14L G40 souL (Allies +10) vs Ziggurat (Axis)


  • Minor NCM. Moved 3 bombers from West Germany to East Poland. Thanks.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 4 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Novgorod to Finland
                2 infantry moved from Karelia to Finland

    Combat - Russians
                Battle in Finland
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 4 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 :  4/5 hits
                        Germans roll dice for 4 infantry in Finland, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Belarus from Germans to Russians
                EDIT: Turning off Edit Mode
                2 artilleries and 15 infantry moved from Novgorod to Belarus
                2 fighters and 1 tactical_bomber moved from Finland to Vologda
                2 mech_infantrys moved from Russia to Vologda
                3 infantry moved from Volgograd to Tambov
                2 aaGuns moved from Novgorod to Belarus
                2 artilleries and 4 infantry moved from Archangel to Belarus
                3 artilleries and 14 infantry moved from Bryansk to Belarus
                2 aaGuns moved from Bryansk to Russia
                1 armour and 1 mech_infantry moved from Caucasus to Tambov
                2 mech_infantrys moved from Northwest Persia to Volgograd
                1 armour and 1 mech_infantry moved from Persia to Caucasus
                2 infantry moved from Persia to Northwest Persia
                3 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Ukraine to Bryansk
                2 infantry moved from Ukraine to Rostov

    Place Units - Russians
                4 artilleries and 5 infantry placed in Russia
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

    Territory Summary for Russians :

    Yenisey : 3 infantry
        Buryatia : 2 aaGuns and 15 infantry
        Belarus : 2 aaGuns, 7 artilleries and 33 infantry
        Bryansk : 1 infantry
        Rostov : 2 infantry
        Russia : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major and 5 infantry
        Tambov : 1 armour, 3 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor
        Vologda : 2 fighters, 2 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 factory_minor and 5 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 armour and 1 mech_infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 2 infantry
        Persia : 1 flag
        115 Sea Zone : 1 submarine
        Finland : 1 flag, 1 infantry
        111 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 37 / 40
        Japanese : 29 / 41
        Americans : 52 / 52
        Chinese : 9 / 11
        British : 22 / 27
        UK_Pacific : 17 / 17
        Italians : 23 / 36
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Hopei to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                2 infantry moved from Hunan to Anhwe
                1 artillery and 7 infantry moved from Manchuria to Jehol
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
                2 bombers moved from Kwangsi to Jehol
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 armour, 1 artillery and 1 infantry moved from Kwangsi to Kwangtung
                1 fighter moved from 20 Sea Zone to 45 Sea Zone
                1 fighter moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from 20 Sea Zone to Kwangtung
                1 fighter moved from Kwangsi to Anhwe
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                1 fighter moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 battleship moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Philippines, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 :  0/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 3 :  4/6 hits
                        Americans roll dice for 1 infantry in Philippines, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                Battle in Borneo
                Battle in Malaya
                Battle in Jehol
                    Japanese attack with 1 artillery, 2 bombers and 7 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 7 infantry in Jehol, round 2 :  4/10 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Sumatra from Dutch, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific, taking Jehol from Chinese with 1 artillery, 2 bombers and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 :  4/8 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Anhwe
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 :  3/7 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Celebes
                Battle in Java

    Non Combat Move - Japanese
                1 battleship and 2 cruisers moved from 36 Sea Zone to 42 Sea Zone
                2 destroyers moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 20 Sea Zone to 44 Sea Zone
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from 45 Sea Zone to 44 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Hopei to Shensi
                2 artilleries and 2 infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Hopei to Kweichow
                2 bombers moved from Jehol to Japan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to Caroline Islands
                1 fighter moved from Kwangsi to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 aaGun moved from Manchuria to Jehol
                2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter moved from Anhwe to Kwangsi

    Place Units - Japanese
                1 destroyer and 5 submarines placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour, 3 infantry and 1 tactical_bomber
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 artilleries, 2 fighters and 1 tactical_bomber
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 aaGun, 1 artillery and 6 infantry
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 3 artilleries and 4 infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 3 fighters, 1 mech_infantry and 3 tactical_bombers
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 2 infantry
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 armour, 1 artillery and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 battleship, 2 cruisers, 4 destroyers and 1 transport
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 carrier, 2 fighters and 1 transport
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 transport
        36 Sea Zone : 1 submarine and 1 transport
        35 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        39 Sea Zone : 1 submarine
        20 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer and 5 submarines

