@Stucifer, back from the hospital! I was a bit confused when I last looked at this, I mistakenly thought our game was further along, T2…smh
No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 bomber and 2 fighters moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
Combat - Italians
Battle in Egypt
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 harbour and 2 mech_infantrys
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 2 mech_infantrys
Casualties for Italians: 2 infantry
Battle in Western Ukraine
Italians attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Italians win, taking Western Ukraine from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Western Ukraine to Bessarabia
1 armour moved from Eastern Poland to Novgorod
2 artilleries and 2 infantry moved from Eastern Poland to Bessarabia
1 armour and 2 mech_infantrys moved from Slovakia Hungary to Bessarabia
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Western Germany
1 armour moved from Northern Italy to Southern Italy
2 transports moved from 111 Sea Zone to 112 Sea Zone
2 aaGuns and 1 infantry moved from Western Germany to 112 Sea Zone
2 aaGuns, 1 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
2 aaGuns and 1 infantry moved from 111 Sea Zone to Scotland
1 bomber and 2 fighters moved from Egypt to Southern Italy
Place Units - Italians
2 mech_infantrys placed in Northern Italy
3 infantry placed in Southern Italy
3 infantry placed in Scotland
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
mr pouty pants is getting all the luck now… :wink:
got one quick edit
microedit
I acknowledge that Egypt has recently been a lucky battle ground for me.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 infantry moved from South Australia to New South Wales
1 aaGun moved from South Australia to New South Wales
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
1 bomber moved from Queensland to India
1 bomber moved from Yunnan to Russia
1 submarine moved from 54 Sea Zone to 41 Sea Zone
3 submarines moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
Turn Complete - French
Just to be sure, you decided not to kamikaze in sz35 in the US turn?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 65 PUs;
Germans buy 3 artilleries, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
2 bombers moved from Baltic States to Russia
2 bombers moved from Russia to Novgorod
Combat - Germans
Non Combat Move - Germans
3 transports moved from 111 Sea Zone to 112 Sea Zone
1 aaGun and 4 infantry moved from Western Germany to 112 Sea Zone
1 aaGun, 4 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
1 aaGun and 4 infantry moved from 111 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from Scotland to 112 Sea Zone
2 fighters moved from Scotland to Novgorod
1 fighter moved from Western Germany to Novgorod
1 fighter moved from Trans-Jordan to Western Germany
1 tactical_bomber moved from Scotland to Western Germany
1 destroyer moved from 111 Sea Zone to 104 Sea Zone
3 armour and 3 mech_infantrys moved from Baltic States to Bessarabia
2 mech_infantrys moved from Poland to Novgorod
4 aaGuns, 1 armour, 4 artilleries and 26 infantry moved from Baltic States to Novgorod
10 mech_infantrys moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 mech_infantry moved from Poland to Eastern Poland
1 aaGun moved from Eastern Poland to Bessarabia
Place Units - Germans
1 destroyer placed in 112 Sea Zone
3 fighters and 5 infantry placed in Western Germany
3 artilleries placed in Novgorod
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
you can run the moscow sbr. both bombers hitting the IC. decide if you want to intercept and roll it on the forum.
Obviously I reserve the right to change my noncom if any bombers do not survive.
can you tell me if you want to intercept in moscow or not? i know you have internet connectivity issues, but if you can tell me, i can finalize the turn.
cheers
yes, intercept please.
Please run the battle on the forum then.
Dogfight over Moscow
Attackers fire
Rolls: 2@1; Total Hits: 12@1: (4, 1)
Defenders fire
Rolls: 2@1; Total Hits: 02@1: (4, 2)
1 russian ftr spirals to the streets below.
Aa fire
Rolls: 2@1; Total Hits: 12@1: (6, 1)
As does a bomber.
Damage
Rolls: 1@6; Total Hits: 11@6: (5)
7 damage to complex and remove a bomber from nov and a ftr from moscow and you are good to go.
that was a tricky and imo good move, setting up temptations and traps. The Novo stack was of course clear after you moved the IT tank in, but this creates an unusual situations for the Russians and makes their move complicated….