@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Amon-Sul (allies +12) vs Senor_Ralpa (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to Java
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 aaGuns moved from New South Wales to South Australia
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to South AustraliaPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
Northern Territory : 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
South Australia : 2 aaGuns and 1 artillery
Java : 1 flag, 3 fighters and 2 infantry
42 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 cruiser
Egypt : 1 infantry
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 42 / 98
Russians : 37 / 37
Japanese : 30 / 44
Americans : 52 / 52
Chinese : 8 / 8
British : 27 / 32
UK_Pacific : 21 / 21
Italians : 11 / 11
ANZAC : 14 / 14
French : 12 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern FranceCombat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits
Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Southern France
French win, taking Southern France from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
1 infantry moved from Algeria to Tunisia
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
Territory Summary for French :
58 Sea Zone : 1 destroyer
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
French Central Africa : 1 infantry
Algeria : 1 infantry
Southern France : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 infantry
Tunisia : 2 infantry
92 Sea Zone : 2 cruisers and 1 destroyerProduction/PUs Summary :
Germans : 39 / 98
Russians : 37 / 37
Japanese : 30 / 44
Americans : 52 / 52
Chinese : 8 / 8
British : 27 / 32
UK_Pacific : 21 / 21
Italians : 11 / 11
ANZAC : 14 / 14
French : 15 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 14 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 submarine moved from 106 Sea Zone to 118 Sea Zone
1 infantry moved from France to Southern France
2 mech_infantrys moved from France to Southern France
1 fighter moved from Northern Italy to Southern France
1 tactical_bomber moved from Northern Italy to Southern France
1 tactical_bomber moved from Southern Italy to Southern France
5 infantry moved from Bulgaria to Greece
2 bombers moved from Western Germany to Greece
3 tactical_bombers moved from Western Germany to Southern France
4 fighters moved from Western Germany to Southern France
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to ScotlandCombat - Germans
Battle in Scotland
Battle in Greece
Germans attack with 2 bombers and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Scotland from British, taking Greece from Neutral_Allies with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 4 infantry
Battle in Southern France
Germans attack with 5 fighters, 1 infantry, 2 mech_infantrys and 5 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 5 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
3 aaGuns moved from Western Germany to Germany
14 infantry moved from Poland to Germany
3 artilleries moved from Poland to Germany
6 armour moved from France to Western Germany
3 artilleries moved from France to Western Germany
5 fighters moved from Southern France to Western Germany
5 tactical_bombers moved from Southern France to Western Germany
3 armour moved from Yugoslavia to Western Germany
2 bombers moved from Greece to Western Germany
8 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
7 infantry moved from Finland to Norway
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea ZonePlace Units - Germans
10 transports placed in 113 Sea Zone
4 transports placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 1 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Sikang to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 fighter moved from Sikang to YunnanCombat - Russians
Battle in Yunnan
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 0/5 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 4 : 2/5 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Russians win, taking Yunnan from Japanese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter moved from Russia to Szechwan
2 aaGuns, 1 artillery and 11 infantry moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Baltic States
3 artilleries and 4 infantry moved from Novgorod to Karelia
3 artilleries moved from Ukraine to Western Ukraine
1 infantry moved from Western Ukraine to Bessarabia
1 artillery and 7 infantry moved from Western Ukraine to Eastern Poland
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Kazakhstan to Turkmenistan
1 armour moved from Kazakhstan to Szechwan
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Caucasus
1 infantry moved from Siberia to Soviet Far East
1 infantry moved from Sakha to Siberia
1 infantry moved from Buryatia to Amur
1 infantry moved from Buryatia to SakhaPlace Units - Russians
3 armour placed in Ukraine
3 armour placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs totalTerritory Summary for Russians :
Yunnan : 1 armour and 1 mech_infantry
Szechwan : 1 armour, 3 fighters and 1 tactical_bomber
Sakha : 1 infantry
Soviet Far East : 1 infantry
Amur : 1 infantry
Siberia : 1 infantry
Buryatia : 2 aaGuns and 14 infantry
Karelia : 3 artilleries and 4 infantry
Baltic States : 1 infantry
Eastern Poland : 2 aaGuns, 2 artilleries and 18 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 1 infantry
Ukraine : 3 armour, 1 factory_minor and 1 infantry
Western Ukraine : 2 aaGuns, 4 artilleries and 1 infantry
Volgograd : 3 armour and 1 factory_minor
