14L G40 Zigg (allies+11) vs A&Aplayer


  • TBH, I was halfway hoping to lose so I could just call this. I don’t like playing games where I’m losing and I don’t have a good shot of winning!  :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Eastern Persia to Persia
                2 infantry moved from Turkmenistan to Eastern Persia
                1 submarine moved from 93 Sea Zone to 99 Sea Zone

    Turn Complete - Russians

    Territory Summary for Russians :

    99 Sea Zone : 1 submarine
        Iraq : 1 flag
        Eastern Persia : 2 infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        Persia : 2 infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 86
        Russians : 4 / 0
        Japanese : 60 / 61
        Americans : 55 / 78
        Chinese : 2 / 8
        British : 31 / 36
        UK_Pacific : 10 / 10
        Italians : 17 / 18
        ANZAC : 18 / 30
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Hmmm, wasn’t expecting you to even take that battle, let alone have a 160 IPC swing from average… Looks like I’ll have to recalibrate my time table a smidge… Well, on the bright side, I think it’s ok for me to start bitching about dice again :).


  • Not quite, but getting closer.  :wink:

    Bad dice, especially for the axis really hurts a lot more early on vs in the late game stage. I think all I did with that battle and the result was buy a little more time before the inevitable.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 fighter, 7 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Kweichow to Szechwan
                2 bombers moved from Kiangsi to Szechwan
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 destroyer, 4 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 fighters moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport
                    Americans defend with 1 submarine
                    Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery
                    Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Malaya
                Battle in Szechwan
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Malaya from UK_Pacific, taking Szechwan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from Szechwan to Hopei
                2 bombers moved from Hopei to Anhwe
                1 aaGun, 4 artilleries and 13 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Hunan to Kweichow
                2 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsi to Hunan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 20 Sea Zone to 22 Sea Zone
                1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                2 battleships, 4 carriers and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
                6 fighters and 2 tactical_bombers moved from 41 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 armour and 2 mech_infantrys moved from Anhwe to Kiangsu
                1 mech_infantry moved from Anhwe to Kiangsu
                3 mech_infantrys moved from Manchuria to Anhwe
                1 fighter and 1 tactical_bomber moved from Kiangsi to Manchuria
                1 fighter moved from Japan to Philippines
                2 mech_infantrys moved from Anhwe to Shensi
                1 mech_infantry moved from Anhwe to Shensi
                1 infantry moved from Kwangsi to Kiangsi

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 mech_infantrys placed in Manchuria
                3 submarines placed in 6 Sea Zone
                1 fighter and 4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
                Japanese collect 66 PUs (2 lost to blockades); end with 66 PUs total


  • Sorry, I hadn’t remembered you had gone with Russia and I saw that I was the last post and assumed (wrongly) I was still waiting for your move. Just wandered over to this thread to nudge you and saw I was the one that needed nudging.  :-o


  • I have started working today fulltime again after a couple months without work. I doubt it’ll impact my play speed too much. But it will probably slow me down a little bit at least. Just FYI in case it’s worse than imagined.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 bomber, 5 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 26 Sea Zone to 22 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from Shan State to Malaya
                3 fighters moved from 33 Sea Zone to 22 Sea Zone
                3 fighters moved from 33 Sea Zone to 17 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                3 carriers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 fighter moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 2 infantry moved from Southern France to Northern Italy

    Combat - Americans
                Battle in Soviet Far East
                Battle in Norway
                Battle in 37 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking Soviet Far East from Japanese, taking Norway from Germans, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 22 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 17 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Malaya
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  1/2 hits
                        Japanese roll dice for 2 infantry in Malaya, round 2 :  2/2 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Northern Italy
                    Americans attack with 1 artillery and 2 infantry
                    Italians defend with 1 factory_major and 1 infantry
                        Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Northern Italy, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Northern Italy
                    Americans converts factory_major into different units
                    Americans win, taking Northern Italy from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from 112 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 submarines moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Morocco
                2 artilleries moved from 91 Sea Zone to Gibraltar
                2 artilleries moved from 91 Sea Zone to Morocco
                1 fighter moved from 112 Sea Zone to United Kingdom
                6 infantry moved from Southern France to Normandy Bordeaux
                3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                4 fighters moved from 22 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 55 Sea Zone to 33 Sea Zone
                3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
                1 armour, 2 artilleries and 3 mech_infantrys moved from Southern France to Normandy Bordeaux

