14L G40 wheatbeer (Axis) vs Ghostglider (Allies +16)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 artillery and 1 infantry moved from Albania to Yugoslavia
                1 tactical_bomber moved from Syria to Yugoslavia
                1 fighter moved from 97 Sea Zone to Yugoslavia
                2 bombers moved from Gibraltar to Southern Italy
                1 bomber moved from Gibraltar to 97 Sea Zone
                1 bomber moved from Gibraltar to Northern Italy
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Northern Italy
                1 armour moved from Greece to Bulgaria
                      Americans take Bulgaria from Italians
                1 armour moved from Bulgaria to Greece

    Combat - Americans
                Battle in Soviet Far East
                Battle in Yugoslavia
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                    Americans win, taking Soviet Far East from Japanese, taking Yugoslavia from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Americans: 1 infantry
                Battle in Northern Italy
                    Americans attack with 1 bomber and 1 infantry
                    Italians defend with 1 factory_minor and 1 infantry
                    Americans win, taking Northern Italy from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Air Battle in Southern Italy
                    Americans attacks with 2 units heading to Southern Italy
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Southern Italy
                    Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Southern Italy rolls: 6 and causes: 4 damage to unit: airfield
                    Bombing raid in Southern Italy causes 8 damage total.  Damaged units is as follows: factory_minor = 4, airfield = 4
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from Northern Italy to Greece
                2 bombers moved from Southern Italy to Greece
                1 bomber moved from 97 Sea Zone to Greece
                1 fighter moved from 97 Sea Zone to Greece
                1 fighter moved from Yugoslavia to Greece
                1 tactical_bomber moved from Yugoslavia to 97 Sea Zone
                2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 artillery moved from Iraq to Trans-Jordan
                1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 carriers moved from 10 Sea Zone to 3 Sea Zone
                2 fighters moved from Western United States to 3 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to Queensland
                1 mech_infantry moved from New South Wales to Queensland
                1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters, 4 submarines and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Iraq
                1 transport placed in 101 Sea Zone
                2 infantry placed in Central United States
                2 carriers and 2 destroyers placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 artillery and 1 infantry moved from Shensi to Sikang
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                1 infantry moved from Shensi to Sikang

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Sikang from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Hopei
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 6 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Gibraltar to United Kingdom
                1 carrier moved from 92 Sea Zone to 110 Sea Zone
                2 fighters moved from 92 Sea Zone to Greece
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 submarine moved from 72 Sea Zone to 80 Sea Zone
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 armour and 1 infantry moved from New Brunswick Nova Scotia to Eastern United States

    Combat - British
                Battle in Holland Belgium
                Battle in Normandy Bordeaux

    Non Combat Move - British
                2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 3 infantry moved from Syria to 99 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 3 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from Albania to Greece
                1 artillery moved from Albania to Greece
                3 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Iraq to Persia
                3 mech_infantrys moved from Northwest Persia to Persia
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 tactical_bomber placed in United Kingdom
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Turn Complete - UK_Pacific

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians repair 2 damage on 1 factory_minor; Remaining resources: 5 PUs;
                Italians buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 fighter and 2 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Bessarabia to Bryansk
                3 infantry moved from Belarus to Bryansk
                1 fighter moved from Romania to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour, 1 fighter and 3 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 fighter and 3 infantry in Bryansk, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Northern Italy
                    Italians attack with 1 fighter and 2 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Northern Italy, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Northern Italy to Southern Italy
                1 fighter moved from Bryansk to Belarus

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,2,4,1,6,2,1,1
                Italians collect 2 PUs (7 lost to blockades); end with 4 PUs total

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 24 / 26
        Japanese : 66 / 80
        Americans : 60 / 84
        Chinese : 8 / 10
        British : 36 / 41
        UK_Pacific : 0 / 0
        Italians : 9 / 4
        ANZAC : 10 / 17
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 8 PUs;

    Combat Move - ANZAC
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone
                3 fighters moved from 26 Sea Zone to Queensland
                1 fighter moved from New South Wales to Queensland
                2 mech_infantrys moved from New South Wales to Queensland
                1 infantry moved from Queensland to South Australia
                1 artillery moved from Queensland to South Australia

    Combat - ANZAC
                Battle in Iwo Jima

    Non Combat Move - ANZAC
                1 aaGun moved from Queensland to South Australia
                1 submarine moved from 44 Sea Zone to 46 Sea Zone

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Egypt to Trans-Jordan
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone

    Turn Complete - French

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 fighter, 7 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Belarus
                1 mech_infantry moved from Germany to Yugoslavia
                2 mech_infantrys moved from Bessarabia to Ukraine
                2 armour moved from Romania to Ukraine
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Romania to Yugoslavia
                1 bomber moved from Belarus to Holland Belgium
                1 artillery and 1 infantry moved from France to Holland Belgium
                1 mech_infantry moved from Belarus to Rostov
                      Germans take Rostov from Russians
                1 tactical_bomber moved from Bessarabia to Yugoslavia
                1 mech_infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Americans
                4 mech_infantrys moved from Romania to Ukraine

