@Avner Nope. no scrambles. GL HF.
13L G40 League Playoff R2 - BOLD vs. JDOW (allies +11)
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max defense - lose the bomber first round
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lose german 2 inf, bom and italian inf, art, arm
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i see you won a 40% battle pretty handily. a very big one too. so after all that complaining about dice, i hope now that they start going your way you don’t FORGET to mention it. :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British repair 1 damage on 1 factory_major; Remaining resources: 25 PUs;
British buy 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kweichow: 1 artillery
EDIT: Adding units owned by Chinese to Hunan: 1 artillery
EDIT: Turning off Edit Mode
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Kwangtung to Kiangsu
Chinese take Kiangsu from Japanese
3 mech_infantrys moved from Belgian Congo to Egypt
3 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from India to EgyptCombat - British
Battle in Egypt
British attack with 3 armour, 1 artillery, 1 bomber, 3 infantry and 6 mech_infantrys
Germans defend with 1 armour, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers; Italians defend with 1 armour, 1 artillery, 1 fighter, 1 harbour and 1 infantry
British win, taking Egypt from Italians with 2 armour and 1 bomber remaining. Battle score for attacker is 46
Casualties for Germans: 1 armour, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Casualties for British: 1 armour, 1 artillery, 3 infantry and 6 mech_infantrys
Casualties for Italians: 1 armour, 1 artillery, 1 fighter and 1 infantryNon Combat Move - British
2 infantry moved from Eastern Persia to Persia
1 aaGun moved from Yunnan to Kweichow
2 fighters moved from 106 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 106 Sea Zone
1 armour moved from Central United States to Quebec
1 infantry moved from Eastern United States to Quebec
1 artillery moved from Eastern United States to Quebec
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Siam to Yunnan
1 infantry moved from India to Burma
2 mech_infantrys moved from India to Eastern Persia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to IndiaPlace Units - British
2 mech_infantrys placed in Union of South Africa
2 artilleries and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,4,2,6,1
British collect 21 PUs (5 lost to blockades); end with 21 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
UK_Pacific collect 11 PUs (2 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 2 mech_infantrys -
Glad you have been gerting some great dice. Should make it more fun.
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after all that whining…
Battle score for attacker is 46
the funny thing is, i think you were the one saying i shouldn’t complain about dice. funny how karma works eh.
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hope you don’t object to how that italian followup on egypt went. if only you had won egypt with more right? or perhaps you had lost the bomber and kept another ground unit. i dunno. :wink:
here’s the map- not letting me post through tripleA.
anyway, your situation in the pacific sure should lead to an allied victory right?
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I can just say I was fully aware of the air strike in Egypt but considered the bomber to be more valuable for the time being.
and no, after winning in Egypt at all there is no room for “if I only could have survived with more”-stuff. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from Northern Territory to MalayaCombat - ANZAC
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.Non Combat Move - ANZAC
1 bomber moved from Malaya to Yunnan
1 infantry moved from Northern Territory to South Australia
1 artillery moved from New South Wales to Queensland
1 bomber moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 aaGun moved from Queensland to South AustraliaPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from French Central Africa to Belgian CongoTurn Complete - French
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Are the uk ftrs in z106 on the same acc or separate?
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This is a good question and sorry, I should have mentioned, I usually do in the game comments.
The 2 UK fighters in 106 are on ONE US carrier.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
2 armour and 16 mech_infantrys moved from Eastern Poland to Novgorod
1 armour and 8 infantry moved from Karelia to Novgorod
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Battle in Egypt
Battle in Novgorod
Germans attack with 3 armour, 8 infantry and 16 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Egypt from British, taking Novgorod from Russians with 3 armour, 8 infantry and 16 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun, 4 armour and 3 mech_infantrys moved from Bessarabia to Eastern Poland
4 aaGuns, 4 armour, 4 artilleries, 26 infantry and 3 mech_infantrys moved from Eastern Poland to Baltic States
2 mech_infantrys moved from Western Germany to Poland
2 infantry moved from France to Northern Italy
1 infantry moved from France to Western Germany
3 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 109 Sea Zone to 110 Sea Zone
3 infantry and 3 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 3 infantry, 3 mech_infantrys and 3 transports moved from 110 Sea Zone to 111 Sea Zone
3 infantry and 3 mech_infantrys moved from 111 Sea Zone to Scotland
1 fighter moved from Western Germany to Scotland
1 tactical_bomber moved from Scotland to Southern Italy
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to Trans-Jordan
1 bomber moved from Western Ukraine to Baltic States
1 bomber moved from Scotland to Baltic StatesPlace Units - Germans
3 infantry placed in Western Germany
2 mech_infantrys placed in Western Germany
10 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
1 bomber moved from Russia to Novgorod
1 fighter moved from Volgograd to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Western Ukraine
1 bomber moved from Russia to Western UkraineCombat - Russians
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 bomber moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 bomber moved from Novgorod to Russia
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Kazakhstan to Volgograd
1 mech_infantry moved from Northwest Persia to Rostov
2 infantry moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
1 mech_infantry moved from Persia to Iraq
4 aaGuns, 1 armour, 18 artilleries, 23 infantry and 1 mech_infantry moved from Bryansk to Belarus
2 infantry moved from Russia to Bryansk
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
9 mech_infantrys moved from Russia to Belarus
3 infantry moved from Manchuria to Amur
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Smolensk to Ukraine
16 mech_infantrys moved from Smolensk to BelarusPlace Units - Russians
3 armour and 7 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Russians collect 39 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs -
Micro edit
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Sorry, please take this one
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No defensive hits no convoys lucky round for you right? :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
3 artilleries and 9 infantry moved from Hopei to Suiyuyan
2 infantry moved from Malaya to Shan State
3 bombers moved from Philippines to Shan StateCombat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in Suiyuyan
Japanese attack with 3 artilleries and 9 infantry
Russians defend with 1 infantry
Japanese win, taking 35 Sea Zone from Americans, taking Suiyuyan from Chinese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 3 bombers and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 bombers moved from Shan State to Sumatra
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 5 submarines moved from 35 Sea Zone to 41 Sea Zone
3 tactical_bombers moved from Philippines to Sumatra
6 fighters and 4 tactical_bombers moved from Philippines to Japan
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Hopei to Okinawa
1 aaGun moved from Hopei to Suiyuyan
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 2 infantry and 4 transports moved from 35 Sea Zone to 37 Sea Zone
4 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 37 Sea Zone to 41 Sea ZonePlace Units - Japanese
1 airfield and 1 harbour placed in Sumatra
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 27 PUs; end with 30 PUs total -
bye bye pacifico
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from Brazil to 86 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 54 Sea Zone to 55 Sea Zone
7 destroyers moved from 54 Sea Zone to 35 Sea Zone
1 battleship moved from 54 Sea Zone to 35 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 54 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
3 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 54 Sea Zone to 35 Sea Zone
5 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
2 fighters moved from Queensland to 35 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone





