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14L G40 wheatbeer (Axis) vs Amon-Sul (Allies +12) game 2


  • @wheatbeer:

    @Amon-Sul:

    Is it a fun game so far? What say U?

    I may be in trouble, especially with Japan, but it’s fun  :-D

    Then, if it is fun, who cares about the rest  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 destroyer, 1 factory_minor and 10 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 86 Sea Zone to Gibraltar
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                3 fighters moved from Midway to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  1/5 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Gibraltar, round 2 :  2/7 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Americans
                1 carrier and 2 destroyers moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from Brazil to British Guiana
                1 carrier moved from 86 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Gibraltar to 91 Sea Zone
                4 fighters moved from Western United States to 91 Sea Zone
                1 bomber, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 factory_minor placed in Brazil
                1 submarine placed in 10 Sea Zone
                1 destroyer and 9 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 1 artillery, 1 bomber, 1 harbour and 1 infantry
        25 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
        10 Sea Zone : 1 submarine
        Central United States : 3 aaGuns, 1 factory_major and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
        British Guiana : 2 infantry
        101 Sea Zone : 1 destroyer and 9 submarines
        Brazil : 1 flag, 1 factory_minor
        91 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 4 transports

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 38 / 45
        Japanese : 51 / 56
        Americans : 53 / 73
        Chinese : 12 / 18
        British : 21 / 0
        UK_Pacific : 10 / 20
        Italians : 9 / 14
        ANZAC : 10 / 15
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Hopei to Chahar
                2 infantry moved from Kweichow to Anhwe
                1 artillery and 6 infantry moved from Hunan to Anhwe
                1 fighter moved from Yunnan to Anhwe

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery, 1 fighter and 8 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery, 1 fighter and 8 infantry in Anhwe, round 2 :  2/10 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 8 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 infantry moved from Kwangsi to Kwangtung
                1 fighter moved from Anhwe to Yunnan

    Place Units - Chinese
                1 infantry placed in Kiangsi
                3 artilleries and 1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Kiangsi : 1 infantry
        Yunnan : 1 fighter
        Chahar : 1 artillery and 2 infantry
        Anhwe : 4 artilleries and 9 infantry
        Kwangtung : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 38 / 45
        Japanese : 49 / 56
        Americans : 53 / 73
        Chinese : 14 / 20
        British : 21 / 0
        UK_Pacific : 10 / 20
        Italians : 9 / 14
        ANZAC : 10 / 15
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Kwangtung to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 infantry moved from Siam to Shan State
                1 infantry moved from Burma to Shan State
                1 infantry and 4 mech_infantrys moved from Yunnan to Shan State
                6 mech_infantrys moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from Hunan to Shan State
                1 bomber and 1 fighter moved from India to 41 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from 91 Sea Zone to 97 Sea Zone

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        British roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 97 Sea Zone
                    British win with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 41 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        British roll dice for 1 bomber and 1 fighter in 41 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 41 Sea Zone
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Shan State
                    British attack with 1 fighter, 3 infantry, 10 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 fighter, 3 infantry, 10 mech_infantrys and 1 tactical_bomber in Shan State, round 2 :  3/15 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 3 infantry, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 artillery moved from Tobruk to Alexandria
                1 tactical_bomber moved from 97 Sea Zone to Syria
                1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 aaGun moved from Yunnan to Shan State
                1 infantry moved from India to Burma
                1 fighter moved from 41 Sea Zone to India
                1 bomber moved from 41 Sea Zone to Anhwe
                3 aaGuns, 1 artillery and 1 infantry moved from Hunan to Anhwe
                5 infantry moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 artillery and 1 infantry moved from Quebec to Eastern United States

    Place Units - UK_Pacific
                2 artilleries and 4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,4,6,3,5,6,4,2,2,2
                UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs total
                Some Units in India change ownership: 2 artilleries and 4 infantry

    Territory Summary for British, UK_Pacific :

