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14L G40 arathorn vs. Wheatbeer Bid and Sides TBD Game 1

  • 19 13

    Let me know when you start rolling ;)

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                7 fighters and 1 tactical_bomber moved from 22 Sea Zone to Japan
                1 bomber moved from Midway to Japan
                2 bombers moved from Wake Island to 6 Sea Zone
                2 fighters moved from Midway to Japan
                2 fighters moved from 7 Sea Zone to Japan
                1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
                2 fighters moved from Western United States to 6 Sea Zone
                2 destroyers moved from 7 Sea Zone to 6 Sea Zone
                3 submarines moved from 26 Sea Zone to 17 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2,5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3,6
                Battle in Japan
                    Americans attack with 1 bomber, 11 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 10 infantry and 2 tactical_bombers
                        Americans roll dice for 1 bomber, 11 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Japan, round 2 :  8/15 hits
                        Japanese roll dice for 5 fighters, 10 infantry and 2 tactical_bombers in Japan, round 2 :  12/17 hits
                        11 fighters owned by the Americans, 1 mech_infantry owned by the Americans and 8 infantry owned by the Japanese lost in Japan
                        Americans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Japan, round 3 :  0/3 hits
                        Japanese roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Japan, round 3 :  5/9 hits
                        1 tactical_bomber owned by the Americans, 1 infantry owned by the Americans and 1 bomber owned by the Americans lost in Japan
                    Japanese win with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is -116
                    Casualties for Japanese: 8 infantry
                    Casualties for Americans: 1 bomber, 11 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Battle in 17 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 submarines in 17 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 submarines in 17 Sea Zone, round 3 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 3 submarines in 17 Sea Zone, round 4 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 carrier moved from 22 Sea Zone to 6 Sea Zone
                2 bombers moved from 6 Sea Zone to Amur

    Place Units - Americans
                1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone
                4 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Production/PUs Summary :

    Germans : 62 / 82
        Russians : 13 / 16
        Japanese : 65 / 70
        Americans : 50 / 70
        Chinese : 3 / 6
        British : 35 / 35
        UK_Pacific : 5 / 6
        Italians : 13 / 13
        ANZAC : 10 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    @wheatbeer:

    Japanese roll dice for 5 fighters, 10 infantry and 2 tactical_bombers in Japan, round 2 :  12/17 hits

    All of your air hit plus half your infantry. Not even remotely close :lol:

  • 19 13

    You scared the crap out of me - I ran the battle in local a couple of times - and you had like 10-12 hits first round every time. You won more than half of the battles I ran in local!

  • 17

    Hehehe, well, the 14% chance isn’t that unlikely. I was surprised you left me that much wiggle room even.

    Interested in another match?

  • 19 13

    @wheatbeer:

    Hehehe, well, the 14% chance isn’t that unlikely. I was surprised you left me that much wiggle room even.

    Interested in another match?

    I started playing on autopilot, and I got surprised by the move since I was so focused on Russia.

    Always ready for another game ;)

    I’ll give you +17 for Allies this time ;)

  • 17

    I’ll give you +18

  • 17

    (I assume this is 1 unit per territory/sz right?)

  • 19 13

    Yes, one per territory.

    Would you be happy if I said yes to 18 for allies?

  • 17

    Hehehe, of course.

  • 17

    I still believe the Allies need this kind of bid anyways … though the rest of the league doesn’t agree.

  • 19 13

    Then I’ll let you have allies at +19 ;)

  • 19 13

    @wheatbeer:

    I still believe the Allies need this kind of bid anyways … though the rest of the league doesn’t agree.

    I agree - unless the allies player is an expert allies player like gamerman or ErwinRommel

  • 17

    I’ll offer you +20

  • 19 13

    +21

    I’m generous today ;)

  • 17

    Normally, I might stop, but I have been playing (and losing) as the Allies a lot lately.

    +22

  • 19 13

    I accept +22 for Allies.

    Let me think of my bid :):)

  • 12

    @arathorn:

    I accept +22 for Allies.

    Let me think of my bid :):)

    :-o :-o :-o :-o :-o :-o :-o :-o :-o :-o

  • 12

    wow, the spreadsheet says you have no wins and 3 losses with the allies so far this year wheat?!  hard to believe.

    anyway, not surprised to see the bid go 20+ by you two axis specialists…  this will be a very fun one to watch.

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