@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14 L souL (Axis) v. Vold (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to France
1 mech_infantry moved from Southern Italy to FrancePlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 11 PUs totalTerritory Summary for Italians :
France : 1 infantry and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 16 infantry
93 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
98 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 58 / 72
Russians : 26 / 26
Japanese : 25 / 34
Americans : 58 / 84
Chinese : 20 / 22
British : 25 / 0
UK_Pacific : 21 / 22
Italians : 10 / 11
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 3 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 35 Sea ZoneNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to Philippines
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
3 fighters moved from Java to Philippines
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - French
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 destroyers, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
1 infantry moved from Archangel to Vologda
1 fighter moved from Novgorod to Vologda
1 infantry moved from Archangel to Belarus
1 tactical_bomber moved from Novgorod to Nenetsia
1 fighter moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Germany to Western Ukraine
1 submarine moved from 112 Sea Zone to 104 Sea Zone
3 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Archangel to Belarus
4 infantry moved from Novgorod to Belarus
6 artilleries, 30 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Western UkraineCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 fighters in 104 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Western Ukraine, round 2 : 1/5 hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 3 : 2/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 3 armour, 7 artilleries, 1 fighter, 39 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 7 artilleries, 1 fighter, 39 infantry and 4 mech_infantrys in Belarus, round 2 : 14/54 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 3 armour, 7 artilleries, 1 fighter, 38 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Nenetsia
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Nenetsia, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Nenetsia, round 3 : 1/2 hits
Russians roll dice for 1 mech_infantry in Nenetsia, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Nenetsia to Eastern Poland
1 fighter moved from Vologda to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 artillery and 8 infantry moved from Poland to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
3 artilleries and 7 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
3 artilleries and 7 infantry moved from 111 Sea Zone to Scotland
2 fighters moved from 104 Sea Zone to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 bomber moved from 104 Sea Zone to Western Germany
2 aaGuns and 5 infantry moved from France to Western Germany
2 infantry moved from Germany to Poland
2 infantry moved from United Kingdom to Scotland
3 aaGuns moved from Eastern Poland to BelarusPlace Units - Germans
3 infantry placed in Novgorod
1 bomber, 2 fighters and 3 infantry placed in Western Germany
2 destroyers and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 8 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Adding units owned by Germans to United Kingdom: 1 infantry
EDIT: Adding units owned by Germans to France: 5 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 artilleries and 7 infantry
EDIT: Removing units owned by Germans from Scotland: 3 artilleries and 7 infantry
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 carrier, 1 cruiser, 2 fighters and 5 transports
EDIT: Removing units owned by Germans from 111 Sea Zone: 1 carrier, 1 cruiser, 2 fighters and 5 transports
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 2 infantry
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 5 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Poland : 2 infantry
Germany : 1 factory_major and 2 infantry
Belarus : 1 flag, 3 aaGuns, 3 armour, 7 artilleries, 38 infantry and 4 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 2 armour, 1 artillery, 1 bomber, 2 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 artillery and 2 infantry
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 5 transports
125 Sea Zone : 1 submarine
104 Sea Zone : 1 destroyer and 1 submarine
Eire : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 62 / 72
Russians : 22 / 26
Japanese : 25 / 34
Americans : 58 / 84
Chinese : 20 / 22
British : 25 / 0
UK_Pacific : 21 / 22
Italians : 10 / 11
ANZAC : 17 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
One last edit, dd no longer needs to go to 104 from 112. map here.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
2 infantry moved from Smolensk to Vologda
7 bombers moved from Timguska to Vologda
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
1 mech_infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from JapaneseCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 7 bombers and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 7 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
7 bombers moved from Vologda to Russia
1 aaGun, 3 artilleries and 21 infantry moved from Smolensk to Russia
1 aaGun moved from Smolensk to Bryansk
2 fighters and 1 tactical_bomber moved from Western Ukraine to RussiaPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 artillery and 1 infantry moved from Manchuria to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Shantung