    Kiangsu : 1 mech_infantry
        Siam : 1 flag
        Yunnan : 5 infantry
        Anhwe : 3 aaGuns, 1 artillery, 1 bomber and 1 infantry
        Shan State : 1 aaGun, 3 infantry and 10 mech_infantrys
        Burma : 1 infantry
        India : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Kwangtung : 1 harbour
        Eastern United States : 1 artillery and 1 infantry
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 harbour, 1 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 aaGun and 1 infantry
        Syria : 1 tactical_bomber
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag, 1 infantry
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship and 1 cruiser

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 38 / 45
        Japanese : 45 / 56
        Americans : 53 / 73
        Chinese : 17 / 20
        British : 21 / 0
        UK_Pacific : 11 / 9
        Italians : 9 / 14
        ANZAC : 10 / 15
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    need OOL SZ97 (Italy scored 2 hits)

    sz97ool.tsvg


  • des
    figs
    ac

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Slovakia Hungary to 97 Sea Zone
                1 artillery moved from Slovakia Hungary to Poland
                1 armour moved from Slovakia Hungary to Poland
                1 armour and 1 artillery moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Poland
                1 infantry moved from Slovakia Hungary to Romania

    Combat - Italians
                Battle in Poland
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 artillery
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Poland, round 2 :  0/3 hits
                        Russians roll dice for 1 artillery in Poland, round 2 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Poland, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery in Poland, round 3 :  1/1 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Poland
                    Italians win, taking Poland from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 artillery
                    Casualties for Italians: 1 infantry
                Battle in Romania
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 artillery
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Romania, round 2 :  3/3 hits
                        Russians roll dice for 1 artillery in Romania, round 2 :  1/1 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Romania
                    Italians win, taking Romania from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 artillery
                    Casualties for Italians: 1 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber and 3 fighters
                    British defend with 1 carrier, 1 destroyer and 2 fighters
                        Italians roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 carrier, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 :  3/4 hits
                        3 fighters owned by the Italians , 1 fighter owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
                    retreated to 97 Sea Zone
                    British win with 1 carrier and 1 fighter remaining. Battle score for attacker is -12
                    Casualties for British: 1 destroyer and 1 fighter
                    Casualties for Italians: 3 fighters

    Non Combat Move - Italians
                1 bomber moved from 97 Sea Zone to Southern Italy
                4 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Slovakia Hungary to Poland
                1 aaGun moved from Yugoslavia to Romania
                2 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
                Italians collect 8 PUs (1 lost to blockades); end with 8 PUs total

    Production/PUs Summary :

    Germans : 54 / 61
        Russians : 33 / 45
        Japanese : 45 / 56
        Americans : 53 / 73
        Chinese : 17 / 20
        British : 21 / 0
        UK_Pacific : 11 / 9
        Italians : 9 / 8
        ANZAC : 10 / 15
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 63 Sea Zone
                2 aaGuns, 1 armour, 2 artilleries, 4 fighters, 1 infantry and 1 mech_infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 5 fighters, 1 harbour and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        42 Sea Zone : 1 submarine
        63 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 destroyer and 1 transport
        Egypt : 1 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 54 / 61
        Russians : 33 / 45
        Japanese : 45 / 56
        Americans : 53 / 73
        Chinese : 17 / 20
        British : 21 / 0
        UK_Pacific : 11 / 9
        Italians : 9 / 8
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Libya to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Kenya

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Kenya : 1 infantry
        Tobruk : 3 infantry

    Production/PUs Summary :

    Germans : 54 / 61
        Russians : 33 / 45
        Japanese : 45 / 56
        Americans : 53 / 73
        Chinese : 17 / 20
        British : 21 / 0
        UK_Pacific : 11 / 9
        Italians : 9 / 8
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Nice times :)


  • I like my Soviet guys :)

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 infantry moved from Finland to Karelia
                2 bombers moved from United Kingdom to 97 Sea Zone
                2 tactical_bombers moved from Germany to 97 Sea Zone
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Baltic States
                3 artilleries, 4 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
                3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
                3 artilleries, 4 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
                1 armour moved from Germany to 114 Sea Zone
                1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 armour moved from 115 Sea Zone to Novgorod
                1 fighter and 1 tactical_bomber moved from Finland to Eastern Poland
                1 tactical_bomber moved from Finland to Karelia
                1 battleship moved from 114 Sea Zone to 115 Sea Zone

