14L G40 souL (Allies +10) vs Ziggurat (Axis)


  • @souL:

    I took the casualties I thought logical.  If you wanted to change anything, you’re more than welcome to.

    I would’ve kept the Italian tank til the 2’s were gone, but you were spot on in saving the bombers. I’ve made the one edit. Nice dice again btw. That strafe worked out a lot better than I thought it would. Knew I should’ve bought that Italian airbase :P.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 armour and 1 infantry moved from 87 Sea Zone to French West Africa

    Place Units - Americans
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 2 battleships, 2 carriers, 3 cruisers, 6 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 3 transports
        10 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport
        16 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        French West Africa : 1 armour and 1 infantry
        87 Sea Zone : 1 transport
        106 Sea Zone : 1 artillery, 1 infantry and 1 transport
        109 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
        101 Sea Zone : 1 transport
        Brazil : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 28 / 33
        Japanese : 63 / 71
        Americans : 52 / 72
        Chinese : 0 / 5
        British : 26 / 25
        UK_Pacific : 7 / 8
        Italians : 19 / 38
        ANZAC : 10 / 17
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery moved from Italian Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                2 fighters moved from 76 Sea Zone to Persia
                1 bomber moved from Union of South Africa to Persia
                1 battleship and 1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan

    Combat - British
                Battle in Persia
                    British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Italians defend with 4 infantry
                        British roll dice for 1 battleship and 1 cruiser in Persia, round 2 :  2/2 hits
                        British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Persia, round 2 :  0/5 hits
                        Italians roll dice for 4 infantry in Persia, round 2 :  1/4 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Persia
                        British roll dice for 1 artillery, 1 bomber and 2 fighters in Persia, round 3 :  2/4 hits
                        Italians roll dice for 2 infantry in Persia, round 3 :  0/2 hits
                        2 infantry owned by the Italians lost in Persia
                    British win, taking Persia from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 9
                    Casualties for British: 1 infantry
                    Casualties for Italians: 4 infantry
                Battle in Yunnan
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                3 aaGuns, 1 artillery and 12 infantry moved from Burma to India
                1 bomber moved from Persia to Eastern Persia
                2 fighters moved from Persia to 80 Sea Zone
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 carrier, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
                1 fighter moved from United Kingdom to 109 Sea Zone

    Place Units - British
                1 destroyer and 1 fighter placed in 109 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,6,2
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 25 infantry and 1 tactical_bomber
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Kenya : 1 mech_infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
        Rhodesia : 1 infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
        109 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports
        Eastern Persia : 1 flag, 1 bomber
        71 Sea Zone : 1 transport
        Persia : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 28 / 33
        Japanese : 62 / 71
        Americans : 52 / 72
        Chinese : 1 / 5
        British : 28 / 28
        UK_Pacific : 7 / 6
        Italians : 17 / 38
        ANZAC : 10 / 17
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Rostov
                      Italians take Rostov from Russians
                1 armour moved from Rostov to Volgograd
                      Italians take Volgograd from Russians

    Combat - Italians

    Non Combat Move - Italians
                2 infantry moved from Bessarabia to Ukraine
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                2 artilleries and 8 infantry moved from Northern Italy to France

    Place Units - Italians
                2 artilleries and 8 infantry placed in Northern Italy
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Egypt : 1 flag, 1 armour, 3 artilleries, 2 fighters, 1 harbour and 9 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 2 artilleries and 8 infantry
        Northern Italy : 4 aaGuns, 2 artilleries, 1 factory_major and 8 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Bryansk : 1 flag
        Rostov : 1 flag
        Ukraine : 2 infantry
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        93 Sea Zone : 1 flag
        Greece : 1 bomber
        97 Sea Zone : 2 transports
        98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 24 / 33
        Japanese : 62 / 71
        Americans : 52 / 72
        Chinese : 1 / 5
        British : 28 / 28
        UK_Pacific : 7 / 6
        Italians : 21 / 31
        ANZAC : 10 / 17
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from South Australia to 61 Sea Zone
                1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from South Australia: 4 fighters
                EDIT: Adding units owned by ANZAC to Queensland: 4 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Burma : 1 infantry
        Queensland : 1 airfield, 4 fighters and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 2 aaGuns, 1 artillery and 4 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        62 Sea Zone : 1 cruiser, 3 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 24 / 33
        Japanese : 58 / 71
        Americans : 52 / 72
        Chinese : 1 / 5
        British : 28 / 28
        UK_Pacific : 7 / 6
        Italians : 21 / 31
        ANZAC : 14 / 21
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Iraq to Persia

    Non Combat Move - French
                3 infantry moved from Libya to Tunisia
                1 infantry moved from Anglo Egyptian Sudan to Kenya

