@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
'14L G40: souL (Axis) v. Soulblighter (Allies +bmb)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 armour and 2 mech_infantrys moved from Jehol to Chahar
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kwangsi to French Indo China
2 bombers moved from Kiangsu to French Indo China
4 fighters moved from Manchuria to Anhwe
1 infantry moved from Shantung to Anhwe
3 fighters and 3 tactical_bombers moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 4 submarines; Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans and 4 submarines owned by the ANZAC Submerged
Japanese roll dice for 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 4/6 hits
ANZAC roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in French Indo China
Japanese attack with 2 bombers and 1 infantry
British defend with 1 artillery
Japanese roll dice for 2 bombers and 1 infantry in French Indo China, round 2 : 1/3 hits
UK_Pacific roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in French Indo China
Japanese win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in Anhwe
Japanese attack with 4 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters and 2 infantry in Anhwe, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 2 armour and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Chahar, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
8 artilleries and 27 infantry moved from Kiangsu to Kiangsi
1 armour and 2 mech_infantrys moved from Shantung to Kiangsi
7 armour and 13 mech_infantrys moved from Kwangsi to Kiangsi
3 infantry moved from Shantung to Kiangsu
4 fighters moved from Anhwe to Kiangsi
2 fighters and 3 tactical_bombers moved from 6 Sea Zone to Kiangsi
1 tactical_bomber moved from Japan to Kiangsi
1 fighter moved from Japan to Kiangsi
1 fighter and 1 tactical_bomber moved from Japan to Kiangsi
2 bombers moved from French Indo China to KiangsiPlace Units - Japanese
3 infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in Shantung
1 fighter and 1 mech_infantry placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,2,5,4,5,4,2,4
Japanese collect 31 PUs (10 lost to blockades); end with 31 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Kwangsi : 1 flag
Korea : 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry
Kiangsu : 1 flag, 1 factory_minor and 6 infantry
Kiangsi : 1 flag, 8 armour, 8 artilleries, 2 bombers, 8 fighters, 27 infantry, 15 mech_infantrys and 5 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Suiyuyan : 1 flag
Chahar : 1 flag, 2 armour and 1 mech_infantry
Anhwe : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 aaGun
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Olgiy : 1 flag
36 Sea Zone : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flagProduction/PUs Summary :
Germans : 60 / 95
Russians : 7 / 0
Japanese : 41 / 31
Americans : 59 / 93
Chinese : 8 / 17
British : 33 / 35
UK_Pacific : 24 / 24
Italians : 17 / 22
ANZAC : 14 / 31
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 23
Purchase Units - Americans
Americans buy 2 aaGuns, 3 artilleries, 3 destroyers, 11 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 transports moved from 91 Sea Zone to 103 Sea Zone
7 artilleries and 10 infantry moved from Morocco to 91 Sea Zone
7 artilleries, 2 destroyers, 10 infantry and 10 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries moved from Normandy Bordeaux to 110 Sea Zone
10 artilleries, 3 carriers, 5 destroyers, 10 infantry and 10 transports moved from 110 Sea Zone to 112 Sea Zone
10 artilleries and 10 infantry moved from 112 Sea Zone to Norway
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
3 fighters and 6 tactical_bombers moved from Southern France to Holland Belgium
2 bombers moved from Normandy Bordeaux to Northern Italy
3 bombers moved from Eastern United States to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 23
Purchase Units - Americans
Americans buy 2 aaGuns, 3 artilleries, 3 destroyers, 11 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
7 artilleries and 10 infantry moved from Morocco to 91 Sea Zone
7 artilleries, 2 destroyers, 10 infantry and 10 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries moved from Normandy Bordeaux to 110 Sea Zone
10 artilleries, 3 carriers, 5 destroyers, 10 infantry and 10 transports moved from 110 Sea Zone to 112 Sea Zone
10 artilleries and 10 infantry moved from 112 Sea Zone to Norway
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
3 fighters and 6 tactical_bombers moved from Southern France to Holland Belgium
2 bombers moved from Normandy Bordeaux to Northern Italy
3 bombers moved from Eastern United States to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium -
Scramble?
