
        British : 30 / 36
        UK_Pacific : 7 / 7
        Italians : 17 / 9
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery, 1 bomber, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Malaya to Shan State
                1 infantry moved from French Indo China to Shan State
                2 bombers moved from French Indo China to India
                1 bomber moved from Japan to Kiangsu
                1 submarine moved from 45 Sea Zone to 21 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 submarine moved from 54 Sea Zone to 62 Sea Zone
                1 fighter moved from 36 Sea Zone to 34 Sea Zone
                1 bomber moved from French Indo China to 21 Sea Zone
                2 battleships, 5 carriers, 1 cruiser and 4 destroyers moved from 36 Sea Zone to 20 Sea Zone
                1 armour moved from French Indo China to Hunan
                      Japanese take Hunan from Chinese
                1 armour and 1 mech_infantry moved from Chahar to Anhwe
                2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
                2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
                4 fighters moved from Japan to Kiangsu
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians

    Combat - Japanese
                Battle in India
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in India, round 2 :  3/4 hits
                        UK_Pacific roll dice for 2 infantry in India, round 2 :  0/2 hits
                        2 infantry owned by the British lost in India
                    Japanese captures 7PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 34 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber in 21 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 21 Sea Zone
                        Japanese roll dice for 1 bomber in 21 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -18
                    Casualties for Japanese: 1 bomber and 1 submarine
                Battle in 20 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser and 4 destroyers in 20 Sea Zone, round 2 :  3/7 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 :  2/6 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 :  4/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 1 bomber and 4 fighters
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 bomber and 4 fighters in Kiangsu, round 2 :  1/5 hits
                        Chinese roll dice for 1 artillery in Kiangsu, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Kiangsu
                    Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                3 fighters moved from Kiangsu to Kwangtung
                1 fighter moved from Kiangsu to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shan State to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Yunnan to 20 Sea Zone
                1 fighter moved from 34 Sea Zone to 20 Sea Zone
                1 carrier, 1 destroyer and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                4 infantry moved from Shensi to Hopei
                5 infantry moved from Buryatia to Yakut S.S.R.
                1 bomber moved from Kiangsu to Kwangtung
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                2 bombers moved from India to French Indo China

    Place Units - Japanese
                1 airfield placed in Kwangtung
                1 destroyer and 1 fighter placed in 36 Sea Zone
                1 infantry placed in French Indo China
                Japanese undo move 2.
                1 artillery placed in French Indo China
                3 infantry placed in Malaya
                1 destroyer placed in 36 Sea Zone
                1 bomber and 1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 18
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,6,4,2,1,4,5,6,6,6,3,3,5,5,2,6,6,4,1,4,4,3,4,2,4,6,3,4,2,3,6,6,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4,5,4,3,3,5,1,6
                Japanese collect 51 PUs (18 lost to blockades); end with 58 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 armour
        Kansu : 1 flag
        Hopei : 1 flag, 4 infantry
        Tsinghai : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 armour and 1 mech_infantry
        Shan State : 1 flag, 2 infantry
        India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 airfield, 1 bomber, 3 fighters, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Sakha : 1 flag
        Yenisey : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 5 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 armour, 2 artilleries, 2 bombers, 1 factory_minor and 2 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        36 Sea Zone : 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport
        39 Sea Zone : 1 transport
        20 Sea Zone : 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 submarine, 4 tactical_bombers and 1 transport
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag, 2 mech_infantrys
        Ulaanbaatar : 1 flag
        62 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 27 / 48
        Japanese : 69 / 68
        Americans : 54 / 79
        Chinese : 4 / 15
        British : 30 / 36
        UK_Pacific : 3 / 0
        Italians : 17 / 9
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers and 3 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to France
                2 fighters moved from Gibraltar to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Strategic bombing raid in France
                        AA fire in France :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in France causes 0 damage total.
                Battle in Norway

    Non Combat Move - Americans
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 battleship, 6 carriers, 1 cruiser, 6 destroyers, 12 fighters and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                2 carriers moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Midway to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters moved from Western United States to Midway

    Place Units - Americans
                1 carrier and 4 destroyers placed in 10 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 artillery, 1 fighter and 1 infantry
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield, 1 bomber and 3 fighters
        26 Sea Zone : 2 carriers and 1 transport
        22 Sea Zone : 1 flag
        21 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier and 4 destroyers
        19 Sea Zone : 1 flag, 1 destroyer
        6 Sea Zone : 1 battleship, 8 carriers, 1 cruiser, 6 destroyers, 13 fighters, 5 submarines and 1 transport
        54 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Cyprus : 1 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Norway : 1 flag, 1 artillery and 2 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transports
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 submarine
        Brazil : 1 flag
        110 Sea Zone : 2 fighters

    Production/PUs Summary :

    Germans : 42 / 60
        Russians : 27 / 48
        Japanese : 69 / 68
        Americans : 57 / 78
        Chinese : 4 / 15
        British : 30 / 36
        UK_Pacific : 3 / 0
        Italians : 17 / 9
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I skipped asking if you wanted to scramble in sz112. If you do wish to scramble I suppose we could roll the battle in the forum. It may cause me to want me to alter my American ncm. It won’t affect China but may affect Englands move, therefor I will pause after China turn to pause and ask if you want to scramble in sz112.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Germans
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Burma to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 :  2/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 1 infantry
        Kweichow : 1 infantry
        Szechwan : 6 artilleries, 1 fighter and 12 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 60
        Russians : 27 / 48
        Japanese : 66 / 68
        Americans : 57 / 78
        Chinese : 8 / 8
        British : 30 / 36
        UK_Pacific : 3 / 0
        Italians : 17 / 9
        ANZAC : 10 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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