@ArtofWar1947 Pretty sure this is the wrong game save. Its on turn T15…
14L Whackamatt (Axis) vs. souL(Allies +12)
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yes please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer and 8 infantry; Remaining resources: 2 PUs;Combat Move - Germans
3 battleships, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery and 2 infantry moved from Eastern Poland to Baltic States
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 destroyer moved from 115 Sea Zone to 114 Sea ZoneCombat - Germans
Americans scrambles 1 units out of Eastern United States to defend against the attack in 101 Sea Zone
Battle in 101 Sea Zone
Germans attack with 3 battleships, 1 cruiser and 1 destroyer
Americans defend with 1 carrier, 1 destroyer and 3 fighters
Units damaged: 1 carrier owned by the Americans
Units damaged: 3 battleships owned by the Germans
Germans win, taking 101 Sea Zone from Neutral with 3 battleships remaining. Battle score for attacker is 34
Casualties for Germans: 1 cruiser and 1 destroyer
Casualties for Americans: 1 carrier, 1 destroyer and 3 fighters
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Gibraltar to Spain
2 aaGuns, 5 artilleries and 6 infantry moved from Eastern Poland to BessarabiaPlace Units - Germans
1 destroyer placed in 114 Sea Zone
3 artilleries and 6 infantry placed in Germany
Germans undo move 1.
1 destroyer placed in 110 Sea Zone
2 armour placed in Western Germany
2 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 aaGuns
EDIT: Adding units owned by Germans to Southern France: 3 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
Germans collect 51 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Ukraine to Western Ukraine
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 armour and 1 mech_infantry moved from Russia to Belarus
1 artillery and 3 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 armour moved from Turkey to Syria
Russians take Syria from Germans
1 armour moved from Syria to Iraq
Russians take Iraq from Italians
1 armour moved from Turkey to Northwest Persia
Russians take Northwest Persia from Italians
1 armour moved from Northwest Persia to Persia
Russians take Persia from Germans
1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 infantry moved from Novgorod to Baltic StatesCombat - Russians
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Baltic States
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 0/4 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 1/2 hits
Germans roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Belarus, round 2 : 1/8 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Ukraine
1 armour moved from Turkey to Rostov
2 armour and 1 mech_infantry moved from Ukraine to Rostov
8 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
1 infantry moved from Novosibirsk to Timguska
2 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Volgograd
1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUsTerritory Summary for Russians :
Timguska : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 fighter and 4 infantry
Tsagaan Olom : 1 flag
Syria : 1 flag
Belarus : 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Baltic States : 1 artillery and 1 infantry
Bryansk : 1 infantry
Rostov : 3 armour, 1 infantry and 1 mech_infantry
Russia : 1 airfield, 1 factory_major and 1 tactical_bomber
Ukraine : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 38 infantry and 1 tactical_bomber
Western Ukraine : 2 infantry
Novosibirsk : 2 infantry
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 14 infantry
Caucasus : 1 artillery and 3 infantry
Turkey : 1 flag, 1 factory_minor
Iraq : 1 flag, 1 armour
Northwest Persia : 1 flag
Persia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 47 / 60
Russians : 38 / 46
Japanese : 39 / 66
Americans : 55 / 80
Chinese : 14 / 16
British : 41 / 41
UK_Pacific : 11 / 0
Italians : 14 / 25
ANZAC : 17 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers, 1 fighter, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters moved from Japan to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
4 fighters and 2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 36 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 4 transports moved from 39 Sea Zone to 36 Sea Zone
1 armour moved from Hunan to Kwangtung
1 armour moved from Kiangsu to Kwangtung
2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Manchuria to Jehol
1 armour moved from Manchuria to Chahar
2 armour and 1 mech_infantry moved from Central Mongolia to ChaharCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 7 fighters, 5 tactical_bombers and 4 transports
Americans defend with 2 battleships, 1 carrier, 4 cruisers, 3 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 2 battleships owned by the Americans and 1 carrier owned by the Americans
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 3 carriers, 5 fighters and 4 transports remaining. Battle score for attacker is 78
Casualties for Japanese: 1 cruiser, 2 destroyers, 2 fighters and 5 tactical_bombers
Casualties for Americans: 2 battleships, 1 carrier, 4 cruisers, 3 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
Battle in Kwangtung
Japanese attack with 2 armour
Chinese defend with 1 harbour and 1 infantry
Japanese win, taking Kwangtung from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Borneo
Battle in Sumatra
Battle in Chahar
Japanese attack with 3 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Chahar from Chinese with 3 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Central Mongolia to Chahar
3 fighters moved from 36 Sea Zone to HainanPlace Units - Japanese
1 airfield and 1 harbour placed in Hainan
2 destroyers and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
1 infantry placed in India
Japanese undo move 4.
