@crockett36 i mean great start for the Italians
L14 G40 Helmutpower (Axis) vs Ziggurat (Allies+10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 armour and 1 artillery in Shensi, round 2 : 0/2 hits
1 artillery owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits
Japanese roll dice for 1 armour in Shensi, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 2/2 hits
Japanese roll dice for 1 armour in Shensi, round 4 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 artillery
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Kweichow
3 artilleries and 4 infantry moved from Yunnan to KweichowPlace Units - Chinese
2 infantry placed in Tsinghai
1 artillery and 1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Kweichow : 4 artilleries, 1 fighter and 5 infantry
Hunan : 1 infantry
Tsinghai : 2 infantryProduction/PUs Summary :
Germans : 51 / 64
Russians : 31 / 39
Japanese : 48 / 51
Americans : 53 / 74
Chinese : 7 / 13
British : 31 / 38
UK_Pacific : 10 / 10
Italians : 14 / 15
ANZAC : 13 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
2 battleships moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Egypt to 95 Sea Zone -
Would you like to scramble into SZ95?
And sorry about that J4 turn… the dice really hate you this game :(.
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None
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
2 battleships moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Egypt to 95 Sea ZoneCombat - British
Battle in 95 Sea Zone
British attack with 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
Italians defend with 3 destroyers
British roll dice for 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber in 95 Sea Zone, round 2 : 4/6 hits
Italians roll dice for 3 destroyers in 95 Sea Zone, round 2 : 0/3 hits
3 destroyers owned by the Italians lost in 95 Sea Zone
British win with 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Italians: 3 destroyersNon Combat Move - British
2 fighters moved from 98 Sea Zone to Bryansk
3 infantry moved from Northwest Persia to Caucasus
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from 95 Sea Zone to Egypt
1 fighter moved from Gibraltar to United Kingdom
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Egypt to Persia
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to Szechwan
2 artilleries and 9 infantry moved from Yunnan to Hunan
6 infantry moved from India to West India
1 infantry moved from Yunnan to French Indo ChinaPlace Units - British
1 factory_minor placed in Persia
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 fighterTerritory Summary for British and UK_Pacific :
Hunan : 2 artilleries and 9 infantry
Szechwan : 1 aaGun, 2 fighters and 1 tactical_bomber
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
Malaya : 1 harbour and 1 infantry
French Indo China : 1 infantry
West India : 6 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries and 3 infantry
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
Morocco : 1 armour and 1 infantry
Ethiopia : 1 flag
Bryansk : 2 fighters
Caucasus : 3 infantry
95 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 2 submarines
Iraq : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Persia : 1 flag, 1 factory_minor and 2 fighters
91 Sea Zone : 1 transport
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 64
Russians : 31 / 39
Japanese : 48 / 51
Americans : 53 / 74
Chinese : 7 / 13
British : 31 / 37
UK_Pacific : 10 / 9
Italians : 14 / 15
ANZAC : 13 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Libya to TobrukNon Combat Move - Italians
2 armour moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,2
Italians collect 3 PUs (11 lost to blockades); end with 3 PUs totalProduction/PUs Summary :
Germans : 51 / 64
Russians : 31 / 39
Japanese : 48 / 51
Americans : 53 / 74
Chinese : 7 / 13
British : 31 / 37
UK_Pacific : 10 / 9
Italians : 14 / 3
ANZAC : 13 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 cruiser moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 20 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 aaGuns, 2 artilleries and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Yunnan to Szechwan
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for ANZAC :
Szechwan : 3 fighters
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
44 Sea Zone : 1 flag, 1 cruiser
20 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 submarine and 1 transport
62 Sea Zone : 1 transport
Iraq : 2 infantryProduction/PUs Summary :
Germans : 51 / 64
Russians : 31 / 39
Japanese : 44 / 51
Americans : 53 / 74
Chinese : 7 / 13
British : 31 / 37
UK_Pacific : 10 / 9
Italians : 14 / 3
ANZAC : 17 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneCombat - French
Battle in 39 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 39 Sea Zone
French win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 flag, 1 destroyer
Egypt : 1 infantry
United Kingdom : 2 infantry
Iraq : 1 infantryProduction/PUs Summary :
Germans : 51 / 64
Russians : 31 / 39
Japanese : 44 / 51
Americans : 53 / 74
Chinese : 7 / 13
British : 31 / 37
UK_Pacific : 10 / 9
Italians : 14 / 3
ANZAC : 17 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 bomber and 1 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 unit repaired.
