14L G40 wheatbeer (Axis) vs Ghostglider (Allies +16)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 airfield, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Holland Belgium to Western Germany
                2 fighters and 1 tactical_bomber moved from Greece to Greater Southern Germany
                1 bomber moved from Greece to Greater Southern Germany
                2 fighters moved from United Kingdom to Western Germany
                1 fighter and 2 infantry moved from France to Southern France

    Combat - British
                British creates battle in territory 109 Sea Zone
                Battle in Southern France
                    British attack with 1 fighter and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Greater Southern Germany
                    British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Italians defend with 2 artilleries
                    British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 artilleries
                Battle in Western Germany
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Western Germany from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Western Germany to France
                1 fighter moved from Southern France to France
                1 bomber, 2 fighters and 1 tactical_bomber moved from Greater Southern Germany to France
                3 aaGuns moved from Holland Belgium to France
                3 cruisers moved from 92 Sea Zone to 91 Sea Zone
                2 transports moved from 110 Sea Zone to 109 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone
                1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from Libya to Tunisia
                5 infantry moved from Egypt to Alexandria
                12 infantry moved from Egypt to Anglo Egyptian Sudan
                2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 battleship and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone

    Place Units - British
                1 airfield placed in Gibraltar
                1 fighter and 9 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1
                British collect 41 PUs (2 lost to blockades); end with 41 PUs total

    Turn Complete - UK_Pacific

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Italians
                Italians repair 0 damage on 1 factory_minor; Remaining resources: 11 PUs;
                Italians buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 artilleries and 4 infantry moved from Southern Italy to Northern Italy
                      Italians take Northern Italy from French

    Combat - Italians

    Non Combat Move - Italians
                1 armour moved from Iraq to Caucasus
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 aaGun and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,1,3,5,2,4,6,5
                Italians collect 5 PUs (7 lost to blockades); end with 5 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs

    Production/PUs Summary :

    Germans : 33 / 62
        Russians : 7 / 0
        Japanese : 40 / 53
        Americans : 76 / 108
        Chinese : 24 / 26
        British : 43 / 41
        UK_Pacific : 0 / 0
        Italians : 12 / 7
        ANZAC : 11 / 20
        French : 19 / 18
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from 35 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 2 fighters and 2 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Borneo from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                2 fighters moved from Borneo to 35 Sea Zone
                2 destroyers moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 aaGun and 2 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - French
                French buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Holland Belgium to France
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - French
                3 infantry placed in France
                3 infantry placed in Normandy Bordeaux

    Turn Complete - French
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1
                French collect 18 PUs (1 lost to blockades); end with 18 PUs total

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 carrier, 2 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Finland
                      Germans take Finland from British
                2 mech_infantrys moved from Ukraine to Romania
                5 artilleries and 9 infantry moved from Germany to Western Germany
                1 bomber, 1 fighter and 1 tactical_bomber moved from Germany to Romania
                2 fighters moved from Germany to Romania
                2 fighters moved from Germany to Romania

    Combat - Germans
                Battle in Western Germany
                    Germans attack with 5 artilleries and 9 infantry
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 5 artilleries and 9 infantry in Western Germany, round 2 :  5/14 hits
                        British roll dice for 1 infantry in Western Germany, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Western Germany
                    Germans win, taking Western Germany from British with 5 artilleries and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Romania
                    Germans attack with 1 bomber, 5 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 1 bomber, 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 :  4/9 hits
                        Americans roll dice for 1 mech_infantry in Romania, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Romania
                    Germans win, taking Romania from Americans with 1 bomber, 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                5 fighters and 1 tactical_bomber moved from Romania to Germany
                10 armour moved from Slovakia Hungary to Western Germany
                2 aaGuns moved from Germany to Western Germany
                1 bomber moved from Romania to Germany
                1 infantry moved from Baltic States to Poland
                2 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
                1 armour moved from Nenetsia to Novgorod
                1 fighter moved from Novgorod to Germany
                10 armour moved from Slovakia Hungary to Germany
                1 aaGun moved from Ukraine to Bessarabia
                3 tactical_bombers moved from Southern Italy to Germany

