TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 cruiser moved from 35 Sea Zone to 18 Sea Zone
1 battleship moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 18 Sea Zone
3 infantry moved from Yunnan to Kweichow
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
3 mech_infantrys moved from Kiangsu to Jehol
1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 1 tactical_bomber
Americans defend with 1 carrier and 2 fighters
Units damaged: 1 carrier owned by the Americans
Japanese win with 1 battleship remaining. Battle score for attacker is 15
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 carrier and 2 fighters
Battle in 18 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Jehol
Japanese attack with 3 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 6 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for Chinese: 6 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 21 Sea Zone
1 carrier moved from 44 Sea Zone to 21 Sea Zone
2 transports moved from 44 Sea Zone to 35 Sea Zone
3 fighters and 4 tactical_bombers moved from Kweichow to Kiangsu
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
3 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,3,4,4,4,1,5,5,1,2
Japanese collect 46 PUs (7 lost to blockades); end with 46 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs