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13L Playoffs R1 Arathorn (Axis) vs Hobo (Allies +17) NT


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 mech_infantry moved from West India to Burma
                      UK_Pacific take Burma from Japanese
                1 tactical_bomber moved from West India to 39 Sea Zone
                1 mech_infantry moved from Volgograd to Sikang
                1 fighter moved from Russia to Sikang

    Combat - Russians
                Battle in 39 Sea Zone
                    Russians attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Sikang
                    Russians attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Sikang to Kansu
                4 aaGuns, 1 artillery and 32 infantry moved from Smolensk to Russia
                1 fighter moved from West India to Northwest Persia
                1 infantry moved from Volgograd to Kazakhstan
                1 tactical_bomber moved from 39 Sea Zone to India
                1 infantry moved from Tambov to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                3 fighters and 1 infantry moved from Anhwe to Shantung
                1 fighter moved from Kwangtung to 20 Sea Zone
                2 fighters moved from Japan to Manchuria
                1 tactical_bomber moved from Anhwe to Shantung
                1 bomber moved from Kwangsi to Russia
                1 bomber moved from Kwangsi to Russia
                4 fighters moved from 37 Sea Zone to Shan State
                1 tactical_bomber moved from Yunnan to Shan State
                1 fighter moved from Yunnan to Burma
                3 fighters moved from Kwangsi to Burma
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 fighter moved from 36 Sea Zone to 20 Sea Zone
                3 tactical_bombers moved from Kwangtung to Chahar
                1 fighter moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from Japan to Manchuria
                1 fighter moved from Japan to Manchuria
                1 tactical_bomber moved from Anhwe to Chahar
                2 transports moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in Malaya
                Battle in Borneo
                Battle in Shan State
                    Japanese attack with 4 fighters and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Burma
                    Japanese attack with 4 fighters
                    Russians defend with 1 mech_infantry
                    Japanese win with 4 fighters remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Manchuria
                    Japanese attack with 4 fighters
                    Americans defend with 1 infantry
                    Japanese win with 3 fighters remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 infantry
                Battle in Chahar
                    Japanese attack with 4 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win with 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shantung
                    Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Shantung from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 fighters moved from Shantung to Japan
                3 fighters moved from 20 Sea Zone to Japan
                1 fighter moved from Shan State to 37 Sea Zone
                4 fighters moved from Burma to Kwangsi
                3 transports moved from 37 Sea Zone to 36 Sea Zone
                3 fighters moved from Manchuria to Anhwe
                1 infantry moved from Hopei to Anhwe
                4 tactical_bombers moved from Chahar to Anhwe
                1 tactical_bomber moved from 20 Sea Zone to Japan
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                1 bomber moved from Russia to Bryansk
                1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 tactical_bomber moved from Shantung to Japan
                1 fighter moved from Shan State to Anhwe
                1 fighter moved from Shan State to Kwangsi

    Place Units - Japanese
                1 artillery and 1 infantry placed in French Indo China
                1 destroyer placed in 36 Sea Zone
                3 mech_infantrys placed in Kwangtung
                3 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,1,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,2,5,2,4
                Japanese collect 35 PUs (11 lost to blockades); end with 35 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 5 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 bomber moved from Jehol to French Indo China
                1 tactical_bomber moved from Jehol to 20 Sea Zone
                5 fighters and 1 infantry moved from Jehol to Shantung


  • need kamikaze and sub orders for z20

  • 19 13

    Use 2 kamikaze against the destroyer and then submerge the sub.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 5 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 bomber moved from Jehol to French Indo China
                1 tactical_bomber moved from Jehol to 20 Sea Zone
                5 fighters and 1 infantry moved from Jehol to Shantung

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 4,2
                Battle in 20 Sea Zone
                    Americans attack with 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                    1 submarine owned by the Japanese Submerged
                Battle in 35 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans winAmericans win, taking 6 Sea Zone from Japanese with 1 tactical_bomber remaining with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Shantung
                    Americans attack with 5 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Shantung from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in French Indo China
                    Americans attack with 1 bomber
                    Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 bomber moved from French Indo China to Burma
                5 fighters moved from Shantung to Shensi
                3 submarines moved from 6 Sea Zone to 19 Sea Zone
                1 cruiser moved from 33 Sea Zone to 20 Sea Zone
                4 fighters moved from 24 Sea Zone to Jehol
                3 fighters moved from Midway to Jehol
                2 carriers and 1 destroyer moved from 24 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from Western United States to Southeast Mexico
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
                1 infantry moved from 89 Sea Zone to Southeast Mexico
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters and 3 tactical_bombers moved from Western United States to Midway
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 20 Sea Zone to Philippines
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 43 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery, 5 fighters and 1 infantry placed in Western United States
                3 submarines placed in 6 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Shensi
                2 infantry moved from Kansu to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs total


  • Not sure why triplea is not allowing me to do it, but I want to use 1fig to attack france and then land on the carrier in z110 after.  You should get 1 aa shot.  I’ll roll here and edit.

