Bold vrs Zhuk (allies +13)

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 submarine moved from 56 Sea Zone to 62 Sea Zone

    Combat - Americans

    Non Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 11 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 bomber moved from Eastern United States to Hawaiian Islands
                1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Shensi to Hopei
                1 infantry moved from Shensi to Hopei
                12 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 12 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    retreated to Hopei
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kansu

    Place Units - Chinese
                4 infantry placed in Sikang
                1 infantry placed in Suiyuyan
                Chinese undo move 1.
                2 infantry placed in Suiyuyan
                Chinese undo move 2.
                3 infantry placed in Sikang
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 fighter moved from Kansu to Sikang
                1 infantry moved from Alexandria to Tobruk
                1 fighter moved from Malta to 98 Sea Zone
                1 tactical_bomber moved from Malta to Tobruk
                1 battleship moved from 61 Sea Zone to 62 Sea Zone
                1 cruiser moved from 60 Sea Zone to 61 Sea Zone

    Combat - British
                Battle in Tobruk
                    British attack with 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                    British win, taking Tobruk from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 fighter moved from 98 Sea Zone to Malta
                1 tactical_bomber moved from Tobruk to Tunisia
                1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 armour and 1 infantry moved from Quebec to Eastern United States
                1 destroyer moved from 83 Sea Zone to 84 Sea Zone
                1 destroyer moved from 84 Sea Zone to 86 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                1 artillery, 1 infantry and 1 tactical_bomber placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 27 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,5,6,1,1,3,5,6,3,4,3,4,2,1,2
                UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 7 infantry

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 armour and 1 bomber; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                      Italians take Egypt from British
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 bomber moved from Southern Italy to Malta

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 aaGun, 1 fighter and 1 infantry
                    Italians win, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 15
                    Casualties for British: 1 aaGun, 1 fighter and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Malta to Southern Italy
                1 armour and 2 mech_infantrys moved from Northern Italy to Yugoslavia
                1 artillery and 4 infantry moved from Yugoslavia to Slovakia Hungary
                2 aaGuns moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Yugoslavia to Slovakia Hungary
                2 mech_infantrys moved from Yugoslavia to Slovakia Hungary
                2 aaGuns and 2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern France to Northern Italy
                1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Trans-Jordan to Iraq
                      Italians take Iraq from Neutral_Axis
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from Southern Italy to Western Germany

    Place Units - Italians
                1 armour and 1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Queensland to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 2 infantry moved from Queensland to South Australia
                1 infantry moved from New South Wales to South Australia
                1 cruiser moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Sumatra to India

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from South Australia: 1 artillery and 3 infantry
                EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                2 fighters moved from 42 Sea Zone to Java
                1 aaGun moved from Queensland to New South Wales
                1 aaGun moved from Queensland to South Australia

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Libya to Tunisia
                1 infantry moved from Algeria to Tunisia
                1 destroyer moved from 71 Sea Zone to 83 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 3 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                13 artilleries and 6 infantry moved from Germany to Poland
                2 aaGuns moved from Greater Southern Germany to Slovakia Hungary
                3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 114 Sea Zone
                3 artilleries and 3 infantry moved from 114 Sea Zone to Poland
                2 armour and 2 mech_infantrys moved from Holland Belgium to Germany
                3 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 carrier, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                2 armour moved from Greece to Romania
                2 aaGuns moved from Normandy Bordeaux to France
                2 tactical_bombers moved from Southern Italy to Iraq
                2 fighters moved from Trans-Jordan to Southern Italy
                2 bombers moved from Trans-Jordan to Iraq
                2 aaGuns moved from Holland Belgium to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                1 tactical_bomber moved from Western Germany to Southern Italy

    Place Units - Germans
                3 artilleries, 3 infantry and 4 mech_infantrys placed in Germany
                3 mech_infantrys placed in France
                Germans undo move 2.
                3 mech_infantrys placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 47 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                8 infantry moved from Bryansk to Belarus
                1 artillery and 9 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                6 infantry moved from Russia to Bryansk
                1 armour moved from Rostov to Belarus
                1 mech_infantry moved from Caucasus to Bryansk
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '12

    need to know if you will scramble the tac in the assault on calcutta.

  • '12

    i thought i was running in local when the dice came on the assault of z39.  i scrambled your tac in what i thought was the mock battle.  however of course i was in live dice.  so, that’s all that was rolled, the attack and defense of z39.  let me know if you do not wish to scramble the tac or if you wish to scramble more or different planes.  i can reroll the battle or let the dice stand, whatever you wish.

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 5 artilleries and 6 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 5 artilleries, 6 infantry and 6 transports moved from 36 Sea Zone to 39 Sea Zone
                1 armour, 5 artilleries and 6 infantry moved from 39 Sea Zone to India
                4 fighters moved from 37 Sea Zone to India
                2 battleships and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                2 bombers, 6 fighters and 8 tactical_bombers moved from Kwangsi to India
                1 infantry moved from Shan State to Malaya
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 carrier moved from 37 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Kiangsi to Kwangsi
                1 mech_infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                1 carrier moved from 37 Sea Zone to 39 Sea Zone

  • '12

    scramble z39?