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 battleship, 1 destroyer, 1 submarine and 6 transports
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 115 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 battleship, 1 destroyer, 1 submarine and 6 transports remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Novgorod
                    Germans attack with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Novgorod, round 2 :  2/9 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 97 Sea Zone
                    Germans attack with 2 bombers and 2 tactical_bombers
                    British defend with 1 carrier and 1 fighter
                        Germans roll dice for 2 bombers and 2 tactical_bombers in 97 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier and 1 fighter in 97 Sea Zone, round 2 :  2/2 hits
                        2 tactical_bombers owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone
                        Germans roll dice for 2 bombers in 97 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 carrier in 97 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 bomber and 2 tactical_bombers
                    Casualties for British: 1 carrier and 1 fighter
                Battle in Eastern Poland
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    retreated to Eastern Poland
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Karelia
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Karelia, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Karelia, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Karelia, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Karelia, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Karelia, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States

    Non Combat Move - Germans
                2 transports moved from 109 Sea Zone to 113 Sea Zone
                1 infantry moved from Scotland to United Kingdom
                1 transport moved from 111 Sea Zone to 113 Sea Zone
                1 bomber moved from 97 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Eire to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 cruiser moved from 109 Sea Zone to 113 Sea Zone
                3 infantry moved from Yugoslavia to Romania
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
                1 armour and 1 mech_infantry moved from Germany to Romania
                1 mech_infantry moved from Germany to Romania
                12 artilleries and 12 infantry moved from Slovakia Hungary to Poland
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 armour moved from Germany to 114 Sea Zone
                1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 armour moved from 115 Sea Zone to Novgorod
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 mech_infantry moved from Germany to 114 Sea Zone
                1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 mech_infantry moved from 115 Sea Zone to Novgorod
                3 armour and 6 mech_infantrys moved from Germany to Slovakia Hungary
                1 aaGun moved from Germany to Western Germany
                1 tactical_bomber moved from Karelia to Poland
                1 tactical_bomber moved from Norway to Southern Italy

    Place Units - Germans
                3 infantry placed in United Kingdom
                1 artillery and 4 infantry placed in Western Germany
                9 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Production/PUs Summary :

    Germans : 58 / 68
        Russians : 29 / 45
        Japanese : 45 / 56
        Americans : 53 / 73
        Chinese : 17 / 20
        British : 21 / 0
        UK_Pacific : 11 / 9
        Italians : 9 / 8
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    Can’t catch a break  :|


  • That Adriatic UK corps made a great job  :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 7 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Central Mongolia to Buyant-Uhaa
                      Russians take Buyant-Uhaa from Japanese
                2 infantry and 1 mech_infantry moved from Persia to Iraq
                3 armour and 2 mech_infantrys moved from Caucasus to Iraq

    Combat - Russians
                Battle in Iraq
                    Russians attack with 3 armour, 2 infantry and 3 mech_infantrys
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Iraq, round 2 :  2/8 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Iraq, round 3 :  1/7 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Dzavhan to Ulaanbaatar
                1 infantry moved from Dzavhan to Yenisey
                2 aaGuns and 10 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Suiyuyan to Kansu
                2 fighters moved from Hunan to Shan State
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Shan State
                3 artilleries moved from Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bessarabia
                2 aaGuns, 6 artilleries and 24 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Belarus to Archangel
                2 aaGuns, 4 armour and 1 mech_infantry moved from Belarus to Bryansk
                4 armour and 1 mech_infantry moved from Bryansk to Russia
                4 armour moved from Russia to Novosibirsk

    Place Units - Russians
                2 mech_infantrys placed in Volgograd
                7 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

    Territory Summary for Russians :

