14L G50 hobo (axis) vs axisandalliesplayer (allies +11)


  • bid: 1 fighter > scotland, 1 ipc > uk


  • Test summary from TripleA, engine version: 1.8.0.3, time: 17:01:41


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 1

    Research Technology - Germans
                Turning on Edit Mode
                EDIT: Changing PUs for British from 28 to 29
                EDIT: Adding units owned by British to Scotland: 1 fighter

    Purchase Units - Germans
                Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                EDIT: Resetting and Giving Bonus Movement to Units
                EDIT: 1 submarine moved from 103 Sea Zone to 106 Sea Zone
                EDIT: 1 submarine moved from 117 Sea Zone to 106 Sea Zone
                EDIT: 1 submarine moved from 108 Sea Zone to 109 Sea Zone
                EDIT: 1 submarine moved from 118 Sea Zone to 109 Sea Zone
                EDIT: 1 submarine moved from 124 Sea Zone to 109 Sea Zone
                EDIT: 1 fighter moved from Holland Belgium to 109 Sea Zone
                EDIT: 1 fighter moved from Norway to 111 Sea Zone
                EDIT: 2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
                EDIT: Germans undo move 8.
                EDIT: Germans undo move 7.
                EDIT: Germans undo move 6.
                EDIT: Germans undo move 5.
                EDIT: Germans undo move 4.
                EDIT: Germans undo move 3.
                EDIT: Germans undo move 2.
                EDIT: Germans undo move 1.
                EDIT: 1 submarine moved from 117 Sea Zone to 106 Sea Zone
                EDIT: 1 submarine moved from 103 Sea Zone to 106 Sea Zone
                EDIT: 1 submarine moved from 124 Sea Zone to 111 Sea Zone
                EDIT: Germans undo move 3.
                EDIT: Germans undo move 2.
                EDIT: 1 submarine moved from 118 Sea Zone to 106 Sea Zone
                EDIT: 1 submarine moved from 108 Sea Zone to 110 Sea Zone
                EDIT: 1 submarine moved from 103 Sea Zone to 110 Sea Zone
                EDIT: 1 submarine moved from 124 Sea Zone to 111 Sea Zone
                EDIT: 1 battleship moved from 113 Sea Zone to 111 Sea Zone
                EDIT: 1 fighter moved from Norway to 111 Sea Zone
                EDIT: 1 tactical_bomber moved from Western Germany to 111 Sea Zone
                EDIT: 2 bombers moved from Germany to 111 Sea Zone
                EDIT: 1 fighter moved from Holland Belgium to 110 Sea Zone
                EDIT: 1 tactical_bomber moved from Germany to 110 Sea Zone
                EDIT: Germans undo move 9.
                EDIT: 1 bomber moved from Germany to 110 Sea Zone
                EDIT: 1 bomber moved from Germany to 111 Sea Zone
                EDIT: Germans undo move 2.
                EDIT: 1 submarine moved from 118 Sea Zone to 111 Sea Zone
                EDIT: 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                EDIT: Germans undo move 1.
                EDIT: 1 submarine moved from 117 Sea Zone to 109 Sea Zone
                EDIT: Germans undo move 13.
                EDIT: 1 submarine moved from 117 Sea Zone to 106 Sea Zone
                EDIT: 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                EDIT: 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                EDIT: 3 armour moved from Greater Southern Germany to France
                EDIT: 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                EDIT: 1 armour moved from Romania to Yugoslavia
                EDIT: 1 armour and 1 fighter moved from Slovakia Hungary to Yugoslavia
                EDIT: 1 armour and 1 tactical_bomber moved from Poland to Yugoslavia


  • whoops gotta change those options  :lol:

    scramble orders


  • Scramble everything possible, including the kitchen sink!


  • There’s something wrong with the game, it won’t select casualties.  Attached is the game where battle z110 got screwed up.  I’m not sure if the default options need to be changed or what.  I just downloaded the new version of triplea yesterday(mistake I guess) and this happens.  Will try to exit and restart but you can look at the battles so far.

    z106: I lost my sub, you lost your destroyer

    z110: I got 6 hits in round 1, you got 3 hits so I lose 2 subs and 1 tac.  Here’s my roll for round 2 and your last fighter

    attack
    DiceRolls: 3@3 3@4; Total Hits: 43@3: (6, 3, 3)3@4: (4, 4, 6)

    defense
    DiceRolls: 1@4; Total Hits: 11@4: (1)


  • ok so I lose 1 tac, 1 fighter, 2 subs in z110.  going to restart and try again, ignoring battles z106 and 110.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                3 armour moved from Greater Southern Germany to France
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour and 1 fighter moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 armour and 1 tactical_bomber moved from Poland to Yugoslavia


  • ok started again, going to ignore z106 and z110 rolls, just look at time stamps in your email to know which is which.  if it screws up again, I will need to go back to old version of triplea.


