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14L G40 souL (Allies +10) vs Ziggurat (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 armour and 1 infantry moved from 87 Sea Zone to French West Africa

    Place Units - Americans
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 2 battleships, 2 carriers, 3 cruisers, 6 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 3 transports
        10 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport
        16 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        French West Africa : 1 armour and 1 infantry
        87 Sea Zone : 1 transport
        106 Sea Zone : 1 artillery, 1 infantry and 1 transport
        109 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
        101 Sea Zone : 1 transport
        Brazil : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 28 / 33
        Japanese : 63 / 71
        Americans : 52 / 72
        Chinese : 0 / 5
        British : 26 / 25
        UK_Pacific : 7 / 8
        Italians : 19 / 38
        ANZAC : 10 / 17
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery moved from Italian Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                2 fighters moved from 76 Sea Zone to Persia
                1 bomber moved from Union of South Africa to Persia
                1 battleship and 1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan

    Combat - British
                Battle in Persia
                    British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Italians defend with 4 infantry
                        British roll dice for 1 battleship and 1 cruiser in Persia, round 2 :  2/2 hits
                        British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Persia, round 2 :  0/5 hits
                        Italians roll dice for 4 infantry in Persia, round 2 :  1/4 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Persia
                        British roll dice for 1 artillery, 1 bomber and 2 fighters in Persia, round 3 :  2/4 hits
                        Italians roll dice for 2 infantry in Persia, round 3 :  0/2 hits
                        2 infantry owned by the Italians lost in Persia
                    British win, taking Persia from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 9
                    Casualties for British: 1 infantry
                    Casualties for Italians: 4 infantry
                Battle in Yunnan
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                3 aaGuns, 1 artillery and 12 infantry moved from Burma to India
                1 bomber moved from Persia to Eastern Persia
                2 fighters moved from Persia to 80 Sea Zone
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 carrier, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
                1 fighter moved from United Kingdom to 109 Sea Zone

    Place Units - British
                1 destroyer and 1 fighter placed in 109 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,6,2
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 25 infantry and 1 tactical_bomber
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Kenya : 1 mech_infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
        Rhodesia : 1 infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
        109 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports
        Eastern Persia : 1 flag, 1 bomber
        71 Sea Zone : 1 transport
        Persia : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 28 / 33
        Japanese : 62 / 71
        Americans : 52 / 72
        Chinese : 1 / 5
        British : 28 / 28
        UK_Pacific : 7 / 6
        Italians : 17 / 38
        ANZAC : 10 / 17
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Rostov
                      Italians take Rostov from Russians
                1 armour moved from Rostov to Volgograd
                      Italians take Volgograd from Russians

    Combat - Italians

    Non Combat Move - Italians
                2 infantry moved from Bessarabia to Ukraine
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                2 artilleries and 8 infantry moved from Northern Italy to France

    Place Units - Italians
                2 artilleries and 8 infantry placed in Northern Italy
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Egypt : 1 flag, 1 armour, 3 artilleries, 2 fighters, 1 harbour and 9 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 2 artilleries and 8 infantry
        Northern Italy : 4 aaGuns, 2 artilleries, 1 factory_major and 8 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Bryansk : 1 flag
        Rostov : 1 flag
        Ukraine : 2 infantry
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        93 Sea Zone : 1 flag
        Greece : 1 bomber
        97 Sea Zone : 2 transports
        98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 24 / 33
        Japanese : 62 / 71
        Americans : 52 / 72
        Chinese : 1 / 5
        British : 28 / 28
        UK_Pacific : 7 / 6
        Italians : 21 / 31
        ANZAC : 10 / 17
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from South Australia to 61 Sea Zone
                1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from South Australia: 4 fighters
                EDIT: Adding units owned by ANZAC to Queensland: 4 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Burma : 1 infantry
        Queensland : 1 airfield, 4 fighters and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 2 aaGuns, 1 artillery and 4 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        62 Sea Zone : 1 cruiser, 3 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 24 / 33
        Japanese : 58 / 71
        Americans : 52 / 72
        Chinese : 1 / 5
        British : 28 / 28
        UK_Pacific : 7 / 6
        Italians : 21 / 31
        ANZAC : 14 / 21
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Iraq to Persia

    Non Combat Move - French
                3 infantry moved from Libya to Tunisia
                1 infantry moved from Anglo Egyptian Sudan to Kenya

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer
                EDIT: Adding units owned by French to 80 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for French :

