@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
UnknownSoldier (Axis) vs. Ziggurat (Allies+10), no tech, game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Urals to Yenisey
Italians take Evenkiyskiy from Russians
Italians take Yenisey from RussiansCombat - Italians
Non Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 artillery moved from 97 Sea Zone to Southern Italy
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea ZonePlace Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs totalTerritory Summary for Italians :
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 armour
Tunisia : 1 flag
Albania : 2 artilleries and 2 infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Belarus : 1 flag
Urals : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Western Ukraine : 1 flag
Vologda : 1 flag
96 Sea Zone : 1 destroyer
94 Sea Zone : 1 destroyer
Greece : 1 flag
99 Sea Zone : 1 destroyer
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 61
Russians : 23 / 31
Japanese : 52 / 51
Americans : 59 / 84
Chinese : 4 / 6
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 21 / 21
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 artillery placed in Queensland
1 artillery placed in New South Wales
1 submarine and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Caroline Islands : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 2 submarines
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 2 submarines
33 Sea Zone : 1 cruiser and 1 submarine
37 Sea Zone : 1 flag, 2 submarines
35 Sea Zone : 1 flag
54 Sea Zone : 1 submarine and 2 transports
62 Sea Zone : 1 submarine
Iraq : 2 infantryProduction/PUs Summary :
Germans : 51 / 61
Russians : 23 / 31
Japanese : 52 / 51
Americans : 59 / 84
Chinese : 4 / 6
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 21 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Morocco to United KingdomTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Iraq : 1 infantryProduction/PUs Summary :
Germans : 51 / 61
Russians : 23 / 31
Japanese : 52 / 51
Americans : 59 / 84
Chinese : 4 / 6
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 21 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 carrier, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Smolensk to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
3 infantry moved from Ukraine to Rostov
3 artilleries moved from Western Germany to 113 Sea Zone
3 infantry moved from Western Germany to 113 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
6 artilleries moved from Ukraine to Rostov
26 infantry moved from Ukraine to Rostov
8 armour moved from Ukraine to Rostov
19 mech_infantrys moved from Ukraine to Rostov
3 artilleries moved from 110 Sea Zone to United Kingdom
3 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Southern Italy to 110 Sea Zone -
I am going to assume you do not want to scramble the French fighter from the UK
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 carrier, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Smolensk to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
3 infantry moved from Ukraine to Rostov
3 artilleries moved from Western Germany to 113 Sea Zone
3 infantry moved from Western Germany to 113 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
6 artilleries moved from Ukraine to Rostov
26 infantry moved from Ukraine to Rostov
8 armour moved from Ukraine to Rostov
19 mech_infantrys moved from Ukraine to Rostov
3 artilleries moved from 110 Sea Zone to United Kingdom
3 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Southern Italy to 110 Sea ZoneCombat - Germans
Battle in United Kingdom
Germans attack with 3 artilleries and 3 infantry
French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits
Germans roll dice for 3 artilleries and 3 infantry in United Kingdom, round 2 : 2/6 hits
British roll dice for 5 aaGuns, 1 fighter, 11 infantry and 1 mech_infantry in United Kingdom, round 2 : 5/13 hits
3 infantry owned by the Germans, 2 artilleries owned by the Germans and 3 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 1 artillery in United Kingdom, round 3 : 0/1 hits
British roll dice for 2 aaGuns, 1 fighter, 11 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/13 hits
1 artillery owned by the Germans lost in United Kingdom
British win with 2 aaGuns, 1 fighter, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 artilleries and 3 infantry
Casualties for British: 3 aaGuns
Battle in Rostov
Germans attack with 8 armour, 6 artilleries, 29 infantry and 19 mech_infantrys
British defend with 1 infantry; Russians defend with 2 infantry
Germans roll dice for 8 armour, 6 artilleries, 29 infantry and 19 mech_infantrys in Rostov, round 2 : 14/62 hits
Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits
1 infantry owned by the British, 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 8 armour, 6 artilleries, 28 infantry and 19 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
10 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Poland to Belarus
3 armour moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
2 bombers, 3 fighters and 4 tactical_bombers moved from Ukraine to Southern Italy
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea ZonePlace Units - Germans
1 carrier and 1 destroyer placed in 110 Sea Zone
3 armour placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Germany : 1 factory_major
Southern Italy : 2 bombers, 3 fighters and 4 tactical_bombers
Belarus : 3 armour, 6 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 8 armour, 6 artilleries, 28 infantry and 19 mech_infantrys
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 3 aaGuns, 3 armour, 1 factory_minor and 10 mech_infantrys
Novosibirsk : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag
104 Sea Zone : 1 destroyer
95 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 55 / 65
Russians : 19 / 31
Japanese : 52 / 51
Americans : 59 / 84
Chinese : 4 / 6
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 21 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I selected 3 aa guns as casualties in the UK, but feel free to swap them out with infantry if you want.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair 1 damage on 1 factory_major; Remaining resources: 30 PUs;