    Place Units - Americans
                4 submarines placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                4 artilleries and 4 infantry placed in Central United States
                1 artillery, 1 bomber and 1 infantry placed in Southern France

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Queensland : 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Soviet Far East : 1 flag, 1 armour and 1 infantry
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 9 submarines, 1 tactical_bomber and 1 transport
        37 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 3 submarines
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 4 submarines
        17 Sea Zone : 1 flag, 1 submarine
        3 Sea Zone : 1 transport
        Central United States : 4 artilleries, 1 factory_major and 4 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 2 artilleries, 1 fighter and 2 infantry
        United Kingdom : 1 fighter
        Morocco : 2 artilleries and 2 infantry
        Normandy Bordeaux : 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys
        Southern France : 1 flag, 4 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
        Norway : 1 flag, 6 artilleries and 6 infantry
        Northern Italy : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        112 Sea Zone : 3 carriers, 1 destroyer, 4 fighters, 3 submarines and 6 transports
        101 Sea Zone : 4 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 2 fighters and 5 transports

    Production/PUs Summary :

    Germans : 52 / 86
        Russians : 4 / 0
        Japanese : 67 / 66
        Americans : 63 / 83
        Chinese : 1 / 8
        British : 31 / 36
        UK_Pacific : 7 / 10
        Italians : 13 / 18
        ANZAC : 14 / 30
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                4 artilleries and 15 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 4 artilleries and 15 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 artilleries and 15 infantry in Kweichow, round 2 :  5/19 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 4 artilleries and 15 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 :  2/4 hits
                        Japanese roll dice for 2 infantry in Szechwan, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Burma

    Place Units - Chinese
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

    Territory Summary for Chinese :

    Kweichow : 4 artilleries and 17 infantry
        Szechwan : 2 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 52 / 86
        Russians : 4 / 0
        Japanese : 65 / 66
        Americans : 63 / 83
        Chinese : 3 / 11
        British : 31 / 36
        UK_Pacific : 7 / 10
        Italians : 13 / 18
        ANZAC : 14 / 30
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Caucasus to Rostov
                      British take Rostov from Italians

    Combat - British

    Non Combat Move - British
                1 aaGun and 18 infantry moved from India to Burma
                1 artillery and 3 infantry moved from Yunnan to Shan State
                2 aaGuns, 1 artillery and 22 infantry moved from Yunnan to Kweichow
                1 armour, 8 artilleries, 14 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                2 artilleries and 6 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 artillery moved from Trans-Jordan to Egypt
                1 fighter moved from Egypt to Iraq
                4 infantry moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to Norway
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Normandy Bordeaux to Southern France
                1 aaGun moved from Normandy Bordeaux to Southern France
                1 fighter moved from Iraq to Caucasus

    Place Units - British
                2 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Persia
                1 fighter and 2 infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 8 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for British and UK_Pacific :

    Kweichow : 2 aaGuns, 1 artillery and 22 infantry
        Shan State : 1 artillery and 3 infantry
        Burma : 1 aaGun and 18 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        33 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Morocco : 1 infantry
        Southern France : 1 aaGun, 1 armour and 2 infantry
        Norway : 1 aaGun, 1 fighter and 1 infantry
        Ethiopia : 1 flag
        Rostov : 1 flag, 1 infantry
        Caucasus : 1 armour, 8 artilleries, 1 fighter, 15 infantry and 1 mech_infantry
        112 Sea Zone : 2 destroyers, 2 fighters and 1 transport
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        Iraq : 6 infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Northwest Persia : 3 artilleries and 8 infantry
        Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        98 Sea Zone : 1 destroyer and 2 submarines
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 52 / 86
        Russians : 4 / 0
        Japanese : 65 / 66
        Americans : 63 / 83
        Chinese : 3 / 11
        British : 33 / 38
        UK_Pacific : 7 / 8
        Italians : 11 / 18
        ANZAC : 14 / 30
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @axisandalliesplayer:

    Sorry, I hadn’t remembered you had gone with Russia and I saw that I was the last post and assumed (wrongly) I was still waiting for your move. Just wandered over to this thread to nudge you and saw I was the one that needed nudging.  :-o

    No worries. I was rather enjoying the mini-vacation :).


