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14L G40 wheatbeer (Axis) vs MrRoboto (Allies +12)

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - British
                1 armour moved from Anglo Egyptian Sudan to Italian Somaliland

    Combat - British
                Battle in Italian Somaliland
                    British attack with 1 armour
                    Japanese defend with 2 infantry
                    Italians win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour

    Non Combat Move - British
                1 battleship, 1 cruiser and 1 destroyer moved from 107 Sea Zone to 104 Sea Zone

    Turn Complete - UK_Pacific

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer and 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 95 Sea Zone
                2 artilleries and 1 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from Tobruk to 96 Sea Zone
                1 mech_infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from 98 Sea Zone to Egypt
                2 armour and 1 mech_infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Bryansk, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Bryansk
                        Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Bryansk
                        Italians roll dice for 2 armour in Bryansk, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                Battle in Egypt
                    Italians attack with 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
                    French defend with 1 infantry; British defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 2 :  3/6 hits
                        British roll dice for 2 artilleries and 3 infantry in Egypt, round 2 :  1/5 hits
                        2 infantry owned by the British , 1 infantry owned by the French and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Egypt, round 3 :  1/5 hits
                        British roll dice for 2 artilleries in Egypt, round 3 :  1/2 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 artilleries, 1 bomber and 1 mech_infantry in Egypt, round 4 :  3/4 hits
                        British roll dice for 1 artillery in Egypt, round 4 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 7
                    Casualties for French: 1 infantry
                    Casualties for British: 2 artilleries and 2 infantry
                    Casualties for Italians: 2 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                1 bomber moved from Egypt to Persia
                1 aaGun moved from Belarus to Bryansk
                1 fighter moved from Eastern Poland to Western Germany
                3 aaGuns moved from Southern Italy to Northern Italy
                1 infantry moved from Eastern Poland to Belarus

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Production/PUs Summary :

    Germans : 59 / 71
        Russians : 18 / 26
        Japanese : 43 / 35
        Americans : 56 / 81
        Chinese : 22 / 22
        British : 20 / 0
        UK_Pacific : 7 / 0
        Italians : 17 / 29
        ANZAC : 18 / 35
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans repair 1 damage on 1 factory_minor; Remaining resources: 70 PUs;
                Germans buy 1 carrier, 2 destroyers, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Belarus to Rostov
                      Germans take Rostov from Russians
                1 mech_infantry moved from Belarus to Ukraine
                      Germans take Ukraine from Russians
                2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 armour moved from Belarus to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Trans-Jordan to Syria
                      Germans take Syria from French
                1 bomber moved from Persia to Western Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 :  3/7 hits
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        2 infantry owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 bomber and 1 tactical_bomber moved from Western Ukraine to Bryansk
                1 fighter moved from Western Ukraine to Bryansk
                7 mech_infantrys moved from Eastern Poland to Bryansk
                2 aaGuns, 23 artilleries and 21 infantry moved from Belarus to Bryansk
                5 mech_infantrys moved from Belarus to Rostov
                1 armour moved from Belarus to Rostov
                2 armour and 1 mech_infantry moved from Novgorod to Bryansk
                3 armour and 20 mech_infantrys moved from Belarus to Bryansk
                1 armour moved from Belarus to Bryansk
                1 battleship and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from France to 110 Sea Zone
                2 fighters and 3 tactical_bombers moved from Gibraltar to 110 Sea Zone
                2 aaGuns, 6 artilleries and 8 infantry moved from Western Germany to 112 Sea Zone
                2 aaGuns, 6 artilleries, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
                2 aaGuns, 6 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to United Kingdom

    Place Units - Germans
                1 fighter and 1 infantry placed in United Kingdom
                1 carrier and 2 destroyers placed in 110 Sea Zone
                1 submarine placed in 110 Sea Zone
                6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 66 PUs; end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs

    Production/PUs Summary :

    Germans : 66 / 82
        Russians : 12 / 26
        Japanese : 43 / 35
        Americans : 56 / 81
        Chinese : 22 / 22
        British : 20 / 0
        UK_Pacific : 7 / 0
        Italians : 17 / 29
        ANZAC : 18 / 32
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Timguska to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 infantry moved from Urals to Novosibirsk
                      Russians take Novosibirsk from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Samara to Russia
                1 infantry moved from Vologda to Russia
                1 infantry moved from Smolensk to Russia
                2 infantry moved from Tambov to Russia
                1 mech_infantry moved from Belgian Congo to Union of South Africa

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 16 PUs total

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Suiyuyan to Sikang
                      Japanese take Shensi from Chinese
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Central Mongolia to Olgiy
                      Japanese take Olgiy from Russians
                1 infantry moved from Kazakhstan to Samara
                      Japanese take Samara from Russians
                1 infantry moved from Kazakhstan to Volgograd
                      Japanese take Volgograd from Russians
                1 infantry moved from Italian Somaliland to Kenya
                      Japanese take Kenya from British
                1 infantry moved from Italian Somaliland to Ethiopia
                      Italians take Ethiopia from British
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                3 mech_infantrys moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                2 bombers moved from Persia to Russia

    Combat - Japanese
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 4,6 and causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.
                Battle in Anglo Egyptian Sudan

    Non Combat Move - Japanese
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                2 artilleries and 2 infantry moved from Kazakhstan to Volgograd
                1 armour moved from Caucasus to Volgograd
                2 mech_infantrys moved from Suiyuyan to Sikang
                1 infantry moved from Suiyuyan to Central Mongolia
                2 mech_infantrys moved from Central Mongolia to Olgiy
                2 bombers moved from Russia to Ukraine
                4 carriers and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone

    Place Units - Japanese
                2 fighters placed in Persia
                Japanese undo move 1.
                2 fighters and 5 infantry placed in Japan
                Japanese undo move 1.
                1 infantry placed in French Indo China
                2 fighters and 4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 18
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,2,3,2,6,3,5,6,1,2,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,6,2,3,3,2,4,3,2,6,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,3,5,1,6,3,1,6,2,5,1
                Japanese collect 31 PUs (18 lost to blockades); end with 31 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 36 PUs

    Production/PUs Summary :

    Germans : 66 / 82
        Russians : 10 / 16
        Japanese : 49 / 36
        Americans : 56 / 81
        Chinese : 20 / 22
        British : 17 / 0
        UK_Pacific : 7 / 0
        Italians : 18 / 29
        ANZAC : 18 / 32
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    Axis now hold 8 VC in Europe

  • 19 18

    Yeah, GG. Well played, mate. Always nice to play against top tier players, you learn something in every game. This time, I learned that a delayed sealion is just as dangerous (if not even more), than the normal one. And while I even knew about the possibility, I didn’t defend it enough.

    Wanna play another?

    I’d start bidding at Allies+18 :-)

  • 17

    Sure … are we bidding with the 1 unit per territory or SZ limit?

  • 19 18

    of course, we are!

  • 17

    I’ll counter-bid, Allies +16

  • 19 18

    Allies+15 - again? :D

  • 17

    I’ll give you the Allies at +15

  • 19 18

    I just realized I had +12 this game. Somehow I thought it was +15 already.

    I will take:

    British Med sub, British sub in 91 off Gib.
    Anzac inf in guinea

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