    Place Units - Germans
                1 carrier, 2 destroyers and 1 submarine placed in 113 Sea Zone
                1 airfield and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 44 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 64 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 2 armour and 2 mech_infantrys
                EDIT: Adding units owned by Germans to Western Germany: 2 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 43 / 64
        Russians : 7 / 0
        Japanese : 36 / 53
        Americans : 73 / 108
        Chinese : 24 / 26
        British : 36 / 41
        UK_Pacific : 0 / 0
        Italians : 12 / 7
        ANZAC : 15 / 21
        French : 19 / 18
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Combat Move - Russians
                2 infantry moved from Novosibirsk to Samara
                      Russians take Samara from Germans
                1 infantry moved from Urals to Vologda
                      Russians take Vologda from Germans
                1 infantry moved from Urals to Vologda
                1 infantry moved from Yenisey to Timguska
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun moved from Yunnan to Burma

    Turn Complete - Russians

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 4 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Trans-Jordan to Egypt
                      Japanese take Egypt from British
                1 mech_infantry moved from Bessarabia to Yugoslavia
                3 fighters and 1 tactical_bomber moved from Germany to Yugoslavia
                2 bombers, 1 fighter and 3 tactical_bombers moved from Southern Italy to Southern France
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                2 fighters moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer and 2 submarines moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 2 fighters and 2 submarines
                    ANZAC defend with 1 destroyer; Americans defend with 1 transport
                        Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 2 fighters in 36 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 36 Sea Zone
                        1 transport owned by the Americans lost in 36 Sea Zone
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 :  0/1 hits
                    Japanese win, taking 36 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 2 submarines
                    ANZAC defend with 1 submarine; Americans defend with 1 transport
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 :  2/2 hits
                        1 transport owned by the Americans and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yugoslavia
                    Japanese attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 2 :  1/5 hits
                        Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Yugoslavia
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Southern France
                    Japanese attack with 2 bombers, 1 fighter and 3 tactical_bombers
                    French defend with 1 factory_minor and 1 harbour; British defend with 2 infantry
                        Japanese roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in Southern France, round 2 :  2/6 hits
                        French roll dice for 2 infantry in Southern France, round 2 :  2/2 hits
                        2 infantry owned by the British and 2 bombers owned by the Japanese lost in Southern France
                    Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -18
                    Casualties for Japanese: 2 bombers
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 3 tactical_bombers moved from Southern France to Western Germany
                2 fighters moved from Germany to 113 Sea Zone
                3 fighters and 1 tactical_bomber moved from Yugoslavia to Western Germany
                3 fighters and 2 tactical_bombers moved from Iraq to Southern Italy
                5 armour, 7 artilleries and 18 mech_infantrys moved from Trans-Jordan to Egypt
                2 armour and 4 mech_infantrys moved from Iraq to Egypt
                4 armour and 4 mech_infantrys moved from Persia to Trans-Jordan
                1 artillery and 1 infantry moved from Persia to Iraq
                1 submarine moved from 39 Sea Zone to 72 Sea Zone
                1 submarine moved from 72 Sea Zone to 71 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Iraq
                5 fighters and 4 tactical_bombers moved from India to Iraq
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                2 battleships, 6 carriers and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone
                1 carrier moved from 37 Sea Zone to 39 Sea Zone
                2 fighters moved from 36 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from India to Iraq
                1 fighter moved from India to Volgograd

    Place Units - Japanese
                3 fighters placed in Iraq
                3 mech_infantrys placed in West India
                1 fighter placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,6,5,4,6,6,3,1,6,4,4,5,1,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
                Japanese collect 27 PUs (10 lost to blockades); end with 28 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs

    Production/PUs Summary :