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yugoslavia
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 artillery
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 2 :  2/3 hits
                        Americans roll dice for 1 artillery in Yugoslavia, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Yugoslavia
                    Germans win, taking Yugoslavia from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  0/2 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 :  1/2 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Ukraine
                    Germans attack with 2 armour and 6 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 2 armour and 6 mech_infantrys in Ukraine, round 2 :  2/8 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 aaGun, 18 armour, 14 artilleries, 23 infantry and 22 mech_infantrys moved from Belarus to Bryansk
                3 artilleries moved from Novgorod to Belarus
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                1 fighter moved from Yugoslavia to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 carriers, 1 destroyer and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
                2 fighters moved from Bessarabia to Western Germany
                1 bomber moved from Holland Belgium to Western Germany
                1 mech_infantry moved from Western Ukraine to Ukraine
                1 tactical_bomber moved from Bessarabia to Bryansk
                1 mech_infantry moved from Romania to Ukraine
                1 tactical_bomber moved from Yugoslavia to Western Germany
                1 aaGun moved from Romania to Eastern Poland
                3 armour and 6 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                3 artilleries placed in Novgorod
                2 submarines placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 artillery and 2 infantry placed in France
                5 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Denmark: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,6,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,2,6,5,6,5,1,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
                Germans collect 51 PUs (5 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Production/PUs Summary :

    Germans : 56 / 61
        Russians : 19 / 26
        Japanese : 65 / 80
        Americans : 57 / 84
        Chinese : 8 / 10
        British : 31 / 41
        UK_Pacific : 0 / 0
        Italians : 9 / 4
        ANZAC : 11 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Volgograd to Rostov
                2 fighters and 1 tactical_bomber moved from Russia to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Rostov to Russia
                1 armour moved from Volgograd to Russia
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Samara
                1 aaGun and 6 infantry moved from Yenisey to Timguska

    Place Units - Russians
                5 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 2 destroyers and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Tsagaan Olom to Dzavhan
                1 mech_infantry moved from Dzavhan to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 fighters and 2 tactical_bombers moved from Japan to Soviet Far East
                1 fighter and 1 tactical_bomber moved from Manchuria to Soviet Far East
                2 tactical_bombers moved from Manchuria to Soviet Far East
                5 bombers moved from Tsagaan Olom to Russia
                1 infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 fighter moved from 35 Sea Zone to 17 Sea Zone

  • 17

    intercept SBR over Moscow?

    (5 Japanese strategic bombers vs 2 possible Soviet fighters)


  • no thanks

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 2 destroyers and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Tsagaan Olom to Dzavhan
                1 mech_infantry moved from Dzavhan to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 fighters and 2 tactical_bombers moved from Japan to Soviet Far East
                1 fighter and 1 tactical_bomber moved from Manchuria to Soviet Far East
                2 tactical_bombers moved from Manchuria to Soviet Far East
                5 bombers moved from Tsagaan Olom to Russia
                1 infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 fighter moved from 35 Sea Zone to 17 Sea Zone

    Combat - Japanese
                Air Battle in Russia
                    Japanese attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  2/5 hits
                    2 bombers killed by AA
                    Bombing raid in Russia rolls: 8,8,4 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in Soviet Far East
                    Japanese attack with 3 fighters and 5 tactical_bombers
                    Americans defend with 1 artillery, 2 infantry and 1 mech_infantry
                        Japanese roll dice for 3 fighters and 5 tactical_bombers in Soviet Far East, round 2 :  4/8 hits
                        Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Soviet Far East, round 2 :  1/4 hits
                        1 mech_infantry owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Soviet Far East
                    Japanese win with 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Cleaning up after air battles

    Non Combat Move - Japanese
                2 tactical_bombers moved from Soviet Far East to 6 Sea Zone
                2 fighters moved from Soviet Far East to 6 Sea Zone
                1 fighter moved from 17 Sea Zone to 6 Sea Zone
                5 carriers moved from 35 Sea Zone to 6 Sea Zone
                3 fighters moved from 35 Sea Zone to Japan
                3 tactical_bombers moved from Soviet Far East to Siberia
                2 infantry moved from Amur to Siberia
                1 artillery moved from Tsagaan Olom to Dzavhan
                1 armour and 3 mech_infantrys moved from Tsagaan Olom to Chahar
                2 artilleries, 1 infantry and 2 mech_infantrys moved from India to West India
                1 mech_infantry moved from Shan State to India
                1 mech_infantry moved from French Indo China to Burma
                1 armour and 1 mech_infantry moved from Anhwe to Yunnan
                1 infantry moved from Shan State to Yunnan
                1 artillery and 1 infantry moved from Shan State to Burma
                1 fighter moved from 37 Sea Zone to India
                1 artillery and 1 infantry moved from Chahar to Anhwe
                2 battleships, 2 cruisers, 3 destroyers and 7 submarines moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from 35 Sea Zone to 6 Sea Zone
                3 fighters moved from Philippines to 6 Sea Zone
                2 mech_infantrys moved from Manchuria to Anhwe
                1 artillery and 4 infantry moved from Anhwe to Hunan
                2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 2 infantry moved from Manchuria to Jehol
                2 submarines moved from 36 Sea Zone to 35 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 39 Sea Zone
                1 fighter moved from Philippines to 39 Sea Zone
                1 tactical_bomber moved from Shan State to India
                1 fighter moved from 37 Sea Zone to India
                3 bombers moved from Russia to Bryansk
                2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Japan

