14L - G40 BOLD (axis) vs. souL (allies +11), No tech, 1 unit/territory - game 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        96 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 30 / 27
        UK_Pacific : 17 / 17
        Italians : 17 / 22
        ANZAC : 18 / 18
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 11 / 0

  • '12

    uh problem - i didn’t catch it before doing italy, but you could not attack kenya with as much as you did.  the max you could get there is inf, art, ftr, tac, cruiser, battleship.  your other transport could not load and reach, which explains why you were unable to unload.

  • '12

    i think the most fair way to do it is probably to go back and start over from your UK turn.

  • '12

    if you take as much or more into z92 we can leave that battle as it was.  if you take less, you will also need to reroll that battle.  sound fair?


  • I realized it earlier but didnt get to post.  I will go back to uk2

  • '12

    @souL:

    I realized it earlier but didnt get to post.  I will go back to uk2

    Ok.  If I make the same 2 italian attacks we will keep those dice as well I would say…. if you agree.


  • I will keep my unrelated attack before morocco then?

  • '12

    That is fine unless you want to take in less to 92.  If u want to take less then you would need to reroll.  If you do not want to make the attack at all that is fine too.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 92 Sea Zone: 2 cruisers and 2 transports
                EDIT: Removing units owned by British from New Brunswick Nova Scotia: 1 bomber
                EDIT: Turning off Edit Mode
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 cruiser moved from 81 Sea Zone to 72 Sea Zone
                1 cruiser moved from 76 Sea Zone to 72 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Kenya
                1 transport moved from 87 Sea Zone to 82 Sea Zone

    Combat - British
                Battle in Kenya
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 2 cruisers in Kenya, round 2 :  1/2 hits
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 :  2/4 hits
                        1 infantry owned by the British , 1 artillery owned by the British and 3 infantry owned by the Italians lost in Kenya
                    Italians win with 1 artillery remaining. Battle score for attacker is 2
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 3 infantry
                    1 tactical_bomber owned by the British and 1 fighter owned by the British retreated

    Non Combat Move - British
                1 infantry moved from Rhodesia to Angola
                      British take Angola from Neutral_True
                1 infantry moved from Rhodesia to Mozambique
                      British take Mozambique from Neutral_True
                1 fighter and 1 tactical_bomber moved from Kenya to Egypt
                1 infantry moved from 76 Sea Zone to Saudi Arabia
                      British take Saudi Arabia from Neutral_True
                1 armour moved from Tobruk to Egypt
                1 fighter moved from Malta to Morocco
                2 fighters moved from United Kingdom to Morocco
                1 armour moved from New Brunswick Nova Scotia to Ontario
                1 cruiser moved from 107 Sea Zone to 101 Sea Zone
                1 battleship moved from 79 Sea Zone to 76 Sea Zone
                1 carrier and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone
                3 infantry moved from Shan State to Burma

    Place Units - British
                1 infantry placed in Union of South Africa
                1 fighter and 6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,3,5,2,5,4,2
                British collect 23 PUs (8 lost to blockades); end with 23 PUs total

    Place Units - UK_Pacific
                1 artillery and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 artillery and 5 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 3 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 19 infantry and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour and 1 infantry
        Egypt : 1 aaGun, 1 armour, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
        Ontario : 1 armour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 19 infantry and 1 mech_infantry
        Morocco : 3 fighters
        Tobruk : 1 flag
        76 Sea Zone : 1 battleship, 1 destroyer and 1 transport
        Mozambique : 1 flag, 3 infantry
        Saudi Arabia : 1 flag, 3 infantry
        Angola : 1 flag, 3 infantry
        72 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 1 transport
        101 Sea Zone : 1 cruiser
        82 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 31 / 23
        UK_Pacific : 17 / 17
        Italians : 15 / 20
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 9 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 unit repaired.
                1 armour, 1 artillery and 2 infantry moved from Algeria to Morocco
                1 bomber and 2 fighters moved from Southern Italy to Morocco
                1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    French defend with 1 infantry; British defend with 3 fighters
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 17
                    Casualties for French: 1 infantry
                    Casualties for British: 3 fighters
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry
                    Turning on Edit Mode
                    EDIT: Changing ownership of Morocco from French to Italians
                    EDIT: Adding units owned by Italians to Morocco: 1 armour and 1 artillery
                    EDIT: Turning off Edit Mode
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns and 2 infantry moved from Northern Italy to Southern France
                1 battleship moved from 93 Sea Zone to 95 Sea Zone
                1 submarine moved from 96 Sea Zone to 92 Sea Zone
                1 armour moved from Yugoslavia to Greece
                2 aaGuns and 2 infantry moved from Yugoslavia to Slovakia Hungary
                1 artillery and 1 infantry moved from Tunisia to Libya

