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14L G40 snake11eyes (allies +133) v Bold (axis) - game 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - ANZAC
                Battle in Anglo Egyptian Sudan
                    ANZAC attack with 2 infantry
                    Italians defend with 1 artillery
                    ANZAC win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 aaGuns moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Algeria to Tunisia
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France

    Combat - French
                Battle in Tunisia
                    French attack with 1 infantry
                    Italians defend with 1 artillery
                    Italians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry
                Battle in Trans-Jordan
                    French attack with 1 infantry
                    Italians defend with 1 armour and 1 infantry
                    Italians win with 1 armour and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Italians defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
                    Italians win with 2 aaGuns, 1 armour and 2 artilleries remaining. Battle score for attacker is -7
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - French
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone

    Turn Complete - French

  • 12

    that’s how the french fight!  :-P

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to 96 Sea Zone
                5 infantry moved from Bulgaria to Greece
                1 armour moved from Yugoslavia to Albania
                1 armour moved from Albania to Greece
                2 armour moved from Yugoslavia to Greece

  • 12

    scramble 110?

  • 12

    hang on - gotta change that a bit.

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                5 infantry moved from Bulgaria to Greece
                1 armour moved from Yugoslavia to Albania
                1 armour moved from Albania to Greece
                2 armour moved from Yugoslavia to Greece
                1 fighter moved from Western Germany to 96 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                5 infantry moved from Bulgaria to Greece
                1 armour moved from Yugoslavia to Albania
                1 armour moved from Albania to Greece
                2 armour moved from Yugoslavia to Greece
                1 fighter moved from Western Germany to 96 Sea Zone
                2 bombers moved from Western Germany to 110 Sea Zone

  • 12

    sorry long day.  now it’s right.


  • Lol no worries and no scramble thanks, the odds might be slightly in your favour for that battle :wink:

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                5 infantry moved from Bulgaria to Greece
                1 armour moved from Yugoslavia to Albania
                1 armour moved from Albania to Greece
                2 armour moved from Yugoslavia to Greece
                1 fighter moved from Western Germany to 96 Sea Zone
                2 bombers moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 battleship and 1 cruiser
                    Germans win with 2 bombers, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in Greece
                    Germans attack with 3 armour and 5 infantry
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 3 infantry

    Non Combat Move - Germans
                1 fighter moved from 96 Sea Zone to Trans-Jordan
                2 artilleries and 5 infantry moved from Yugoslavia to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                2 bombers moved from 110 Sea Zone to Western Germany
                3 infantry moved from Norway to Finland
                1 fighter and 1 tactical_bomber moved from Western Germany to Trans-Jordan
                2 artilleries moved from Western Germany to Germany
                1 artillery moved from Western Germany to Germany
                3 artilleries moved from France to Western Germany
                6 armour and 2 mech_infantrys moved from France to Germany
                3 transports moved from 112 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from Western Germany to Trans-Jordan
                1 tactical_bomber moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                1 submarine placed in 112 Sea Zone
                10 artilleries placed in Germany
                3 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
                Germans collect 40 PUs (3 lost to blockades); end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 114 Sea Zone to 115 Sea Zone
                5 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Bryansk
                1 artillery and 7 infantry moved from Russia to Bryansk
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                1 submarine moved from 125 Sea Zone to 123 Sea Zone

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                1 armour, 2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 harbour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
                1 artillery and 3 infantry moved from 38 Sea Zone to Burma
                1 infantry moved from Siam to Shan State
                1 artillery moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 fighter moved from 36 Sea Zone to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 bomber moved from Kwangsi to 42 Sea Zone
                1 bomber, 8 fighters and 5 tactical_bombers moved from Kwangsi to Burma
                2 battleships and 2 cruisers moved from 36 Sea Zone to 38 Sea Zone
                2 carriers moved from 36 Sea Zone to 37 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 artillery, 1 bomber, 8 fighters, 3 infantry and 5 tactical_bombers
                    British defend with 3 aaGuns and 4 infantry; Chinese defend with 1 fighter
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 7 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for British: 3 aaGuns and 4 infantry
                    Casualties for Chinese: 1 fighter
                Battle in 36 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win, taking 36 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                2 fighters moved from Shan State to 37 Sea Zone
                2 fighters moved from Burma to 37 Sea Zone
                1 bomber, 5 fighters and 5 tactical_bombers moved from Burma to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                2 tactical_bombers moved from Shan State to Kwangsi
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                2 infantry moved from Anhwe to Kiangsi
                2 artilleries and 2 infantry moved from Anhwe to Hopei
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 aaGun and 6 infantry moved from Jehol to Anhwe
                2 artilleries moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from Korea to 6 Sea Zone
                1 armour, 2 artilleries, 1 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
                4 infantry moved from Manchuria to 19 Sea Zone
                1 armour, 2 artilleries, 5 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China
                1 bomber moved from 42 Sea Zone to Kwangsi

    Place Units - Japanese
                1 harbour placed in Hainan
                1 airfield placed in Kwangsi
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 38 PUs total


  • Sorry for the delay trying to find a way out of my blunder lol

  • 12

    @snake11eyes:

    Sorry for the delay trying to find a way out of my blunder lol

    no problem - gonna be tough to recover without some dice miracles.  luckily for you, dice miracles happen against me more than any other player in the history of A&A…  :|


  • Lol good to know I’ll have to use that to my advantage

  • 12

    any ideas yet?


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Guam to 37 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Korea
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Korea from Japanese, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 37 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 2 carriers, 3 destroyers, 4 fighters and 1 submarine


  • Ok sorry it took so long but I finally have some semblance of a plan lol.

    I took a dd for round 1 from my sub now 1 hit remaining, will need to know the next choice don’t wanna make any assumptions thanks

    p.s if you would have taken the sub we can just edit the battle results accordingly afterwards

  • 12

    i will lose a sub and a destroyer

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