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No
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I am losing a bomber each turn…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 23
Purchase Units - Americans
Americans buy 2 aaGuns, 3 artilleries, 3 destroyers, 11 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
7 artilleries and 10 infantry moved from Morocco to 91 Sea Zone
7 artilleries, 2 destroyers, 10 infantry and 10 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries moved from Normandy Bordeaux to 110 Sea Zone
10 artilleries, 3 carriers, 5 destroyers, 10 infantry and 10 transports moved from 110 Sea Zone to 112 Sea Zone
10 artilleries and 10 infantry moved from 112 Sea Zone to Norway
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
3 fighters and 6 tactical_bombers moved from Southern France to Holland Belgium
2 bombers moved from Normandy Bordeaux to Northern Italy
3 bombers moved from Eastern United States to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/2 hits
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Battle in Norway
Americans attack with 10 artilleries and 10 infantry
Germans defend with 2 armour and 1 factory_minor
Americans roll dice for 10 artilleries and 10 infantry in Norway, round 2 : 9/20 hits
Germans roll dice for 2 armour in Norway, round 2 : 1/2 hits
2 armour owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 10 artilleries and 9 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 3 bombers, 3 fighters, 2 infantry and 6 tactical_bombers
Germans defend with 2 infantry
Americans roll dice for 3 bombers, 3 fighters, 2 infantry and 6 tactical_bombers in Holland Belgium, round 2 : 4/14 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 bombers, 3 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Americans
3 bombers moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Northern Italy to Southern France
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to Southern France
2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern France
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
6 submarines moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Algeria to Morocco
2 destroyers moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 aaGun and 2 infantry placed in Normandy Bordeaux
1 aaGun and 2 infantry placed in Southern France
3 artilleries and 7 infantry placed in Eastern United States
3 destroyers and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
35 Sea Zone : 1 flag
19 Sea Zone : 1 flag
6 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
Morocco : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 3 bombers, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 3 tactical_bombers
Algeria : 1 flag
Southern France : 1 flag, 2 aaGuns, 11 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 18 infantry, 1 mech_infantry and 3 tactical_bombers
Norway : 1 flag, 10 artilleries, 1 factory_minor and 9 infantry
Holland Belgium : 1 flag, 2 infantry
112 Sea Zone : 3 carriers, 5 destroyers, 3 fighters, 3 tactical_bombers and 10 transports
106 Sea Zone : 1 flag
89 Sea Zone : 1 flag
93 Sea Zone : 7 submarines
Eire : 1 flag, 1 airfield
72 Sea Zone : 1 flag
101 Sea Zone : 3 destroyers and 5 transports
71 Sea Zone : 1 flag
91 Sea Zone : 2 destroyers and 2 fightersProduction/PUs Summary :
Germans : 54 / 95
Russians : 7 / 0
Japanese : 41 / 31
Americans : 65 / 90
Chinese : 8 / 17
British : 33 / 35
UK_Pacific : 24 / 24
Italians : 17 / 22
ANZAC : 14 / 31
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3,659
Median : 4,000
Variance : 0,525
Standard Deviation : 0,725
Total rolls : 41Null / Other
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 4,250
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3,676
Median : 4,000
Variance : 0,485
Standard Deviation : 0,696
Total rolls : 34 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 23
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Germans -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 23
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from GermansCombat - Chinese
Non Combat Move - Chinese
7 artilleries and 23 infantry moved from Hunan to KweichowPlace Units - Chinese
5 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Kweichow : 7 artilleries and 30 infantry
Hunan : 1 infantry
Tsinghai : 1 infantryProduction/PUs Summary :
Germans : 53 / 95
Russians : 7 / 0
Japanese : 40 / 31
Americans : 65 / 90
Chinese : 10 / 18
British : 33 / 35
UK_Pacific : 24 / 24
Italians : 17 / 22
ANZAC : 14 / 31
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3,659
Median : 4,000
Variance : 0,525
Standard Deviation : 0,725
Total rolls : 41Null / Other
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 4,250
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3,676
Median : 4,000
Variance : 0,485
Standard Deviation : 0,696
Total rolls : 34 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 23
Purchase Units - British
British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - British
Non Combat Move - British
3 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
3 aaGuns moved from Hunan to Kweichow
10 artilleries and 10 infantry moved from Yunnan to Kweichow
7 artilleries and 9 infantry moved from Yunnan to Burma
