@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
14L G40 wheatbeer (Axis) vs Infrastructure (Allies +15)
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Had to remove 9 land units but add back 2 planes. Germans have a total of 8 fighters now (7 from London and 1 from SZ110).
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reposted map with edits is on the previous page
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Jehol to ChaharTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 fighter; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
5 artilleries, 4 fighters, 11 infantry and 1 tactical_bomber moved from Suiyuyan to Kansu
2 bombers moved from Western Germany to 91 Sea ZoneCombat - Japanese
Battle in 91 Sea Zone
Japanese attack with 2 bombers
British defend with 1 battleship; Americans defend with 3 submarines and 1 transport
3 submarines owned by the Americans Submerged
Japanese roll dice for 2 bombers in 91 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 battleship owned by the British lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 bomber
Casualties for British: 1 battleship
Casualties for Americans: 1 transport
Battle in Kansu
Japanese attack with 5 artilleries, 4 fighters, 11 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 5 artilleries, 4 fighters, 11 infantry and 1 tactical_bomber in Kansu, round 2 : 5/21 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 5 artilleries, 4 fighters, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 mech_infantrys moved from Suiyuyan to Novosibirsk
4 fighters and 1 tactical_bomber moved from Kansu to Volgograd
1 bomber moved from 91 Sea Zone to Normandy BordeauxPlace Units - Japanese
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,2,6,1,3,4
Japanese collect 6 PUs (7 lost to blockades); end with 11 PUs totalProduction/PUs Summary :
Germans : 74 / 133
Russians : 9 / 0
Japanese : 13 / 11
Americans : 58 / 83
Chinese : 21 / 28
British : 29 / 0
UK_Pacific : 17 / 22
Italians : 14 / 26
ANZAC : 21 / 32
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i had one more combat i forgot I hope you dont mind if i roll it here.
SZ80; 1dest, 5ftr, 1tact vs 1sub.
attack
Rolls: 1@2, 5@3, 1@4; Total Hits: 41@2,: (4)5@3,: (2, 1, 3, 5, 5)1@4: (4)
defense
Rolls: 1@1; Total Hits: 11@1: (1) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 submarines moved from 91 Sea Zone to 104 Sea Zone
4 infantry moved from Quebec to 106 Sea Zone
4 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
4 infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 3 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
5 fighters and 1 tactical_bomber moved from Northwest Persia to Novosibirsk
1 fighter moved from Northwest Persia to NovosibirskCombat - Americans
Americans creates battle in territory 39 Sea Zone
Battle in United Kingdom
Americans attack with 1 bomber and 4 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 bomber and 4 infantry in United Kingdom, round 2 : 0/5 hits
Germans roll dice for 1 artillery in United Kingdom, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 4 infantry in United Kingdom, round 3 : 2/5 hits
Germans roll dice for 1 artillery in United Kingdom, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in United Kingdom
Americans win, taking 39 Sea Zone from Japanese, taking United Kingdom from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in 104 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Novosibirsk
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
Americans roll dice for 6 fighters and 1 tactical_bomber in Novosibirsk, round 2 : 1/7 hits
Germans roll dice for 2 mech_infantrys in Novosibirsk, round 2 : 1/2 hits
1 fighter owned by the Americans and 1 mech_infantry owned by the Japanese lost in Novosibirsk
Americans roll dice for 5 fighters and 1 tactical_bomber in Novosibirsk, round 3 : 3/6 hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Novosibirsk
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for Americans: 1 fighterNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 80 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 77 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 77 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 armour and 5 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 aaGun, 1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 armour, 1 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 armour, 2 infantry and 2 mech_infantrys moved from Algeria to Tunisia
4 bombers moved from Gibraltar to Northwest Persia
4 submarines moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 armour, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 destroyers, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Scotland
5 fighters and 1 tactical_bomber moved from Novosibirsk to TsinghaiPlace Units - Americans