    Kansu : 1 infantry
        Shan State : 3 fighters and 1 tactical_bomber
        Yenisey : 1 infantry
        Olgiy : 1 flag, 2 aaGuns and 10 infantry
        Dzavhan : 1 flag, 1 infantry
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag, 1 infantry
        Ulaanbaatar : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag
        Belarus : 1 artillery
        Bryansk : 4 aaGuns, 9 artilleries and 24 infantry
        Archangel : 1 mech_infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 4 armour, 7 artilleries, 1 factory_major, 3 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 artillery
        Novosibirsk : 4 armour
        Volgograd : 1 factory_minor and 2 mech_infantrys
        Iraq : 1 flag, 3 armour, 1 infantry and 3 mech_infantrys
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 58 / 68
        Russians : 31 / 34
        Japanese : 45 / 56
        Americans : 53 / 73
        Chinese : 17 / 20
        British : 21 / 0
        UK_Pacific : 11 / 9
        Italians : 9 / 8
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 bombers, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                2 artilleries, 8 infantry and 3 mech_infantrys moved from Yakut S.S.R. to Yenisey
                1 mech_infantry moved from Manchuria to Ulaanbaatar
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kiangsi
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from Manchuria to Dzavhan
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to Ulaanbaatar
                1 bomber moved from Manchuria to Dzavhan
                1 bomber moved from Japan to Ulaanbaatar
                1 battleship and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                1 fighter moved from 37 Sea Zone to Kwangsi
                1 fighter moved from 37 Sea Zone to Kiangsi
                1 cruiser moved from 37 Sea Zone to 19 Sea Zone
                1 battleship moved from 20 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Kwangtung
                    Japanese attack with 1 artillery and 1 infantry
                    UK_Pacific defend with 1 harbour; Chinese defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Kwangtung, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Kiangsu, round 2 :  2/2 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsu, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery and 1 fighter
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 fighter in Kiangsi, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Kwangsi, round 3 :  2/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Ulaanbaatar
                    Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ulaanbaatar, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Ulaanbaatar, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Ulaanbaatar
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Dzavhan
                    Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Dzavhan, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Dzavhan, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Dzavhan
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for Russians: 1 infantry
                Battle in Yenisey
                    Japanese attack with 2 artilleries, 8 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 8 infantry and 3 mech_infantrys in Yenisey, round 2 :  3/13 hits
                        Russians roll dice for 1 infantry in Yenisey, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 2 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 bomber and 1 tactical_bomber moved from Dzavhan to Yakut S.S.R.
                1 aaGun moved from Yakut S.S.R. to Yenisey
                1 bomber, 1 fighter and 1 tactical_bomber moved from Ulaanbaatar to Yakut S.S.R.
                1 armour moved from Sakha to Yakut S.S.R.
                2 tactical_bombers moved from Manchuria to Yakut S.S.R.
                2 fighters moved from 19 Sea Zone to Yakut S.S.R.
                1 fighter moved from Japan to Yakut S.S.R.
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 carrier moved from 19 Sea Zone to 20 Sea Zone
                2 fighters moved from Japan to Yakut S.S.R.
                2 tactical_bombers moved from 19 Sea Zone to Yakut S.S.R.
                1 fighter moved from Kiangsi to 20 Sea Zone
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
                1 battleship moved from 37 Sea Zone to 19 Sea Zone
                1 fighter moved from Kwangsi to 20 Sea Zone
                1 tactical_bomber moved from Kwangsi to 20 Sea Zone
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                1 carrier moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 carrier moved from 36 Sea Zone to 19 Sea Zone
                1 carrier moved from 37 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                3 bombers placed in Manchuria
                1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    Production/PUs Summary :

    Germans : 58 / 68
        Russians : 30 / 34
        Japanese : 53 / 59
        Americans : 53 / 73
        Chinese : 13 / 20
        British : 21 / 0
        UK_Pacific : 8 / 9
        Italians : 9 / 8
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • U sure like bombers :)

    Japan is an air superpower  :mrgreen:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 destroyer, 4 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
                1 bomber moved from Midway to 16 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Germans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 destroyer and 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber, 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                2 fighters moved from 25 Sea Zone to Midway
                1 bomber moved from 25 Sea Zone to Midway
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 4 transports moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 123 Sea Zone
                1 destroyer and 8 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from Western United States to Central United States