1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 104 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Portugal to 104 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 104 Sea Zone to Gibraltar
1 cruiser moved from 104 Sea Zone to 91 Sea Zone
2 carriers, 4 destroyers, 2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 infantry moved from French Indo China to Siam
Americans take Siam from Japanese
1 artillery and 2 infantry moved from French Indo China to Shan State
Americans take Shan State from Japanese
1 submarine moved from 55 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 bomber moved from Queensland to 43 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 airfield, 2 fighters, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/6 hits
Italians roll dice for 2 fighters and 1 infantry in Gibraltar, round 2 : 1/3 hits
2 fighters owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Italians: 2 fighters and 1 infantry
Casualties for Americans: 1 infantry
Battle in 110 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 43 Sea Zone to Yunnan
2 fighters moved from Philippines to Yunnan
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
3 transports moved from 109 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea ZonePlace Units - Americans
1 armour and 1 infantry placed in Western United States
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 2.
2 submarines placed in 101 Sea Zone
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 55 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,3,3,4,2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,2,3
Americans collect 50 PUs (7 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Siam : 1 flag, 1 infantry
Yunnan : 1 bomber and 2 fighters
Shan State : 1 flag, 1 artillery and 2 infantry
Queensland : 1 fighter
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
Midway : 1 airfield
French Indo China : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
54 Sea Zone : 2 destroyers
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 artillery, 1 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 2 aaGuns, 1 infantry and 1 mech_infantry
Portugal : 1 flag
101 Sea Zone : 2 submarines
91 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
110 Sea Zone : 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 47 / 60
Russians : 38 / 46
Japanese : 51 / 58
Americans : 57 / 75
Chinese : 10 / 16
British : 41 / 41
UK_Pacific : 1 / 0
Italians : 14 / 25
ANZAC : 17 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Yunnan to Hunan
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
7 infantry moved from Suiyuyan to Chahar
1 fighter moved from Yunnan to Chahar
2 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 aaGun and 3 armour
AA fire in Chahar : 0/1 hits
Chinese roll dice for 1 fighter and 7 infantry in Chahar, round 2 : 2/8 hits
Japanese roll dice for 1 aaGun and 3 armour in Chahar, round 2 : 2/3 hits
1 armour owned by the Japanese , 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 fighter and 5 infantry in Chahar, round 3 : 0/6 hits
Japanese roll dice for 2 armour in Chahar, round 3 : 2/2 hits
2 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 4 : 2/4 hits
Japanese roll dice for 2 armour in Chahar, round 4 : 2/2 hits
2 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 3 armour
Casualties for Chinese: 6 infantry
Battle in Hunan
Chinese attack with 6 infantry
Japanese defend with 2 infantry
Chinese roll dice for 6 infantry in Hunan, round 2 : 0/6 hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
Chinese roll dice for 6 infantry in Hunan, round 3 : 1/6 hits
Japanese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 5 infantry in Hunan, round 4 : 1/5 hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to SuiyuyanPlace Units - Chinese
1 infantry placed in Suiyuyan
4 infantry placed in Yunnan
Chinese undo move 2.