9 armour, 7 artilleries, 26 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
6 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
4 artilleries and 6 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
8 infantry moved from Novgorod to Belarus
3 infantry moved from Romania to Eastern Poland
2 submarines moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone -
Scramber order in SZ110?
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No scramble.
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Heyo, haven’t heard from ya in a bit. Still waiting on G5s resolution :).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 bomber and 1 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 unit repaired.
9 armour, 7 artilleries, 26 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
6 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
4 artilleries and 6 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
8 infantry moved from Novgorod to Belarus
3 infantry moved from Romania to Eastern Poland
2 submarines moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 fighters and 2 submarines
British defend with 1 destroyer
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 fighters in 110 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Ukraine
Germans attack with 15 armour, 7 artilleries, 26 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 15 armour, 7 artilleries, 26 infantry and 4 mech_infantrys in Ukraine, round 2 : 16/52 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 15 armour, 7 artilleries, 26 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Western Ukraine to Ukraine
3 armour moved from Germany to Eastern Poland
2 destroyers and 1 submarine moved from 115 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Western Germany
1 destroyer moved from 112 Sea Zone to 104 Sea ZonePlace Units - Germans
3 armour placed in Novgorod
5 armour placed in Germany
1 bomber and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,3
Germans collect 50 PUs (4 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsProduction/PUs Summary :
Germans : 54 / 61
Russians : 28 / 39
Japanese : 44 / 51
Americans : 53 / 74
Chinese : 7 / 13
British : 31 / 37
UK_Pacific : 10 / 9
Italians : 14 / 3
ANZAC : 17 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Heyo, haven’t heard from ya in a bit. Still waiting on G5s resolution :).
Sorry for that!
My bad! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Belarus
4 infantry moved from Smolensk to Belarus
10 artilleries, 1 fighter and 44 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 10 artilleries, 2 fighters, 48 infantry and 1 tactical_bomber
Germans defend with 5 artilleries and 14 infantry
Russians roll dice for 10 artilleries, 2 fighters, 48 infantry and 1 tactical_bomber in Belarus, round 2 : 14/61 hits
Germans roll dice for 5 artilleries and 14 infantry in Belarus, round 2 : 8/19 hits
8 infantry owned by the Russians and 14 infantry owned by the Germans lost in Belarus
Russians roll dice for 10 artilleries, 2 fighters, 40 infantry and 1 tactical_bomber in Belarus, round 3 : 18/53 hits
Germans roll dice for 5 artilleries in Belarus, round 3 : 0/5 hits
5 artilleries owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 10 artilleries, 2 fighters, 40 infantry and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for Germans: 5 artilleries and 14 infantry
Casualties for Russians: 8 infantryNon Combat Move - Russians
1 infantry moved from Russia to Bryansk
9 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Belarus to Smolensk
3 infantry moved from Volgograd to Tambov
2 infantry moved from Samara to Tambov
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Smolensk
2 aaGuns moved from Bryansk to Smolensk
2 armour moved from Iraq to Egypt
1 submarine moved from 92 Sea Zone to 97 Sea ZonePlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Egypt : 2 armour
Belarus : 1 aaGun, 10 artilleries and 40 infantry
Bryansk : 1 infantry
Russia : 1 airfield, 1 factory_major and 10 infantry
Tambov : 5 infantry
Volgograd : 1 factory_minor and 3 infantry
Smolensk : 3 aaGuns, 2 fighters, 9 infantry and 1 tactical_bomber
97 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 53 / 61
Russians : 29 / 32
Japanese : 44 / 51
Americans : 53 / 74
Chinese : 7 / 13
British : 31 / 37
UK_Pacific : 10 / 9
Italians : 14 / 3
ANZAC : 17 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
:?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer and 1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 34 Sea Zone to 22 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
11 infantry moved from Manchuria to Amur
4 fighters and 3 tactical_bombers moved from Shantung to Amur
1 destroyer moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 4 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/6 hits
ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC and 1 fighter owned by the Japanese lost in 44 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 cruiser
Battle in Amur
Japanese attack with 4 fighters, 11 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
AA fire in Amur : 0/6 hits
Japanese roll dice for 4 fighters, 11 infantry and 3 tactical_bombers in Amur, round 2 : 6/18 hits
Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 6/18 hits
4 infantry owned by the Russians, 6 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 4 fighters, 5 infantry and 3 tactical_bombers in Amur, round 3 : 6/12 hits
Russians roll dice for 14 infantry in Amur, round 3 : 7/14 hits
6 infantry owned by the Russians, 5 infantry owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in Amur
retreated to Amur
Russians win with 8 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 11 infantry and 2 tactical_bombers
Casualties for Russians: 2 aaGuns and 10 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers and 2 submarines moved from 35 Sea Zone to 20 Sea Zone
3 fighters and 2 tactical_bombers moved from 44 Sea Zone to 20 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
4 fighters moved from Amur to Korea
1 aaGun moved from Manchuria to Korea
1 tactical_bomber moved from Amur to KoreaPlace Units - Japanese
2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
1 infantry placed in Japan
1 factory_minor placed in KoreaTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs totalProduction/PUs Summary :
Germans : 53 / 61
Russians : 29 / 32
Japanese : 45 / 45
Americans : 53 / 74
Chinese : 6 / 13
British : 31 / 37
UK_Pacific : 10 / 9
Italians : 14 / 3
ANZAC : 17 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Queensland to 36 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in Philippines
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 6 submarines moved from 26 Sea Zone to 33 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 6 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 36 Sea Zone to Yunnan
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 2 fighters placed in 101 Sea Zone
Americans undo move 2.