Turkmenistan : 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 58
Russians : 37 / 38
Japanese : 29 / 44
Americans : 52 / 52
Chinese : 9 / 8
British : 25 / 32
UK_Pacific : 21 / 21
Italians : 11 / 11
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 carriers and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 36 Sea Zone to 39 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to 39 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Jehol to Suiyuyan
2 fighters and 1 tactical_bomber moved from Jehol to Suiyuyan
1 infantry moved from Anhwe to Hopei
2 fighters and 1 tactical_bomber moved from Jehol to Hopei
2 infantry moved from Hunan to Kweichow
2 fighters and 1 tactical_bomber moved from Jehol to Kweichow
1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Jehol to YunnanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 armour and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Japanese
2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
2 fighters moved from Kweichow to Kwangsi
1 aaGun, 3 artilleries and 9 infantry moved from Jehol to Chahar
2 fighters and 1 tactical_bomber moved from Hopei to Chahar
2 fighters and 1 tactical_bomber moved from Suiyuyan to Chahar
3 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to KwangsiPlace Units - Japanese
2 carriers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 submarine moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from 26 Sea Zone to Western United States
1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 fighter moved from Guam to 26 Sea ZonePlace Units - Americans
2 carriers placed in 101 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
37 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Central United States : 4 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys
Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
101 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 48 / 58
Russians : 37 / 38
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 8
British : 25 / 32
UK_Pacific : 21 / 21
Italians : 11 / 11
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
7 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 7 infantry
Japanese defend with 1 armour and 1 infantry
Chinese roll dice for 7 infantry in Yunnan, round 2 : 2/7 hits
Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 0/2 hits
1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to TsinghaiPlace Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Yunnan : 8 infantry
Kweichow : 2 infantry
Tsinghai : 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 48 / 58
Russians : 37 / 38
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 15
British : 25 / 32
UK_Pacific : 21 / 21
Italians : 11 / 11
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 battleship moved from 39 Sea Zone to 72 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to Siam
1 infantry moved from Shan State to Siam
1 destroyer moved from 37 Sea Zone to 36 Sea ZoneCombat - British
Battle in Siam
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 36 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
Casualties for British: 1 destroyerNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Siam to Yunnan
3 mech_infantrys moved from India to Yunnan
2 aaGuns moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
1 aaGun moved from Burma to India
1 artillery moved from Burma to Yunnan
1 infantry moved from Eastern Persia to West India
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
2 infantry moved from Burma to Yunnan
5 infantry moved from Burma to India
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
3 artilleries and 1 infantry moved from Tobruk to Alexandria
1 armour and 2 mech_infantrys moved from Tobruk to Egypt
1 bomber moved from Syria to Egypt
1 tactical_bomber moved from Syria to 81 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to Egypt
1 destroyer and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 fighter moved from Morocco to United Kingdom
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 88 Sea Zone to 102 Sea Zone
1 battleship and 1 cruiser moved from 88 Sea Zone to 92 Sea ZonePlace Units - British
1 aaGun and 9 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,2,5,6,1,6,2,6,4,5,1,4,2,2,6,1,2,6,6,3,4,1
UK_Pacific collect 22 PUs (3 lost to blockades); end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 7 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 2 aaGuns, 1 artillery, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 12 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 transport
West India : 1 infantry
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 3 artilleries and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 bomber, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
United Kingdom : 6 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 21 infantry and 1 mech_infantry
Tanganyika Territory : 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
76 Sea Zone : 1 cruiser
102 Sea Zone : 1 transport
92 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Eastern Persia : 1 flag
72 Sea Zone : 1 battleship
81 Sea Zone : 1 destroyer and 1 transport
79 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 58
Russians : 37 / 38
Japanese : 30 / 43
Americans : 52 / 52
Chinese : 7 / 15
British : 26 / 26
UK_Pacific : 25 / 27
Italians : 10 / 11
ANZAC : 14 / 14
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar
1 artillery moved from Kenya to Belgian Congo
3 infantry moved from Kenya to Belgian CongoCombat - Italians
Battle in Belgian Congo