Russians buy 9 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 armour and 2 mech_infantrys moved from Caucasus to Novosibirsk
2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
1 infantry moved from Samara to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 3/7 hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
1 infantry moved from Northwest Persia to Persia
1 armour moved from Egypt to Belgian CongoPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUsTerritory Summary for Russians :
Buryatia : 2 aaGuns and 18 infantry
Belgian Congo : 1 armour
Russia : 4 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 79 infantry and 1 tactical_bomber
Novosibirsk : 1 armour, 1 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 infantry
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 65
Russians : 20 / 26
Japanese : 52 / 51
Americans : 59 / 84
Chinese : 4 / 6
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 21 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 3 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from Kweichow to Shensi
2 bombers moved from Yunnan to Shensi
1 artillery moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 tactical_bomber moved from French Indo China to 35 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 artillery, 2 infantry and 2 tactical_bombers moved from French Indo China to Kwangsi
3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from Yunnan to Burma
1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Shan State to Burma
2 tactical_bombers moved from Kwangsi to Burma
2 bombers moved from Shensi to Burma
2 artilleries and 2 infantry moved from Jehol to Chahar
1 destroyer moved from 6 Sea Zone to 34 Sea ZonePlace Units - Japanese
1 carrier, 2 submarines and 2 transports placed in 6 Sea Zone
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3,2,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5,6,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,5,2
Japanese collect 47 PUs (7 lost to blockades); end with 47 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 tactical_bombers
EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery, 2 infantry and 1 tactical_bomber
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 8 infantry and 3 mech_infantrys
Shensi : 1 flag, 2 infantry
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery
Szechwan : 1 flag
Chahar : 1 flag, 2 artilleries and 2 infantry
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 armour, 5 artilleries, 2 bombers, 1 fighter, 12 infantry, 2 mech_infantrys and 2 tactical_bombers
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Sumatra : 1 flag, 1 artillery and 3 infantry
44 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 flag
34 Sea Zone : 1 destroyer
6 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 8 fighters, 5 submarines, 4 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 54 / 65
Russians : 20 / 26
Japanese : 54 / 47
Americans : 59 / 84
Chinese : 2 / 6
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 21 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 bomber moved from Caroline Islands to 44 Sea Zone
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from ItaliansCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 0/4 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Americans roll dice for 3 fighters in 104 Sea Zone, round 3 : 3/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -10
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer and 1 fighter
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 34 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 aaGun and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
4 submarines moved from 26 Sea Zone to 33 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from Morocco to Algeria
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 bomber moved from 44 Sea Zone to Celebes
7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
2 submarines moved from 33 Sea Zone to 43 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Central United States
2 fighters placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 bomber
44 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 2 submarines
33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 7 submarines, 1 tactical_bomber and 1 transport
34 Sea Zone : 1 submarine
26 Sea Zone : 3 submarines
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 4 submarines
Central United States : 3 aaGuns, 1 artillery, 1 factory_major and 3 infantry
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Gibraltar : 1 aaGun, 3 infantry and 2 mech_infantrys
Morocco : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Algeria : 1 flag, 4 infantry
Tunisia : 1 flag, 1 mech_infantry
101 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 3 transports
Brazil : 1 flag
91 Sea Zone : 2 carriers, 2 fighters, 2 submarines and 4 transportsProduction/PUs Summary :
Germans : 54 / 65
Russians : 20 / 26
Japanese : 54 / 47
Americans : 60 / 85
Chinese : 2 / 6
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 20 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits
2 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits
Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Kansu : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 54 / 65
Russians : 20 / 26
Japanese : 54 / 47
Americans : 60 / 85
Chinese : 2 / 2
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 20 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 98 Sea Zone to 99 Sea Zone
3 fighters moved from Egypt to 99 Sea Zone
1 fighter moved from Caucasus to 99 Sea ZoneCombat - British
Battle in 99 Sea Zone
British attack with 5 fighters and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Neutral with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
1 fighter moved from 98 Sea Zone to 91 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
3 fighters moved from 99 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Northwest Persia to Persia
1 infantry moved from Caucasus to Northwest Persia
2 fighters and 2 tactical_bombers moved from Caucasus to Persia
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 104 Sea ZonePlace Units - British
3 infantry placed in Persia
British undo move 1.