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 37 / 40
        Japanese : 60 / 65
        Americans : 50 / 52
        Chinese : 3 / 11
        British : 22 / 27
        UK_Pacific : 7 / 17
        Italians : 23 / 36
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Nice dice in Finland! A couple more of those and we’ll be even :). Much prefer it when those types of things even themselves out.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 destroyers, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 armour and 1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 tactical_bomber placed in Western United States
                2 destroyers and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 2 battleships, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 3 transports
        10 Sea Zone : 2 destroyers and 3 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        106 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 transport
        Brazil : 1 flag, 1 armour and 4 infantry

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 37 / 40
        Japanese : 60 / 65
        Americans : 52 / 72
        Chinese : 3 / 11
        British : 22 / 27
        UK_Pacific : 7 / 17
        Italians : 23 / 36
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    retreated to Szechwan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                3 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Sikang : 1 fighter and 9 infantry

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 37 / 40
        Japanese : 60 / 65
        Americans : 52 / 72
        Chinese : 3 / 5
        British : 22 / 27
        UK_Pacific : 7 / 17
        Italians : 23 / 36
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 bomber moved from French West Africa to Belgian Congo
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 cruiser moved from 71 Sea Zone to 76 Sea Zone
                1 artillery and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 artillery moved from 76 Sea Zone to Italian Somaliland
                1 fighter moved from India to 41 Sea Zone
                1 tactical_bomber moved from India to 37 Sea Zone
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 37 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Italian Somaliland
                Battle in Ethiopia
                Battle in Belgian Congo
                    British attack with 1 bomber and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber and 1 infantry in Belgian Congo, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Belgian Congo
                    British win, taking Italian Somaliland from Italians, taking Ethiopia from Italians, taking Belgian Congo from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Belgian Congo to Union of South Africa
                1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 71 Sea Zone to 76 Sea Zone
                1 fighter moved from India to 76 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Burma
                1 fighter moved from 41 Sea Zone to Burma
                2 aaGuns, 1 artillery and 3 infantry moved from India to Burma
                1 infantry moved from West India to India
                5 infantry moved from India to Burma
                2 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 battleship moved from 73 Sea Zone to 76 Sea Zone

    Place Units - British
                1 carrier and 1 destroyer placed in 106 Sea Zone
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 25 PUs; end with 25 PUs total

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
                UK_Pacific collect 7 PUs; end with 8 PUs total
                Some Units in India change ownership: 1 artillery and 4 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 infantry
        Burma : 3 aaGuns, 1 artillery, 1 fighter, 13 infantry and 1 tactical_bomber
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 11 infantry
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Alexandria : 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Kenya : 1 mech_infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag, 1 artillery
        Ethiopia : 1 flag, 1 infantry
        76 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
        106 Sea Zone : 1 carrier, 2 destroyers and 2 transports
        Eastern Persia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 37 / 40
        Japanese : 59 / 65
        Americans : 52 / 72
        Chinese : 4 / 5
        British : 25 / 25
        UK_Pacific : 7 / 8
        Italians : 20 / 36
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Alexandria
                2 fighters moved from Southern Italy to Alexandria
                2 artilleries and 3 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Iraq to Persia
                      Italians take Persia from Russians
                2 armour moved from Western Ukraine to Bryansk
                1 bomber moved from Romania to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Alexandria
                    Italians attack with 1 armour, 3 artilleries, 2 fighters and 6 infantry
                    ANZAC defend with 2 infantry; French defend with 1 fighter; British defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Alexandria, round 2 :  2/3 hits
                        Italians roll dice for 1 armour, 3 artilleries, 2 fighters and 6 infantry in Alexandria, round 2 :  6/12 hits
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Alexandria, round 2 :  2/9 hits
                        2 infantry owned by the British, 1 armour owned by the British, 2 infantry owned by the ANZAC, 2 artilleries owned by the British, 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
                    2 artilleries and 4 infantry retreated to Egypt
                        Italians roll dice for 1 armour and 1 artillery in Alexandria, round 3 :  0/2 hits
                        British roll dice for 1 fighter in Alexandria, round 3 :  1/1 hits
                        1 artillery owned by the Italians lost in Alexandria
                        Italians roll dice for 1 armour in Alexandria, round 4 :  0/1 hits
                        British roll dice for 1 fighter in Alexandria, round 4 :  1/1 hits
                        1 armour owned by the Italians lost in Alexandria
                    British win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Alexandria to Egypt
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                3 infantry moved from Iraq to Persia
                2 infantry moved from Romania to Bessarabia
                2 aaGuns moved from Southern Italy to Northern Italy
                1 bomber moved from Bryansk to Greece

    Place Units - Italians
                1 armour, 2 artilleries and 7 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Egypt : 1 flag, 2 artilleries, 2 fighters, 1 harbour and 7 infantry
        Anglo Egyptian Sudan : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 4 aaGuns, 1 armour, 3 artilleries, 1 factory_major and 10 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Bryansk : 1 flag, 1 armour
        Bessarabia : 2 infantry
        Western Ukraine : 1 flag
        93 Sea Zone : 1 flag
        Greece : 1 bomber
        97 Sea Zone : 2 transports
        Iraq : 1 flag
        Persia : 1 flag, 4 infantry
        98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 34 / 40
        Japanese : 59 / 65
        Americans : 52 / 72
        Chinese : 4 / 5
        British : 25 / 25
        UK_Pacific : 7 / 8
        Italians : 23 / 38
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to South Australia
                2 aaGuns, 1 artillery and 5 infantry moved from New South Wales to South Australia
                3 fighters moved from Queensland to South Australia
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Burma : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 2 aaGuns, 1 artillery, 4 fighters and 5 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        62 Sea Zone : 1 cruiser, 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 34 / 40
        Japanese : 59 / 65
        Americans : 52 / 72
        Chinese : 4 / 5
        British : 25 / 25
        UK_Pacific : 7 / 8
        Italians : 23 / 38
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from Syria to Iraq
                      French take Iraq from Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                3 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 fighter moved from Alexandria to Kenya

    Turn Complete - French

    Territory Summary for French :

    Kenya : 1 fighter
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Libya : 1 flag, 3 infantry
        Iraq : 1 flag, 1 infantry
        72 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 34 / 40
        Japanese : 59 / 65
        Americans : 52 / 72
        Chinese : 4 / 5
        British : 26 / 25
        UK_Pacific : 7 / 8
        Italians : 19 / 38
        ANZAC : 10 / 17
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 bombers and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Novgorod
                1 artillery and 1 infantry moved from Norway to Finland
                1 bomber moved from Western Germany to Finland
                2 bombers moved from Western Germany to Russia
                3 bombers moved from Eastern Poland to Russia
                1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 114 Sea Zone

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/5 hits
                    Bombing raid in Russia rolls: 7,8,5,4,5 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in Finland
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Finland, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Finland, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Finland, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                Battle in 114 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer and 1 submarine
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win, taking Novgorod from Russians with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                1 bomber moved from Finland to Bryansk
                5 bombers moved from Russia to Bryansk
                3 tactical_bombers moved from Romania to Bryansk
                3 aaGuns, 1 armour, 5 artilleries and 22 infantry moved from Western Ukraine to Bryansk
                14 armour, 5 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Bryansk
                3 fighters moved from Western Germany to Bryansk
                3 fighters moved from Egypt to Bessarabia
                2 infantry moved from Albania to Yugoslavia
                2 artilleries moved from France to Western Germany