  • I noticed you were in edit mode when you posted. That could be the issue if you didn’t remove it before starting to roll dice.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by British to Scotland: 1 fighter
                EDIT: Changing PUs for British from 28 to 29
                EDIT: Turning off Edit Mode
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                3 armour moved from Greater Southern Germany to France
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour and 1 fighter moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 armour and 1 tactical_bomber moved from Poland to Yugoslavia

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                    British win with 1 transport remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                    French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
                    Units damaged: 1 battleship owned by the British
                    Germans win with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 3 fighters, 1 submarine and 2 tactical_bombers
                    Casualties for French: 1 cruiser and 1 fighter
                    Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
                    Units damaged: 1 battleship owned by the British
                    retreated to 111 Sea Zone
                    British win with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is -35
                    Casualties for Germans: 1 battleship, 2 submarines and 1 tactical_bomber
                    Casualties for British: 1 destroyer
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 3 infantry
                Battle in France
                    Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 artilleries, 7 infantry and 2 mech_infantrys
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
                Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from 111 Sea Zone to Western Germany
                1 fighter moved from 111 Sea Zone to Western Germany
                1 bomber and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
                1 fighter moved from Yugoslavia to Southern Italy
                1 tactical_bomber moved from Yugoslavia to Southern Italy
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                2 infantry moved from Slovakia Hungary to Romania
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 infantry moved from Denmark to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Germany

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to Western Germany: 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                6 artilleries and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs


  • My infamous luck continues, nothing ever comes easy for me  :|


  • If it makes you feel better I’m currently in a game against Zigg where I’ve lost 11 European axis air in the first 4 turns. And while I didn’t lose disastrously in sz111, I did get thrashed in sz110. Managed to kill the French cruiser and dented the bb while losing 2 air and 2 subs.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 1 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                6 infantry moved from Amur to Buryatia
                3 infantry moved from Sakha to Amur
                2 aaGuns moved from Sakha to Buryatia
                6 infantry moved from Buryatia to Yakut S.S.R.
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Baltic States to Belarus
                1 artillery and 6 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                2 aaGuns moved from Novgorod to Belarus
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Bryansk
                2 infantry moved from Caucasus to Rostov

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                1 armour and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs total


  • you were only 1 hit below average in z110 which is actually less than the standard deviation.  Even the land battles were bad for me… but not shocked after seeing so many dice thrown by marti.  it’s random dice generator is anything by random.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                1 fighter moved from Formosa to Hunan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 armour moved from Japan to 6 Sea Zone
                1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Siberia
                1 fighter and 4 infantry moved from Korea to Amur
                1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Amur
                2 fighters and 2 tactical_bombers moved from Japan to Amur

    Combat - Japanese
                Battle in Siberia
                Battle in Amur
                    Japanese attack with 1 artillery, 3 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                    Japanese win, taking Siberia from Russians, taking Amur from Russians with 1 artillery, 3 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                3 infantry moved from Kiangsu to Anhwe
                1 carrier and 1 fighter moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Okinawa to 36 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                3 fighters and 2 tactical_bombers moved from Amur to Manchuria
                1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 aaGun, 4 fighters and 4 tactical_bombers moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Japan

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs


  • Yup and even though you got the dd in sz106, I did take you with me. Trust me, I’m in no way trying to say that I didn’t get some great rolls!

    I don’t know how much of it is my head. But there seem to be games where I get good-great dice and others where I just can’t seem to catch a break. Luckily this one seems to be the former, which makes me happy since I’m suffering through a bad dice game against Zigg (like he needs that handicap!) and I started to worry when I saw you get the six hits Rd1 of sz110.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier and 3 destroyers; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 bomber moved from Central United States to Western United States
                1 bomber and 1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
                2 aaGuns moved from Eastern United States to Central United States

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                1 bomber placed in Eastern United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 5 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 3 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                2 infantry moved from Kweichow to Szechwan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 armour, 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 armour and 2 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
                1 carrier and 1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 fighter moved from Burma to 80 Sea Zone
                1 battleship and 1 cruiser moved from 111 Sea Zone to 109 Sea Zone
                1 aaGun, 2 fighters and 2 infantry moved from Scotland to United Kingdom
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 fighter moved from Gibraltar to United Kingdom
                1 cruiser moved from 91 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from Ontario to Quebec

    Place Units - British
                2 destroyers and 1 transport placed in 109 Sea Zone
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

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