1 infantry placed in Hopei
3 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,4,3,6,2
Chinese collect 12 PUs (1 lost to blockades); end with 13 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 infantry
Yunnan : 5 infantry
Suiyuyan : 1 fighter and 1 infantry
Hunan : 4 infantry
Hopei : 1 infantry
Chahar : 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 47 / 60
Russians : 38 / 46
Japanese : 48 / 58
Americans : 57 / 75
Chinese : 13 / 13
British : 41 / 41
UK_Pacific : 1 / 0
Italians : 14 / 25
ANZAC : 17 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
If you wanted to scramble in 91, I’ll go back and re-do the battle.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Portugal to 104 Sea Zone
1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from Trans-Jordan to 81 Sea Zone
4 infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
4 infantry moved from 79 Sea Zone to West India
1 battleship and 3 cruisers moved from 81 Sea Zone to 79 Sea Zone
1 bomber and 1 tactical_bomber moved from Egypt to Alexandria
1 armour, 3 artilleries and 5 infantry moved from Egypt to AlexandriaCombat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in West India
British attack with 4 infantry
Japanese defend with 1 infantry
British roll dice for 1 battleship and 3 cruisers in West India, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in West India
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking West India from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 armour, 3 artilleries, 1 bomber, 5 infantry and 1 tactical_bomber
Italians defend with 1 airfield, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 3 artilleries, 1 bomber, 5 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/11 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 3 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber in Alexandria, round 3 : 3/9 hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 1/5 hits
1 infantry owned by the British , 1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 3 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber in Alexandria, round 4 : 3/8 hits
Italians roll dice for 1 armour and 1 artillery in Alexandria, round 4 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 3 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 4 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - British
1 bomber and 1 tactical_bomber moved from Alexandria to Egypt
1 carrier, 3 destroyers and 2 fighters moved from 81 Sea Zone to 79 Sea Zone
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 cruiser and 1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea ZonePlace Units - British
1 fighter and 2 mech_infantrys placed in Egypt
1 destroyer placed in 71 Sea Zone
1 destroyer placed in 110 Sea Zone
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 46 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Central America : 1 armour and 3 infantry
West India : 4 infantry
Belgian Congo : 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 1 airfield, 1 armour, 3 artilleries and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 1 infantry
Rhodesia : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 submarine
Chile : 1 flag
Afghanistan : 1 flag
Mozambique : 1 flag
Saudi Arabia : 1 flag
93 Sea Zone : 1 flag
Argentina : 1 flag
Angola : 1 flag
97 Sea Zone : 1 flag, 1 submarine
71 Sea Zone : 1 destroyer
79 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 2 fighters and 2 transports
Brazil : 1 flag
Venezuela : 1 flag
Colombia : 1 flag
Bolivia : 1 flag
Peru : 1 flag, 6 infantry
110 Sea Zone : 1 cruiser, 4 destroyers, 7 infantry and 2 transportsProduction/PUs Summary :
Germans : 42 / 60
Russians : 38 / 46
Japanese : 46 / 58
Americans : 57 / 75
Chinese : 13 / 13
British : 46 / 51
UK_Pacific : 3 / 0
Italians : 14 / 25
ANZAC : 17 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Greece to Turkey
Italians take Turkey from Russians
1 infantry moved from Spain to Portugal
Italians take Portugal from Americans
1 infantry moved from Spain to Normandy Bordeaux
3 infantry moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 4 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 2 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
Place Units - Italians
2 infantry placed in Greece
2 artilleries and 1 fighter placed in Southern France
Italians undo move 2.
2 artilleries placed in Southern France
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Italians collect 16 PUs (3 lost to blockades); end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 34 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Paulau Island : 1 flag
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 4 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser, 3 destroyers and 3 transports
62 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 42 / 60
Russians : 36 / 46
Japanese : 46 / 58
Americans : 56 / 75
Chinese : 13 / 13
British : 44 / 51
UK_Pacific : 3 / 0
Italians : 19 / 17
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 60
Russians : 36 / 46
Japanese : 46 / 58
Americans : 56 / 75
Chinese : 13 / 13
British : 44 / 51
UK_Pacific : 3 / 0
Italians : 19 / 17
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