    Place Units - Germans
                4 bombers and 2 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 49 PUs; end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Egypt : 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 4 bombers, 1 factory_major, 1 harbour and 3 infantry
        Germany : 1 factory_major
        Baltic States : 1 flag
        Bryansk : 3 aaGuns, 15 armour, 5 artilleries, 6 bombers, 3 fighters, 22 infantry, 5 mech_infantrys and 5 tactical_bombers
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 3 fighters
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        112 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        114 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        127 Sea Zone : 1 transport
        Yugoslavia : 1 flag, 2 infantry
        Finland : 1 flag, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 28 / 40
        Japanese : 59 / 65
        Americans : 52 / 72
        Chinese : 4 / 5
        British : 26 / 25
        UK_Pacific : 7 / 8
        Italians : 19 / 38
        ANZAC : 10 / 17
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians repair 3 damage on 1 factory_major; Remaining resources: 23 PUs;
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                7 artilleries and 33 infantry moved from Belarus to Bryansk
                4 artilleries and 5 infantry moved from Russia to Bryansk
                1 armour, 3 infantry and 1 mech_infantry moved from Tambov to Bryansk
                2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Vologda to Bryansk
                5 mech_infantrys moved from Volgograd to Bryansk
                2 infantry moved from Rostov to Bryansk
                1 armour and 1 mech_infantry moved from Caucasus to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 armour, 11 artilleries, 2 fighters, 43 infantry, 9 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 15 armour, 5 artilleries, 6 bombers, 3 fighters, 22 infantry, 5 mech_infantrys and 5 tactical_bombers; Italians defend with 1 armour
                        AA fire in Bryansk :  0/3 hits
                        Russians roll dice for 2 armour, 11 artilleries, 2 fighters, 43 infantry, 9 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  21/68 hits
                        Italians roll dice for 3 aaGuns, 16 armour, 5 artilleries, 6 bombers, 3 fighters, 22 infantry, 5 mech_infantrys and 5 tactical_bombers in Bryansk, round 2 :  22/62 hits
                        22 infantry owned by the Russians, 17 infantry owned by the Germans, 3 aaGuns owned by the Germans and 1 armour owned by the Italians lost in Bryansk
                    21 infantry owned by the Russians, 2 armour owned by the Russians, 9 mech_infantrys owned by the Russians and 11 artilleries owned by the Russians retreated to Russia
                    Italians win with 15 armour, 5 artilleries, 6 bombers, 3 fighters, 5 infantry, 5 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 aaGuns and 17 infantry
                    Casualties for Russians: 22 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                2 infantry moved from Northwest Persia to Caucasus
                3 infantry moved from Yenisey to Timguska
                1 submarine moved from 111 Sea Zone to 109 Sea Zone

    Place Units - Russians
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Russians :

    Timguska : 3 infantry
        Buryatia : 2 aaGuns and 15 infantry
        Belarus : 2 aaGuns
        Russia : 2 aaGuns, 1 airfield, 2 armour, 13 artilleries, 1 factory_major, 2 fighters, 26 infantry, 9 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 factory_minor
        Caucasus : 2 infantry
        109 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 28 / 33
        Japanese : 59 / 65
        Americans : 52 / 72
        Chinese : 4 / 5
        British : 26 / 25
        UK_Pacific : 7 / 8
        Italians : 19 / 38
        ANZAC : 10 / 17
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I took the casualties I thought logical.  If you wanted to change anything, you’re more than welcome to.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians repair 3 damage on 1 factory_major; Remaining resources: 23 PUs;
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                7 artilleries and 33 infantry moved from Belarus to Bryansk
                4 artilleries and 5 infantry moved from Russia to Bryansk
                1 armour, 3 infantry and 1 mech_infantry moved from Tambov to Bryansk
                2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Vologda to Bryansk
                5 mech_infantrys moved from Volgograd to Bryansk
                2 infantry moved from Rostov to Bryansk
                1 armour and 1 mech_infantry moved from Caucasus to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 armour, 11 artilleries, 2 fighters, 43 infantry, 9 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 15 armour, 5 artilleries, 6 bombers, 3 fighters, 22 infantry, 5 mech_infantrys and 5 tactical_bombers; Italians defend with 1 armour
                        AA fire in Bryansk :  0/3 hits
                        Russians roll dice for 2 armour, 11 artilleries, 2 fighters, 43 infantry, 9 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  21/68 hits
                        Italians roll dice for 3 aaGuns, 16 armour, 5 artilleries, 6 bombers, 3 fighters, 22 infantry, 5 mech_infantrys and 5 tactical_bombers in Bryansk, round 2 :  22/62 hits
                        22 infantry owned by the Russians, 17 infantry owned by the Germans, 3 aaGuns owned by the Germans and 1 armour owned by the Italians lost in Bryansk
                    21 infantry owned by the Russians, 2 armour owned by the Russians, 9 mech_infantrys owned by the Russians and 11 artilleries owned by the Russians retreated to Russia
                    Italians win with 15 armour, 5 artilleries, 6 bombers, 3 fighters, 5 infantry, 5 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 aaGuns and 17 infantry
                    Casualties for Russians: 22 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                2 infantry moved from Northwest Persia to Caucasus
                3 infantry moved from Yenisey to Timguska
                1 submarine moved from 111 Sea Zone to 109 Sea Zone