1 fighter moved from Japan to Jehol
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsu
1 fighter moved from Japan to Shantung
1 tactical_bomber moved from Formosa to Shantung
1 tactical_bomber moved from Formosa to Kiangsu
1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 fighter moved from Japan to JeholCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Jehol
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Jehol, round 2 : 1/4 hits
Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 1 artillery and 2 fighters in Jehol, round 3 : 2/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 3 : 0/2 hits
1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Shantung
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shantung, round 2 : 4/6 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 2 fighters, 4 infantry and 3 tactical_bombers
British defend with 2 armour and 2 mech_infantrys
Japanese roll dice for 2 fighters, 4 infantry and 3 tactical_bombers in Kiangsu, round 2 : 2/9 hits
Chinese roll dice for 2 armour and 2 mech_infantrys in Kiangsu, round 2 : 1/4 hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kiangsu
Japanese roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Kiangsu, round 3 : 3/8 hits
Chinese roll dice for 2 armour in Kiangsu, round 3 : 2/2 hits
2 armour owned by the British and 2 infantry owned by the Japanese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 3 infantry
Casualties for British: 2 armour and 2 mech_infantrysNon Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers and 3 destroyers moved from 20 Sea Zone to 19 Sea Zone
4 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
2 fighters moved from Jehol to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Shantung to Okinawa
1 tactical_bomber moved from Shantung to 19 Sea Zone
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
2 fighters moved from Kiangsu to 19 Sea Zone
2 tactical_bombers moved from Kiangsu to OkinawaPlace Units - Japanese
1 fighter and 8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 mech_infantry
Kiangsu : 1 flag, 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
Jehol : 1 flag, 1 artillery
Okinawa : 2 fighters and 3 tactical_bombers
Manchuria : 1 flag
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
25 Sea Zone : 1 submarine
19 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 7 destroyers, 4 fighters, 2 tactical_bombers and 4 transports
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 58 / 72
Russians : 27 / 27
Japanese : 30 / 30
Americans : 58 / 84
Chinese : 14 / 22
British : 25 / 0
UK_Pacific : 21 / 22
Italians : 10 / 11
ANZAC : 17 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Philippines to 35 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
8 destroyers, 6 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 25 Sea Zone
1 armour, 7 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
3 artilleries moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
6 infantry moved from Morocco to 91 Sea Zone
6 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer, 1 fighter and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
4 artilleries, 2 destroyers, 12 infantry and 8 transports moved from 91 Sea Zone to 110 Sea Zone
2 carriers and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
4 artilleries and 12 infantry moved from 110 Sea Zone to United Kingdom
4 fighters moved from Gibraltar to 110 Sea Zone -
scramble/kami in Japan?
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no thanks.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Philippines to 35 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
8 destroyers, 6 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 25 Sea Zone
1 armour, 7 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
3 artilleries moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
6 infantry moved from Morocco to 91 Sea Zone
6 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer, 1 fighter and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
4 artilleries, 2 destroyers, 12 infantry and 8 transports moved from 91 Sea Zone to 110 Sea Zone
2 carriers and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
4 artilleries and 12 infantry moved from 110 Sea Zone to United Kingdom
4 fighters moved from Gibraltar to 110 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in Korea
Battle in United Kingdom
Americans attack with 4 artilleries and 12 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Korea from Japanese, taking United Kingdom from Germans, taking Gibraltar from Americans with 4 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 fighter moved from 104 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from Morocco to 91 Sea Zone
1 battleship, 4 carriers and 1 cruiser moved from 35 Sea Zone to 6 Sea ZonePlace Units - Americans
1 destroyer and 4 transports placed in 101 Sea Zone
3 artilleries, 2 bombers and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Anhwe to Shantung
1 artillery moved from Anhwe to Jehol
1 infantry moved from Anhwe to Shantung
1 artillery and 3 infantry moved from Kiangsi to KiangsuCombat - Chinese
Battle in Shantung
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shantung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsu
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 2 artilleries and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Jehol from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 infantry moved from Hopei to AnhwePlace Units - Chinese
1 artillery and 6 infantry placed in Jehol
Chinese undo move 1.
1 artillery and 6 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5,4,5,2,4,3,2,6,1,2,6,5,4,5,4,2,1,5,3,6,5,1
Chinese collect 14 PUs (6 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - British
Non Combat Move - British
2 artilleries and 4 infantry moved from Iraq to Northwest Persia
3 armour and 3 mech_infantrys moved from India to Yunnan
2 bombers moved from Hunan to Korea
2 fighters and 1 tactical_bomber moved from Anhwe to Korea
1 carrier and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
3 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 5 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Ukraine to Russia
1 fighter moved from Bryansk to RussiaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 battleship moved from 99 Sea Zone to 96 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 99 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to LibyaCombat - Italians
Battle in Libya
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 battleship in Libya, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Libya, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Libya
Italians win, taking Libya from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Libya to 96 Sea ZonePlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for Italians :
France : 1 infantry and 1 mech_infantry
Northern Italy : 1 factory_major
Libya : 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry
96 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
93 Sea Zone : 1 flag
Greece : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 52 / 72
Russians : 27 / 27
Japanese : 18 / 30
Americans : 60 / 86
Chinese : 20 / 20
British : 31 / 31
UK_Pacific : 24 / 29
Italians : 11 / 17
ANZAC : 17 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
5 fighters moved from Philippines to KoreaPlace Units - ANZAC
1 submarine placed in 54 Sea Zone
2 bombers placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 carrier and 1 destroyer
EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 carrier and 1 destroyer
EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 21 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from Korea: 2 fighters
EDIT: Adding units owned by ANZAC to 35 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - French
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 3 fighters, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern Poland to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Eastern Poland to Bessarabia
1 armour and 2 mech_infantrys moved from Eastern Poland to Bessarabia
1 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Nenetsia to Archangel
3 infantry moved from Novgorod to Archangel
2 artilleries and 8 infantry moved from Belarus to Archangel
1 artillery and 5 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to ArchangelCombat - Germans
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 cruiser, 3 destroyers, 4 fighters and 2 submarines
Americans defend with 2 carriers, 4 destroyers, 4 fighters and 8 transports
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 3 bombers, 1 cruiser, 3 destroyers and 4 fighters in 110 Sea Zone, round 2 : 5/11 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 2 carriers, 4 destroyers, 4 fighters and 8 transports in 110 Sea Zone, round 2 : 4/10 hits
3 destroyers owned by the Americans, 2 destroyers owned by the Germans and 2 submarines owned by the Germans lost in 110 Sea Zone
Germans roll dice for 3 bombers, 1 cruiser, 1 destroyer and 4 fighters in 110 Sea Zone, round 3 : 6/9 hits
Americans roll dice for 2 carriers, 1 destroyer, 4 fighters and 8 transports in 110 Sea Zone, round 3 : 3/7 hits
3 fighters owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Americans, 1 cruiser owned by the Germans, 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 110 Sea Zone
Germans roll dice for 3 bombers and 3 fighters in 110 Sea Zone, round 4 : 4/6 hits
Americans roll dice for 1 fighter and 8 transports in 110 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Americans, 3 transports owned by the Americans and 1 fighter owned by the Germans lost in 110 Sea Zone
5 transports owned by the Americans lost in 110 Sea Zone
Germans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 92
Casualties for Germans: 1 cruiser, 3 destroyers, 2 fighters and 2 submarines
Casualties for Americans: 2 carriers, 4 destroyers, 4 fighters and 8 transports
Battle in Western Ukraine
Germans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 2/8 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 3 artilleries and 18 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 18 infantry in Archangel, round 2 : 3/21 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Smolensk
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Bessarabia
Germans attack with 1 armour, 4 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Bessarabia, round 2 : 1/7 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Poland to Eastern Poland
2 fighters and 1 tactical_bomber moved from Eastern Poland to Western Germany
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Germany to Poland
5 transports moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from Scotland to 111 Sea Zone
2 infantry and 5 transports moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from France to Western Germany
3 infantry moved from France to Normandy Bordeaux
2 aaGuns moved from Belarus to Archangel
1 aaGun moved from Belarus to ArchangelPlace Units - Germans
1 destroyer placed in 110 Sea Zone
2 transports placed in 112 Sea Zone
3 fighters placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 bomber
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 bomber
EDIT: Turning off Edit Mode
2 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
Normandy Bordeaux : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 5 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
Poland : 2 infantry
Germany : 1 factory_major, 2 infantry and 1 mech_infantry
Belarus : 1 flag, 3 armour, 4 artilleries, 22 infantry and 4 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 3 aaGuns, 3 artilleries and 18 infantry
Eastern Poland : 1 flag, 2 infantry
Bessarabia : 1 flag, 1 armour, 3 infantry and 2 mech_infantrys
Western Ukraine : 1 flag, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 carrier, 2 fighters and 7 transports
Eire : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 57 / 67
Russians : 22 / 27
Japanese : 18 / 30
Americans : 60 / 86
Chinese : 20 / 20
British : 31 / 31
UK_Pacific : 24 / 29
Italians : 11 / 17
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
2 bombers moved from Russia to Bryansk
1 bomber moved from Russia to Smolensk
2 bombers moved from Russia to Novgorod
1 mech_infantry moved from Buryatia to Sakha
Russians take Sakha from JapaneseCombat - Russians
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 6,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Bryansk
Russians attack with 2 bombers and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber moved from Smolensk to Russia
2 bombers moved from Bryansk to Russia
2 bombers moved from Novgorod to Russia
1 armour, 2 fighters, 7 mech_infantrys and 1 tactical_bomber moved from Russia to Ukraine
2 infantry moved from Vologda to RussiaPlace Units - Russians
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
I simply don’t think I can compete anymore. I ran 3-4 games with this Japan experiment I wanted to try–it’s not working. Plus in 2 of the 4, I ran a Sea Lion that wound up being painfully expensive. Looks like I’m going 0-fer, Japan was crushed every single game by a strong India. You played it well and exploited the weaknesses. GG, it was a pleasure.





