Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
'14 L souL (Axis) v. TheWell-KnownSoldier (Allies +13)
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One more alteration, just changed what fighter escorted in Wgermany to maximize available range. :-)
The same old questions remain. Scramble? Intercept? -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Americans
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 cruiser and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark -
Except that last change sent way to many transports into sz112, this should be the last version… :roll:
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Maximum intercept.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Americans
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 cruiser and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to DenmarkCombat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Germans launches 4 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 6 damage total.
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Denmark
Battle in Holland Belgium
Americans attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Americans win, taking Denmark from Germans, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from Western Germany to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from 112 Sea Zone to Scotland
2 infantry and 1 transport moved from 110 Sea Zone to 119 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to United Kingdom
1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 cruiser, 10 destroyers, 7 fighters, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from New South Wales to 54 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in 110 Sea Zone
1 bomber and 1 fighter placed in Western United States
1 airfield placed in Normandy BordeauxTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 artillery moved from Sikang to Szechwan
1 fighter moved from Burma to YunnanPlace Units - Chinese
2 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 4 armour and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 bomber, 5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Germany
1 armour, 1 artillery, 1 battleship, 4 cruisers, 6 infantry and 4 transports moved from 110 Sea Zone to 113 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 113 Sea Zone to GermanyCombat - British
British creates battle in territory 109 Sea Zone
Battle in Germany
British attack with 1 armour, 1 artillery, 1 bomber, 5 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 1 factory_major, 1 fighter, 8 infantry, 5 mech_infantrys and 1 tactical_bomber
British captures 72PUs while taking Germans capital
British converts factory_major into different units
British win, taking 109 Sea Zone from Germans, taking Germany from Germans with 1 armour, 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for Germans: 1 fighter, 8 infantry, 5 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 artillery and 6 infantryNon Combat Move - British
2 fighters moved from Germany to 112 Sea Zone
3 fighters and 1 tactical_bomber moved from Germany to Denmark
1 bomber moved from Germany to United Kingdom
1 carrier, 3 destroyers and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
5 fighters and 1 tactical_bomber moved from Persia to West India
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 mech_infantry moved from India to Yunnan
1 aaGun and 5 infantry moved from Burma to Yunnan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 artilleries and 7 infantry moved from Trans-Jordan to Iraq
3 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Alexandria to EgyptPlace Units - British
3 armour placed in Egypt
1 armour and 1 fighter placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 107 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Rostov
1 bomber moved from Ukraine to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
2 fighters moved from France to 113 Sea Zone
5 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in 113 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 battleship, 4 cruisers and 4 transports; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Italians roll dice for 1 bomber and 3 fighters in 113 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 4 cruisers and 4 transports in 113 Sea Zone, round 2 : 2/5 hits
2 fighters owned by the Italians lost in 113 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 113 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 battleship, 4 cruisers and 4 transports in 113 Sea Zone, round 3 : 2/5 hits
1 cruiser owned by the British, 1 fighter owned by the Italians and 1 bomber owned by the Italians lost in 113 Sea Zone
British win with 1 battleship, 3 cruisers and 4 transports remaining. Battle score for attacker is -30
Casualties for British: 1 cruiser
Casualties for Italians: 1 bomber and 3 fighters
Battle in Rostov
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 5 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 5 infantry in Southern France, round 2 : 1/5 hits
Americans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 4 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
1 aaGun and 1 infantry moved from Romania to Bessarabia
5 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
2 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,2,5,2,3,1,3,3,6,3
Italians collect 10 PUs (13 lost to blockades); end with 10 PUs totalTerritory Summary for Italians :
British Somaliland : 1 flag
Cyprus : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
France : 1 mech_infantry
Western Germany : 5 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 artillery and 2 infantry
Bessarabia : 1 flag, 1 aaGun and 1 infantry
Ukraine : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor and 8 infantry
Western Ukraine : 1 flag