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                3 artilleries placed in West India
                3 mech_infantrys placed in India
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    Production/PUs Summary :

    Germans : 55 / 61
        Russians : 18 / 20
        Japanese : 67 / 77
        Americans : 57 / 84
        Chinese : 8 / 10
        British : 31 / 41
        UK_Pacific : 0 / 0
        Italians : 9 / 4
        ANZAC : 11 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 1 carrier, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 bomber moved from Greece to Normandy Bordeaux
                3 bombers moved from Greece to Western Germany
                1 armour and 1 fighter moved from Greece to Bulgaria
                1 tactical_bomber moved from 97 Sea Zone to Bulgaria
                1 artillery moved from Trans-Jordan to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Northern Italy
                1 fighter moved from Greece to Northern Italy
                1 mech_infantry moved from Alexandria to 98 Sea Zone
                1 mech_infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
                1 mech_infantry moved from 93 Sea Zone to Southern France


  • Intercept in W.GER: 3 BMB
    3 FTR can intercept.

  • 17

    Germany will intercept with it’s 3 fighters

  • 17

    *its


  • All miss.
    BMB nr. 1+2 vs. airbase
    BMB nr. 3 vs. Factory


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 1 carrier, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 bomber moved from Greece to Normandy Bordeaux
                3 bombers moved from Greece to Western Germany
                1 armour and 1 fighter moved from Greece to Bulgaria
                1 tactical_bomber moved from 97 Sea Zone to Bulgaria
                1 artillery moved from Trans-Jordan to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Northern Italy
                1 fighter moved from Greece to Northern Italy
                1 mech_infantry moved from Alexandria to 98 Sea Zone
                1 mech_infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
                1 mech_infantry moved from 93 Sea Zone to Southern France

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 3 units heading to Western Germany
                    Germans launches 3 interceptors out of Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    1 bomber killed by AA
                    Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: airfield
                    Bombing raid in Western Germany causes 11 damage total.  Damaged units is as follows: factory_major = 5, airfield = 6
                Battle in Normandy Bordeaux
                    Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Bulgaria
                    Americans attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Americans win, taking Bulgaria from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 fighter
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                    Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Northern Italy
                    Americans attack with 1 artillery and 1 fighter
                    Italians defend with 1 factory_minor and 1 infantry
                    Americans win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Southern France
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from Normandy Bordeaux to United Kingdom
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                2 carriers, 2 fighters and 2 transports moved from 3 Sea Zone to 15 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 8 fighters, 1 infantry, 7 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 15 Sea Zone
                2 carriers and 2 destroyers moved from 10 Sea Zone to 15 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                1 fighter moved from Queensland to Hawaiian Islands
                1 fighter moved from Western United States to 15 Sea Zone
                1 fighter moved from Northern Italy to 97 Sea Zone
                1 tactical_bomber moved from Bulgaria to 97 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                2 fighters moved from Hawaiian Islands to 15 Sea Zone

    Place Units - Americans
                3 infantry placed in Iraq
                1 airfield placed in Greece
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 carrier placed in 10 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                1 artillery, 1 fighter and 10 infantry moved from Shensi to Hopei
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Sikang to Szechwan
                1 artillery and 1 infantry moved from Sikang to Shensi
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi
                2 infantry placed in Hopei
                Chinese undo move 2.
                2 infantry placed in Shensi
                Chinese undo move 2.
                2 infantry placed in Shensi
                Chinese undo move 2.
                1 infantry placed in Hopei
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total


  • 1 sub hit -  I assume you want to fight with your subs, because they can not be killed by my attacking units - hit taken on AC.
    6 hits in round 1 from UK.
    Please give casulties… (2 AC, 1 DD, 1 T.BMB, 1 FTR)

Suggested Topics

  • 9
  • 4
  • 82
  • 110
  • 202
  • 104
  • 129
  • 108
Axis & Allies Boardgaming Custom Painted Miniatures

13

Online

18.0k

Users

40.8k

Topics

1.8m

Posts