8 infantry moved from India to Burma
1 infantry moved from Tunisia to Algeria
2 fighters and 1 tactical_bomber moved from Algeria to Normandy Bordeaux
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 2 artilleries, 1 carrier, 2 fighters, 5 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 2 artilleries and 5 infantry moved from 112 Sea Zone to NorwayPlace Units - British
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
2 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 8 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 35 Sea Zone: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
EDIT: Removing units owned by British from Philippines: 1 artillery, 1 bomber and 1 infantry
EDIT: Adding units owned by British to Caroline Islands: 1 artillery, 1 bomber and 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for British, UK_Pacific :
Caroline Islands : 1 artillery, 1 bomber and 1 infantry
Kwangsi : 1 infantry
Siam : 1 flag
Kweichow : 3 aaGuns, 10 artilleries and 10 infantry
Hopei : 1 infantry
Burma : 7 artilleries and 26 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Malaya : 1 harbour
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
West India : 1 airfield and 1 infantry
Belgian Congo : 3 infantry
Iceland : 1 airfield and 1 harbour
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 45 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
United Kingdom : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Rhodesia : 3 infantry
French Equatorial Africa : 1 flag
Normandy Bordeaux : 2 aaGuns, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
Algeria : 1 infantry
Southern France : 2 aaGuns, 1 armour, 8 artilleries, 20 infantry and 1 mech_infantry
French West Africa : 1 flag
Tunisia : 1 flag
Norway : 1 aaGun, 2 artilleries and 5 infantry
Tobruk : 1 flag
Libya : 1 flag
Turkmenistan : 1 flag
112 Sea Zone : 1 carrier and 4 transports
Brazil : 1 flag
Suriname : 1 flagProduction/PUs Summary :
Germans : 53 / 95
Russians : 7 / 0
Japanese : 39 / 31
Americans : 65 / 90
Chinese : 11 / 18
British : 33 / 33
UK_Pacific : 24 / 24
Italians : 17 / 22
ANZAC : 14 / 31
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3,659
Median : 4,000
Variance : 0,525
Standard Deviation : 0,725
Total rolls : 41Null / Other
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 4,250
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3,676
Median : 4,000
Variance : 0,485
Standard Deviation : 0,696
Total rolls : 34 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 23
Purchase Units - Italians
Italians repair 3 damage on 3 factory_majors; Remaining resources: 19 PUs;
Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 4 infantry moved from Bessarabia to Eastern Poland
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Syria to 97 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 6 destroyers and 7 transports moved from 99 Sea Zone to 97 Sea ZoneNon Combat Move - Italians
7 artilleries and 6 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to IraqPlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Malta : 1 flag
Syria : 1 flag
Northern Italy : 1 factory_major and 17 infantry
Southern Italy : 4 aaGuns, 1 airfield, 6 armour, 11 artilleries, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 8 infantry and 6 mech_infantrys
Bryansk : 1 flag
Eastern Poland : 1 flag, 1 artillery and 4 infantry
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
97 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 6 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 7 transports
Iraq : 7 artilleries and 7 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 53 / 95
Russians : 7 / 0
Japanese : 39 / 31
Americans : 65 / 90
Chinese : 11 / 18
British : 33 / 33
UK_Pacific : 24 / 24
Italians : 17 / 22
ANZAC : 14 / 31
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 23
Purchase Units - Italians
Italians repair 3 damage on 3 factory_majors; Remaining resources: 19 PUs;
Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 4 infantry moved from Bessarabia to Eastern Poland
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Syria to 97 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 6 destroyers and 7 transports moved from 99 Sea Zone to 97 Sea ZoneNon Combat Move - Italians
7 artilleries and 6 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to IraqPlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 11 artilleries and 7 infantry
EDIT: Adding units owned by Italians to Northern Italy: 11 artilleries and 7 infantry
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Trans-Jordan : 1 flag
Malta : 1 flag
Syria : 1 flag
Northern Italy : 11 artilleries, 1 factory_major and 24 infantry
Southern Italy : 4 aaGuns, 1 airfield, 6 armour, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry and 6 mech_infantrys
Bryansk : 1 flag
Eastern Poland : 1 flag, 1 artillery and 4 infantry
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
97 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 6 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 7 transports
Iraq : 7 artilleries and 7 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 53 / 95
Russians : 7 / 0
Japanese : 39 / 31
Americans : 65 / 90
Chinese : 11 / 18
British : 33 / 33
UK_Pacific : 24 / 24
Italians : 17 / 22