    Germans : 41 / 64
        Russians : 10 / 0
        Japanese : 37 / 33
        Americans : 73 / 108
        Chinese : 24 / 26
        British : 34 / 41
        UK_Pacific : 0 / 0
        Italians : 12 / 7
        ANZAC : 15 / 21
        French : 19 / 18
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 2 armour, 3 artilleries, 1 bomber, 3 fighters, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 43 Sea Zone to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to 41 Sea Zone
                1 artillery moved from French Indo China to Shan State
                      Americans take Shan State from Japanese
                1 infantry moved from Philippines to 35 Sea Zone
                4 fighters moved from 35 Sea Zone to Malaya
                1 armour moved from Soviet Far East to Sakha
                      Americans take Siberia from Japanese
                      Americans take Sakha from Japanese
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 carrier moved from 35 Sea Zone to 44 Sea Zone
                1 carrier moved from 35 Sea Zone to 43 Sea Zone
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 battleship and 2 cruisers moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 mech_infantry moved from Greece to Romania
                4 bombers moved from France to Romania

    Combat - Americans
                Battle in 41 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    Americans win, taking 41 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 44 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    Americans win, taking 44 Sea Zone from Japanese with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 36 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    Americans win, taking 36 Sea Zone from Japanese with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 37 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
                    Japanese defend with 1 submarine
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 2 submarines
                    Units damaged: 1 carrier owned by the Americans
                    Americans win, taking 42 Sea Zone from Japanese with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 destroyer and 2 submarines
                Battle in 43 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    Americans win, taking 43 Sea Zone from Japanese with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Malaya
                    Americans attack with 4 fighters and 2 infantry
                    Japanese defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
                    Americans win, taking Malaya from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for Americans: 1 fighter and 1 infantry
                Battle in Romania
                    Americans attack with 4 bombers and 1 mech_infantry
                    Germans defend with 2 mech_infantrys
                    Americans win, taking Romania from Germans with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - Americans
                3 bombers moved from Romania to France
                4 infantry and 4 mech_infantrys moved from Holland Belgium to France
                3 bombers moved from United Kingdom to France
                1 fighter moved from Gibraltar to France
                1 artillery, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 105 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 105 Sea Zone to Normandy Bordeaux
                1 artillery and 3 infantry moved from Alexandria to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                3 fighters moved from Malaya to 37 Sea Zone
                5 carriers, 1 destroyer and 2 fighters moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from 44 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Queensland to Western Australia
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                1 aaGun moved from Central United States to 101 Sea Zone
                1 aaGun, 3 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 fighters moved from Eastern United States to 105 Sea Zone
                5 transports moved from 110 Sea Zone to 91 Sea Zone
                1 carrier and 1 destroyer moved from 110 Sea Zone to 105 Sea Zone
                2 aaGuns, 3 artilleries, 4 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns, 3 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Romania to France

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Central United States
                2 armour and 1 mech_infantry placed in Kwangtung
                2 fighters and 1 mech_infantry placed in Greece
                1 mech_infantry placed in Western United States
                1 bomber and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 82 PUs; end with 82 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 112 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 artillery and 10 infantry moved from Jehol to Manchuria
                1 infantry moved from Shantung to Kiangsu
                1 fighter moved from Kwangtung to Kweichow
                1 artillery moved from Yunnan to Burma
                1 fighter moved from Kweichow to Anhwe

    Place Units - Chinese
                2 infantry placed in Tsinghai
                1 infantry placed in Sikang
                2 infantry placed in Kansu
                3 infantry placed in Burma

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Norway to Finland
                1 bomber moved from France to Finland