  • @Ziggurat:

    @axisandalliesplayer:

    Sorry, I hadn’t remembered you had gone with Russia and I saw that I was the last post and assumed (wrongly) I was still waiting for your move. Just wandered over to this thread to nudge you and saw I was the one that needed nudging.  :-o

    No worries. I was rather enjoying the mini-vacation :).

    You got quite the vacation due to a lightning strike!  :-P

    Should be able to post a turn in the next couple of hours.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Southern Italy to Northern Italy
                1 fighter and 1 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Western Germany to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 4 fighters and 3 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Italians win, taking Northern Italy from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 artillery and 2 infantry

    Non Combat Move - Italians
                4 fighters moved from Northern Italy to Southern Italy
                2 infantry moved from Holland Belgium to France
                1 artillery and 4 infantry moved from Western Germany to France
                1 mech_infantry moved from Yugoslavia to Romania
                3 destroyers and 2 transports moved from 97 Sea Zone to 95 Sea Zone
                1 mech_infantry moved from Romania to Bessarabia

    Place Units - Italians
                3 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
                Italians collect 15 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 submarines moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Java
                Battle in 41 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 2 submarines in 41 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
                    ANZAC win, taking Java from Japanese, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 43 Sea Zone
                1 fighter moved from Queensland to Shan State
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                2 infantry moved from Northwest Persia to Caucasus
                2 submarines moved from 76 Sea Zone to 98 Sea Zone
                1 fighter moved from Eastern Persia to Egypt
                1 submarine moved from 33 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 transport placed in 62 Sea Zone
                1 fighter and 1 infantry placed in Queensland
                1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 2 fighters and 1 infantry
        Siam : 1 flag
        Shan State : 1 fighter and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 artillery and 2 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 transport
        41 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 submarine
        33 Sea Zone : 1 cruiser, 1 submarine and 1 transport
        35 Sea Zone : 1 submarine
        20 Sea Zone : 1 submarine
        54 Sea Zone : 1 submarine
        62 Sea Zone : 1 transport
        Egypt : 2 fighters
        Caucasus : 2 infantry
        98 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 52 / 86
        Russians : 4 / 0
        Japanese : 61 / 66
        Americans : 59 / 83
        Chinese : 3 / 11
        British : 33 / 38
        UK_Pacific : 7 / 8
        Italians : 15 / 15
        ANZAC : 18 / 23
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Southern France : 1 artillery
        Libya : 1 flag, 1 infantry
        Caucasus : 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 52 / 86
        Russians : 4 / 0
        Japanese : 61 / 66
        Americans : 59 / 83
        Chinese : 3 / 11
        British : 33 / 38
        UK_Pacific : 7 / 8
        Italians : 15 / 15
        ANZAC : 18 / 23
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sorry for taking so long. Life’s been a little more hectic than usual of late.


  • @Ziggurat:

    Sorry for taking so long. Life’s been a little more hectic than usual of late.

    No worries man.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 2 factory_minors; Remaining resources: 74 PUs;
                Germans buy 2 fighters, 6 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Volgograd to Rostov
                3 tactical_bombers moved from Volgograd to Rostov
                1 bomber moved from Smolensk to 112 Sea Zone
                2 bombers, 1 fighter and 2 tactical_bombers moved from Novgorod to 112 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 112 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
                2 fighters moved from Southern Italy to 112 Sea Zone

    Combat - Germans
                Battle in Rostov
                    Germans attack with 2 infantry and 3 tactical_bombers
                    British defend with 1 infantry
                    Germans win, taking Rostov from British with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers
                    British defend with 2 destroyers, 2 fighters and 1 transport; Americans defend with 3 carriers, 1 destroyer, 4 fighters, 3 submarines and 6 transports


  • OOL?


  • Yikes, good first round… Max D, but keep a destroyer for this round, so lose one carrier.

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