1 transport placed in 101 Sea Zone
1 armour, 3 bombers, 3 fighters and 1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
8 artilleries and 17 infantry moved from Shensi to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 8 artilleries and 17 infantry
Japanese defend with 5 artilleries and 11 infantry
Chinese roll dice for 8 artilleries and 17 infantry in Kansu, round 2 : 9/25 hits
Japanese roll dice for 5 artilleries and 11 infantry in Kansu, round 2 : 5/16 hits
9 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 8 artilleries and 12 infantry in Kansu, round 3 : 4/20 hits
Japanese roll dice for 5 artilleries and 2 infantry in Kansu, round 3 : 2/7 hits
2 infantry owned by the Japanese , 2 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Kansu
Chinese roll dice for 8 artilleries and 10 infantry in Kansu, round 4 : 10/18 hits
Japanese roll dice for 3 artilleries in Kansu, round 4 : 1/3 hits
1 infantry owned by the Chinese and 3 artilleries owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 8 artilleries and 9 infantry remaining. Battle score for attacker is 29
Casualties for Japanese: 5 artilleries and 11 infantry
Casualties for Chinese: 8 infantryNon Combat Move - Chinese
1 infantry moved from Hopei to Shensi
1 fighter moved from Szechwan to Tsinghai
5 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Burma to YunnanPlace Units - Chinese
1 artillery and 8 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
10 armour and 6 mech_infantrys moved from Northwest Persia to Kazakhstan
British take Caucasus from Germans
British take Kazakhstan from GermansCombat - British
Non Combat Move - British
2 artilleries and 3 infantry moved from Northwest Persia to Caucasus
1 aaGun, 3 artilleries and 4 infantry moved from Iraq to Northwest Persia
2 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 artilleries and 17 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Eastern Persia to Turkmenistan
2 infantry moved from West India to Eastern Persia
2 armour and 1 mech_infantry moved from India to Eastern PersiaTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 bomber, 1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 bomber, 1 fighter and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 airfield and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Southern Italy to VolgogradPlace Units - Italians
1 fighter placed in Southern Italy
1 airfield placed in SamaraTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 65 / 133
Russians : 9 / 0
Japanese : 11 / 11
Americans : 58 / 84
Chinese : 23 / 29
British : 38 / 43
UK_Pacific : 17 / 22
Italians : 14 / 20
ANZAC : 21 / 32
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 bombers; Remaining resources: 2 PUs;Combat Move - ANZAC
1 bomber moved from Northwest Persia to Russia
1 fighter moved from Northwest Persia to Samara
1 bomber moved from Yunnan to Samara
1 bomber moved from Yunnan to SamaraCombat - ANZAC
Battle in Russia
ANZAC attack with 1 bomber
Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry
ANZAC roll dice for 1 bomber in Russia, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Russia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Russia
ANZAC win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
ANZAC attack with 2 bombers and 1 fighter
Germans defend with 1 mech_infantry; Italians defend with 1 airfield
ANZAC roll dice for 2 bombers and 1 fighter in Samara, round 2 : 1/3 hits
Italians roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits
1 bomber owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Samara
ANZAC win with 1 bomber and 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 bomberNon Combat Move - ANZAC
1 bomber moved from Samara to Kazakhstan
1 fighter moved from Samara to Kazakhstan
1 bomber moved from Russia to Kazakhstan
1 bomber moved from India to Kazakhstan
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 77 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 77 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 aaGun moved from Burma to Yunnan
2 artilleries moved from French Indo China to Yunnan
2 bombers moved from Queensland to Szechwan
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
1 armour and 2 bombers placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
4 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Northwest Persia to Kazakhstan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Germans
Germans buy 1 carrier, 1 factory_minor, 7 fighters, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 2 infantry moved from Volgograd to Caucasus
3 bombers moved from Normandy Bordeaux to Caucasus
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
