No scrambles, let’s have some fun!
13L Playoffs R1 Arathorn (Axis) vs Hobo (Allies +17) NT
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from West India to Burma
UK_Pacific take Burma from Japanese
1 tactical_bomber moved from West India to 39 Sea Zone
1 mech_infantry moved from Volgograd to Sikang
1 fighter moved from Russia to SikangCombat - Russians
Battle in 39 Sea Zone
Russians attack with 1 tactical_bomber
Japanese defend with 1 transport
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sikang
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Sikang to Kansu
4 aaGuns, 1 artillery and 32 infantry moved from Smolensk to Russia
1 fighter moved from West India to Northwest Persia
1 infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from 39 Sea Zone to India
1 infantry moved from Tambov to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens;Combat Move - Japanese
3 fighters and 1 infantry moved from Anhwe to Shantung
1 fighter moved from Kwangtung to 20 Sea Zone
2 fighters moved from Japan to Manchuria
1 tactical_bomber moved from Anhwe to Shantung
1 bomber moved from Kwangsi to Russia
1 bomber moved from Kwangsi to Russia
4 fighters moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to Burma
3 fighters moved from Kwangsi to Burma
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
3 tactical_bombers moved from Kwangtung to Chahar
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
1 tactical_bomber moved from Anhwe to Chahar
2 transports moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Malaya
Battle in Borneo
Battle in Shan State
Japanese attack with 4 fighters and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 4 fighters
Russians defend with 1 mech_infantry
Japanese win with 4 fighters remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Manchuria
Japanese attack with 4 fighters
Americans defend with 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry
Battle in Chahar
Japanese attack with 4 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from Shantung to Japan
3 fighters moved from 20 Sea Zone to Japan
1 fighter moved from Shan State to 37 Sea Zone
4 fighters moved from Burma to Kwangsi
3 transports moved from 37 Sea Zone to 36 Sea Zone
3 fighters moved from Manchuria to Anhwe
1 infantry moved from Hopei to Anhwe
4 tactical_bombers moved from Chahar to Anhwe
1 tactical_bomber moved from 20 Sea Zone to Japan
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from Russia to Bryansk
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shantung to Japan
1 fighter moved from Shan State to Anhwe
1 fighter moved from Shan State to KwangsiPlace Units - Japanese
1 artillery and 1 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
3 mech_infantrys placed in Kwangtung
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,2,5,2,4
Japanese collect 35 PUs (11 lost to blockades); end with 35 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 5 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 19 Sea Zone to 35 Sea Zone
Americans take 19 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
1 bomber moved from Jehol to French Indo China
1 tactical_bomber moved from Jehol to 20 Sea Zone
5 fighters and 1 infantry moved from Jehol to Shantung -
need kamikaze and sub orders for z20
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Use 2 kamikaze against the destroyer and then submerge the sub.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 5 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 19 Sea Zone to 35 Sea Zone
Americans take 19 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
1 bomber moved from Jehol to French Indo China
1 tactical_bomber moved from Jehol to 20 Sea Zone
5 fighters and 1 infantry moved from Jehol to ShantungCombat - Americans
Americans creates battle in territory 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 4,2
Battle in 20 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Battle in 35 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans winAmericans win, taking 6 Sea Zone from Japanese with 1 tactical_bomber remaining with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Shantung
Americans attack with 5 fighters and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Shantung from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
Americans attack with 1 bomber
Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
1 bomber moved from French Indo China to Burma
5 fighters moved from Shantung to Shensi
3 submarines moved from 6 Sea Zone to 19 Sea Zone
1 cruiser moved from 33 Sea Zone to 20 Sea Zone
4 fighters moved from 24 Sea Zone to Jehol
3 fighters moved from Midway to Jehol
2 carriers and 1 destroyer moved from 24 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Western United States to Southeast Mexico
1 infantry moved from Brazil to 86 Sea Zone
1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 3 tactical_bombers moved from Western United States to Midway
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 20 Sea Zone to Philippines
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery, 5 fighters and 1 infantry placed in Western United States
3 submarines placed in 6 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Jehol to Shensi
2 infantry moved from Kansu to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total -
Not sure why triplea is not allowing me to do it, but I want to use 1fig to attack france and then land on the carrier in z110 after. You should get 1 aa shot. I’ll roll here and edit.