4 artilleries and 6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Baltic States
3 infantry moved from Germany to Poland
2 infantry moved from France to Holland Belgium
3 fighters, 1 infantry and 1 tactical_bomber moved from Spain to Gibraltar
1 armour moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Poland
1 destroyer moved from 114 Sea Zone to 115 Sea ZoneCombat - Germans
Germans creates battle in territory 101 Sea Zone
Battle in 101 Sea Zone
Germans attack with 3 battleships
Americans defend with 2 submarines
Germans win with 3 battleships remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Gibraltar
Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery, 1 infantry and 1 mech_infantry
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Baltic States
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 armour and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Gibraltar from British to Germans
EDIT: Removing units owned by Germans from Gibraltar: 1 fighter
EDIT: Adding units owned by Germans to Gibraltar: 1 infantry
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 101 Sea Zone: 3 battleships
EDIT: Adding units owned by Germans to 116 Sea Zone: 3 battleships
EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1, battleship = 1, battleship = 1
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Gibraltar to Spain
3 aaGuns moved from Southern France to SpainPlace Units - Germans
3 infantry placed in Spain
2 armour and 2 mech_infantrys placed in Germany
1 armour, 1 bomber, 3 infantry and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Spain: 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Belarus to Bessarabia
Russians take Eastern Poland from Germans
2 artilleries, 1 fighter, 38 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia
3 armour and 1 mech_infantry moved from Rostov to Bessarabia
1 tactical_bomber moved from Russia to Bessarabia
2 infantry moved from Western Ukraine to Bessarabia
1 artillery and 3 infantry moved from Caucasus to Turkey
1 armour moved from Iraq to Turkey
1 armour moved from Persia to Turkey
14 infantry moved from Novgorod to Baltic States
1 artillery and 5 infantry moved from Belarus to Baltic States
4 infantry moved from Dzavhan to Ulaanbaatar
Russians take Ulaanbaatar from JapaneseCombat - Russians
Battle in Bessarabia
Russians attack with 4 armour, 2 artilleries, 1 fighter, 40 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 3 aaGuns, 2 armour, 9 artilleries, 21 infantry and 2 mech_infantrys
AA fire in Bessarabia : 0/3 hits
Russians roll dice for 4 armour, 2 artilleries, 1 fighter, 40 infantry, 2 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 : 10/51 hits
Germans roll dice for 3 aaGuns, 2 armour, 9 artilleries, 21 infantry and 2 mech_infantrys in Bessarabia, round 2 : 12/34 hits
12 infantry owned by the Russians , 7 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Bessarabia
Russians roll dice for 4 armour, 2 artilleries, 1 fighter, 28 infantry, 2 mech_infantrys and 2 tactical_bombers in Bessarabia, round 3 : 12/39 hits
Germans roll dice for 2 armour, 9 artilleries, 14 infantry and 2 mech_infantrys in Bessarabia, round 3 : 9/27 hits
9 infantry owned by the Russians and 12 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 4 armour, 2 artilleries, 1 fighter, 19 infantry, 2 mech_infantrys and 2 tactical_bombers in Bessarabia, round 4 : 7/30 hits
Germans roll dice for 2 armour, 9 artilleries, 2 infantry and 2 mech_infantrys in Bessarabia, round 4 : 4/15 hits
4 infantry owned by the Russians , 2 infantry owned by the Germans , 3 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bessarabia
Russians roll dice for 4 armour, 2 artilleries, 1 fighter, 15 infantry, 2 mech_infantrys and 2 tactical_bombers in Bessarabia, round 5 : 10/26 hits
Germans roll dice for 2 armour and 6 artilleries in Bessarabia, round 5 : 3/8 hits
3 infantry owned by the Russians , 2 armour owned by the Germans and 6 artilleries owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 4 armour, 2 artilleries, 1 fighter, 12 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Germans: 3 aaGuns, 2 armour, 9 artilleries, 21 infantry and 2 mech_infantrys
Casualties for Russians: 28 infantry
Battle in Baltic States
Russians attack with 1 artillery and 19 infantry
Germans defend with 3 artilleries and 2 infantry
Russians roll dice for 1 artillery and 19 infantry in Baltic States, round 2 : 2/20 hits
Germans roll dice for 3 artilleries and 2 infantry in Baltic States, round 2 : 2/5 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery and 17 infantry in Baltic States, round 3 : 5/18 hits
Germans roll dice for 3 artilleries in Baltic States, round 3 : 1/3 hits
1 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 16 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 artilleries and 2 infantry
Casualties for Russians: 3 infantry
Battle in Turkey
Russians attack with 2 armour, 1 artillery and 3 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 armour, 1 artillery and 3 infantry in Turkey, round 2 : 2/6 hits
Italians roll dice for 1 infantry in Turkey, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Turkey
Russians win, taking Turkey from Italians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