    Place Units - Russians
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 15 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 15 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Amur : 2 aaGuns and 15 infantry
        Timguska : 3 infantry
        Belarus : 2 aaGuns
        Russia : 2 aaGuns, 1 airfield, 2 armour, 13 artilleries, 1 factory_major, 2 fighters, 26 infantry, 9 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 factory_minor
        Caucasus : 2 infantry
        109 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 28 / 33
        Japanese : 59 / 65
        Americans : 52 / 72
        Chinese : 4 / 5
        British : 26 / 25
        UK_Pacific : 7 / 8
        Italians : 19 / 38
        ANZAC : 10 / 17
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 factory_minors and 5 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                3 artilleries and 3 infantry moved from Shensi to Sikang
                1 infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Kweichow to Sikang
                3 fighters and 3 tactical_bombers moved from Kweichow to Sikang
                1 infantry moved from French Indo China to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 3 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 1 fighter and 9 infantry
                        Japanese roll dice for 3 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Sikang, round 2 :  6/14 hits
                        Chinese roll dice for 1 fighter and 9 infantry in Sikang, round 2 :  3/10 hits
                        3 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Sikang
                        Japanese roll dice for 3 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Sikang, round 3 :  6/11 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 3 :  2/4 hits
                        1 fighter owned by the Chinese, 1 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 2 artilleries, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 artillery and 4 infantry
                    Casualties for Chinese: 1 fighter and 9 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Sikang to Kweichow
                2 artilleries moved from Kwangsi to French Indo China
                1 armour moved from Kwangtung to French Indo China
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                2 fighters moved from 44 Sea Zone to Caroline Islands
                1 fighter moved from Yunnan to Kwangsi
                1 carrier moved from 44 Sea Zone to 20 Sea Zone
                1 carrier moved from 35 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 20 Sea Zone
                1 fighter moved from Kwangsi to French Indo China
                2 infantry moved from Anhwe to Jehol
                1 infantry moved from Chahar to Jehol
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 battleship moved from 35 Sea Zone to 36 Sea Zone
                1 battleship, 2 cruisers and 4 destroyers moved from 42 Sea Zone to 36 Sea Zone
                5 submarines moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 destroyer and 5 submarines placed in 6 Sea Zone
                1 factory_minor placed in French Indo China
                1 factory_minor placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 aaGun, 1 artillery and 9 infantry
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 fighters and 3 tactical_bombers
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 2 artilleries and 1 mech_infantry
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 armour, 4 artilleries, 1 factory_minor, 1 fighter and 7 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag, 1 infantry
        36 Sea Zone : 2 battleships, 2 cruisers, 4 destroyers, 5 submarines and 6 transports
        39 Sea Zone : 2 submarines
        20 Sea Zone : 3 carriers, 3 fighters and 3 tactical_bombers
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer and 5 submarines

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 28 / 33
        Japanese : 63 / 71
        Americans : 52 / 72
        Chinese : 0 / 5
        British : 26 / 25
        UK_Pacific : 7 / 8
        Italians : 19 / 38
        ANZAC : 10 / 17
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @souL:

    I took the casualties I thought logical.  If you wanted to change anything, you’re more than welcome to.