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                2 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
                EDIT: Removing units owned by Italians from Southern France: 1 aaGun
                EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Morocco: 1 bomber and 2 fighters
                EDIT: Adding units owned by Italians to Algeria: 2 fighters
                EDIT: Adding units owned by Italians to Southern France: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,3,3
                Italians collect 18 PUs (1 lost to blockades); end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 transport
        62 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 30 / 23
        UK_Pacific : 17 / 17
        Italians : 19 / 23
        ANZAC : 18 / 18
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 9 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 81 Sea Zone to 76 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        76 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 30 / 23
        UK_Pacific : 17 / 17
        Italians : 19 / 23
        ANZAC : 18 / 18
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 9 / 0


  • I want the french DD in 96.  ere’s the map.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 5 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Turkey
                1 artillery moved from 99 Sea Zone to Turkey
                2 armour and 2 infantry moved from Greece to Turkey
                5 bombers moved from France to Turkey
                2 fighters and 3 tactical_bombers moved from Northern Italy to Turkey
                2 fighters moved from Southern Italy to Turkey
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Portugal
                1 armour and 1 mech_infantry moved from Spain to Portugal
                1 armour moved from Spain to Portugal

    Combat - Germans
                Battle in Portugal
                    Germans attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Neutral_True defend with 2 infantry
                    Germans win, taking Portugal from Neutral_True with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in Turkey
                    Germans attack with 2 armour, 1 artillery, 5 bombers, 4 fighters, 3 infantry and 3 tactical_bombers
                    Neutral_True defend with 8 infantry
                    Germans win, taking Turkey from Neutral_True with 2 armour, 1 artillery, 5 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 infantry
                    Casualties for Neutral_True: 8 infantry

    Non Combat Move - Germans
                1 armour moved from Greece to Iraq
                      Germans take Iraq from Neutral_Axis
                2 artilleries and 8 infantry moved from Slovakia Hungary to Poland
                1 artillery moved from Germany to Poland
                4 fighters and 3 tactical_bombers moved from Turkey to Greece
                1 battleship and 1 cruiser moved from 109 Sea Zone to 112 Sea Zone
                3 transports moved from 114 Sea Zone to 112 Sea Zone
                1 carrier moved from 109 Sea Zone to 112 Sea Zone
                3 aaGuns moved from France to Southern France
                1 armour moved from Spain to Southern France
                1 carrier moved from 93 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Portugal to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                3 artilleries and 9 infantry moved from Sweden to Finland
                5 bombers moved from Turkey to Greece
                2 armour moved from Spain to Northern Italy
                1 armour moved from Spain to Northern Italy

    Place Units - Germans
                1 airfield placed in Greece
                2 infantry placed in Southern France
                1 transport placed in 93 Sea Zone
                2 mech_infantrys placed in Germany
                3 infantry and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Ukraine
                2 armour and 1 mech_infantry moved from Bryansk to Ukraine
                1 artillery and 1 infantry moved from Belarus to Baltic States
                1 artillery and 24 infantry moved from Novgorod to Baltic States
                2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
                2 aaGuns moved from Novgorod to Baltic States
                1 infantry moved from Russia to Smolensk
                1 aaGun moved from Russia to Bryansk
                2 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
                2 armour and 2 mech_infantrys moved from Belarus to Western Ukraine
                5 infantry moved from Ukraine to Bessarabia
                2 armour and 1 mech_infantry moved from Volgograd to Ukraine
                1 artillery moved from Ukraine to Bessarabia

    Place Units - Russians
                3 infantry placed in Ukraine
                2 infantry placed in Novgorod
                1 armour, 1 artillery and 1 mech_infantry placed in Volgograd
                2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 17 infantry
        Buryatia : 1 infantry
        Baltic States : 2 aaGuns, 2 artilleries, 2 fighters, 25 infantry and 1 tactical_bomber
        Bryansk : 1 aaGun
        Bessarabia : 1 artillery and 5 infantry
        Russia : 1 aaGun, 1 airfield, 1 factory_major and 2 mech_infantrys
        Ukraine : 2 armour, 1 factory_minor, 13 infantry and 1 mech_infantry
        Western Ukraine : 4 armour and 3 mech_infantrys
        Volgograd : 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Smolensk : 1 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        111 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 30 / 23
        UK_Pacific : 17 / 17
        Italians : 19 / 23
        ANZAC : 18 / 18
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 6 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 6 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery, 1 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
                2 artilleries and 3 infantry moved from Hopei to Kweichow
                6 infantry moved from Anhwe to Kweichow
                2 bombers, 7 fighters and 8 tactical_bombers moved from Kwangsi to Sikang