6 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 artilleries, 8 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 artillery, 6 infantry, 1 mech_infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 destroyer and 1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 109 Sea ZoneCombat - Germans
Battle in Scotland
Germans attack with 1 artillery and 3 infantry
British defend with 1 airfield; Americans defend with 1 bomber
Germans roll dice for 1 artillery and 3 infantry in Scotland, round 2 : 1/4 hits
British roll dice for 1 bomber in Scotland, round 2 : 0/1 hits
1 bomber owned by the Americans lost in Scotland
Germans win, taking Scotland from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in United Kingdom
Germans attack with 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 3 infantry
Germans roll dice for 1 battleship in United Kingdom, round 2 : 1/1 hits
Germans roll dice for 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 2/10 hits
British roll dice for 3 infantry in United Kingdom, round 2 : 1/3 hits
1 infantry owned by the Germans and 3 infantry owned by the Americans lost in United Kingdom
Germans captures 43PUs while taking British capital
Germans win, taking United Kingdom from British with 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Battle in 104 Sea Zone
Germans attack with 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer and 2 submarines
Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
2 submarines owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 2/4 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 2 submarines
Battle in 91 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer, 5 submarines and 3 transports
5 submarines owned by the Americans Submerged
Germans roll dice for 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Americans: 1 destroyer and 3 transports
Battle in 109 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 109 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Caucasus
Germans attack with 3 artilleries, 3 bombers and 2 infantry
British defend with 2 artilleries and 3 infantry
Germans roll dice for 3 artilleries, 3 bombers and 2 infantry in Caucasus, round 2 : 4/8 hits
British roll dice for 2 artilleries and 3 infantry in Caucasus, round 2 : 0/5 hits
3 infantry owned by the British and 1 artillery owned by the British lost in Caucasus
Germans roll dice for 3 artilleries, 3 bombers and 2 infantry in Caucasus, round 3 : 4/8 hits
British roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits
1 artillery owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 3 artilleries, 3 bombers and 2 infantry remaining. Battle score for attacker is 17
Casualties for British: 2 artilleries and 3 infantryNon Combat Move - Germans
3 bombers moved from Caucasus to Volgograd
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Romania
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
1 fighter moved from 109 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from United Kingdom to Western GermanyPlace Units - Germans
1 carrier placed in 110 Sea Zone
1 factory_minor placed in Western Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
2 fighters and 1 tactical_bomber placed in Novgorod
3 fighters placed in Volgograd
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 75 PUs; end with 118 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 123 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 128 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 143 PUsProduction/PUs Summary :
Germans : 75 / 143
Russians : 9 / 0
Japanese : 11 / 11
Americans : 58 / 84
Chinese : 23 / 29
British : 28 / 0
UK_Pacific : 17 / 22
Italians : 14 / 20
ANZAC : 21 / 33
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - Russians
12 infantry moved from Chahar to SuiyuyanNon Combat Move - Russians
2 aaGuns moved from Chahar to SuiyuyanTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 fighter; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Non Combat Move - Japanese
1 fighter moved from Southern Italy to Volgograd
1 bomber moved from Normandy Bordeaux to VolgogradPlace Units - Japanese
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,3,4,1,5,1,5
Japanese collect 5 PUs (6 lost to blockades); end with 6 PUs totalProduction/PUs Summary :
Germans : 75 / 143
Russians : 9 / 0
Japanese : 11 / 6
Americans : 58 / 84
Chinese : 23 / 29
British : 28 / 0
UK_Pacific : 17 / 22
Italians : 14 / 20
ANZAC : 21 / 33
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Germans will save 1 aa gun if the Americans attack Volgograd (excluding the 1 aa gun, OOL will be max defense)
OOL will be max defense against the British -
again i had a battle i forgot. I hope you dont mind. it was well away from any action and i meant to do it.
SZ104;
attack 3bomb,2sub;
defense 1sub, 2dest;sub submerge or fight?
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since the game might be over i will have it fight and if differs we can put it back.