ANZAC : 14 / 31
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier and 2 fighters moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Sumatra to India
2 fighters moved from Yunnan to India
1 transport moved from 41 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Caroline Islands
3 transports moved from 25 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Sumatra
10 fighters moved from Egypt to Southern FrancePlace Units - ANZAC
1 infantry placed in New South Wales
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 fighter
India : 4 fighters
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Sumatra : 1 flag, 1 fighter and 1 harbour
42 Sea Zone : 1 flag
33 Sea Zone : 1 carrier, 2 fighters and 3 transports
20 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 4 submarines
54 Sea Zone : 1 transport
62 Sea Zone : 1 carrier and 1 fighter
Southern France : 10 fighters
80 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 53 / 95
Russians : 7 / 0
Japanese : 39 / 31
Americans : 65 / 90
Chinese : 11 / 18
British : 33 / 33
UK_Pacific : 24 / 24
Italians : 17 / 22
ANZAC : 14 / 26
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 23
Combat Move - French
Non Combat Move - French
2 infantry moved from Normandy Bordeaux to Southern FranceTurn Complete - French
Territory Summary for French :
Southern France : 2 infantry
Production/PUs Summary :
Germans : 53 / 95
Russians : 7 / 0
Japanese : 39 / 31
Americans : 65 / 90
Chinese : 11 / 18
British : 33 / 33
UK_Pacific : 24 / 24
Italians : 17 / 22
ANZAC : 14 / 26
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 24
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 13 infantry and 6 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Holland Belgium: 2 infantry
EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
EDIT: Removing units owned by Germans from Kazakhstan: 1 mech_infantry
EDIT: Removing units owned by British from West India: 1 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 armour moved from Sikang to Tsinghai
Germans take Tsinghai from Chinese
1 armour and 2 mech_infantrys moved from Eastern Persia to West India
Germans take West India from UK_Pacific
1 armour and 1 mech_infantry moved from Persia to West India
13 artilleries and 65 infantry moved from Bryansk to Rostov
Germans take Rostov from Russians
2 armour and 1 mech_infantry moved from Russia to RostovCombat - Germans
Non Combat Move - Germans
4 artilleries and 20 infantry moved from Western Germany to France
7 artilleries and 27 infantry moved from Northern Italy to France
2 fighters moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to Germany
5 infantry moved from Southern Italy to Northern Italy
5 armour and 11 mech_infantrys moved from Southern Italy to Northern Italy
6 mech_infantrys moved from Northern Italy to Western Germany
1 aaGun and 3 infantry moved from Karelia to Novgorod
1 aaGun, 3 artilleries and 5 infantry moved from Finland to Karelia
1 bomber moved from Bryansk to Western Germany
1 armour and 1 mech_infantry moved from Germany to Western Germany
2 armour and 2 mech_infantrys moved from Germany to Western Germany
5 armour moved from Northern Italy to Western GermanyPlace Units - Germans
5 armour and 5 mech_infantrys placed in Western Germany
10 infantry placed in Germany
3 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 aaGuns
EDIT: Adding units owned by Germans to Rostov: 2 aaGuns
EDIT: Turning off Edit Mode
Germans undo move 2.
7 infantry placed in Germany
3 infantry placed in Novgorod
1 mech_infantry placed in RussiaTurn Complete - Germans
Germans collect 62 PUs; end with 64 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Germans :
Tsinghai : 1 flag, 1 armour
Sikang : 1 flag
Kazakhstan : 1 flag
West India : 1 flag, 1 airfield, 2 armour and 3 mech_infantrys
Cyprus : 1 flag
France : 1 flag, 1 airfield, 11 artilleries, 1 factory_minor and 52 infantry
Western Germany : 1 aaGun, 1 airfield, 13 armour, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 6 infantry, 14 mech_infantrys and 4 tactical_bombers
Germany : 1 factory_upgrade, 5 fighters, 18 infantry and 1 tactical_bomber
Holland Belgium : 2 infantry
Northern Italy : 5 infantry and 5 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag, 1 aaGun, 3 artilleries and 5 infantry
Baltic States : 1 flag
Rostov : 1 flag, 2 aaGuns, 2 armour, 13 artilleries, 65 infantry and 1 mech_infantry
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 1 mech_infantry
Novosibirsk : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Smolensk : 1 flag
Samara : 1 flag
Crete : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag
127 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag, 21 armour, 1 bomber, 1 factory_minor and 6 infantry
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flagProduction/PUs Summary :
Germans : 62 / 80
Russians : 5 / 0
Japanese : 39 / 31
Americans : 62 / 90
Chinese : 9 / 18
British : 33 / 33
UK_Pacific : 22 / 24
Italians : 17 / 22
ANZAC : 14 / 26
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 24
Politics - Russians
Russians takes Political Action: Political Action Allies To War With TrueNeutrals
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Russians
5 artilleries and 58 infantry moved from Caucasus to Turkey
