14L-G40 UnknownSoldier (Axis) vs. miamiumike (Allies+10), no tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 38 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 43 Sea Zone to 38 Sea Zone
                1 submarine moved from 37 Sea Zone to 38 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                2 submarines moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
                1 fighter moved from Philippines to Burma
                1 tactical_bomber moved from India to Iraq

    Combat - ANZAC
                Battle in Paulau Island

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Combat Move - French
                1 infantry moved from Scotland to United Kingdom
                1 fighter moved from Gibraltar to 98 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 21

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 2 battleships, 1 carrier and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                15 armour, 15 artilleries, 17 infantry and 18 mech_infantrys moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Kansu to Chahar
                      Germans take Chahar from Chinese
                13 armour moved from Kazakhstan to Northwest Persia
                5 mech_infantrys moved from Kazakhstan to Northwest Persia
                5 artilleries and 7 infantry moved from Kazakhstan to Turkmenistan
                6 armour and 8 mech_infantrys moved from Tsinghai to Turkmenistan
                3 mech_infantrys moved from Volgograd to Northwest Persia

    Combat - Germans
                Battle in Turkmenistan
                    Germans attack with 6 armour, 5 artilleries, 7 infantry and 8 mech_infantrys
                    British defend with 1 armour
                        Germans roll dice for 6 armour, 5 artilleries, 7 infantry and 8 mech_infantrys in Turkmenistan, round 2 :  7/26 hits
                        Russians roll dice for 1 armour in Turkmenistan, round 2 :  0/1 hits
                        1 armour owned by the British lost in Turkmenistan
                    Germans win, taking Turkmenistan from Russians with 6 armour, 5 artilleries, 7 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Northwest Persia
                    Germans attack with 28 armour, 15 artilleries, 17 infantry and 26 mech_infantrys
                    British defend with 1 mech_infantry
                        Germans roll dice for 28 armour, 15 artilleries, 17 infantry and 26 mech_infantrys in Northwest Persia, round 2 :  30/86 hits
                        British roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 28 armour, 15 artilleries, 17 infantry and 26 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                1 aaGun moved from Kazakhstan to Turkmenistan
                1 aaGun moved from Caucasus to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                1 fighter moved from Holland Belgium to 97 Sea Zone
                1 tactical_bomber moved from Northern Italy to 97 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
                4 infantry moved from Norway to 113 Sea Zone
                4 infantry moved from 113 Sea Zone to Western Germany
                1 aaGun and 4 infantry moved from Holland Belgium to Western Germany
                1 aaGun moved from Northern Italy to Yugoslavia
                4 infantry moved from Northern Italy to Yugoslavia
                4 infantry moved from Western Germany to Northern Italy
                1 bomber moved from Russia to Southern Italy
                3 mech_infantrys moved from Russia to Kazakhstan
                1 aaGun moved from Samara to Kazakhstan

    Place Units - Germans
                2 battleships and 1 carrier placed in 97 Sea Zone
                2 transports placed in 113 Sea Zone
                3 armour placed in Volgograd
                2 artilleries placed in Western Germany

    Turn Complete - Germans
                Germans collect 72 PUs; end with 72 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs

    Territory Summary for Germans :

    Kansu : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag, 2 mech_infantrys
        Evenkiyskiy : 1 flag
        Timguska : 1 flag
        Kazakhstan : 1 flag, 1 aaGun and 3 mech_infantrys
        Cyprus : 1 flag, 1 airfield
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 11 infantry
        Germany : 1 factory_major
        Northern Italy : 1 artillery and 10 infantry
        Southern Italy : 1 artillery, 2 bombers and 4 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 3 armour and 1 factory_minor
        Turkmenistan : 1 flag, 1 aaGun, 6 armour, 5 artilleries, 7 infantry and 8 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 3 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 7 transports
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        97 Sea Zone : 2 battleships, 4 carriers, 4 destroyers, 3 fighters, 1 submarine, 5 tactical_bombers and 4 transports
        Northwest Persia : 1 flag, 1 aaGun, 28 armour, 15 artilleries, 17 infantry and 26 mech_infantrys
        Yugoslavia : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters and 8 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 72 / 99
        Russians : 0 / 0
        Japanese : 47 / 39
        Americans : 61 / 86
        Chinese : 3 / 3
        British : 35 / 36
        UK_Pacific : 17 / 18
        Italians : 15 / 15
        ANZAC : 11 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I am going to concede at this point. GG to you. I know we talked about (I think we did?) playing a set of games - but - for now I am going to have to pass. I will look you up maybe in a short while after things settle down a bit for me.

    Thanks for the game and congrats.

  • 13

    Thank you sir for the compliment and the game. It was a good game on your part as well. I do believe some early dice went towards the Axis.

    I am available when you would like to play again. Good luck in your other games and Merry Christmas

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