@666 You couldn’t retreat as you got too many hits. Curse of great dice :P
No worries, game will still be here when you are feeling better. Get well soon!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to Paulau Island
3 bombers moved from Caroline Islands to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
looking for a scramble order in sz35
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to Paulau Island
3 bombers moved from Caroline Islands to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 34 Sea Zone, round 2 : 2/5 hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
Americans attack with 3 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Paulau Island
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Paulau Island, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 bombers moved from 35 Sea Zone to Caroline Islands
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Paulau Island to 33 Sea Zone
2 fighters moved from 34 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 10 Sea Zone to 101 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 103 Sea Zone
1 aaGun, 3 infantry and 2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 106 Sea Zone to 103 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 artillery and 2 infantry placed in Normandy Bordeaux
1 armour, 1 infantry and 1 mech_infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 3 bombers, 3 fighters, 1 harbour and 1 infantry
Iwo Jima : 1 flag, 1 artillery and 1 infantry
Paulau Island : 1 flag, 1 infantry and 1 mech_infantry
Marshall Islands : 1 flag
Marianas : 1 flag
Guam : 1 airfield, 1 fighter and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
33 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 5 submarines, 1 tactical_bomber and 1 transport
34 Sea Zone : 1 destroyer and 1 transport
26 Sea Zone : 1 carrier, 2 destroyers, 3 submarines and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 aaGun and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
101 Sea Zone : 1 carrier, 2 fighters and 2 transports
Brazil : 1 flag, 3 infantry
103 Sea Zone : 1 aaGun, 1 artillery, 3 infantry, 2 mech_infantrys and 4 transports
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 41 / 61
Russians : 25 / 25
Japanese : 58 / 60
Americans : 61 / 82
Chinese : 6 / 11
British : 28 / 30
UK_Pacific : 5 / 6
Italians : 23 / 37
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
1 infantry moved from Shensi to Kweichow
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
Territory Summary for Chinese :
Shensi : 1 artillery, 1 fighter and 13 infantry
Kweichow : 1 infantry
Hopei : 2 infantry
Szechwan : 1 infantry
Production/PUs Summary :
Germans : 41 / 61
Russians : 25 / 25
Japanese : 56 / 60
Americans : 61 / 82
Chinese : 8 / 10
British : 28 / 30
UK_Pacific : 5 / 6
Italians : 23 / 37
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
3 infantry moved from Northwest Persia to Iraq
1 bomber moved from Anglo Egyptian Sudan to Iraq
1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Trans-Jordan
Battle in Iraq
British attack with 1 bomber and 3 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 bomber and 3 infantry in Iraq, round 2 : 1/4 hits
Italians roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Iraq
British win, taking Trans-Jordan from Italians, taking Iraq from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to Rhodesia
1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Iraq to Anglo Egyptian Sudan
Place Units - British
3 infantry placed in Union of South Africa
7 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British, UK_Pacific :
Caroline Islands : 1 fighter
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 18 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
Anglo Egyptian Sudan : 1 airfield, 2 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry
Rhodesia : 1 infantry
Normandy Bordeaux : 1 artillery, 6 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 2 infantry
81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Northwest Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 2 destroyers, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 41 / 61
Russians : 25 / 25
Japanese : 55 / 60
Americans : 61 / 82
Chinese : 8 / 10
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 20 / 37
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 9 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 armour, 1 artillery and 1 infantry moved from Bryansk to Rostov
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from Egypt to Trans-Jordan
4 fighters moved from Egypt to Trans-Jordan
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Western Germany to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Italians attack with 4 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 4 fighters and 1 infantry in Trans-Jordan, round 2 : 3/5 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 4 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 2 armour, 1 artillery and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Rostov, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 artillery and 2 infantry moved from Bessarabia to Ukraine
4 fighters moved from Trans-Jordan to Egypt
1 artillery and 2 infantry moved from Northern Italy to France
2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern France to France
2 mech_infantrys moved from Romania to Northern Italy
2 mech_infantrys moved from Western Germany to France
Place Units - Italians
3 infantry placed in Egypt
2 artilleries and 6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 27 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Production/PUs Summary :
