no thank you!
'14 L souL (Axis) v. TheWell-KnownSoldier (Allies +13)
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
2 infantry moved from Vologda to Urals
2 fighters moved from Russia to Urals
2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Tambov to Rostov
Russians take Rostov from GermansCombat - Russians
Battle in Urals
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Urals from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 artillery moved from Tambov to Samara
2 aaGuns and 8 infantry moved from Vologda to Samara
28 infantry moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Russia to Tambov
2 fighters moved from Urals to Russia
1 armour moved from Egypt to Iraq
1 armour moved from Ethiopia to Egypt
1 mech_infantry moved from Libya to AlexandriaPlace Units - Russians
1 armour, 1 artillery, 7 infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 harbour, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 33 Sea Zone to 56 Sea Zone
1 bomber moved from Caroline Islands to 56 Sea Zone
1 infantry moved from French Indo China to Shan State
2 bombers moved from Japan to Shan State
1 artillery, 3 infantry and 1 mech_infantry moved from Hopei to Shensi
1 artillery moved from Hopei to Shensi
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from 20 Sea Zone to 41 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far EastCombat - Japanese
Battle in Soviet Far East
Battle in 56 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 56 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 56 Sea Zone
Japanese win, taking Soviet Far East from Russians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 2 artilleries, 3 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Shensi, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 bombers moved from Shan State to French Indo China
1 artillery and 1 infantry moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Hunan to Anhwe
2 infantry moved from Kweichow to Hopei
2 infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry moved from Kiangsu to Hopei
2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
6 fighters and 4 tactical_bombers moved from 33 Sea Zone to French Indo China
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier and 1 fighter moved from 20 Sea Zone to 37 Sea Zone
1 bomber moved from 56 Sea Zone to Malaya
1 bomber moved from Wake Island to French Indo China
2 fighters moved from Kiangsi to 6 Sea Zone
1 tactical_bomber moved from Kiangsi to Hopei
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 battleship, 5 carriers, 1 cruiser and 4 destroyers moved from 33 Sea Zone to 36 Sea Zone
3 fighters moved from Caroline Islands to Japan
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 aaGun and 3 infantry moved from Kiangsi to KiangsuPlace Units - Japanese
1 carrier, 3 destroyers and 1 submarine placed in 6 Sea Zone
1 harbour placed in Hainan
3 infantry placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor and 6 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery and 1 infantry
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 1 bomber and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Midway : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 2 infantry
Siberia : 1 flag
French Indo China : 1 flag, 3 artilleries, 3 bombers, 6 fighters, 6 infantry and 4 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
37 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
36 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 1 submarine and 3 transports
25 Sea Zone : 1 destroyer
5 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 3 submarines
56 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 72
Russians : 22 / 39
Japanese : 60 / 60
Americans : 56 / 77
Chinese : 3 / 11
British : 30 / 34
UK_Pacific : 6 / 7
Italians : 18 / 6
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Americans
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to Western Germany
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone -
Actually I think I will modify America’s attack a little, hold on a minute… :-)
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Americans
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to Western Germany
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from United Kingdom to Western Germany
1 carrier moved from 110 Sea Zone to 112 Sea Zone -
Scramble? Intercept?
-
Time to gamble! :|
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Americans
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 cruiser, 1 fighter, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Denmark -
One more alteration, just changed what fighter escorted in Wgermany to maximize available range. :-)
The same old questions remain. Scramble? Intercept? -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Americans
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 cruiser and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark -
Except that last change sent way to many transports into sz112, this should be the last version… :roll:
-
Maximum intercept.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Americans
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 cruiser and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to DenmarkCombat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Germans launches 4 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 6 damage total.
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Denmark
Battle in Holland Belgium
Americans attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Americans win, taking Denmark from Germans, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from Western Germany to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from 112 Sea Zone to Scotland
2 infantry and 1 transport moved from 110 Sea Zone to 119 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to United Kingdom
1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 cruiser, 10 destroyers, 7 fighters, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from New South Wales to 54 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in 110 Sea Zone
1 bomber and 1 fighter placed in Western United States
1 airfield placed in Normandy BordeauxTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 artillery moved from Sikang to Szechwan
1 fighter moved from Burma to YunnanPlace Units - Chinese
2 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 4 armour and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 bomber, 5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Germany
1 armour, 1 artillery, 1 battleship, 4 cruisers, 6 infantry and 4 transports moved from 110 Sea Zone to 113 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 113 Sea Zone to GermanyCombat - British
British creates battle in territory 109 Sea Zone
Battle in Germany
British attack with 1 armour, 1 artillery, 1 bomber, 5 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 1 factory_major, 1 fighter, 8 infantry, 5 mech_infantrys and 1 tactical_bomber
British captures 72PUs while taking Germans capital
British converts factory_major into different units
British win, taking 109 Sea Zone from Germans, taking Germany from Germans with 1 armour, 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for Germans: 1 fighter, 8 infantry, 5 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 artillery and 6 infantryNon Combat Move - British
2 fighters moved from Germany to 112 Sea Zone
3 fighters and 1 tactical_bomber moved from Germany to Denmark
1 bomber moved from Germany to United Kingdom
1 carrier, 3 destroyers and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