1 artillery and 2 infantry placed in Persia
1 destroyer and 2 submarines placed in 98 Sea Zone
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 30 infantry
33 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 artilleries and 3 infantry
Gibraltar : 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Morocco : 1 armour, 1 artillery and 1 infantry
Ethiopia : 1 flag
Caucasus : 1 infantry
104 Sea Zone : 1 destroyer
99 Sea Zone : 1 flag, 1 submarine
Iraq : 3 artilleries and 3 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Northwest Persia : 1 infantry
Persia : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
91 Sea Zone : 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 54 / 65
Russians : 20 / 26
Japanese : 54 / 47
Americans : 60 / 85
Chinese : 2 / 2
British : 31 / 36
UK_Pacific : 5 / 7
Italians : 20 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sigh…. starting to get a little frustrated :P.
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Well, that is not a good sign for me because it usually means you crank it up a notch or two :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
2 fighters moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 armour moved from Yenisey to Timguska
Italians take Timguska from Russians
1 armour moved from Timguska to YeniseyCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from British with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 99 Sea Zone to Southern Italy
2 artilleries and 2 infantry moved from Albania to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 submarines placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs totalTerritory Summary for Italians :
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 armour
Timguska : 1 flag
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Belarus : 1 flag
Urals : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Western Ukraine : 1 flag
Vologda : 1 flag
94 Sea Zone : 1 destroyer
Greece : 1 flag
99 Sea Zone : 1 flag, 1 destroyer
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 2 transports
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 54 / 65
Russians : 19 / 26
Japanese : 54 / 47
Americans : 60 / 85
Chinese : 2 / 2
British : 31 / 36
UK_Pacific : 5 / 7
Italians : 21 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
2 fighters moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 armour moved from Yenisey to Timguska
Italians take Timguska from Russians
1 armour moved from Timguska to YeniseyCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from British with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 99 Sea Zone to Southern Italy
2 artilleries and 2 infantry moved from Albania to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 submarines placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from 94 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 armour
Timguska : 1 flag
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Belarus : 1 flag
Urals : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Western Ukraine : 1 flag
Vologda : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag, 1 destroyer
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 4 submarines and 2 transports
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 54 / 65
Russians : 19 / 26
Japanese : 54 / 47
Americans : 60 / 85
Chinese : 2 / 2
British : 31 / 36
UK_Pacific : 5 / 7
Italians : 21 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Forgot to move a destroyer, thus the re-post with an edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from New South Wales to Queensland
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea ZonePlace Units - ANZAC
2 submarines and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 3 fighters and 1 infantry
Malaya : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 2 submarines
43 Sea Zone : 1 flag
33 Sea Zone : 1 cruiser, 2 submarines and 1 transport
37 Sea Zone : 1 flag, 2 submarines and 1 transport
36 Sea Zone : 1 submarine
35 Sea Zone : 1 flag
20 Sea Zone : 1 submarine
19 Sea Zone : 1 submarine
54 Sea Zone : 2 submarines and 1 transport
Iraq : 2 infantryProduction/PUs Summary :
Germans : 54 / 65
Russians : 19 / 26
Japanese : 51 / 47
Americans : 60 / 85
Chinese : 2 / 2
British : 31 / 36
UK_Pacific : 8 / 7
Italians : 21 / 21
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
France?
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Sigh…. forgot to hit post turn apparently… Sorry about that :(.