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i meant assume submerge
SZ104;
attack 3bomb,2sub;
Rolls: 3@4, 2@2; Total Hits: 23@4,: (5, 4, 4)2@2: (6, 5)
defense 2dest
Rolls: 2@2; Total Hits: 02@2: (4, 5) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Gibraltar to 111 Sea Zone
2 armour and 5 mech_infantrys moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Caucasus
3 bombers, 5 fighters and 1 tactical_bomber moved from Northwest Persia to Volgograd
5 fighters and 1 tactical_bomber moved from Tsinghai to VolgogradCombat - Americans
Americans creates battle in territory 80 Sea Zone
Battle in 111 Sea Zone
Americans attack with 1 bomber
Germans defend with 2 transports
2 transports owned by the Germans lost in 111 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Volgograd
Americans attack with 3 bombers, 10 fighters and 2 tactical_bombers
Japanese defend with 1 bomber, 5 fighters and 1 tactical_bomber; Germans defend with 2 aaGuns, 9 armour, 3 bombers, 1 factory_minor, 3 fighters and 14 mech_infantrys; Italians defend with 4 fighters and 1 mech_infantry
AA fire in Volgograd : 2/6 hits
2 fighters owned by the Americans lost in Volgograd
Americans roll dice for 3 bombers, 8 fighters and 2 tactical_bombers in Volgograd, round 2 : 10/13 hits
Germans roll dice for 2 aaGuns, 9 armour, 4 bombers, 12 fighters, 15 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 13/41 hits
8 fighters owned by the Americans , 3 bombers owned by the Germans , 1 bomber owned by the Japanese , 1 mech_infantry owned by the Italians , 1 aaGun owned by the Germans , 2 tactical_bombers owned by the Americans , 3 bombers owned by the Americans and 4 mech_infantrys owned by the Germans lost in Volgograd
Germans win with 1 aaGun, 9 armour, 12 fighters, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -85
Casualties for Japanese: 1 bomber
Casualties for Germans: 1 aaGun, 3 bombers and 4 mech_infantrys
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 3 bombers, 10 fighters and 2 tactical_bombers
Battle in Caucasus
Americans attack with 2 armour, 1 bomber and 5 mech_infantrys
Germans defend with 3 artilleries and 2 infantry
Americans roll dice for 2 armour, 1 bomber and 5 mech_infantrys in Caucasus, round 2 : 3/8 hits
Germans roll dice for 3 artilleries and 2 infantry in Caucasus, round 2 : 0/5 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
Americans roll dice for 2 armour, 1 bomber and 5 mech_infantrys in Caucasus, round 3 : 2/8 hits
Germans roll dice for 2 artilleries in Caucasus, round 3 : 0/2 hits
2 artilleries owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 2 armour, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 3 artilleries and 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 submarines
EDIT: Removing units owned by Germans from 104 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 104 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 bomber moved from Caucasus to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 aaGun moved from Trans-Jordan to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour, 2 infantry and 2 mech_infantrys moved from Tunisia to Libya
1 armour and 2 mech_infantrys moved from Libya to Tobruk
1 infantry moved from Algeria to Tunisia
1 artillery moved from Trans-Jordan to Iraq
1 artillery and 3 infantry moved from Suiyuyan to Kansu
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
3 bombers and 3 fighters moved from Eastern United States to Gibraltar
1 aaGun moved from Central United States to Eastern United States
1 bomber moved from 111 Sea Zone to IcelandPlace Units - Americans
1 factory_minor placed in Korea
1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Yunnan to Burma
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Tsinghai to Sikang
4 artilleries moved from Kansu to TsinghaiPlace Units - Chinese
1 artillery and 4 infantry placed in Manchuria
1 artillery and 3 infantry placed in Kwangsi
Chinese undo move 2.
1 artillery and 3 infantry placed in Szechwan
Chinese undo move 1.
1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs





