Cow (allies +13) vs. Bold

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 infantry and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 artillery and 1 infantry moved from Baltic States to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                6 armour moved from Romania to Germany
                1 mech_infantry moved from Greater Southern Germany to Western Germany
                2 mech_infantrys moved from Greater Southern Germany to Romania
                3 infantry moved from Southern France to Normandy Bordeaux
                1 artillery moved from Spain to Normandy Bordeaux
                1 infantry moved from Algeria to 92 Sea Zone
                1 carrier, 1 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Spain to 91 Sea Zone
                1 artillery moved from Portugal to 91 Sea Zone
                3 artilleries, 2 carriers, 3 infantry and 3 transports moved from 91 Sea Zone to 104 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 111 Sea Zone
                1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
                6 infantry moved from Western Germany to 112 Sea Zone
                6 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
                6 infantry moved from 111 Sea Zone to Scotland
                2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 109 Sea Zone
                2 artilleries and 2 infantry moved from 109 Sea Zone to Scotland
                2 carriers and 1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                1 carrier moved from 112 Sea Zone to 104 Sea Zone
                1 carrier moved from 104 Sea Zone to 91 Sea Zone
                1 aaGun moved from Spain to 91 Sea Zone
                1 artillery and 15 infantry moved from Baltic States to Poland
                6 infantry moved from Eastern Poland to Slovakia Hungary
                29 artilleries and 16 infantry moved from Eastern Poland to Slovakia Hungary
                10 infantry moved from Poland to Germany
                1 fighter and 3 tactical_bombers moved from Spain to Scotland
                2 bombers moved from Normandy Bordeaux to Spain

    Place Units - Germans
                6 transports placed in 113 Sea Zone
                7 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 6 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bessarabia to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Italians
                4 infantry moved from Archangel to Novgorod
                2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
                1 mech_infantry moved from Iraq to Egypt
                1 armour moved from Iraq to Egypt
                1 armour moved from Iraq to Greece
                      Russians take Greece from Germans

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Russians win, taking Novgorod from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                1 aaGun moved from Archangel to Novgorod
                4 aaGuns, 1 armour, 29 artilleries, 53 infantry and 5 mech_infantrys moved from Belarus to Eastern Poland
                2 artilleries and 8 infantry moved from Bryansk to Belarus
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Western Ukraine
                4 infantry moved from Ukraine to Bryansk
                2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
                1 aaGun and 12 infantry moved from Vologda to Samara
                1 armour and 2 mech_infantrys moved from Russia to Belarus
                1 armour moved from Russia to Belarus
                2 mech_infantrys moved from Volgograd to Turkey
                1 bomber moved from Russia to Belarus
                1 armour moved from Volgograd to Bryansk

    Place Units - Russians
                6 artilleries and 4 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 42 PUs; end with 42 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs

  • TripleA

    I just realized anzac can bring 3 bombers a round to turkey. That is funny.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 20 PUs;

    Combat Move - Japanese
                3 units repaired.
                1 infantry moved from Turkmenistan to Kazakhstan
                      Japanese take Kazakhstan from Russians

    Combat - Japanese

    Non Combat Move - Japanese
                3 submarines moved from 95 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Spain to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                2 fighters and 2 tactical_bombers moved from 104 Sea Zone to Scotland
                4 aaGuns, 4 infantry and 4 transports moved from 91 Sea Zone to 104 Sea Zone
                1 artillery moved from Spain to Normandy Bordeaux
                4 aaGuns, 4 infantry and 4 transports moved from 104 Sea Zone to 111 Sea Zone
                9 fighters and 2 tactical_bombers moved from Romania to Spain
                3 infantry moved from Afghanistan to Kazakhstan
                1 aaGun, 2 armour, 10 artilleries, 22 infantry and 1 mech_infantry moved from Turkmenistan to Kazakhstan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,2,2,5,2,2,1,3,3,1,2,5,5,2
                Japanese collect 1 PU (8 lost to blockades); end with 21 PUs total

  • '12

    that is REALLY funny.  see, the fun things you can see when you play a game like this out a few more rounds than necessary!  :lol:

  • '12

    now if i can take london losing only 5 units like you took egypt, we could REALLY have some fun.

  • TripleA

    It is something japan does to bomb Russia and land bryansk.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 12 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 4 infantry moved from Rhodesia to Angola
                2 mech_infantrys moved from Belgian Congo to Angola
                13 artilleries and 19 infantry moved from Northwest Persia to Turkey
                7 fighters and 1 tactical_bomber moved from Turkey to Greece
                1 armour and 10 mech_infantrys moved from Turkey to Albania
                      British take Albania from Italians
                1 infantry moved from Eastern Persia to Persia

    Combat - British
                Battle in Angola
                    British attack with 1 artillery, 4 infantry and 2 mech_infantrys
                    Neutral_True defend with 2 infantry
                    British win, taking Angola from Neutral_True with 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - British
                1 aaGun moved from Iraq to Turkey
                1 aaGun moved from Iraq to Persia
                1 aaGun moved from Iraq to Trans-Jordan
                1 aaGun moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan

    Place Units - British
                10 infantry placed in United Kingdom
                2 infantry placed in Egypt
                British undo move 2.
                2 infantry placed in Egypt

    Turn Complete - British
                British collect 39 PUs; end with 40 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs

  • '12

    wow - i don’t think you’ve had an attacking sub or destroyer miss all game.

  • TripleA

    The axis are now fighting a 3 front war. Be funny if I took Italy with UK when london is out of the picture.

  • TripleA

    omg japan made a dollar.

  • TripleA

    Next round I will have lost a country’s productivity to gain another’s.

    On the bright side you went up a VC….

  • TripleA

    ANZAC is coming for Italy too.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 4 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 transport moved from 109 Sea Zone to 104 Sea Zone
                1 infantry moved from Spain to 104 Sea Zone
                1 aaGun and 1 transport moved from 91 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from Spain to 104 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
                1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
                1 battleship and 2 cruisers moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Scotland to Eire
                      Italians take Eire from Neutral_Allies

    Combat - Italians
                Battle in United Kingdom
                    Italians attack with 1 artillery and 2 infantry
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 1 harbour, 23 infantry and 1 mech_infantry
                    British win with 3 aaGuns, 8 artilleries, 25 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 2 aaGuns
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                3 infantry moved from Normandy Bordeaux to Spain
                2 artilleries and 5 infantry moved from Romania to Yugoslavia
                4 aaGuns and 4 infantry moved from 111 Sea Zone to Scotland
                1 artillery moved from Tunisia to Libya
                1 mech_infantry moved from Southern France to Northern Italy

    Place Units - Italians
                4 infantry and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • '12

    @Cow:

    The axis are now fighting a 3 front war. Be funny if I took Italy with UK when london is out of the picture.

    that would be awesome!

    on the downside, my dice continue to suck so i don’t think we can continue much longer.  all game they have sucked and unless they turn hard and i take london for a song, it’s curtains quite soon.

  • '12

    really is amazing how incredibly your hit rate on attacking subs and destroyers has been in key situations.  here i had 2 twos, 2 threes, and a four and hit twice.  average or below average just aint gonna cut it.

  • '12

    @Cow:

    ANZAC is coming for Italy too.

    i thought you would leave UK pacific in japanese hands, just to taunt me!  :-P

  • '12

    hang on - may put the italians in a different spot noncom.

  • '12

    nah it’s ok i guess…. doesn’t matter much

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French

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