Yeah, full scramble.
MiamiUMike vs MrRoboto (allies +9) - G40 League
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Samara
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Samara
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour and 2 artilleries
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 armour and 2 artilleriesNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 17 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
1 bomber moved from Volgograd to West India
1 fighter moved from Southern Italy to 112 Sea Zone
1 tactical_bomber moved from Southern Italy to Norway
1 bomber moved from Germany to Norway
4 fighters and 3 tactical_bombers moved from Yakut S.S.R. to Volgograd
1 armour moved from Rostov to VolgogradCombat - Japanese
Battle in 112 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Norway
Japanese attack with 1 bomber and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in West India
Japanese attack with 1 bomber
ANZAC defend with 2 bombers; UK_Pacific defend with 1 airfield
Japanese win with 1 bomber remaining. Battle score for attacker is 24
Casualties for ANZAC: 2 bombersNon Combat Move - Japanese
1 bomber moved from West India to Turkmenistan
1 fighter moved from 112 Sea Zone to Holland Belgium
1 tactical_bomber moved from Norway to Finland
1 bomber moved from Norway to Western Germany
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Greece to Holland Belgium
1 fighter moved from 81 Sea Zone to 93 Sea Zone
2 cruisers moved from 81 Sea Zone to 96 Sea Zone
2 battleships moved from 81 Sea Zone to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 submarine moved from 81 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
3 carriers moved from 81 Sea Zone to 96 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 96 Sea Zone to 95 Sea Zone
3 infantry moved from Manchuria to Amur
1 infantry moved from Amur to Buryatia
1 tactical_bomber moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from Greece to Holland Belgium
2 carriers moved from 81 Sea Zone to 98 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,4,6,2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,4,3,1,4,2,2,4,5,3,6,1,3,5,4
Japanese collect 12 PUs (14 lost to blockades); end with 29 PUs total -
One additonal NCM - one carrier for japan from sz98 to sz97 (there are two there now) and the tac in Egypt - also land on that carrier. map attached
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 1 harbour and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Italians
3 artilleries and 10 infantry moved from Persia to Iraq
2 armour moved from Eastern Persia to Iraq
1 artillery and 2 infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Germans
4 artilleries and 8 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Germans
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to RhodesiaCombat - British
Battle in Turkmenistan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 bomber
British win, taking Turkmenistan from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 bomber
Casualties for British: 1 infantry
Battle in Iraq
British attack with 2 armour, 3 artilleries and 10 infantry
Italians defend with 1 factory_minor, 3 infantry and 1 mech_infantry
British win, taking Iraq from Italians with 2 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 4
Casualties for British: 3 infantry
Casualties for Italians: 3 infantry and 1 mech_infantryNon Combat Move - British
3 aaGuns, 3 artilleries and 3 infantry moved from Eastern Persia to Persia
4 armour and 2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from United Kingdom to Normandy BordeauxPlace Units - British
2 infantry placed in Persia
1 harbour placed in IcelandTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,4
British collect 24 PUs (1 lost to blockades); end with 24 PUs totalPlace Units - UK_Pacific
4 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 4 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 destroyer moved from 93 Sea Zone to 104 Sea Zone
1 artillery and 5 infantry moved from Southern France to 93 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 mech_infantry moved from Smolensk to Rostov
1 armour and 1 mech_infantry moved from Vologda to Volgograd
1 infantry moved from Trans-Jordan to Syria
1 fighter moved from 93 Sea Zone to Libya
1 mech_infantry moved from Vologda to Urals
Italians take Urals from RussiansCombat - Italians
Battle in Northwest Persia
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Libya
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians win, taking Libya from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in MoroccoNon Combat Move - Italians
1 fighter moved from Libya to Tobruk
1 cruiser and 2 destroyers moved from 93 Sea Zone to 91 Sea Zone
3 submarines moved from 93 Sea Zone to 91 Sea Zone
1 carrier and 1 fighter moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to France
1 armour and 1 infantry moved from Trans-Jordan to EgyptPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
3 mech_infantrys placed in Volgograd
1 artillery, 1 fighter and 3 infantry placed in Northern Italy
Italians undo move 3.
1 artillery and 3 infantry placed in Northern Italy
1 fighter placed in Northern ItalyTurn Complete - Italians
Italians collect 31 PUs; end with 31 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs -
updated ncm
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 destroyer, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from French West Africa to French Equatorial AfricaNon Combat Move - Germans
3 armour moved from Ukraine to Bryansk
2 armour moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Caucasus
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery, 5 fighters, 4 infantry and 3 tactical_bombers moved from Holland Belgium to France
1 armour moved from Denmark to France
1 armour, 6 artilleries and 6 infantry moved from Western Germany to France
3 mech_infantrys moved from Novgorod to Finland
4 mech_infantrys moved from Archangel to Karelia
1 artillery moved from Archangel to Vologda
1 infantry moved from Bryansk to Smolensk
2 transports moved from 93 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 93 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Southern France to France
2 bombers moved from Western Germany to France
2 mech_infantrys moved from Yugoslavia to France
3 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Germans
1 destroyer placed in 110 Sea Zone
2 infantry placed in Holland Belgium
3 artilleries placed in France
3 armour placed in Ukraine
Germans undo move 4.