    I would’ve kept the Italian tank til the 2’s were gone, but you were spot on in saving the bombers. I’ve made the one edit. Nice dice again btw. That strafe worked out a lot better than I thought it would. Knew I should’ve bought that Italian airbase :P.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 armour and 1 infantry moved from 87 Sea Zone to French West Africa

    Place Units - Americans
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 2 battleships, 2 carriers, 3 cruisers, 6 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 3 transports
        10 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport
        16 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        French West Africa : 1 armour and 1 infantry
        87 Sea Zone : 1 transport
        106 Sea Zone : 1 artillery, 1 infantry and 1 transport
        109 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
        101 Sea Zone : 1 transport
        Brazil : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 28 / 33
        Japanese : 63 / 71
        Americans : 52 / 72
        Chinese : 0 / 5
        British : 26 / 25
        UK_Pacific : 7 / 8
        Italians : 19 / 38
        ANZAC : 10 / 17
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery moved from Italian Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                2 fighters moved from 76 Sea Zone to Persia
                1 bomber moved from Union of South Africa to Persia
                1 battleship and 1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan

    Combat - British
                Battle in Persia
                    British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Italians defend with 4 infantry
                        British roll dice for 1 battleship and 1 cruiser in Persia, round 2 :  2/2 hits
                        British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Persia, round 2 :  0/5 hits
                        Italians roll dice for 4 infantry in Persia, round 2 :  1/4 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Persia
                        British roll dice for 1 artillery, 1 bomber and 2 fighters in Persia, round 3 :  2/4 hits
                        Italians roll dice for 2 infantry in Persia, round 3 :  0/2 hits
                        2 infantry owned by the Italians lost in Persia
                    British win, taking Persia from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 9
                    Casualties for British: 1 infantry
                    Casualties for Italians: 4 infantry
                Battle in Yunnan
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                3 aaGuns, 1 artillery and 12 infantry moved from Burma to India
                1 bomber moved from Persia to Eastern Persia
                2 fighters moved from Persia to 80 Sea Zone
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 carrier, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
                1 fighter moved from United Kingdom to 109 Sea Zone

    Place Units - British
                1 destroyer and 1 fighter placed in 109 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,6,2
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 25 infantry and 1 tactical_bomber
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Kenya : 1 mech_infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
        Rhodesia : 1 infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
        109 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports
        Eastern Persia : 1 flag, 1 bomber
        71 Sea Zone : 1 transport
        Persia : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 28 / 33
        Japanese : 62 / 71
        Americans : 52 / 72
        Chinese : 1 / 5
        British : 28 / 28
        UK_Pacific : 7 / 6
        Italians : 17 / 38
        ANZAC : 10 / 17
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Rostov
                      Italians take Rostov from Russians
                1 armour moved from Rostov to Volgograd
                      Italians take Volgograd from Russians

    Combat - Italians

    Non Combat Move - Italians
                2 infantry moved from Bessarabia to Ukraine
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                2 artilleries and 8 infantry moved from Northern Italy to France

    Place Units - Italians
                2 artilleries and 8 infantry placed in Northern Italy
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Egypt : 1 flag, 1 armour, 3 artilleries, 2 fighters, 1 harbour and 9 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 2 artilleries and 8 infantry
        Northern Italy : 4 aaGuns, 2 artilleries, 1 factory_major and 8 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Bryansk : 1 flag
        Rostov : 1 flag
        Ukraine : 2 infantry
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        93 Sea Zone : 1 flag
        Greece : 1 bomber
        97 Sea Zone : 2 transports
        98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 24 / 33
        Japanese : 62 / 71
        Americans : 52 / 72
        Chinese : 1 / 5
        British : 28 / 28
        UK_Pacific : 7 / 6
        Italians : 21 / 31
        ANZAC : 10 / 17
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from South Australia to 61 Sea Zone
                1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from South Australia: 4 fighters
                EDIT: Adding units owned by ANZAC to Queensland: 4 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Burma : 1 infantry
        Queensland : 1 airfield, 4 fighters and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 2 aaGuns, 1 artillery and 4 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        62 Sea Zone : 1 cruiser, 3 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 24 / 33
        Japanese : 58 / 71
        Americans : 52 / 72
        Chinese : 1 / 5
        British : 28 / 28
        UK_Pacific : 7 / 6
        Italians : 21 / 31
        ANZAC : 14 / 21
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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