    Place Units - Americans
                4 transports placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States
                3 infantry placed in Central United States
                1 destroyer and 2 submarines placed in 85 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 1 infantry
        26 Sea Zone : 1 submarine
        25 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        10 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        Central United States : 3 aaGuns, 1 factory_major, 3 infantry and 3 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
        British Guiana : 2 infantry
        123 Sea Zone : 1 submarine
        85 Sea Zone : 1 destroyer and 2 submarines
        92 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 4 transports
        101 Sea Zone : 4 transports
        Brazil : 1 flag, 1 factory_minor
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 8 submarines
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 58 / 68
        Russians : 30 / 34
        Japanese : 53 / 59
        Americans : 53 / 73
        Chinese : 13 / 20
        British : 21 / 0
        UK_Pacific : 8 / 9
        Italians : 9 / 8
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 artillery and 1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                1 fighter moved from Yunnan to Kiangsi
                2 artilleries and 2 infantry moved from Anhwe to Kiangsu

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kiangsi, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery in Kiangsi, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kiangsu
                    Chinese attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 2 artilleries and 2 infantry in Kiangsu, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kiangsu
                        Chinese roll dice for 2 artilleries and 1 infantry in Kiangsu, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                        Chinese roll dice for 2 artilleries in Kiangsu, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Kiangsu, round 4 :  1/1 hits
                        1 artillery owned by the Chinese lost in Kiangsu
                        Chinese roll dice for 1 artillery in Kiangsu, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kiangsu, round 5 :  0/1 hits
                        Chinese roll dice for 1 artillery in Kiangsu, round 6 :  1/1 hits
                        Japanese roll dice for 1 artillery in Kiangsu, round 6 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kiangsu
                    Chinese win, taking Kiangsu from Japanese with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Anhwe
                1 artillery and 1 infantry moved from Chahar to Anhwe

    Place Units - Chinese
                1 infantry placed in Kwangsi
                2 artilleries and 3 infantry placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,3,3,4,4,2,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3,5
                Chinese collect 16 PUs (4 lost to blockades); end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 22 to 26
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Kwangsi : 1 infantry
        Kiangsu : 1 artillery
        Kiangsi : 1 artillery and 2 infantry
        Jehol : 1 infantry
        Anhwe : 4 artilleries, 1 fighter and 8 infantry

    Production/PUs Summary :

    Germans : 58 / 68
        Russians : 30 / 34
        Japanese : 46 / 59
        Americans : 53 / 73
        Chinese : 20 / 26
        British : 21 / 0
        UK_Pacific : 8 / 9
        Italians : 9 / 8
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from Anhwe to 36 Sea Zone
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese

    Combat - British
                Battle in 36 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 bomber moved from 36 Sea Zone to Anhwe
                1 infantry moved from Shan State to Siam
                1 infantry moved from Burma to Yunnan
                5 infantry moved from Yunnan to Kwangsi
                10 mech_infantrys moved from Shan State to Kwangsi
                1 aaGun moved from Shan State to Yunnan
                1 aaGun, 2 artilleries and 4 infantry moved from India to Burma
                1 infantry moved from Italian Somaliland to British Somaliland
                1 tactical_bomber moved from Syria to Egypt
                1 infantry moved from Belgian Congo to Kenya
                1 artillery moved from Alexandria to Egypt
                1 fighter moved from India to Kwangsi
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
                UK_Pacific collect 11 PUs; end with 12 PUs total
                Some Units in 39 Sea Zone change ownership: 1 destroyer

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 fighter, 5 infantry and 10 mech_infantrys
        Siam : 1 flag, 1 infantry
        Yunnan : 1 aaGun and 1 infantry
        Anhwe : 3 aaGuns, 1 artillery, 1 bomber and 1 infantry
        Shan State : 1 infantry
        Burma : 1 aaGun, 2 artilleries and 4 infantry
        India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Malaya : 1 harbour and 1 infantry
        39 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        British Somaliland : 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 3 artilleries, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        101 Sea Zone : 1 artillery and 1 infantry
        81 Sea Zone : 1 battleship and 1 cruiser

    Production/PUs Summary :

    Germans : 58 / 68
        Russians : 30 / 34
        Japanese : 43 / 59
        Americans : 53 / 73
        Chinese : 20 / 26
        British : 21 / 0
        UK_Pacific : 11 / 12
        Italians : 9 / 8
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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