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in Egypt
2 mech_infantrys placed in YugoslaviaTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
russia
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Japanese
Purchase Units - Japanese
Japanese buy 1 factory_minor; Remaining resources: 17 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yenisey to Timguska
1 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Timguska to Nenetsia
Japanese take Nenetsia from Russians
1 armour moved from Volgograd to Samara
Japanese take Samara from Russians
1 armour moved from Samara to Volgograd
3 carriers moved from 95 Sea Zone to 91 Sea Zone
2 battleships, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone
1 infantry moved from Evenkiyskiy to Timguska
1 bomber moved from Western Germany to France
1 tactical_bomber moved from 97 Sea Zone to 91 Sea Zone
2 carriers moved from 97 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Finland to France
1 fighter moved from Holland Belgium to France
2 fighters and 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Volgograd to 96 Sea Zone
3 fighters and 2 tactical_bombers moved from Volgograd to Greece
3 infantry moved from Amur to BuryatiaCombat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 factory_minor placed in RostovTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,1,2,6,6,5,4,3,4,2,3,1,2,5
Japanese collect 12 PUs (11 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Iraq to Syria
2 armour, 2 artilleries and 5 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 artillery and 2 mech_infantrys moved from Belgian Congo to French Equatorial Africa
3 artilleries and 8 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 infantry moved from Turkmenistan to Kazakhstan
Russians take Kazakhstan from Italians
1 bomber, 2 fighters, 6 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 2 infantry; Italians defend with 3 infantry and 1 mech_infantry
British win, taking Holland Belgium from Germans with 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for British: 4 infantry
Casualties for Italians: 3 infantry and 1 mech_infantry
Battle in French Equatorial Africa
British attack with 1 artillery and 2 mech_infantrys
Germans defend with 1 armour
British win, taking French Equatorial Africa from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in Syria
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Syria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Northwest Persia
British attack with 1 artillery and 2 infantry
Italians defend with 1 armour
British win, taking Northwest Persia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - British
4 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
4 armour and 2 mech_infantrys moved from India to Eastern Persia
2 aaGuns and 2 artilleries moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 artillery moved from Turkmenistan to Eastern Persia
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Tanganyika Territory to Belgian Congo
1 bomber and 2 fighters moved from Holland Belgium to United KingdomPlace Units - British
3 infantry placed in Iraq
5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,6
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
4 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 4 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
1 infantry moved from Morocco to Algeria
Italians take Algeria from Americans
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
1 fighter moved from Northern Italy to Holland Belgium
3 infantry moved from France to Holland Belgium
1 fighter moved from 91 Sea Zone to Holland Belgium
1 artillery and 3 infantry moved from Northern Italy to Western Germany
1 destroyer and 3 submarines moved from 91 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Urals to Kazakhstan
1 armour and 1 mech_infantry moved from Volgograd to KazakhstanCombat - Italians
Battle in 104 Sea Zone
Italians attack with 1 destroyer and 3 submarines
Americans defend with 3 submarines
Italians win with 1 destroyer and 3 submarines remaining. Battle score for attacker is 18
Casualties for Americans: 3 submarines
Battle in Holland Belgium
Italians attack with 2 fighters and 3 infantry
British defend with 1 factory_minor, 2 infantry and 1 mech_infantry
Italians win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Western Germany
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Western Germany from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Brazil
Battle in Northwest Persia
Italians attack with 1 armour and 3 mech_infantrys
British defend with 1 artillery and 1 infantry
Italians win, taking Brazil from Americans, taking Northwest Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Kazakhstan
Italians attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Italians win, taking Kazakhstan from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
3 aaGuns moved from Rostov to Volgograd
2 fighters moved from Holland Belgium to France
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy
1 artillery moved from Libya to Tobruk
1 carrier and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from Tobruk to RostovPlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
3 artilleries and 6 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Tobruk: 1 armour
EDIT: Removing units owned by Italians from Egypt: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans repair 1 damage on 1 factory_minor; Remaining resources: 68 PUs;
Germans buy 3 armour, 1 artillery, 1 fighter, 6 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Turkmenistan
Germans take Turkmenistan from Russians
4 artilleries and 4 infantry moved from France to Normandy Bordeaux
2 bombers, 5 fighters and 3 tactical_bombers moved from France to 125 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
3 infantry moved from France to Southern France
2 artilleries moved from France to Southern France
1 artillery moved from France to Southern France
