111 only…
Wellknown vs Mallery (allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 6 infantry moved from Karelia to Novgorod
6 infantry moved from Vyborg to Novgorod
2 infantry moved from Baltic States to Belarus
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
3 bombers, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Germany to BelarusCombat - Germans
Battle in Belarus
Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 1 artillery and 12 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 artillery and 11 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns, 8 armour, 14 artilleries, 21 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
1 aaGun, 4 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
3 bombers, 1 fighter and 2 tactical_bombers moved from Bryansk to Eastern Poland
1 fighter moved from Eastern Poland to Western Germany
1 fighter moved from Germany to Western Germany
3 armour and 3 mech_infantrys moved from Western Germany to Poland
1 aaGun and 1 infantry moved from Germany to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to Novgorod
1 destroyer and 1 submarine moved from 125 Sea Zone to 113 Sea Zone
4 infantry moved from Northern Italy to Western Germany
3 infantry moved from Yugoslavia to Romania
2 fighters and 3 tactical_bombers moved from Belarus to Eastern PolandPlace Units - Germans
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Russia to Rostov
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Yenisey to Timguska
1 armour moved from Volgograd to Russia
2 infantry moved from Kazakhstan to VolgogradPlace Units - Russians
3 infantry placed in Volgograd
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 fighters and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 battleship and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from French Indo China to 43 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Philippines to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 destroyer and 2 fighters moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
3 fighters moved from 35 Sea Zone to Celebes
1 bomber moved from Philippines to Java
1 infantry and 1 mech_infantry moved from Yunnan to Szechwan
2 tactical_bombers moved from French Indo China to Szechwan
2 artilleries and 6 infantry moved from Kweichow to Shensi
3 mech_infantrys moved from Anhwe to Shensi
3 armour moved from French Indo China to Burma
8 artilleries and 7 infantry moved from Yunnan to Burma
1 armour and 3 mech_infantrys moved from Yunnan to Shensi
1 armour moved from Yunnan to Burma
1 submarine moved from 20 Sea Zone to 43 Sea Zone
3 infantry moved from Philippines to 35 Sea Zone
3 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
4 infantry and 2 transports moved from 34 Sea Zone to 44 Sea Zone
4 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Philippines to Java
1 tactical_bomber moved from Philippines to Celebes
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 2 transports
Americans defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports
ANZAC defend with 1 transport; Americans defend with 2 submarines
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 destroyer, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 transport
Casualties for Americans: 2 submarines
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 3 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Celebes
Japanese attack with 3 fighters, 4 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese win, taking Celebes from Americans with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 2 artilleries, 6 infantry and 6 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 4 armour, 8 artilleries and 7 infantry
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 4 armour, 8 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Shensi
1 aaGun moved from Kweichow to Shensi
2 tactical_bombers moved from Szechwan to Yunnan
2 bombers moved from Java to Shan State
1 submarine moved from 20 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from 44 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to French Indo China
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 destroyers placed in 20 Sea Zone
2 submarines placed in 19 Sea Zone
3 fighters placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
Japanese collect 57 PUs (5 lost to blockades); end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
I will assume no scramble in Japan….but you can roll if you would like.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 4 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
3 bombers moved from United Kingdom to 97 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in Korea
Battle in 97 Sea Zone
Americans attack with 3 bombers
Italians defend with 1 cruiser, 1 destroyer and 1 transport
Americans win, taking Korea from Japanese with 2 bombers remaining. Battle score for attacker is 15
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 1 bomberNon Combat Move - Americans
2 bombers moved from 97 Sea Zone to Malta
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 cruiser and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
7 submarines moved from 104 Sea Zone to 92 Sea Zone
4 destroyers and 3 submarines moved from 10 Sea Zone to 7 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 8 destroyers and 6 submarines moved from 26 Sea Zone to 7 Sea Zone
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to MidwayPlace Units - Americans
1 destroyer and 4 submarines placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 bomber, 1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
That was a good assumption. :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 infantry and 2 mech_infantrys moved from Tanganyika Territory to Belgian Congo
British take Belgian Congo from Italians
2 mech_infantrys moved from Iraq to CaucasusCombat - British
Non Combat Move - British
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 cruiser moved from 72 Sea Zone to 81 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
3 mech_infantrys placed in Union of South Africa
2 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 3 fighters moved from Western Germany to 95 Sea ZoneCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber and 3 fighters
French defend with 1 destroyer
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
1 bomber and 3 fighters moved from 95 Sea Zone to Southern Italy
2 aaGuns and 7 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Western Germany to Northern Italy
3 infantry moved from Normandy Bordeaux to France
8 infantry moved from France to Northern Italy
1 armour and 2 artilleries moved from Western Ukraine to UkrainePlace Units - Italians
3 infantry placed in Southern Italy