    Kenya : 1 fighter and 1 infantry
        United Kingdom : 2 infantry
        Tunisia : 3 infantry
        Libya : 1 flag
        80 Sea Zone : 1 destroyer
        Iraq : 1 flag
        Persia : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 24 / 33
        Japanese : 58 / 71
        Americans : 52 / 72
        Chinese : 1 / 5
        British : 28 / 28
        UK_Pacific : 7 / 6
        Italians : 21 / 31
        ANZAC : 14 / 21
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Western Germany to Russia
                3 fighters moved from Bessarabia to Russia
                1 mech_infantry moved from Ukraine to Russia
                15 armour, 5 artilleries, 6 bombers, 3 fighters, 4 infantry, 5 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery moved from Finland to 127 Sea Zone
                1 artillery moved from 127 Sea Zone to Archangel

    Combat - Germans
                Battle in Russia
                    Germans attack with 15 armour, 5 artilleries, 10 bombers, 6 fighters, 4 infantry, 6 mech_infantrys and 5 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 2 armour, 13 artilleries, 1 factory_major, 2 fighters, 26 infantry, 9 mech_infantrys and 1 tactical_bomber
                        AA fire in Russia :  0/6 hits
                        Germans roll dice for 15 armour, 5 artilleries, 10 bombers, 6 fighters, 4 infantry, 6 mech_infantrys and 5 tactical_bombers in Russia, round 2 :  28/51 hits
                        Russians roll dice for 2 aaGuns, 2 armour, 13 artilleries, 2 fighters, 26 infantry, 9 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  19/53 hits
                        26 infantry owned by the Russians, 4 infantry owned by the Germans, 4 armour owned by the Germans, 5 artilleries owned by the Germans, 6 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 11 armour, 10 bombers, 6 fighters and 5 tactical_bombers in Russia, round 3 :  20/32 hits
                        Russians roll dice for 2 armour, 13 artilleries, 2 fighters, 9 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  11/27 hits
                        1 bomber owned by the Germans, 10 armour owned by the Germans, 11 artilleries owned by the Russians and 9 mech_infantrys owned by the Russians lost in Russia
                        Germans roll dice for 1 armour, 9 bombers, 6 fighters and 5 tactical_bombers in Russia, round 4 :  16/21 hits
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 4 :  2/7 hits
                        1 tactical_bomber owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians, 2 fighters owned by the Russians and 2 fighters owned by the Germans lost in Russia
                    Germans captures 33PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 armour, 9 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 47
                    Casualties for Germans: 14 armour, 5 artilleries, 1 bomber, 2 fighters, 4 infantry and 6 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 2 armour, 13 artilleries, 2 fighters, 26 infantry, 9 mech_infantrys and 1 tactical_bomber
                Battle in Belarus
                    Germans attack with 1 infantry
                    Russians defend with 2 aaGuns
                        2 aaGuns owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 aaGuns
                Battle in Archangel

    Non Combat Move - Germans
                6 bombers, 3 fighters and 5 tactical_bombers moved from Russia to Volgograd
                3 bombers and 1 fighter moved from Russia to Bryansk
                1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
                2 infantry moved from Yugoslavia to Greater Southern Germany

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                2 artilleries and 8 infantry placed in Germany
                2 infantry placed in France
                Germans undo move 4.
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 88 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 108 PUs

    Territory Summary for Germans :

    Egypt : 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Greater Southern Germany : 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Germany : 2 artilleries, 1 factory_major and 8 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag
        Bryansk : 3 bombers and 1 fighter
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 armour and 1 factory_minor
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Volgograd : 6 bombers, 3 fighters and 5 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        112 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines
        Bulgaria : 1 flag
        Greece : 1 flag
        127 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 108
        Russians : 18 / 0
        Japanese : 58 / 71
        Americans : 52 / 72
        Chinese : 1 / 5
        British : 28 / 28
        UK_Pacific : 7 / 6
        Italians : 21 / 31
        ANZAC : 14 / 21
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Timer starts on 8 VCs in Europe G5. Just an FYI :).


  • Figured I’d be calling GG, I already knew.  Out of my league in that one-my best doesn’t win there, but it certainly was a poor all-around showing.  Good luck in the future!

    Reporting.


  • Oh, and why did you miss the playoffs last year?  You coulda done some damage.


  • GG. I burned out pretty badly last year. Played too many games and wasn’t having fun. Had to take bout 6 months off to get the energy to play again.

    Let me know if you’d like a rematch. I’ll go Allies +12. If not, best of luck to you :).

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