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 37 / 0
Russians : 20 / 39
Japanese : 60 / 60
Americans : 61 / 84
Chinese : 3 / 9
British : 35 / 107
UK_Pacific : 6 / 6
Italians : 23 / 10
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries and 3 infantry moved from New South Wales to South Australia
2 infantry moved from Trans-Jordan to Iraq
1 cruiser and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to QueenslandPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from 119 Sea Zone to Scotland
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Persia to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Germans
Combat Move - Germans
1 infantry moved from Western Germany to Denmark
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 artillery and 3 infantry moved from France to Holland Belgium
1 mech_infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Denmark
1 bomber moved from Romania to Germany
1 bomber moved from Romania to 113 Sea Zone
3 bombers moved from Northern Italy to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
3 bombers moved from Western Germany to Denmark
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Denmark
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Volgograd to Sikang
Germans take Kazakhstan from Russians
Germans take Sikang from Chinese
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to DenmarkCombat - Germans
Battle in 113 Sea Zone
Germans attack with 4 bombers, 1 fighter and 2 tactical_bombers
British defend with 1 battleship, 3 cruisers and 4 transports; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 4 bombers, 1 fighter and 2 tactical_bombers in 113 Sea Zone, round 2 : 6/7 hits
British roll dice for 1 battleship, 3 cruisers and 4 transports in 113 Sea Zone, round 2 : 3/4 hits
2 transports owned by the British, 3 cruisers owned by the British, 2 bombers owned by the Germans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 113 Sea Zone
2 transports owned by the British lost in 113 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 49
Casualties for Germans: 2 bombers and 1 tactical_bomber
Casualties for British: 1 battleship, 3 cruisers and 4 transports
Battle in Denmark
Germans attack with 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 3 fighters and 1 tactical_bomber; Americans defend with 1 infantry
Germans roll dice for 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Denmark, round 2 : 5/9 hits
Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Denmark, round 2 : 3/5 hits
1 tactical_bomber owned by the British, 1 bomber owned by the Germans, 2 infantry owned by the Germans, 3 fighters owned by the British and 1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Germans: 1 bomber and 2 infantry
Casualties for British: 3 fighters and 1 tactical_bomber
Casualties for Americans: 1 infantry
Battle in Germany
Germans attack with 1 bomber, 2 infantry and 1 mech_infantry
British defend with 1 armour and 1 factory_minor
Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Germany, round 2 : 1/4 hits
British roll dice for 1 armour in Germany, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Germany
Germans win, taking Germany from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 3 infantry
French defend with 1 infantry; Americans defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 1/4 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 4 infantry
Americans defend with 1 artillery
Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 2 : 2/5 hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Germans
1 bomber moved from Germany to Western Germany
2 bombers, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
2 bombers, 2 fighters and 1 tactical_bomber moved from Denmark to Western Germany
2 aaGuns, 6 artilleries and 22 infantry moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
10 armour and 4 mech_infantrys moved from Volgograd to Ukraine
6 armour and 1 mech_infantry moved from Caucasus to Ukraine
3 infantry moved from Finland to KareliaTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Germans :
Sikang : 1 flag, 1 armour and 1 mech_infantry
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Western Germany : 4 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 3 fighters, 1 harbour and 2 tactical_bombers
Romania : 1 factory_minor
Germany : 1 factory_minor, 1 infantry and 1 mech_infantry
Denmark : 1 infantry
Holland Belgium : 1 artillery and 3 infantry
Belarus : 2 aaGuns, 6 artilleries and 25 infantry
Karelia : 1 flag, 3 infantry
Baltic States : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Ukraine : 16 armour, 3 artilleries, 2 infantry and 5 mech_infantrys
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag, 1 infantry
Bulgaria : 1 flag
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 53 / 70
Russians : 17 / 39
Japanese : 60 / 60
Americans : 54 / 84
Chinese : 2 / 9
British : 30 / 107
UK_Pacific : 6 / 6
Italians : 23 / 10
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Shame, I did this to myself.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Urals to Vologda
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
2 artilleries and 29 infantry moved from Samara to Vologda
4 fighters, 1 infantry and 2 tactical_bombers moved from Russia to SmolenskCombat - Russians
Battle in Vologda
Russians attack with 2 artilleries and 31 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 31 infantry in Vologda, round 2 : 3/33 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries and 31 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 4 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 4/7 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 fighters and 2 tactical_bombers moved from Smolensk to Russia
1 aaGun moved from Samara to Russia
1 armour moved from Iraq to Northwest Persia