27 infantry moved from Volgograd to Samara
Russians take Samara from GermansCombat - Russians
Battle in Turkey
Russians attack with 5 artilleries and 58 infantry
Neutral_True defend with 8 infantry
Russians win, taking Turkey from Neutral_True with 5 artilleries and 57 infantry remaining. Battle score for attacker is 21
Casualties for Russians: 1 infantry
Casualties for Neutral_True: 8 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Turkey: 2 infantry
EDIT: Turning off Edit Mode
2 aaGuns moved from Caucasus to Turkey
1 aaGun moved from Volgograd to SamaraTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 24
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Japanese
Japanese buy 1 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 bomber moved from Kiangsi to Hopei
2 infantry moved from Kiangsi to Hunan
8 armour, 8 artilleries, 25 infantry and 15 mech_infantrys moved from Kiangsi to Kwangsi
1 bomber moved from Kiangsi to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsi to HopeiCombat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the British lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Suiyuyan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Suiyuyan, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 8 armour, 8 artilleries, 25 infantry and 15 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 8 armour, 8 artilleries, 25 infantry and 15 mech_infantrys in Kwangsi, round 2 : 12/56 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 8 armour, 8 artilleries, 25 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
6 fighters and 3 tactical_bombers moved from Kiangsi to Kiangsu
2 infantry and 1 mech_infantry moved from Shantung to Kiangsu
1 armour moved from Chahar to Shantung
1 infantry moved from Anhwe to Shantung
1 mech_infantry moved from Korea to Jehol
1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
1 bomber moved from Suiyuyan to Kiangsu
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to KiangsiPlace Units - Japanese
2 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Kiangsu
1 infantry placed in Korea
2 mech_infantrys placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,5,6,4,3,6,6,3
Japanese collect 32 PUs (11 lost to blockades); end with 32 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kwangsi : 1 flag, 8 armour, 8 artilleries, 25 infantry and 15 mech_infantrys
Korea : 1 factory_minor, 1 fighter and 3 infantry
Kiangsu : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 8 fighters, 6 infantry, 3 mech_infantrys and 5 tactical_bombers
Kiangsi : 1 flag, 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 mech_infantry
Manchuria : 1 flag
Suiyuyan : 1 flag, 1 armour
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 aaGun
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Olgiy : 1 flag
36 Sea Zone : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flagProduction/PUs Summary :
Germans : 61 / 80
Russians : 8 / 0
Japanese : 43 / 32
Americans : 62 / 90
Chinese : 5 / 18
British : 33 / 33
UK_Pacific : 22 / 24
Italians : 17 / 22
ANZAC : 14 / 26
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 24
Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to WarPurchase Units - Americans
Americans buy 7 artilleries, 9 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
7 submarines moved from 93 Sea Zone to 97 Sea Zone
1 bomber, 3 fighters and 3 tactical_bombers moved from Southern France to 97 Sea Zone
3 bombers, 1 fighter and 3 tactical_bombers moved from Normandy Bordeaux to 97 Sea Zone
10 artilleries and 9 infantry moved from Norway to Sweden
3 artilleries and 7 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 destroyers, 7 infantry and 5 transports moved from 101 Sea Zone to 104 Sea Zone
3 artilleries and 7 infantry moved from 104 Sea Zone to Spain
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Spain
1 tactical_bomber moved from 112 Sea Zone to Spain
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 24
Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to WarPurchase Units - Americans
Americans buy 7 artilleries, 9 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
7 submarines moved from 93 Sea Zone to 97 Sea Zone
1 bomber, 3 fighters and 3 tactical_bombers moved from Southern France to 97 Sea Zone
3 bombers, 1 fighter and 3 tactical_bombers moved from Normandy Bordeaux to 97 Sea Zone
10 artilleries and 9 infantry moved from Norway to Sweden
3 artilleries and 7 infantry moved from Eastern United States to 101 Sea Zone
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Spain
1 tactical_bomber moved from 112 Sea Zone to Spain
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
3 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 7 infantry moved from 91 Sea Zone to Spain -
Rolling the battle for Z97 on forum. You can’t scramble (airfield has maximum damage).
Italians:
1 submarine
6 destroyers
1 carrier
3 Cruisers
1 Battleship
1 tactical bomber
1 fighterAmericans:
7 submarines
4 Fighters
6 Tactical Bombers
4 BombersTurn 1:
Rolling for Americans7 submarines, 4 fighters, 6 tactical bombers and 4 bombers:
Rolls: 7@2; Total Hits: 37@2: (1, 4, 2, 1, 5, 3, 5)
Rolls: 6@3; Total Hits: 36@3: (3, 2, 1, 6, 6, 4)
Rolls: 8@4; Total Hits: 68@4: (4, 5, 5, 3, 3, 2, 3, 3)