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 battleship moved from 91 Sea Zone to 93 Sea Zone
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Southern FranceCombat - Germans
Battle in Southern France
Germans attack with 4 artilleries and 6 infantry
Americans defend with 1 factory_minor, 1 harbour and 4 infantry
Germans win, taking Southern France from Americans with 4 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Americans: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 5 artilleries and 5 infantry
French defend with 2 infantry; British defend with 3 aaGuns; Americans defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 5 artilleries and 2 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 3 infantry
Casualties for French: 2 infantry
Casualties for British: 3 aaGuns
Casualties for Americans: 1 fighter
Battle in 125 Sea Zone
Germans attack with 2 bombers, 5 fighters and 3 tactical_bombers
Americans defend with 3 carriers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
1 submarine owned by the Americans Submerged
Units damaged: 1 carrier owned by the Americans
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 65
Casualties for Germans: 3 fighters and 1 tactical_bomber
Casualties for Americans: 3 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transportsNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 125 Sea Zone to Western Germany
2 bombers moved from 125 Sea Zone to Western Germany
1 mech_infantry moved from Karelia to Finland
3 armour and 2 mech_infantrys moved from France to Yugoslavia
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 3 infantry moved from France to Western Germany
10 armour and 10 mech_infantrys moved from Bryansk to Caucasus
4 aaGuns, 14 armour, 13 artilleries, 7 infantry and 17 mech_infantrys moved from Bryansk to Rostov
2 armour and 1 mech_infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Novgorod to Vologda
1 tactical_bomber moved from Egypt to Caucasus
1 armour and 2 mech_infantrys moved from Egypt to Alexandria
1 infantry moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Bryansk to Belarus
3 mech_infantrys moved from Karelia to NovgorodPlace Units - Germans
3 armour placed in Ukraine
1 fighter and 1 tactical_bomber placed in Western Germany
3 infantry placed in Egypt
1 transport placed in 97 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in YugoslaviaTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
Change in placement please - 3 arm to Novgorod - and the 2 inf, rtl to Ukraine
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry and 1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Vologda to RussiaPlace Units - Russians
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 8 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 1 Sea Zone to 11 Sea Zone
1 fighter moved from France to 112 Sea Zone
1 tactical_bomber moved from France to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone
1 bomber moved from France to 81 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 102 Sea Zone
1 cruiser moved from 91 Sea Zone to 102 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Greece to 81 Sea Zone
2 infantry moved from Timguska to Novosibirsk
1 armour moved from Volgograd to Vologda
1 mech_infantry moved from Nenetsia to Vologda
1 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Greece to 81 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea ZoneCombat - Japanese
Battle in Vologda
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer and 3 submarines
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 destroyer and 3 submarines
Battle in 11 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 carrier, 1 destroyer and 8 transports
Americans win with 1 carrier, 1 destroyer and 8 transports remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 112 Sea Zone
Japanese attack with 1 fighter
Americans defend with 5 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 35
Casualties for Americans: 5 transports
Battle in 81 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
ANZAC defend with 4 destroyers and 3 transports
ANZAC win with 1 destroyer and 3 transports remaining. Battle score for attacker is -30
Casualties for Japanese: 1 bomber, 2 fighters and 2 tactical_bombers
Casualties for ANZAC: 3 destroyers
Battle in 102 Sea Zone
Japanese attack with 1 cruiser and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
2 carriers moved from 96 Sea Zone to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Greece to 97 Sea Zone
1 fighter moved from 112 Sea Zone to 97 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern ItalyPlace Units - Japanese
3 infantry placed in Rostov
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,6,3,1,3,4,6,5,4,6,1,2,2,5
Japanese collect 13 PUs (11 lost to blockades); end with 21 PUs total -
Well - I can now say that no matter what happens in this game - or any other maybe we play - that you will never have as bad luck as I did there - you hitting 4 of 4 on 2;s against my planes. That may have lost me to game……total, complete garbage - outweighing just about anything accumulated over this game to be sure… :evil:
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Haha I feel you bro.
But to be honest, I don’t know why this is such a big deal for you. I can’t really put these transports to good use. If you planned to defend Egypt with the Japanese airforce, why did you attack there in the first place? Actually I hoped you would attack the 4 destroyers since I was hoping to shoot down 1-2 of them. I didn’t need the Anzac destroyers anymore.
I think overall the dice in this game were about even.
And by the way - it’s a great game so far! Already 14 rounds and still nowhere close to the end. I made some huge blunders with my US fleet at Normandy. You were able to capitalize on them! Well done!
To be honest, I can’t tell who’s gonna win this.
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My evil icon kinda is a give-away that I was purposely being over the top :)