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Alexandria to Trans-JordanPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 40 PUsProduction/PUs Summary :
Germans : 48 / 70
Russians : 23 / 40
Japanese : 60 / 60
Americans : 54 / 84
Chinese : 2 / 9
British : 30 / 107
UK_Pacific : 6 / 6
Italians : 22 / 10
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Shensi to Szechwan
1 tactical_bomber moved from Hopei to Szechwan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 bomber moved from Malaya to India
3 bombers moved from French Indo China to India
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 infantry moved from Shensi to Szechwan
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Shan State to Malaya
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Shensi to Timguska
Japanese take Timguska from RussiansCombat - Japanese
Battle in India
Japanese attack with 1 artillery, 4 bombers and 1 infantry
British defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 artillery, 4 bombers and 1 infantry in India, round 2 : 2/6 hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in India, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery and 4 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Amur
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Amur from Russians, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits
Chinese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Szechwan to Hopei
2 infantry moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Anhwe to Hopei
1 aaGun and 4 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
3 infantry moved from French Indo China to Siam
3 fighters and 3 tactical_bombers moved from French Indo China to 37 Sea Zone
3 carriers moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
4 bombers moved from India to Malaya
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 56 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
3 destroyers and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
2 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Japan
2 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 72 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Kiangsi : 1 flag, 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Siam : 3 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Tsinghai : 1 flag
Szechwan : 1 flag, 2 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun and 4 infantry
Shan State : 1 flag
Burma : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 artillery, 4 bombers, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Midway : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 2 infantry
Timguska : 1 flag, 1 mech_infantry
Siberia : 1 flag, 2 infantry
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 transport
37 Sea Zone : 2 battleships, 4 carriers, 4 fighters, 2 submarines, 4 tactical_bombers and 1 transport
36 Sea Zone : 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
39 Sea Zone : 1 transport
25 Sea Zone : 1 destroyer
5 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 70
Russians : 20 / 40
Japanese : 72 / 88
Americans : 54 / 84
Chinese : 1 / 9
British : 30 / 107
UK_Pacific : 2 / 0
Italians : 22 / 10
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
7 fighters and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from United Kingdom to France
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea ZoneCombat - Americans
Battle in Philippines
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits
Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Philippines from Japanese, taking Caroline Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 4 fighters in 25 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 7 fighters in 55 Sea Zone, round 2 : 2/7 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 carriers, 10 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
7 fighters moved from 55 Sea Zone to 33 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 bomber and 4 fighters moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Scotland to Gibraltar
1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 119 Sea Zone to 117 Sea Zone
1 transport moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 bomber moved from France to United KingdomPlace Units - Americans
2 infantry placed in Eastern United States
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
33 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 10 destroyers, 7 fighters, 4 submarines and 2 transports
35 Sea Zone : 1 transport
26 Sea Zone : 2 carriers, 1 destroyer and 4 fighters
25 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 1 transport
55 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 3 fighters
United Kingdom : 1 artillery and 1 bomber
Morocco : 2 infantry and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
117 Sea Zone : 1 transport
92 Sea Zone : 1 fighter and 1 transport
Brazil : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 48 / 70
Russians : 20 / 40
Japanese : 70 / 88
Americans : 56 / 81
Chinese : 1 / 9
British : 30 / 107
UK_Pacific : 2 / 0
Italians : 22 / 10
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British repair 0 damage on 1 airfield and 1 factory_major; Remaining resources: 84 PUs;
British buy 1 artillery, 4 fighters, 5 infantry and 3 transports; Remaining resources: 4 PUs;Combat Move - British
14 infantry and 1 mech_infantry moved from Yunnan to Burma
1 fighter moved from West India to 39 Sea Zone
1 mech_infantry moved from Eastern Persia to India
4 fighters and 1 tactical_bomber moved from West India to IndiaCombat - British
Battle in 39 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 14 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 14 infantry and 1 mech_infantry in Burma, round 2 : 4/15 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in India
British attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 1/6 hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
3 aaGuns moved from Yunnan to Burma
1 fighter moved from 39 Sea Zone to West India
4 fighters and 1 tactical_bomber moved from India to West India
3 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 artilleries and 9 infantry moved from Iraq to Persia
3 armour moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 carrier and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Eire to United KingdomPlace Units - British
3 infantry placed in Egypt
1 artillery, 3 fighters and 2 infantry placed in United Kingdom
1 fighter and 3 transports placed in 110 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 34 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs totalTerritory Summary for British and UK_Pacific :
Burma : 3 aaGuns, 13 infantry and 1 mech_infantry
India : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
West India : 5 fighters and 1 tactical_bomber
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 mech_infantry
93 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 6 submarines
Iraq : 3 armour
92 Sea Zone : 4 destroyers
Eastern Persia : 1 flag, 3 armour and 1 mech_infantry
Persia : 1 flag, 2 artilleries and 9 infantry
110 Sea Zone : 1 carrier, 3 fighters and 3 transportsProduction/PUs Summary :
Germans : 48 / 70
Russians : 20 / 40
Japanese : 65 / 88
Americans : 56 / 81
Chinese : 2 / 2
British : 30 / 34
UK_Pacific : 6 / 6
Italians : 22 / 10
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Bryansk
1 artillery moved from Ukraine to BryanskCombat - Italians
Battle in Tambov
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 mech_infantry moved from France to Southern Italy
4 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
2 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,6,5,2,1,1,5,2,6,6
Italians collect 15 PUs (9 lost to blockades); end with 16 PUs totalTerritory Summary for Italians :
British Somaliland : 1 flag
Cyprus : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 5 infantry
Northern Italy : 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Belarus : 1 flag
Bryansk : 1 flag, 1 artillery
Rostov : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 artillery and 1 infantry
Ukraine : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor and 11 infantry
Western Ukraine : 1 flag
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 48 / 70
Russians : 18 / 40
Japanese : 65 / 88
Americans : 56 / 81
Chinese : 2 / 2
British : 30 / 34
UK_Pacific : 6 / 6
Italians : 24 / 16
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
3 infantry moved from New South Wales to South Australia
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs totalTerritory Summary for ANZAC :
Caroline Islands : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
South Australia : 2 aaGuns, 5 artilleries and 17 infantry
33 Sea Zone : 1 cruiser, 2 destroyers and 1 fighter
62 Sea Zone : 1 transport
Northwest Persia : 2 infantryProduction/PUs Summary :
Germans : 48 / 70
Russians : 18 / 40
Japanese : 65 / 88
Americans : 56 / 81
Chinese : 2 / 2
British : 30 / 34
UK_Pacific : 6 / 6
Italians : 24 / 16
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
2 infantry moved from Scotland to United Kingdom
1 fighter and 1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantry
Northwest Persia : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 48 / 70
Russians : 18 / 40
Japanese : 65 / 88
Americans : 56 / 81
Chinese : 2 / 2
British : 30 / 34
UK_Pacific : 6 / 6
Italians : 24 / 16
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 airfield; Remaining resources: 64 PUs;
Germans buy 1 armour, 1 bomber, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
1 infantry moved from Belarus to Smolensk
2 bombers moved from Western Germany to Smolensk
15 armour and 4 mech_infantrys moved from Ukraine to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 16 armour and 5 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 16 armour and 5 mech_infantrys in Volgograd, round 2 : 11/21 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 16 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Smolensk to Novgorod
3 infantry moved from Karelia to Novgorod
1 fighter moved from Western Germany to Southern Italy
1 artillery and 3 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Denmark to Western Germany
1 mech_infantry moved from Germany to Eastern Poland
2 fighters and 1 tactical_bomber moved from Western Germany to Germany
1 artillery and 3 infantry moved from France to Western Germany
1 artillery and 3 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
3 infantry placed in Romania
3 infantry placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
1 armour and 2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 aaGuns
EDIT: Adding units owned by Germans to Germany: 4 aaGuns
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Germans :
Sikang : 1 flag
Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 2 artilleries, 4 bombers, 1 factory_major, 1 fighter, 1 harbour, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
Romania : 1 factory_minor and 3 infantry
Germany : 4 aaGuns, 1 armour, 1 factory_minor, 2 fighters, 3 infantry and 1 tactical_bomber
Southern Italy : 1 fighter
Belarus : 2 aaGuns, 6 artilleries and 24 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 mech_infantry
Ukraine : 3 artilleries and 2 infantry
Volgograd : 1 flag, 16 armour, 1 factory_minor and 4 mech_infantrys
Novgorod : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 6 infantry
Caucasus : 1 flag
Smolensk : 1 flag, 1 infantry
Bulgaria : 1 flag
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 52 / 72
Russians : 14 / 40
Japanese : 65 / 88
Americans : 56 / 81
Chinese : 2 / 2
British : 30 / 34
UK_Pacific : 6 / 6
Italians : 24 / 16
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





