@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 6 armour; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Italians
3 armour, 1 bomber, 3 fighters and 1 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Persia to Northwest Persia
2 fighters and 1 tactical_bomber moved from Burma to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Malta to Iraq
Combat - British
Battle in Northwest Persia
British attack with 3 armour, 1 bomber, 3 fighters, 1 infantry and 3 mech_infantrys
Japanese defend with 3 bombers and 1 fighter; Germans defend with 5 armour and 3 mech_infantrys
retreated to Northwest Persia
Germans win with 1 armour and 1 fighter remaining. Battle score for attacker is 29
Casualties for Japanese: 3 bombers
Casualties for Germans: 4 armour and 3 mech_infantrys
Casualties for British: 3 armour, 1 fighter, 1 infantry and 3 mech_infantrys
Non Combat Move - British
1 bomber and 2 fighters moved from Northwest Persia to Persia
Place Units - British
3 armour placed in Persia
3 armour placed in Iraq
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Non Combat Move - Italians
2 aaGuns, 2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Japanese win with 1 submarine remaining. Battle score for attacker is -14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Philippines
ANZAC attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC win, taking Philippines from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
6 armour and 3 mech_infantrys moved from Caucasus to Persia
1 armour moved from Northwest Persia to Persia
2 bombers moved from Rostov to Persia
1 artillery and 2 infantry moved from Northern Italy to Southern France
2 bombers moved from Southern Italy to Persia
1 artillery and 1 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Northern Italy to Southern France
1 infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 mech_infantry moved from Northern Italy to Southern France
Combat - Germans
Battle in Southern France
Germans attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry; Americans defend with 1 factory_minor and 1 harbour
Germans win, taking Southern France from Americans with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Persia
Germans attack with 7 armour, 4 bombers and 3 mech_infantrys
British defend with 3 armour, 1 bomber, 1 factory_minor, 4 fighters and 1 tactical_bomber
Germans win, taking Persia from British with 4 armour and 1 bomber remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour, 3 bombers and 3 mech_infantrys
Casualties for British: 3 armour, 1 bomber, 4 fighters and 1 tactical_bomber
Battle in Volgograd
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 artilleries moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 cruiser and 2 destroyers moved from 112 Sea Zone to 125 Sea Zone
1 transport moved from 112 Sea Zone to 125 Sea Zone
3 aaGuns, 3 infantry and 2 mech_infantrys moved from Belarus to Novgorod
2 mech_infantrys moved from Greater Southern Germany to Eastern Poland
2 armour and 8 mech_infantrys moved from Western Germany to Poland
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Greece to Romania
1 fighter moved from Southern France to Southern Italy
1 fighter and 2 tactical_bombers moved from Southern France to Slovakia Hungary
1 bomber moved from Persia to Caucasus
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 armour and 3 mech_infantrys placed in Germany
1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
2 artilleries and 2 infantry moved from Tambov to Volgograd
1 artillery and 2 infantry moved from Tambov to Rostov
2 armour, 5 artilleries, 24 infantry and 5 mech_infantrys moved from Bryansk to Ukraine
3 armour and 1 mech_infantry moved from Russia to Ukraine
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 5 armour, 5 artilleries, 24 infantry and 6 mech_infantrys
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Germans with 5 armour, 5 artilleries, 23 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Bryansk to Ukraine
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
2 aaGuns and 10 infantry moved from Vologda to Archangel
Place Units - Russians
3 armour and 1 mech_infantry placed in Russia
Russians undo move 1.
3 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 3 fighters, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 armour, 4 artilleries, 11 infantry and 1 mech_infantry moved from Yunnan to Burma
2 infantry moved from Shan State to Burma
1 armour and 2 mech_infantrys moved from Kweichow to Burma
1 mech_infantry moved from Szechwan to Burma
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Burma
1 artillery and 9 infantry moved from India to West India
Japanese take West India from UK_Pacific
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer, 2 submarines and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 destroyer, 2 submarines and 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry and 1 mech_infantry; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Battle in Burma
Japanese attack with 4 armour, 4 artilleries, 4 fighters, 13 infantry, 4 mech_infantrys and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 3 aaGuns and 5 infantry; Chinese defend with 1 fighter and 12 infantry
Japanese win, taking Burma from UK_Pacific with 4 armour, 3 artilleries, 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 artillery, 2 fighters and 13 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 aaGuns and 5 infantry
Casualties for Chinese: 1 fighter and 12 infantry
Non Combat Move - Japanese
1 artillery moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 aaGun moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Burma to Persia
1 fighter moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Burma to India
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in India
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier and 1 transport placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 4 bombers and 3 infantry; Remaining resources: 6 PUs;
Combat Move - Americans
5 submarines moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Malta to Egypt
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
15 bombers and 3 fighters moved from Hawaiian Islands to Midway
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 10 Sea Zone to 25 Sea Zone
3 destroyers and 8 submarines moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 3 transports moved from 64 Sea Zone to 10 Sea Zone
Non Combat Move - Americans
Place Units - Americans
3 artilleries, 4 bombers and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - British
3 armour and 1 fighter moved from Iraq to Persia
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
1 armour moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
Combat - British
Battle in Persia
British attack with 3 armour, 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 fighters and 1 tactical_bomber; Germans defend with 4 armour and 1 factory_minor
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 4 armour
Casualties for British: 3 armour, 1 artillery and 1 infantry
1 fighter owned by the British retreated
Non Combat Move - British
1 fighter moved from Persia to Iraq
Place Units - British
3 armour placed in Iraq
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
British collect 30 PUs (1 lost to blockades); end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Non Combat Move - Italians
2 aaGuns and 1 artillery moved from Southern Italy to Northern Italy
2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to Yugoslavia
1 submarine moved from 99 Sea Zone to 95 Sea Zone
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Slovakia Hungary to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
3 infantry moved from Novgorod to Belarus
1 bomber moved from Western Germany to Ukraine
1 bomber and 1 fighter moved from Caucasus to Iraq
1 fighter moved from Southern Italy to Iraq
Combat - Germans
Air Battle in Iraq
Germans attacks with 3 units heading to Iraq
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Iraq
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.