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Japanese attack with 2 bombers, 7 fighters and 8 tactical_bombers
                    Chinese defend with 1 fighter and 8 infantry
                    Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 fighters and 2 tactical_bombers
                    Casualties for Chinese: 1 fighter and 8 infantry
                Battle in Kweichow
                    Japanese attack with 2 artilleries and 9 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Anhwe to Kweichow
                3 artilleries moved from Yunnan to Kwangsi
                7 infantry moved from Kwangsi to Yunnan
                2 bombers, 5 fighters and 6 tactical_bombers moved from Sikang to Yunnan
                2 bombers moved from Yunnan to Kwangsi
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Jehol to Anhwe

    Place Units - Japanese
                3 mech_infantrys placed in Shantung
                1 submarine and 1 transport placed in 6 Sea Zone
                6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from 10 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 tactical_bomber placed in 101 Sea Zone
                Americans undo move 1.
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 fighter placed in Western United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 transport
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 37 / 37
        Japanese : 36 / 46
        Americans : 52 / 77
        Chinese : 2 / 6
        British : 30 / 23
        UK_Pacific : 17 / 17
        Italians : 19 / 23
        ANZAC : 18 / 18
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 6 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Sikang : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 37 / 37
        Japanese : 36 / 46
        Americans : 52 / 77
        Chinese : 2 / 2
        British : 30 / 23
        UK_Pacific : 17 / 17
        Italians : 19 / 23
        ANZAC : 18 / 18
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 6 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                3 infantry moved from Saudi Arabia to Iraq
                1 armour and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                2 fighters and 1 tactical_bomber moved from India to Iraq
                1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 infantry moved from Mozambique to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Kenya

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Kenya
                Battle in Iraq
                    British attack with 3 fighters, 3 infantry and 2 tactical_bombers
                    Germans defend with 1 armour and 3 infantry
                        British roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 2 :  4/8 hits
                        Germans roll dice for 1 armour and 3 infantry in Iraq, round 2 :  1/4 hits
                        1 infantry owned by the British , 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Iraq
                    British win, taking Kenya from Italians, taking Iraq from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 armour and 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 battleship and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from Mozambique to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                2 fighters moved from Iraq to 80 Sea Zone
                1 fighter and 2 tactical_bombers moved from Iraq to Saudi Arabia
                1 infantry moved from Mozambique to Tanganyika Territory
                1 infantry moved from Union of South Africa to Mozambique
                1 transport moved from 82 Sea Zone to 70 Sea Zone
                2 infantry moved from Angola to 70 Sea Zone
                2 infantry and 1 transport moved from 70 Sea Zone to 69 Sea Zone
                1 armour moved from Ontario to Southeast Mexico
                3 infantry moved from Burma to India
                1 aaGun moved from Egypt to Anglo Egyptian Sudan
                1 carrier, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 80 Sea Zone
                1 cruiser moved from 101 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia

    Place Units - British
                2 destroyers and 1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour, 23 infantry and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Southeast Mexico : 1 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 artillery, 1 harbour and 2 infantry
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 19 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 aaGun, 1 armour and 1 infantry
        Tanganyika Territory : 1 infantry
        Tobruk : 1 flag
        80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
        Mozambique : 1 flag, 1 infantry
        Saudi Arabia : 1 flag, 1 fighter and 2 tactical_bombers
        106 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        Angola : 1 flag, 1 infantry
        Iraq : 1 flag, 2 infantry
        72 Sea Zone : 1 cruiser and 1 transport
        Persia : 1 flag, 3 infantry
        69 Sea Zone : 2 infantry and 1 transport

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 37 / 37
        Japanese : 36 / 46
        Americans : 52 / 77
        Chinese : 2 / 2
        British : 36 / 41
        UK_Pacific : 17 / 22
        Italians : 17 / 23
        ANZAC : 18 / 18
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 6 / 0

Suggested Topics

  • 47
  • 70
  • 18
  • 80
  • 105
  • 56
  • 78
  • 234
Axis & Allies Boardgaming Custom Painted Miniatures

23

Online

17.8k

Users

40.5k

Topics

1.8m

Posts