5 fighters and 1 tactical_bomber moved from Persia to West India
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 mech_infantry moved from India to Yunnan
1 aaGun and 5 infantry moved from Burma to Yunnan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 artilleries and 7 infantry moved from Trans-Jordan to Iraq
3 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Alexandria to EgyptPlace Units - British
3 armour placed in Egypt
1 armour and 1 fighter placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 107 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Rostov
1 bomber moved from Ukraine to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
2 fighters moved from France to 113 Sea Zone
5 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in 113 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 battleship, 4 cruisers and 4 transports; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Italians roll dice for 1 bomber and 3 fighters in 113 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 4 cruisers and 4 transports in 113 Sea Zone, round 2 : 2/5 hits
2 fighters owned by the Italians lost in 113 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 113 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 battleship, 4 cruisers and 4 transports in 113 Sea Zone, round 3 : 2/5 hits
1 cruiser owned by the British, 1 fighter owned by the Italians and 1 bomber owned by the Italians lost in 113 Sea Zone
British win with 1 battleship, 3 cruisers and 4 transports remaining. Battle score for attacker is -30
Casualties for British: 1 cruiser
Casualties for Italians: 1 bomber and 3 fighters
Battle in Rostov
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 5 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 5 infantry in Southern France, round 2 : 1/5 hits
Americans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 4 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
1 aaGun and 1 infantry moved from Romania to Bessarabia
5 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
2 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,2,5,2,3,1,3,3,6,3
Italians collect 10 PUs (13 lost to blockades); end with 10 PUs totalTerritory Summary for Italians :
British Somaliland : 1 flag
Cyprus : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
France : 1 mech_infantry
Western Germany : 5 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 artillery and 2 infantry
Bessarabia : 1 flag, 1 aaGun and 1 infantry
Ukraine : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor and 8 infantry
Western Ukraine : 1 flag
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 37 / 0
Russians : 20 / 39
Japanese : 60 / 60
Americans : 61 / 84
Chinese : 3 / 9
British : 35 / 107
UK_Pacific : 6 / 6
Italians : 23 / 10
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries and 3 infantry moved from New South Wales to South Australia
2 infantry moved from Trans-Jordan to Iraq
1 cruiser and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to QueenslandPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from 119 Sea Zone to Scotland
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Persia to IraqTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Germans
Combat Move - Germans
1 infantry moved from Western Germany to Denmark
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 artillery and 3 infantry moved from France to Holland Belgium
1 mech_infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Denmark
1 bomber moved from Romania to Germany
1 bomber moved from Romania to 113 Sea Zone
3 bombers moved from Northern Italy to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
3 bombers moved from Western Germany to Denmark
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Denmark
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Volgograd to Sikang
Germans take Kazakhstan from Russians
Germans take Sikang from Chinese
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to DenmarkCombat - Germans
Battle in 113 Sea Zone
Germans attack with 4 bombers, 1 fighter and 2 tactical_bombers
British defend with 1 battleship, 3 cruisers and 4 transports; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 4 bombers, 1 fighter and 2 tactical_bombers in 113 Sea Zone, round 2 : 6/7 hits
British roll dice for 1 battleship, 3 cruisers and 4 transports in 113 Sea Zone, round 2 : 3/4 hits
2 transports owned by the British, 3 cruisers owned by the British, 2 bombers owned by the Germans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 113 Sea Zone
2 transports owned by the British lost in 113 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 49
Casualties for Germans: 2 bombers and 1 tactical_bomber
Casualties for British: 1 battleship, 3 cruisers and 4 transports
Battle in Denmark
Germans attack with 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 3 fighters and 1 tactical_bomber; Americans defend with 1 infantry
Germans roll dice for 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Denmark, round 2 : 5/9 hits
Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Denmark, round 2 : 3/5 hits
1 tactical_bomber owned by the British, 1 bomber owned by the Germans, 2 infantry owned by the Germans, 3 fighters owned by the British and 1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Germans: 1 bomber and 2 infantry
Casualties for British: 3 fighters and 1 tactical_bomber
Casualties for Americans: 1 infantry
Battle in Germany
Germans attack with 1 bomber, 2 infantry and 1 mech_infantry
British defend with 1 armour and 1 factory_minor
Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Germany, round 2 : 1/4 hits
British roll dice for 1 armour in Germany, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Germany
Germans win, taking Germany from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 3 infantry
French defend with 1 infantry; Americans defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 1/4 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 4 infantry
Americans defend with 1 artillery
Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 2 : 2/5 hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Germans
1 bomber moved from Germany to Western Germany
2 bombers, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
2 bombers, 2 fighters and 1 tactical_bomber moved from Denmark to Western Germany
2 aaGuns, 6 artilleries and 22 infantry moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
10 armour and 4 mech_infantrys moved from Volgograd to Ukraine
6 armour and 1 mech_infantry moved from Caucasus to Ukraine
3 infantry moved from Finland to KareliaTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Germans :
Sikang : 1 flag, 1 armour and 1 mech_infantry
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Western Germany : 4 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 3 fighters, 1 harbour and 2 tactical_bombers
Romania : 1 factory_minor
Germany : 1 factory_minor, 1 infantry and 1 mech_infantry
Denmark : 1 infantry
Holland Belgium : 1 artillery and 3 infantry
Belarus : 2 aaGuns, 6 artilleries and 25 infantry
Karelia : 1 flag, 3 infantry
Baltic States : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Ukraine : 16 armour, 3 artilleries, 2 infantry and 5 mech_infantrys
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag, 1 infantry
Bulgaria : 1 flag
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 53 / 70
Russians : 17 / 39
Japanese : 60 / 60
Americans : 54 / 84
Chinese : 2 / 9
British : 30 / 107
UK_Pacific : 6 / 6
Italians : 23 / 10
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Shame, I did this to myself.