Germans : 44 / 61
Russians : 23 / 25
Japanese : 55 / 60
Americans : 55 / 82
Chinese : 8 / 10
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 25 / 37
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Celebes
Battle in Java
Non Combat Move - ANZAC
4 submarines moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Queensland to Caroline Islands
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for ANZAC :
Caroline Islands : 3 fighters and 1 tactical_bomber
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
44 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer and 4 submarines
62 Sea Zone : 1 submarine
Anglo Egyptian Sudan : 2 infantry
Production/PUs Summary :
Germans : 44 / 61
Russians : 23 / 25
Japanese : 48 / 60
Americans : 55 / 82
Chinese : 8 / 10
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 25 / 37
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 fighter and 1 infantry
Morocco : 3 infantry
Libya : 1 flag
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 61
Russians : 23 / 25
Japanese : 48 / 60
Americans : 55 / 82
Chinese : 8 / 10
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 25 / 37
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 mech_infantrys moved from Bryansk to Vologda
2 bombers moved from Bryansk to Vologda
2 fighters and 2 tactical_bombers moved from Bryansk to Vologda
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Vologda
Germans attack with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Vologda, round 2 : 4/8 hits
Russians roll dice for 3 infantry in Vologda, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
2 bombers moved from Vologda to Novgorod
2 fighters and 2 tactical_bombers moved from Vologda to Novgorod
12 armour and 14 mech_infantrys moved from Bryansk to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
1 artillery moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Belarus
1 infantry moved from Bessarabia to Ukraine
5 mech_infantrys moved from Eastern Poland to Belarus
3 artilleries and 1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Western Germany to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
5 infantry moved from Bryansk to Belarus
5 artilleries and 14 infantry moved from Bryansk to Rostov
8 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Germany
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 1 infantry placed in Germany
2 mech_infantrys placed in Western Germany
1 artillery, 2 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Production/PUs Summary :
Germans : 51 / 76
Russians : 16 / 25
Japanese : 48 / 60
Americans : 55 / 82
Chinese : 8 / 10
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 25 / 37
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 1/4 hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
2 infantry moved from Timguska to Novosibirsk
1 fighter and 1 tactical_bomber moved from Vologda to Russia
2 aaGuns and 6 infantry moved from Yenisey to Timguska
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Territory Summary for Russians :
Timguska : 2 aaGuns and 6 infantry
Russia : 4 aaGuns, 1 airfield, 6 armour, 7 artilleries, 1 factory_major, 2 fighters, 70 infantry, 6 mech_infantrys and 1 tactical_bomber
Novosibirsk : 2 infantry
Vologda : 2 infantry
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 76
Russians : 19 / 19
Japanese : 48 / 60
Americans : 55 / 82
Chinese : 8 / 10
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 24 / 37
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 infantry, 3 mech_infantrys, 1 submarine and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour, 6 artilleries and 5 infantry moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Shan State to Burma
3 mech_infantrys moved from Malaya to Burma
3 mech_infantrys moved from French Indo China to Burma
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
5 artilleries and 3 infantry moved from Shan State to Burma
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from Philippines to Celebes
4 fighters moved from Philippines to 34 Sea Zone
2 fighters moved from 36 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Chahar to Kweichow
2 bombers moved from French Indo China to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 2 armour, 11 artilleries, 8 infantry and 8 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 armour, 11 artilleries, 8 infantry and 8 mech_infantrys in Burma, round 2 : 12/29 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 armour, 11 artilleries, 8 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 6 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 6 fighters in 34 Sea Zone, round 2 : 2/6 hits
Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans , 1 transport owned by the Americans and 1 fighter owned by the Japanese lost in 34 Sea Zone
Japanese win with 5 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer and 1 transport
Battle in Kweichow
Japanese attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
5 fighters moved from 34 Sea Zone to Philippines
2 fighters moved from Celebes to 35 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
3 carriers moved from 36 Sea Zone to 35 Sea Zone
2 battleships, 2 cruisers, 3 destroyers and 4 submarines moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 aaGun moved from Shan State to Burma
1 mech_infantry moved from Hunan to Burma
1 bomber moved from Kweichow to Malaya
1 fighter moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from Hunan to 35 Sea Zone
1 bomber moved from Kweichow to Malaya
1 tactical_bomber moved from Kweichow to French Indo China