    Combat - British
                Battle in Finland
                    British attack with 1 bomber and 1 infantry
                    Germans defend with 1 infantry
                    British win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from Finland to Urals
                1 aaGun, 2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Holland Belgium to France
                1 fighter moved from United Kingdom to France
                4 infantry moved from Alexandria to Tobruk
                5 infantry moved from Anglo Egyptian Sudan to Ethiopia
                5 infantry moved from Anglo Egyptian Sudan to Kenya
                4 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                3 infantry moved from Rhodesia to Union of South Africa
                3 mech_infantrys moved from Belgian Congo to Tanganyika Territory
                2 mech_infantrys moved from Belgian Congo to Tanganyika Territory
                1 artillery and 1 infantry moved from Tunisia to Algeria
                1 battleship and 1 destroyer moved from 91 Sea Zone to 105 Sea Zone
                10 infantry moved from United Kingdom to 110 Sea Zone
                2 carriers, 2 cruisers, 1 destroyer, 10 infantry and 5 transports moved from 110 Sea Zone to 105 Sea Zone
                10 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 92 Sea Zone to 105 Sea Zone

    Place Units - British
                1 armour, 1 artillery, 1 fighter and 7 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3
                British collect 30 PUs (4 lost to blockades); end with 30 PUs total

    Turn Complete - UK_Pacific

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from French
                1 infantry moved from Northern Italy to Yugoslavia
                      Italians take Yugoslavia from Americans

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Western Germany
                4 artilleries and 2 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,6,2,4,5,4,5,4
                Italians collect 11 PUs (6 lost to blockades); end with 12 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Caucasus: 1 armour
                EDIT: Adding units owned by Italians to Volgograd: 1 armour
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 38 / 64
        Russians : 10 / 0
        Japanese : 31 / 33
        Americans : 80 / 112
        Chinese : 24 / 26
        British : 34 / 30
        UK_Pacific : 0 / 0
        Italians : 17 / 19
        ANZAC : 15 / 21
        French : 16 / 18
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 bomber; Remaining resources: 9 PUs;

    Combat Move - ANZAC
                1 submarine moved from 19 Sea Zone to 6 Sea Zone

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 bomber moved from New South Wales to Central America
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 24 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - French
                French buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Holland Belgium to France
                1 cruiser moved from 110 Sea Zone to 105 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo

    Place Units - French
                3 armour placed in France

    Turn Complete - French
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1
                French collect 15 PUs (1 lost to blockades); end with 15 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by French from France: 1 infantry
                EDIT: Adding units owned by French to Holland Belgium: 1 infantry
                EDIT: Turning off Edit Mode

  • 17

    Germany is going all in against France

    I lost 1 fighter to your aa fire

    Germans scored 25 hits

    I would guess you would want max defense … but since this is a critical battle, I want to make sure of your ool


  • Nice first round for you.
    Yes, max defense, thanks.

  • 12

    wheat your dice are approaching legendary levels as of late!!!  :-)

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Politics - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 2 factory_minors; Remaining resources: 52 PUs;
                Germans buy 1 fighter and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                12 armour, 5 artilleries, 9 infantry and 2 mech_infantrys moved from Western Germany to France
                8 armour, 1 bomber, 6 fighters, 2 mech_infantrys and 4 tactical_bombers moved from Germany to France
                1 armour and 1 mech_infantry moved from Eastern Poland to Romania