Strategic bombing raid in Ukraine
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Western Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter and 2 tactical_bombers moved from Western Ukraine to Eastern Poland
2 armour and 8 mech_infantrys moved from Poland to Baltic States
3 armour moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Southern France to Yugoslavia
1 armour and 5 mech_infantrys moved from Romania to Eastern Poland
1 artillery and 2 infantry moved from Southern France to France
1 infantry moved from Normandy Bordeaux to France
2 fighters moved from Iraq to Persia
1 tactical_bomber moved from Caucasus to Persia
2 artilleries moved from Caucasus to Northwest Persia
Place Units - Germans
3 infantry placed in Persia
1 artillery and 2 infantry placed in Novgorod
3 armour, 4 infantry and 3 mech_infantrys placed in Germany
1 bomber, 1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Belarus
2 fighters moved from Russia to Belarus
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 aaGuns, 3 artilleries and 19 infantry moved from Ukraine to Western Ukraine
3 armour and 1 mech_infantry moved from Russia to Western Ukraine
2 aaGuns and 8 infantry moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Rostov to Bryansk
2 artilleries moved from Volgograd to Tambov
2 fighters moved from Belarus to Russia
5 armour and 6 mech_infantrys moved from Ukraine to Western Ukraine
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
Place Units - Russians
3 infantry placed in Ukraine
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 3 fighters and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to Malaya
1 armour and 1 mech_infantry moved from Burma to Malaya
1 mech_infantry moved from Burma to Malaya
1 mech_infantry moved from Kweichow to Sikang
Japanese take Sikang from Chinese
1 armour and 1 mech_infantry moved from Burma to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 armour moved from Kweichow to Tsinghai
1 artillery and 1 infantry moved from Shensi to Tsinghai
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 fighter moved from India to 80 Sea Zone
2 submarines moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 2 destroyers and 1 transport
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -4
Casualties for Japanese: 2 submarines
Casualties for ANZAC: 1 destroyer
Battle in 80 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Guam
Battle in Malaya
Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
ANZAC defend with 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Guam from Americans, taking Malaya from ANZAC with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in New Guinea
Battle in Tsinghai
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking New Guinea from ANZAC, taking Tsinghai from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 aaGun and 1 artillery moved from Burma to Shan State
2 armour and 1 mech_infantry moved from Burma to West India
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 artillery and 8 infantry moved from West India to Eastern Persia
1 tactical_bomber moved from India to Persia
1 fighter moved from 80 Sea Zone to Persia
2 artilleries moved from Burma to Shan State
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Japan
2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 destroyer placed in 19 Sea Zone
3 fighters placed in Japan
1 armour and 2 mech_infantrys placed in India
1 armour and 1 mech_infantry placed in Kiangsu
1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2
Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 bombers and 1 harbour; Remaining resources: 3 PUs;
Combat Move - Americans
4 bombers moved from Western United States to 16 Sea Zone
1 bomber moved from Midway to 19 Sea Zone
1 bomber moved from Midway to 19 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Midway to 19 Sea Zone
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Egypt to Malta
4 submarines moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Midway to 16 Sea Zone
12 bombers moved from Midway to 16 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 5 submarines
Italians defend with 1 transport
Americans win with 5 submarines remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 19 Sea Zone
Americans attack with 3 bombers
Japanese defend with 1 destroyer
Americans win with 3 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 16 bombers, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 16 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
16 bombers and 3 fighters moved from 16 Sea Zone to Midway
3 bombers moved from 19 Sea Zone to Buryatia
Place Units - Americans
1 harbour placed in Midway
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 2 artilleries
British win, taking Northwest Persia from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Non Combat Move - British
1 fighter moved from Northwest Persia to Iraq
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
Place Units - British
1 artillery and 2 infantry placed in Iraq
2 fighters and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
British collect 28 PUs (3 lost to blockades); end with 28 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 5 submarines
retreated to 92 Sea Zone
Americans win with 4 submarines remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 fighter moved from 92 Sea Zone to Gibraltar
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
2 destroyers and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from 46 Sea Zone to New Guinea
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French