2 fighters placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 2 infantry
Yunnan : 1 bomber
Queensland : 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 6 fighters, 8 submarines, 1 tactical_bomber and 2 transports
35 Sea Zone : 1 transport
26 Sea Zone : 3 submarines
25 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 destroyer and 3 submarines
17 Sea Zone : 1 flag
Central United States : 4 aaGuns, 1 factory_major, 1 infantry and 3 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Morocco : 1 flag
Algeria : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
93 Sea Zone : 2 submarines
101 Sea Zone : 2 carriers, 1 destroyer and 3 transports
Brazil : 1 flagProduction/PUs Summary :
Germans : 53 / 61
Russians : 29 / 32
Japanese : 43 / 45
Americans : 56 / 82
Chinese : 6 / 13
British : 31 / 37
UK_Pacific : 10 / 9
Italians : 13 / 3
ANZAC : 17 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
4 artilleries and 3 infantry moved from Kweichow to AnhwePlace Units - Chinese
1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Kiangsi : 1 infantry
Shensi : 1 infantry
Yunnan : 1 artillery, 1 fighter and 3 infantry
Kansu : 1 infantry
Hopei : 1 infantry
Anhwe : 4 artilleries and 4 infantryProduction/PUs Summary :
Germans : 53 / 61
Russians : 29 / 32
Japanese : 38 / 45
Americans : 56 / 82
Chinese : 11 / 17
British : 31 / 37
UK_Pacific : 10 / 9
Italians : 13 / 3
ANZAC : 17 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 bomber moved from Egypt to Ukraine
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
2 artilleries and 9 infantry moved from Hunan to Kwangsi
1 armour moved from Morocco to Tunisia
British take Tunisia from ItaliansCombat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Kwangsi
British attack with 2 artilleries and 9 infantry
Japanese defend with 2 infantry
British roll dice for 2 artilleries and 9 infantry in Kwangsi, round 2 : 3/11 hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
3 infantry moved from Caucasus to Rostov
1 bomber moved from Ukraine to Russia
2 fighters moved from Bryansk to Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States
2 fighters and 1 tactical_bomber moved from Szechwan to Persia
1 fighter moved from India to Persia
1 fighter moved from United Kingdom to 92 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to Iraq
2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Malaya to Shan State
1 aaGun moved from Szechwan to Yunnan
6 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from India to West IndiaPlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 armour and 1 infantryTerritory Summary for British and UK_Pacific :
Kwangsi : 2 artilleries and 9 infantry
Siam : 1 flag, 1 infantry
Yunnan : 1 aaGun
Shan State : 1 infantry
India : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 10 infantry
Malaya : 1 harbour
Eastern United States : 1 artillery and 1 infantry
West India : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
Tunisia : 1 flag, 1 armour
Ethiopia : 1 flag
Rostov : 3 infantry
Russia : 1 bomber
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 2 submarines
Iraq : 2 artilleries, 3 infantry and 1 tactical_bomber
92 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Eastern Persia : 1 flag, 6 infantry
101 Sea Zone : 1 transport
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Northwest Persia : 1 artillery and 2 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor, 7 fighters, 2 infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 53 / 61
Russians : 29 / 32
Japanese : 36 / 45
Americans : 56 / 82
Chinese : 12 / 17
British : 32 / 37
UK_Pacific : 11 / 11
Italians : 12 / 3
ANZAC : 17 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