    Combat - Germans
                Battle in Romania
                    Germans attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Romania, round 2 :  1/2 hits
                        Americans roll dice for 1 mech_infantry in Romania, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Romania
                    Germans win, taking Romania from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in France
                    Germans attack with 20 armour, 5 artilleries, 1 bomber, 6 fighters, 9 infantry, 4 mech_infantrys and 4 tactical_bombers
                    French defend with 1 airfield, 3 armour, 1 factory_minor and 10 infantry; British defend with 4 aaGuns, 2 armour, 1 artillery, 6 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 7 bombers, 1 fighter, 5 infantry and 4 mech_infantrys
                        AA fire in France :  1/11 hits
                        1 fighter owned by the Germans lost in France
                        Germans roll dice for 20 armour, 5 artilleries, 1 bomber, 5 fighters, 9 infantry, 4 mech_infantrys and 4 tactical_bombers in France, round 2 :  25/48 hits
                        French roll dice for 4 aaGuns, 5 armour, 1 artillery, 7 bombers, 7 fighters, 20 infantry, 5 mech_infantrys and 1 tactical_bomber in France, round 2 :  20/46 hits
                        3 infantry owned by the British, 6 infantry owned by the French, 9 infantry owned by the Germans, 2 armour owned by the Germans, 7 bombers owned by the Americans, 5 infantry owned by the Americans, 5 artilleries owned by the Germans, 4 mech_infantrys owned by the Germans and 4 aaGuns owned by the British lost in France
                        Germans roll dice for 18 armour, 1 bomber, 5 fighters and 4 tactical_bombers in France, round 3 :  13/28 hits
                        French roll dice for 5 armour, 1 artillery, 7 fighters, 6 infantry, 5 mech_infantrys and 1 tactical_bomber in France, round 3 :  17/25 hits
                        2 infantry owned by the British, 4 infantry owned by the French, 1 armour owned by the British, 4 mech_infantrys owned by the Americans, 17 armour owned by the Germans, 1 artillery owned by the British and 1 mech_infantry owned by the British lost in France
                        Germans roll dice for 1 armour, 1 bomber, 5 fighters and 4 tactical_bombers in France, round 4 :  8/11 hits
                        French roll dice for 4 armour, 7 fighters and 1 tactical_bomber in France, round 4 :  10/12 hits
                        1 tactical_bomber owned by the British, 3 armour owned by the French, 1 armour owned by the British, 1 bomber owned by the Germans, 4 tactical_bombers owned by the Germans, 1 armour owned by the Germans, 3 fighters owned by the British and 4 fighters owned by the Germans lost in France
                    retreated to France
                    French win with 4 fighters remaining. Battle score for attacker is -30
                    Casualties for Germans: 20 armour, 5 artilleries, 1 bomber, 5 fighters, 9 infantry, 4 mech_infantrys and 4 tactical_bombers
                    Casualties for French: 3 armour and 10 infantry
                    Casualties for British: 4 aaGuns, 2 armour, 1 artillery, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Americans: 7 bombers, 5 infantry and 4 mech_infantrys

    Non Combat Move - Germans
                1 infantry moved from Poland to Germany
                1 armour and 1 mech_infantry moved from Eastern Poland to Germany
                1 aaGun moved from Bessarabia to Romania
                1 fighter moved from France to Western Germany
                1 fighter moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany
                1 armour moved from Novgorod to Eastern Poland

    Place Units - Germans
                1 fighter and 2 infantry placed in Russia
                10 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 61 PUs

    Production/PUs Summary :

    Germans : 41 / 61
        Russians : 10 / 0
        Japanese : 31 / 33
        Americans : 77 / 112
        Chinese : 24 / 26
        British : 34 / 30
        UK_Pacific : 0 / 0
        Italians : 17 / 19
        ANZAC : 15 / 34
        French : 16 / 15
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    @Boldfresh:

    wheat your dice are approaching legendary levels as of late!!!   :-)

    One good round doesn’t matter if you still lose the battle.

    I can’t complain about this defeat though. I wouldn’t have had a 57% crack at Paris if Moscow hadn’t gone so heavily in my favor and left me so many tanks.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Combat Move - Russians
                2 infantry moved from Samara to Volgograd
                1 infantry moved from Vologda to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans
                1 infantry moved from Amur to Ulaanbaatar
                      Russians take Ulaanbaatar from Japanese
                1 infantry moved from Timguska to Novosibirsk

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 infantry
                    Japanese defend with 1 fighter; Germans defend with 1 factory_minor; Italians defend with 1 armour
                    Russians win, taking Volgograd from Germans with 2 infantry remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 fighter
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians

    Turn Complete - Russians


  • Crazy dice for Russia!
    2 INF attack 1 ARM+1 FTR and win!

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