1 fighter moved from Hunan to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from Japan to Manchuria
1 tactical_bomber moved from Hunan to Manchuria
2 tactical_bombers moved from Hunan to French Indo China
Place Units - Japanese
3 infantry placed in Manchuria
3 tactical_bombers placed in Japan
3 mech_infantrys placed in Malaya
1 submarine placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Production/PUs Summary :
Germans : 49 / 76
Russians : 19 / 19
Japanese : 53 / 53
Americans : 55 / 82
Chinese : 7 / 10
British : 31 / 31
UK_Pacific : 5 / 6
Italians : 24 / 37
ANZAC : 14 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 2 bombers, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Caroline Islands to 42 Sea Zone
1 bomber moved from Caroline Islands to 44 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
Combat - Americans
Battle in Kiangsu
Battle in 125 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 125 Sea Zone
Germans win, taking Kiangsu from Japanese with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 3/3 hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Holland Belgium
Americans attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 42 Sea Zone to South Australia
1 bomber moved from 44 Sea Zone to Northern Territory
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to 33 Sea Zone
1 fighter moved from Southern France to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 aaGun, 1 artillery, 3 infantry, 2 mech_infantrys and 4 transports moved from 103 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
Place Units - Americans
3 artilleries placed in Normandy Bordeaux
1 armour, 2 bombers and 2 infantry placed in Eastern United States
2 submarines placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber, 3 fighters, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 artillery and 1 infantry
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Kiangsu : 1 infantry and 1 mech_infantry
Marianas : 1 flag
Northern Territory : 1 bomber
South Australia : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 8 submarines, 2 tactical_bombers and 1 transport
26 Sea Zone : 1 destroyer and 1 submarine
22 Sea Zone : 1 flag
10 Sea Zone : 2 submarines
19 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 aaGun and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 4 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 armour and 1 infantry
108 Sea Zone : 1 armour, 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports
106 Sea Zone : 1 flag
102 Sea Zone : 1 transport
101 Sea Zone : 1 destroyer and 2 transports
Brazil : 1 flag, 3 infantry
110 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 4 transports
Production/PUs Summary :
Germans : 46 / 76
Russians : 19 / 19
Japanese : 50 / 53
Americans : 61 / 81
Chinese : 10 / 10
British : 31 / 31
UK_Pacific : 5 / 6
Italians : 21 / 37
ANZAC : 14 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 13 infantry moved from Shensi to Kweichow
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 13 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 13 infantry in Kweichow, round 2 : 3/15 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 13 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Hopei
Place Units - Chinese
3 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs total
Territory Summary for Chinese :
Kiangsu : 3 infantry
Yunnan : 1 infantry
Kweichow : 1 artillery and 13 infantry
Hopei : 1 fighter
Chahar : 1 infantry
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 46 / 76
Russians : 19 / 19
Japanese : 46 / 53
Americans : 61 / 81
Chinese : 14 / 15
British : 31 / 31
UK_Pacific : 5 / 6
Italians : 21 / 37
ANZAC : 14 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Syria
British take Syria from Italians
Combat - British
Non Combat Move - British
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 aaGuns, 2 artilleries, 1 fighter, 18 infantry and 1 tactical_bomber moved from India to West India
1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
Place Units - British
3 infantry placed in Union of South Africa
1 artillery and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British, UK_Pacific :
Caroline Islands : 1 fighter
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
West India : 3 aaGuns, 2 artilleries, 1 fighter, 18 infantry and 1 tactical_bomber
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
Anglo Egyptian Sudan : 1 airfield, 2 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry
Rhodesia : 3 infantry
Normandy Bordeaux : 1 artillery, 12 infantry and 1 mech_infantry
Syria : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag, 1 armour
81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Northwest Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 2 destroyers, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 46 / 76
Russians : 19 / 19
Japanese : 46 / 53
Americans : 61 / 81
Chinese : 14 / 15
British : 32 / 32
UK_Pacific : 5 / 5
Italians : 20 / 37
ANZAC : 14 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Egypt to Iraq
Italians take Trans-Jordan from British
1 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from British
1 fighter moved from Egypt to Iraq
1 infantry moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 fighter moved from France to Southern France
1 artillery and 2 infantry moved from France to Holland Belgium
Combat - Italians
Battle in Iraq
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 2 : 2/3 hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Southern France, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Southern France
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Southern France, round 3 : 2/4 hits
Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 armour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits
Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits
Americans roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 1/2 hits
Americans roll dice for 1 armour in Holland Belgium, round 4 : 0/1 hits
1 armour owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to Southern Italy
1 fighter moved from Iraq to Egypt
1 fighter moved from Southern France to France
1 artillery and 6 infantry moved from Northern Italy to France
2 mech_infantrys moved from Northern Italy to France
1 artillery moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 aaGun moved from Western Germany to France
Place Units - Italians
2 infantry placed in Egypt
4 artilleries and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Production/PUs Summary :
Germans : 49 / 76
Russians : 17 / 19
Japanese : 46 / 53
Americans : 55 / 81
Chinese : 14 / 15
British : 29 / 32
UK_Pacific : 5 / 5
Italians : 28 / 42
ANZAC : 14 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 aaGuns and 5 infantry moved from Queensland to Northern Territory
1 armour moved from New South Wales to Northern Territory
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 bomber and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Caroline Islands : 3 fighters and 1 tactical_bomber
Queensland : 1 airfield, 1 harbour and 1 infantry
Northern Territory : 2 aaGuns, 1 armour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 destroyer and 5 submarines
62 Sea Zone : 1 transport
Anglo Egyptian Sudan : 2 infantry
Production/PUs Summary :
Germans : 49 / 76
Russians : 17 / 19
Japanese : 46 / 53
Americans : 55 / 81
Chinese : 14 / 15
British : 29 / 32
UK_Pacific : 5 / 5
Italians : 28 / 42
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Territory Summary for French :
Anglo Egyptian Sudan : 1 fighter and 1 infantry
Morocco : 3 infantry
Libya : 1 flag
81 Sea Zone : 1 destroyer
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 49 / 76
Russians : 17 / 19
Japanese : 46 / 53
Americans : 55 / 81
Chinese : 14 / 15
British : 29 / 32
UK_Pacific : 5 / 5
Italians : 28 / 42
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 4 artilleries, 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 mech_infantry moved from Volgograd to Novosibirsk
2 bombers moved from Novgorod to Novosibirsk
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
2 fighters and 2 tactical_bombers moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to Novosibirsk
1 mech_infantry moved from Volgograd to Novosibirsk
1 mech_infantry moved from Novgorod to Vologda
Combat - Germans
Battle in Vologda
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 1/6 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Vologda, round 3 : 4/6 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Germans attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers moved from Novosibirsk to Bryansk
5 artilleries and 14 infantry moved from Rostov to Bryansk
4 artilleries and 1 infantry moved from Ukraine to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun, 5 artilleries, 10 infantry and 5 mech_infantrys moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Volgograd to Ukraine
1 tactical_bomber moved from Novosibirsk to Volgograd
8 armour and 2 mech_infantrys moved from Volgograd to Bryansk
5 armour moved from Volgograd to Bryansk
1 fighter moved from Vologda to Volgograd
8 mech_infantrys moved from Volgograd to Bryansk
1 fighter moved from Vologda to Ukraine
2 tactical_bombers moved from Vologda to Bryansk
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Germany to Western Germany
7 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Western Germany
1 infantry moved from Western Germany to Germany
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in France
10 infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
Germans undo move 4.
8 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Production/PUs Summary :
Germans : 55 / 82
Russians : 13 / 19
Japanese : 46 / 53
Americans : 55 / 81
Chinese : 14 / 15
British : 27 / 32
UK_Pacific : 5 / 5
Italians : 28 / 42
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Timguska to Novosibirsk
1 fighter moved from Russia to Novosibirsk
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/2 hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 3 : 0/2 hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 4 : 3/3 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 4 : 0/2 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 6 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter and 6 infantry in Novosibirsk, round 2 : 1/7 hits
Germans roll dice for 2 mech_infantrys in Novosibirsk, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
Russians roll dice for 1 fighter and 4 infantry in Novosibirsk, round 3 : 1/5 hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 aaGuns moved from Timguska to Urals
1 fighter moved from Novosibirsk to Russia
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Vologda to Russia
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Territory Summary for Russians :
Urals : 2 aaGuns
Russia : 4 aaGuns, 1 airfield, 6 armour, 8 artilleries, 1 factory_major, 2 fighters, 72 infantry, 6 mech_infantrys and 1 tactical_bomber
Novosibirsk : 3 infantry
Vologda : 2 infantry
Samara : 1 infantry
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 82
Russians : 17 / 17
Japanese : 46 / 53
Americans : 55 / 81
Chinese : 14 / 15
British : 27 / 32
UK_Pacific : 5 / 5
Italians : 28 / 42
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0