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians win, taking Belgian Congo from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Gibraltar
Italians attack with 1 bomber
French defend with 1 fighter; British defend with 1 harbour
British win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 fighter
Casualties for Italians: 1 bomberNon Combat Move - Italians
4 infantry moved from Yugoslavia to Romania
2 aaGuns moved from Northern Italy to Yugoslavia
2 artilleries moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to YugoslaviaPlace Units - Italians
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from ItaliansCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from Java to India
1 fighter moved from New South Wales to Queensland
2 aaGuns and 1 artillery moved from South Australia to Queensland
1 transport moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
India : 3 fighters
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
45 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 destroyer and 1 submarine
Anglo Egyptian Sudan : 1 infantry
Ethiopia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 48 / 58
Russians : 37 / 38
Japanese : 30 / 43
Americans : 52 / 52
Chinese : 7 / 15
British : 25 / 26
UK_Pacific : 25 / 27
Italians : 10 / 10
ANZAC : 15 / 25
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 58 Sea Zone to 41 Sea ZoneTurn Complete - French
Territory Summary for French :
41 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Tunisia : 1 infantry
Libya : 2 infantry
98 Sea Zone : 2 cruisers and 1 destroyerProduction/PUs Summary :
Germans : 48 / 58
Russians : 37 / 38
Japanese : 30 / 43
Americans : 52 / 52
Chinese : 7 / 15
British : 25 / 26
UK_Pacific : 25 / 27
Italians : 10 / 10
ANZAC : 15 / 25
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Scotland to United Kingdom
1 transport moved from 111 Sea Zone to 112 Sea Zone
3 artilleries moved from Germany to 113 Sea Zone
9 armour moved from Western Germany to 113 Sea Zone
2 artilleries moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
14 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
9 armour, 5 artilleries, 14 infantry and 14 transports moved from 113 Sea Zone to 110 Sea Zone
9 armour moved from 110 Sea Zone to United Kingdom
6 artilleries moved from 110 Sea Zone to United Kingdom
15 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
4 fighters moved from Western Germany to United Kingdom
5 tactical_bombers moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom -
scramble?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Scotland to United Kingdom
1 transport moved from 111 Sea Zone to 112 Sea Zone
3 artilleries moved from Germany to 113 Sea Zone
9 armour moved from Western Germany to 113 Sea Zone
2 artilleries moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
14 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
9 armour, 5 artilleries, 14 infantry and 14 transports moved from 113 Sea Zone to 110 Sea Zone
9 armour moved from 110 Sea Zone to United Kingdom
6 artilleries moved from 110 Sea Zone to United Kingdom
15 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
4 fighters moved from Western Germany to United Kingdom
5 tactical_bombers moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 9 armour, 6 artilleries, 2 bombers, 4 fighters, 17 infantry and 5 tactical_bombers
French defend with 2 infantry; British defend with 6 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 21 infantry and 1 mech_infantry
Germans captures 26PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 9 armour, 6 artilleries, 2 bombers, 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 59
Casualties for Germans: 1 fighter and 16 infantry
Casualties for French: 2 infantry
Casualties for British: 6 aaGuns, 1 artillery, 1 fighter, 21 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 fighter moved from 110 Sea Zone to Western Germany
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Holland Belgium
5 tactical_bombers moved from United Kingdom to Holland Belgium
2 bombers moved from United Kingdom to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 mech_infantrys moved from Southern France to Western Germany
1 infantry moved from Greece to Bulgaria
6 infantry moved from Norway to FinlandPlace Units - Germans
1 carrier and 1 destroyer placed in 110 Sea Zone
4 artilleries and 6 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 80 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 90 PUs -
unbelivable massacre in london
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 5 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries and 4 infantry moved from Karelia to Finland
1 infantry moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
2 artilleries and 17 infantry moved from Eastern Poland to Romania
3 armour moved from Ukraine to Romania
1 infantry moved from Bessarabia to RomaniaCombat - Russians
Battle in Finland
Russians attack with 3 artilleries and 4 infantry
Germans defend with 6 infantry
Russians roll dice for 3 artilleries and 4 infantry in Finland, round 2 : 2/7 hits
Germans roll dice for 6 infantry in Finland, round 2 : 0/6 hits
2 infantry owned by the Germans lost in Finland
Russians roll dice for 3 artilleries and 4 infantry in Finland, round 3 : 2/7 hits
Germans roll dice for 4 infantry in Finland, round 3 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians roll dice for 3 artilleries and 3 infantry in Finland, round 4 : 1/6 hits
Germans roll dice for 2 infantry in Finland, round 4 : 0/2 hits