    DiceRolls: 1@1; Total Hits: 01@1: (2)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 carrier and 2 fighters; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 2 damage on 2 factory_minors; Remaining resources: 7 PUs;
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 battleship moved from 109 Sea Zone to 110 Sea Zone
                1 cruiser moved from 109 Sea Zone to 110 Sea Zone
                3 fighters moved from United Kingdom to Normandy Bordeaux
                3 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery moved from United Kingdom to 109 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 3 fighters and 3 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                    British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 mech_infantrys

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 aaGun
                EDIT: Removing units owned by Italians from France: 1 aaGun
                EDIT: Turning off Edit Mode
                1 fighter moved from United Kingdom to 110 Sea Zone
                3 destroyers moved from 109 Sea Zone to 110 Sea Zone
                1 carrier moved from 109 Sea Zone to 110 Sea Zone
                3 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 artillery moved from India to West India
                1 infantry moved from India to West India
                1 artillery moved from Iraq to Northwest Persia
                1 fighter moved from Persia to Russia
                1 fighter moved from Eastern Persia to Russia
                1 battleship, 3 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Iraq to Egypt
                1 tactical_bomber moved from Eastern Persia to Egypt
                1 tactical_bomber moved from Eastern Persia to Shensi

    Place Units - British
                1 carrier placed in 110 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 38 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,3,4,5,3
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 bombers moved from Southern Italy to Russia

  • 19 13

    Interception in Russia?

    Two italian bombers bombing IPC. You have two UK fighters available.


  • yes, intercept

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 bombers moved from Southern Italy to Russia

    Combat - Italians
                Air Battle in Russia
                    Italians attacks with 2 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                    1 bomber owned by the Italians lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Russia causes 4 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                1 bomber moved from Russia to Bryansk
                1 mech_infantry moved from Romania to Northern Italy
                4 infantry moved from Northern Italy to Southern Italy
                2 artilleries and 4 infantry moved from Alexandria to Tobruk
                1 aaGun moved from Northern Italy to France
                2 artilleries and 7 infantry moved from Northern Italy to France

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,2,2,5,1,3
                Italians collect 2 PUs (10 lost to blockades); end with 2 PUs total

  • 19 13

    Italy edit coming up soon

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 bombers moved from Southern Italy to Russia

    Combat - Italians
                Air Battle in Russia
                    Italians attacks with 2 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                    1 bomber owned by the Italians lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Russia causes 4 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                1 bomber moved from Russia to Bryansk
                1 mech_infantry moved from Romania to Northern Italy
                4 infantry moved from Northern Italy to Southern Italy
                2 artilleries and 4 infantry moved from Alexandria to Tobruk
                1 aaGun moved from Northern Italy to France
                2 artilleries and 7 infantry moved from Northern Italy to France

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,2,2,5,1,3
                Italians collect 2 PUs (10 lost to blockades); end with 2 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from France: 6 infantry
                EDIT: Adding units owned by Italians to Western Germany: 6 infantry
                EDIT: Removing units owned by Italians from Northern Italy: 2 infantry and 1 mech_infantry
                EDIT: Adding units owned by Italians to Southern Italy: 2 infantry and 1 mech_infantry
                EDIT: Removing units owned by Italians from France: 2 artilleries and 1 infantry
                EDIT: Removing units owned by Italians from France: 1 aaGun
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun, 2 artilleries and 1 infantry
                EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
                EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
                EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 mech_infantry
                EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun and 7 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 7 infantry
                EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by Italians to Western Germany: 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 33 Sea Zone to 43 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 bomber moved from Caroline Islands to Malaya

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 cruiser; Americans loiter and taunt with
                    Japanese defend with 1 transport
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Malaya
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 harbour and 1 infantry
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 bomber moved from Malaya to Shan State
                1 fighter moved from Caroline Islands to Philippines
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from New South Wales to 33 Sea Zone
                4 fighters moved from Jehol to Shensi

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                3 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone

    Turn Complete - French


  • Actually since you haven’t posted, move the two frenchies to trans-jordan  :lol:

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                2 bombers moved from Germany to Russia
                1 tactical_bomber moved from Eastern Poland to Russia
                1 armour moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 armour moved from Rostov to Bryansk
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk

  • 19 13

    @hobo:

    Actually since you haven’t posted, move the two frenchies to trans-jordan  :lol:

    Will edit these after I’ve rolled the dice.

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