Rolls: 1@1; Total Hits: 01@1: (2) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 carrier and 2 fighters; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 2 damage on 2 factory_minors; Remaining resources: 7 PUs;
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship moved from 109 Sea Zone to 110 Sea Zone
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
3 fighters moved from United Kingdom to Normandy Bordeaux
3 infantry moved from United Kingdom to 109 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
British attack with 1 artillery, 3 fighters and 3 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 2 mech_infantrysNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Removing units owned by Italians from France: 1 aaGun
EDIT: Turning off Edit Mode
1 fighter moved from United Kingdom to 110 Sea Zone
3 destroyers moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from India to West India
1 infantry moved from India to West India
1 artillery moved from Iraq to Northwest Persia
1 fighter moved from Persia to Russia
1 fighter moved from Eastern Persia to Russia
1 battleship, 3 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Iraq to Egypt
1 tactical_bomber moved from Eastern Persia to Egypt
1 tactical_bomber moved from Eastern Persia to ShensiPlace Units - British
1 carrier placed in 110 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 38 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,3,4,5,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 bombers moved from Southern Italy to Russia -
Interception in Russia?
Two italian bombers bombing IPC. You have two UK fighters available.
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yes, intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 bombers moved from Southern Italy to RussiaCombat - Italians
Air Battle in Russia
Italians attacks with 2 units heading to Russia
Russians launches 2 interceptors out of Russia
1 bomber owned by the Italians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 bomber moved from Russia to Bryansk
1 mech_infantry moved from Romania to Northern Italy
4 infantry moved from Northern Italy to Southern Italy
2 artilleries and 4 infantry moved from Alexandria to Tobruk
1 aaGun moved from Northern Italy to France
2 artilleries and 7 infantry moved from Northern Italy to FrancePlace Units - Italians
1 mech_infantry placed in Northern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,2,2,5,1,3
Italians collect 2 PUs (10 lost to blockades); end with 2 PUs total -
Italy edit coming up soon
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 bombers moved from Southern Italy to RussiaCombat - Italians
Air Battle in Russia
Italians attacks with 2 units heading to Russia
Russians launches 2 interceptors out of Russia
1 bomber owned by the Italians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 bomber moved from Russia to Bryansk
1 mech_infantry moved from Romania to Northern Italy
4 infantry moved from Northern Italy to Southern Italy
2 artilleries and 4 infantry moved from Alexandria to Tobruk
1 aaGun moved from Northern Italy to France
2 artilleries and 7 infantry moved from Northern Italy to FrancePlace Units - Italians
1 mech_infantry placed in Northern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,2,2,5,1,3
Italians collect 2 PUs (10 lost to blockades); end with 2 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 6 infantry
EDIT: Adding units owned by Italians to Western Germany: 6 infantry
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry and 1 mech_infantry
EDIT: Adding units owned by Italians to Southern Italy: 2 infantry and 1 mech_infantry
EDIT: Removing units owned by Italians from France: 2 artilleries and 1 infantry
EDIT: Removing units owned by Italians from France: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun, 2 artilleries and 1 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 mech_infantry
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun and 7 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 7 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Italians to Western Germany: 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 43 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 bomber moved from Caroline Islands to MalayaCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 cruiser; Americans loiter and taunt with
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
ANZAC attack with 1 bomber
Japanese defend with 1 harbour and 1 infantry
ANZAC win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 bomber moved from Malaya to Shan State
1 fighter moved from Caroline Islands to Philippines
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to 33 Sea Zone
4 fighters moved from Jehol to ShensiPlace Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
3 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 94 Sea ZoneTurn Complete - French
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Actually since you haven’t posted, move the two frenchies to trans-jordan :lol:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 bombers moved from Germany to Russia
1 tactical_bomber moved from Eastern Poland to Russia
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Bryansk
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk -
Actually since you haven’t posted, move the two frenchies to trans-jordan :lol:
Will edit these after I’ve rolled the dice.