3 infantry moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Belarus
2 aaGuns moved from Ukraine to Bessarabia
1 infantry moved from Rostov to Bryansk
2 aaGuns moved from Novgorod to Baltic States
1 infantry moved from Timguska to Yenisey
2 infantry moved from Novosibirsk to Timguska
1 fighter and 2 tactical_bombers moved from Bessarabia to UkrainePlace Units - Russians
1 infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Volgograd
2 mech_infantrys placed in Russia
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUsTerritory Summary for Russians :
Yenisey : 1 infantry
Timguska : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 fighter
Ulaanbaatar : 1 flag, 4 infantry
Tsagaan Olom : 1 flag
Syria : 1 flag
Belarus : 1 infantry
Baltic States : 2 aaGuns, 1 artillery and 16 infantry
Bryansk : 1 infantry
Bessarabia : 2 aaGuns, 4 armour, 2 artilleries, 12 infantry and 2 mech_infantrys
Russia : 1 airfield, 1 artillery, 1 factory_major, 2 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor, 1 fighter, 3 infantry and 2 tactical_bombers
Volgograd : 2 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 3 infantry
Turkey : 1 flag, 2 armour, 1 artillery, 1 factory_minor and 2 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 45 / 50
Russians : 38 / 46
Japanese : 46 / 58
Americans : 56 / 75
Chinese : 13 / 13
British : 41 / 51
UK_Pacific : 3 / 0
Italians : 17 / 17
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 units repaired.
1 infantry moved from Malaya to Shan State
2 fighters moved from Hainan to Shan State
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 fighter moved from 36 Sea Zone to Siam
2 infantry moved from Jehol to Chahar
1 fighter moved from Japan to Chahar
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Siam
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Hainan to Philippines
1 fighter moved from 36 Sea Zone to Philippines
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Manchuria to JeholCombat - Japanese
Battle in Shan State
Japanese attack with 1 armour, 2 fighters and 2 infantry
Americans defend with 1 artillery and 2 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in French Indo China
Battle in Java
Battle in Siam
Japanese attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese win, taking French Indo China from Americans, taking Java from ANZAC, taking Siam from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Anhwe
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
2 fighters moved from Philippines to 36 Sea Zone
1 fighter moved from Siam to 36 Sea Zone
2 fighters moved from Shan State to India
1 fighter moved from Chahar to JeholPlace Units - Japanese
1 armour and 2 fighters placed in India
1 armour and 1 infantry placed in Malaya
1 armour and 1 infantry placed in Kiangsu
2 infantry placed in Manchuria
1 destroyer placed in 19 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from Yunnan to 37 Sea Zone
1 bomber moved from Yunnan to 35 Sea ZoneCombat - Americans
Americans creates battle in territory 101 Sea Zone
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans win, taking 101 Sea Zone from Germans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 2 fighters
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 37 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 fighters moved from 37 Sea Zone to Yunnan
1 bomber moved from 35 Sea Zone to Yunnan
2 fighters moved from Hawaiian Islands to Caroline Islands
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 101 Sea Zone to 116 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 carrier, 3 destroyers and 2 fighters moved from 91 Sea Zone to 102 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 102 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 fighter moved from Queensland to Caroline IslandsPlace Units - Americans
1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 3 fighters and 1 harbour
Yunnan : 1 bomber and 2 fighters
Shan State : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 1 armour, 1 harbour and 1 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag
33 Sea Zone : 2 destroyers
26 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 2 aaGuns, 1 infantry and 1 mech_infantry
United Kingdom : 1 bomber
116 Sea Zone : 2 submarines
102 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
101 Sea Zone : 1 flag, 1 submarine
110 Sea Zone : 1 destroyer, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 45 / 50
Russians : 38 / 46
Japanese : 57 / 62
Americans : 51 / 71
Chinese : 11 / 13
British : 41 / 51
UK_Pacific : 3 / 0
Italians : 17 / 17
ANZAC : 13 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
4 infantry moved from Hunan to Anhwe
1 infantry moved from Kwangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 fighter moved from Suiyuyan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 2 : 1/6 hits
Japanese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 3 : 3/6 hits
Japanese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits
2 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
5 infantry moved from Yunnan to HunanPlace Units - Chinese
4 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,4,4,6,3,3,4,2,4
Chinese collect 14 PUs (1 lost to blockades); end with 15 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Hunan : 1 fighter and 5 infantry
Anhwe : 9 infantry
Kwangtung : 1 flag, 1 harbour and 1 infantryProduction/PUs Summary :
Germans : 45 / 50
Russians : 38 / 46
Japanese : 53 / 62
Americans : 51 / 71
Chinese : 15 / 15
British : 41 / 51
UK_Pacific : 3 / 0
Italians : 17 / 17
ANZAC : 13 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 armour moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Tobruk to Libya
British take Libya from ItaliansCombat - British
Battle in Normandy Bordeaux
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/6 hits
Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/5 hits
Italians roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits
2 infantry owned by the Italians lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Holland Belgium
British attack with 1 fighter and 3 infantry
Germans defend with 1 armour and 1 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits
British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/4 hits
Germans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 0/3 hits
Germans roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 4 : 1/3 hits
Germans roll dice for 1 armour in Holland Belgium, round 4 : 0/1 hits
1 armour owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Holland Belgium to United Kingdom
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
2 mech_infantrys moved from Egypt to Saudi Arabia
2 transports moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
3 artilleries and 1 infantry moved from Alexandria to Egypt
6 infantry moved from Peru to Colombia
1 armour moved from Central America to Central United States
3 infantry moved from Central America to Southeast MexicoPlace Units - British
1 carrier and 1 transport placed in 98 Sea Zone
1 submarine placed in 81 Sea Zone
1 destroyer placed in 110 Sea Zone
1 infantry and 1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 47 PUs; end with 47 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Central United States : 1 armour
Southeast Mexico : 3 infantry
West India : 4 infantry
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 1 airfield
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 11 infantry, 1 mech_infantry and 2 tactical_bombers
Anglo Egyptian Sudan : 1 artillery and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 armour
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
Chile : 1 flag
Afghanistan : 1 flag
76 Sea Zone : 2 transports
Mozambique : 1 flag
Saudi Arabia : 1 flag, 2 mech_infantrys
93 Sea Zone : 1 flag
Argentina : 1 flag
Angola : 1 flag
97 Sea Zone : 1 flag, 1 submarine
81 Sea Zone : 1 submarine
79 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 5 destroyers and 2 fighters
Brazil : 1 flag
Venezuela : 1 flag
Colombia : 1 flag, 6 infantry
Bolivia : 1 flag
Peru : 1 flag
98 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
110 Sea Zone : 1 cruiser, 5 destroyers and 2 transportsProduction/PUs Summary :
Germans : 42 / 50
Russians : 38 / 46
Japanese : 53 / 62
Americans : 51 / 71
Chinese : 15 / 15
British : 47 / 47
UK_Pacific : 3 / 0
Italians : 14 / 17
ANZAC : 13 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 armour, 2 artilleries and 2 infantry moved from Greece to Turkey
1 infantry moved from Portugal to SpainCombat - Italians
Battle in Turkey
Italians attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 2 armour, 1 artillery, 1 factory_minor and 2 infantry
Italians win, taking Turkey from Russians with 1 armour and 2 artilleries remaining. Battle score for attacker is 16
Casualties for Russians: 2 armour, 1 artillery and 2 infantry
Casualties for Italians: 2 infantry
Battle in Normandy Bordeaux
Italians attack with 2 artilleries and 1 fighter
British defend with 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Normandy Bordeaux from British with 2 artilleries and 1 fighter remaining. Battle score for attacker is 9
Casualties for British: 3 infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Northern Italy
2 aaGuns moved from Spain to Normandy BordeauxPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in GreeceTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 9 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Borneo
Battle in SumatraNon Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 25 PUs; end with 34 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for ANZAC :
Paulau Island : 1 flag
Borneo : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 4 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 3 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 transport
43 Sea Zone : 1 transport
54 Sea Zone : 2 cruisers and 4 destroyers
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 42 / 50
Russians : 36 / 46
Japanese : 41 / 62
Americans : 51 / 71
Chinese : 15 / 15
British : 45 / 47
UK_Pacific : 3 / 0
Italians : 18 / 22
ANZAC : 25 / 39
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 50
Russians : 36 / 46
Japanese : 41 / 62
Americans : 51 / 71
Chinese : 15 / 15
British : 45 / 47
UK_Pacific : 3 / 0
Italians : 18 / 22
ANZAC : 25 / 39
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0