  • '16 '15 '10

    no scramble.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 5 artilleries and 6 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 5 artilleries, 6 infantry and 6 transports moved from 36 Sea Zone to 39 Sea Zone
                1 armour, 5 artilleries and 6 infantry moved from 39 Sea Zone to India
                4 fighters moved from 37 Sea Zone to India
                2 battleships and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                2 bombers, 6 fighters and 8 tactical_bombers moved from Kwangsi to India
                1 infantry moved from Shan State to Malaya
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 carrier moved from 37 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Kiangsi to Kwangsi
                1 mech_infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                1 carrier moved from 37 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in India
                    Japanese attack with 1 armour, 5 artilleries, 2 bombers, 10 fighters, 6 infantry and 8 tactical_bombers
                    ANZAC defend with 1 fighter; British defend with 3 aaGuns, 1 airfield, 3 artilleries, 2 fighters, 1 harbour, 18 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                    Japanese captures 22PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 3 fighters and 8 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 5 artilleries, 7 fighters and 6 infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for British: 3 aaGuns, 3 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber
                Battle in Malaya
                    Japanese attack with 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    UK_Pacific win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 infantry and 1 mech_infantry
                    British defend with 1 harbour and 2 infantry
                    UK_Pacific win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                2 infantry moved from Anhwe to Kiangsi
                2 infantry moved from Hunan to Kwangsi
                2 artilleries and 3 infantry moved from Hunan to Kweichow
                1 aaGun, 1 artillery and 4 infantry moved from Anhwe to Kweichow
                4 infantry moved from Jehol to Anhwe
                2 destroyers and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
                1 infantry moved from Yunnan to Burma
                2 bombers, 1 fighter and 6 tactical_bombers moved from India to Yunnan

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                2 fighters and 2 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 2 bombers
                EDIT: Adding units owned by Japanese to Kwangsi: 2 bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 64 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

  • '12

    that’s where cow would have rolled up about 10 units…  we still have a game though as it went roughly to odds.

  • '16 '15 '10

    @Boldfresh:

    that’s where cow would have rolled up about 10 units…  we still have a game though as it went roughly to odds.

    Hmm, I probably should have withdrew to West India……I’m out of practice and haven’t seen the J3 India in some time.  I had forgotten, but now I recall why Allies must be in postion to counter Yunnan and/or Shan on turn 2 lol.  Your Turn 1 air deployment scared me off from Burma but next time I see that deployment I’ll do something different.  Setbacks are the fastest way to learn I guess.

  • '12

    @Zhukov44:

    @Boldfresh:

    that’s where cow would have rolled up about 10 units…  we still have a game though as it went roughly to odds.

    Hmm, I probably should have withdrew to West India……I’m out of practice and haven’t seen the J3 India in some time.  I had forgotten, but now I recall why Allies must be in postion to counter Yunnan and/or Shan on turn 2 lol.  Your Turn 1 air deployment scared me off from Burma but next time I see that deployment I’ll do something different.  Setbacks are the fastest way to learn I guess.

    that’s true.  i’m just glad the battle didn’t skew hard one way or the other as battles of this sort so often do.

  • '12

    @Boldfresh:

    @Zhukov44:

    @Boldfresh:

    that’s where cow would have rolled up about 10 units…  we still have a game though as it went roughly to odds.

    Hmm, I probably should have withdrew to West India……I’m out of practice and haven’t seen the J3 India in some time.  I had forgotten, but now I recall why Allies must be in postion to counter Yunnan and/or Shan on turn 2 lol.  Your Turn 1 air deployment scared me off from Burma but next time I see that deployment I’ll do something different.  Setbacks are the fastest way to learn I guess.

    that’s true.  i’m just glad the battle didn’t skew hard one way or the other as battles of this sort so often do.

    and by one way or the other, i mostly mean i’m glad it didn’t skew in your favor…  :-P

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 5 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                2 carriers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone
                1 bomber moved from Hawaiian Islands to 32 Sea Zone
                3 fighters moved from Hawaiian Islands to 26 Sea Zone
                2 carriers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone
                1 bomber moved from 32 Sea Zone to Philippines
                1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to 26 Sea Zone
                1 infantry moved from Central United States to Western United States
                1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 carrier, 3 destroyers, 5 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,6
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Tobruk to Libya
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                EDIT: 1 fighter moved from Tsinghai to Suiyuyan
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                3 infantry moved from Persia to Eastern Persia
                1 cruiser moved from 61 Sea Zone to 54 Sea Zone
                1 battleship moved from 62 Sea Zone to 33 Sea Zone

    Non Combat Move - British
                1 armour and 1 infantry moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                2 fighters moved from United Kingdom to Scotland
                1 tactical_bomber moved from United Kingdom to Scotland
                2 aaGuns moved from United Kingdom to Scotland
                6 infantry and 1 mech_infantry moved from United Kingdom to Scotland
                1 artillery moved from United Kingdom to Scotland

    Place Units - British
                1 carrier placed in 106 Sea Zone
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Turn Complete - UK_Pacific

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