1 infantry owned by the Germans lost in Finland
Russians roll dice for 3 artilleries and 3 infantry in Finland, round 5 : 3/6 hits
Germans roll dice for 1 infantry in Finland, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 6 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 infantry
Germans defend with 3 aaGuns
3 aaGuns owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 aaGuns
Battle in Romania
Russians attack with 3 armour, 2 artilleries and 18 infantry
Germans defend with 2 artilleries and 8 infantry; Italians defend with 2 armour and 4 infantry
Russians roll dice for 3 armour, 2 artilleries and 18 infantry in Romania, round 2 : 7/23 hits
Germans roll dice for 2 armour, 2 artilleries and 12 infantry in Romania, round 2 : 7/16 hits
7 infantry owned by the Russians and 7 infantry owned by the Germans lost in Romania
Russians roll dice for 3 armour, 2 artilleries and 11 infantry in Romania, round 3 : 3/16 hits
Germans roll dice for 2 armour, 2 artilleries and 5 infantry in Romania, round 3 : 2/9 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Romania
Russians roll dice for 3 armour, 2 artilleries and 9 infantry in Romania, round 4 : 1/14 hits
Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Romania, round 4 : 3/6 hits
3 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Russians roll dice for 3 armour, 2 artilleries and 6 infantry in Romania, round 5 : 5/11 hits
Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Romania, round 5 : 2/5 hits
2 infantry owned by the Russians , 2 artilleries owned by the Germans , 2 armour owned by the Italians and 1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 3 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 8 infantry
Casualties for Russians: 14 infantry
Casualties for Italians: 2 armour and 4 infantryNon Combat Move - Russians
2 aaGuns, 4 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Eastern Poland to Romania
1 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Turkmenistan to Persia
Russians take Persia from Neutral_Allies
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Siberia to Amur
1 infantry moved from Sakha to Amur
2 aaGuns and 14 infantry moved from Buryatia to Amur
3 armour moved from Volgograd to Caucasus
1 infantry moved from Russia to Bryansk
1 submarine moved from 125 Sea Zone to 111 Sea Zone
1 submarine moved from 111 Sea Zone to 119 Sea Zone
3 fighters and 1 tactical_bomber moved from Szechwan to India
1 armour moved from Szechwan to YunnanPlace Units - Russians
1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
3 armour placed in Ukraine
1 armour placed in RussiaTurn Complete - Russians
Russians collect 49 PUs; end with 49 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 66 PUsTerritory Summary for Russians :
Yunnan : 1 armour
India : 3 fighters and 1 tactical_bomber
Amur : 2 aaGuns and 17 infantry
Siberia : 1 infantry
Slovakia Hungary : 1 flag, 1 infantry
Romania : 1 flag, 2 aaGuns, 3 armour, 2 artilleries and 4 infantry
Poland : 1 flag, 1 infantry
Bryansk : 1 infantry
Eastern Poland : 2 aaGuns, 4 artilleries and 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 armour and 1 factory_major
Ukraine : 3 armour and 1 factory_minor
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Caucasus : 3 armour
119 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 2 infantry and 1 mech_infantry
115 Sea Zone : 1 submarine
Finland : 1 flag, 3 artilleries and 3 infantryProduction/PUs Summary :
Germans : 44 / 90
Russians : 49 / 66
Japanese : 30 / 43
Americans : 52 / 52
Chinese : 7 / 15
British : 19 / 0
UK_Pacific : 25 / 27
Italians : 10 / 10
ANZAC : 15 / 25
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Hi Amon-Sul
I saw that the engine-game allows you US to declare war against Japan at the beginning of the 3rd turn. I Think that its a failure of TripleA software because the political situation between UK/ANZAC and Japan is UNPROVOCKED War and US cannot entry in war with japan until the end of the 3rd turn
I need you say me before japan movement if you think the same that me about this situation
thanks
Sr. Ralpa
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Hi:
I revised the complete rules, and I found that efectively, US can declare war against Japan, because an Axis power invaded London. I didn´t know this rule….sorry…
I´ll try to move this evening
Ralpa.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 bomber and 3 fighters; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 76 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
1 bomber moved from Kwangsi to 45 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers moved from Kwangsi to Kwangtung
2 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
1 infantry moved from Hopei to Kweichow
2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 39 Sea Zone to 77 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 79 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 76 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 cruiser
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 aaGun, 3 artilleries, 4 fighters, 9 infantry and 2 tactical_bombers moved from Chahar to Suiyuyan
2 fighters and 1 tactical_bomber moved from Kweichow to Suiyuyan
2 carriers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 77 Sea Zone
2 fighters and 2 tactical_bombers moved from 76 Sea Zone to 77 Sea Zone
1 bomber moved from 44 Sea Zone to Hainan
1 bomber moved from 45 Sea Zone to HainanPlace Units - Japanese
1 bomber and 3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs