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer
                EDIT: Adding units owned by French to 80 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for French :

    Kenya : 1 fighter and 1 infantry
        United Kingdom : 2 infantry
        Tunisia : 3 infantry
        Libya : 1 flag
        80 Sea Zone : 1 destroyer
        Iraq : 1 flag
        Persia : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 24 / 33
        Japanese : 58 / 71
        Americans : 52 / 72
        Chinese : 1 / 5
        British : 28 / 28
        UK_Pacific : 7 / 6
        Italians : 21 / 31
        ANZAC : 14 / 21
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Western Germany to Russia
                3 fighters moved from Bessarabia to Russia
                1 mech_infantry moved from Ukraine to Russia
                15 armour, 5 artilleries, 6 bombers, 3 fighters, 4 infantry, 5 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery moved from Finland to 127 Sea Zone
                1 artillery moved from 127 Sea Zone to Archangel

    Combat - Germans
                Battle in Russia
                    Germans attack with 15 armour, 5 artilleries, 10 bombers, 6 fighters, 4 infantry, 6 mech_infantrys and 5 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 2 armour, 13 artilleries, 1 factory_major, 2 fighters, 26 infantry, 9 mech_infantrys and 1 tactical_bomber
                        AA fire in Russia :  0/6 hits
                        Germans roll dice for 15 armour, 5 artilleries, 10 bombers, 6 fighters, 4 infantry, 6 mech_infantrys and 5 tactical_bombers in Russia, round 2 :  28/51 hits
                        Russians roll dice for 2 aaGuns, 2 armour, 13 artilleries, 2 fighters, 26 infantry, 9 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  19/53 hits
                        26 infantry owned by the Russians, 4 infantry owned by the Germans, 4 armour owned by the Germans, 5 artilleries owned by the Germans, 6 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 11 armour, 10 bombers, 6 fighters and 5 tactical_bombers in Russia, round 3 :  20/32 hits
                        Russians roll dice for 2 armour, 13 artilleries, 2 fighters, 9 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  11/27 hits
                        1 bomber owned by the Germans, 10 armour owned by the Germans, 11 artilleries owned by the Russians and 9 mech_infantrys owned by the Russians lost in Russia
                        Germans roll dice for 1 armour, 9 bombers, 6 fighters and 5 tactical_bombers in Russia, round 4 :  16/21 hits
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 4 :  2/7 hits
                        1 tactical_bomber owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians, 2 fighters owned by the Russians and 2 fighters owned by the Germans lost in Russia
                    Germans captures 33PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 armour, 9 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 47
                    Casualties for Germans: 14 armour, 5 artilleries, 1 bomber, 2 fighters, 4 infantry and 6 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 2 armour, 13 artilleries, 2 fighters, 26 infantry, 9 mech_infantrys and 1 tactical_bomber
                Battle in Belarus
                    Germans attack with 1 infantry
                    Russians defend with 2 aaGuns
                        2 aaGuns owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 aaGuns
                Battle in Archangel

    Non Combat Move - Germans
                6 bombers, 3 fighters and 5 tactical_bombers moved from Russia to Volgograd
                3 bombers and 1 fighter moved from Russia to Bryansk
                1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
                2 infantry moved from Yugoslavia to Greater Southern Germany

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                2 artilleries and 8 infantry placed in Germany
                2 infantry placed in France
                Germans undo move 4.
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 88 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 108 PUs

    Territory Summary for Germans :

    Egypt : 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Greater Southern Germany : 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Germany : 2 artilleries, 1 factory_major and 8 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag
        Bryansk : 3 bombers and 1 fighter
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 armour and 1 factory_minor
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Volgograd : 6 bombers, 3 fighters and 5 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        112 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines
        Bulgaria : 1 flag
        Greece : 1 flag
        127 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 108
        Russians : 18 / 0
        Japanese : 58 / 71
        Americans : 52 / 72
        Chinese : 1 / 5
        British : 28 / 28
        UK_Pacific : 7 / 6
        Italians : 21 / 31
        ANZAC : 14 / 21
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Timer starts on 8 VCs in Europe G5. Just an FYI :).


  • Figured I’d be calling GG, I already knew.  Out of my league in that one-my best doesn’t win there, but it certainly was a poor all-around showing.  Good luck in the future!

    Reporting.


  • Oh, and why did you miss the playoffs last year?  You coulda done some damage.


  • GG. I burned out pretty badly last year. Played too many games and wasn’t having fun. Had to take bout 6 months off to get the energy to play again.

    Let me know if you’d like a rematch. I’ll go Allies +12. If not, best of luck to you :).

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