3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from New South Wales to South AustraliaPlace Units - ANZAC
1 armour and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
8 armour, 14 artilleries, 22 infantry and 2 mech_infantrys moved from Ukraine to Rostov
4 infantry moved from Western Ukraine to Bryansk
2 bombers, 3 fighters and 5 tactical_bombers moved from Eastern Poland to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 2 bombers, 3 fighters, 4 infantry and 5 tactical_bombers
Russians defend with 5 infantry
Germans win, taking Bryansk from Russians with 2 bombers, 3 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 5 infantry
Battle in Rostov
Germans attack with 8 armour, 14 artilleries, 22 infantry and 2 mech_infantrys
Russians defend with 1 infantry and 1 mech_infantry
Germans win, taking Rostov from Russians with 8 armour, 14 artilleries, 21 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 aaGun moved from Ukraine to Bryansk
1 bomber moved from Eastern Poland to Shensi
2 bombers moved from Bryansk to Eastern Poland
3 fighters and 5 tactical_bombers moved from Bryansk to Ukraine
4 artilleries and 2 infantry moved from Western Ukraine to Ukraine
3 armour and 3 mech_infantrys moved from Poland to Western Ukraine
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 aaGun, 1 artillery and 12 infantry moved from Novgorod to Belarus
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to France
3 infantry moved from Romania to BessarabiaPlace Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Novgorod
1 fighter and 2 tactical_bombers placed in FranceTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
2 artilleries and 2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to CaucasusCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 aaGun and 3 infantry
Russians win, taking Bryansk from Germans with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
2 aaGuns and 18 infantry moved from Timguska to NovosibirskPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 harbour, 6 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Jehol to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
4 armour, 8 artilleries, 6 infantry and 1 mech_infantry moved from Burma to India
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 bomber moved from Shan State to 41 Sea Zone
1 bomber moved from Shan State to 41 Sea Zone
2 tactical_bombers moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 4 armour, 8 artilleries, 6 infantry and 1 mech_infantry
British defend with 3 aaGuns, 1 airfield, 1 artillery, 1 harbour and 11 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 armour, 7 artilleries and 1 mech_infantry remaining. Battle score for attacker is 30
Casualties for Japanese: 1 artillery and 6 infantry
Casualties for British: 3 aaGuns, 1 artillery and 11 infantry
Battle in 41 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 submarine
Japanese win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Korea
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Korea from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 fighter moved from 6 Sea Zone to Japan
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
4 infantry moved from Celebes to 44 Sea Zone
1 artillery and 3 infantry moved from Java to 42 Sea Zone
4 infantry and 2 transports moved from 44 Sea Zone to 55 Sea Zone
1 artillery, 1 battleship, 3 infantry, 2 submarines and 2 transports moved from 42 Sea Zone to 54 Sea Zone
3 carriers moved from 35 Sea Zone to 55 Sea Zone
3 destroyers moved from 20 Sea Zone to 55 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
2 submarines moved from 19 Sea Zone to 35 Sea Zone
5 fighters moved from French Indo China to Anhwe
2 tactical_bombers moved from Yunnan to Anhwe
1 fighter moved from 45 Sea Zone to 55 Sea Zone
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
2 fighters moved from 35 Sea Zone to 55 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 54 Sea Zone
2 bombers moved from 41 Sea Zone to KwangsiPlace Units - Japanese
1 armour and 1 infantry placed in French Indo China
1 armour and 1 infantry placed in Kwangtung
1 transport placed in 20 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery and 2 infantry placed in Manchuria
1 harbour placed in French Indo China
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 4 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 tactical_bomber moved from 7 Sea Zone to 20 Sea Zone
7 submarines moved from 92 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 bomber moved from Gibraltar to United Kingdom
1 bomber moved from Eastern United States to United KingdomCombat - Americans
Battle in 20 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
3 submarines moved from 7 Sea Zone to 6 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 12 destroyers, 5 fighters and 6 submarines moved from 7 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
4 submarines moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Midway to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 bombers moved from Malta to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to United KingdomPlace Units - Americans
1 transport placed in 101 Sea Zone
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 bomber, 2 infantry and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries, 1 fighter and 12 infantry moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Caucasus to SikangPlace Units - British
2 destroyers and 1 transport placed in 110 Sea Zone
3 infantry placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs totalTurn Complete - UK_Pacific
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Friendly bump…no rush!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 artilleries moved from Ukraine to Bryansk
1 bomber moved from Southern Italy to United KingdomCombat - Italians
Air Battle in United Kingdom
Italians attacks with 1 units heading to United Kingdom
British launches 4 interceptors out of United Kingdom
1 bomber owned by the Italians lost in United Kingdom
Air Battle is over, the attackers have all died
Battle in Bryansk
Italians attack with 1 armour and 2 artilleries
Russians defend with 2 artilleries
Italians win, taking Bryansk from Russians with 1 armour and 2 artilleries remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Cleaning up after air battlesNon Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
6 infantry moved from Northern Italy to Western Germany
5 infantry moved from Northern Italy to FrancePlace Units - Italians
1 armour and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,1,4,2,2,6,1,6,1,5,6,4
Italians collect 8 PUs (7 lost to blockades); end with 8 PUs total -
Thanks for your patience. Been a busy week, should play faster in the coming weeks. :-)