14L G40 wheatbeer (Axis) vs Boldfresh (Allies +15)

  • '17

    Ok doke, that’s probably what I assumed at the time.

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 harbour and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 units repaired.
                6 bombers moved from New Zealand to 54 Sea Zone
                1 submarine moved from 49 Sea Zone to 54 Sea Zone
                5 fighters moved from 49 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
                1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
                1 bomber moved from Western United States to 103 Sea Zone
                1 bomber moved from 103 Sea Zone to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone

  • '17

    My submarines will surface for round 1.

    They will submerge if my destroyer is killed or if I am down to 2 subs.

  • '17

    (will take US sub hits on German subs, US bomber hit obviously goes to German dd)

  • '17

    @wheatbeer:

    My submarines will surface for round 1.

    They will submerge if my destroyer is killed or if I am down to 2 subs.

    quoting since it skipped to next page

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 harbour and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 units repaired.
                6 bombers moved from New Zealand to 54 Sea Zone
                1 submarine moved from 49 Sea Zone to 54 Sea Zone
                5 fighters moved from 49 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
                1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
                1 bomber moved from Western United States to 103 Sea Zone
                1 bomber moved from 103 Sea Zone to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 6 bombers, 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking 54 Sea Zone from Neutral with 6 bombers, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Germans defend with 1 destroyer and 4 submarines
                    1 submarine owned by the Americans Submerged
                    4 submarines owned by the Germans Submerged
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 104 Sea Zone: 1 bomber and 1 submarine
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                6 bombers, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 63 Sea Zone
                6 bombers moved from 63 Sea Zone to New Zealand
                1 fighter moved from 49 Sea Zone to 30 Sea Zone
                1 fighter moved from Hawaiian Islands to Wake Island
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                3 carriers moved from 49 Sea Zone to 63 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
                1 infantry moved from 63 Sea Zone to New Zealand
                1 cruiser, 6 destroyers and 3 submarines moved from 49 Sea Zone to 31 Sea Zone
                1 fighter moved from Western United States to 90 Sea Zone
                1 fighter moved from 90 Sea Zone to 91 Sea Zone
                1 battleship, 4 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 96 Sea Zone to 91 Sea Zone
                1 artillery moved from Northwest Persia to Caucasus
                2 bombers, 7 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
                1 fighter moved from Western United States to 12 Sea Zone
                1 fighter moved from 12 Sea Zone to 31 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                1 infantry moved from 31 Sea Zone to Wake Island
                1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 50 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 50 Sea Zone to 63 Sea Zone
                1 infantry moved from 63 Sea Zone to New Zealand
                1 carrier, 1 destroyer, 3 fighters and 8 submarines moved from 30 Sea Zone to 31 Sea Zone
                2 fighters moved from 31 Sea Zone to Wake Island
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                3 tactical_bombers placed in Western United States
                1 destroyer placed in 10 Sea Zone
                1 harbour placed in Wake Island

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Manchuria to Jehol

    Place Units - Chinese
                2 infantry placed in Yunnan
                6 infantry placed in Kwangsi
                Chinese undo move 2.
                3 infantry placed in Jehol
                3 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - British

    Non Combat Move - British
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 battleship, 2 cruisers, 1 destroyer and 5 transports moved from 96 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Eastern Poland to Novgorod
                1 tactical_bomber moved from Bryansk to Novgorod
                1 armour moved from Eastern Poland to Belarus
                1 mech_infantry moved from Ukraine to Belarus
                1 armour moved from Bessarabia to Belarus
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 armour and 6 mech_infantrys moved from Kweichow to Tsinghai

    Turn Complete - UK_Pacific

  • '17

    @Boldfresh:

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 104 Sea Zone: 1 bomber and 1 submarine
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    ?

    Also, is it legal to bring a sub to a fight and submerge it before the first round?

  • '12

    no, i didn’t submerge - your subs hit me in round 1.  but i forgot to save before noncoms and rather than do a bunch of edits i just rerolled in local.  your marti dice show you sunk me with the surprise strikes and then your destroyer shot down my bomber.  the attacking sub cannot submerge because of the defending destroyer.

  • '17

    Ah, that makes sense. Sorry hadn’t looked at the MARTI emails.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Poland to Eastern Poland
                      Italians take Eastern Poland from Russians
                2 armour and 1 mech_infantry moved from Poland to Baltic States
                      Italians take Baltic States from Russians
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
                1 fighter moved from Yugoslavia to Slovakia Hungary
                1 tactical_bomber moved from Yugoslavia to Slovakia Hungary
                1 fighter moved from Yugoslavia to Romania

    Combat - Italians
                Battle in Slovakia Hungary
                    Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 :  0/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 :  3/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 3 :  1/2 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary
                    Italians win, taking Slovakia Hungary from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Romania
                    Italians attack with 1 artillery, 1 fighter and 2 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Romania, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 aaGun moved from Yugoslavia to Romania
                1 aaGun moved from Yugoslavia to Slovakia Hungary
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                1 fighter moved from Romania to Southern Italy
                1 tactical_bomber moved from Slovakia Hungary to Southern Italy
                1 fighter moved from Slovakia Hungary to Southern Italy

    Place Units - Italians
                2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,2
                Italians collect 6 PUs (4 lost to blockades); end with 7 PUs total

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 30 / 56
        Japanese : 61 / 76
        Americans : 52 / 72
        Chinese : 23 / 24
        British : 21 / 0
        UK_Pacific : 3 / 0
        Italians : 10 / 7
        ANZAC : 2 / 0
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                5 infantry moved from Northwest Persia to Caucasus

    Turn Complete - French

  • '17

    That was fast

  • '17

    You’ve got Germany’s fleet in quite the pickle now.

  • '17

    Also, I just noticed an Axis opportunity that may be intentional bait or it may be a significant mistake.

    I have Japan with 99.4% odds to sink SZ63 with my 10 fighters / 4 tact.

    Do you wish to adjust your NCM in the Pacific (maybe restore my LL reroll token if you want to give back in kind*)?

    Or should I just keep playing?

    • Not a demand, just a suggestion. I will let you adjust either way if you wish.
  • '12

    play on.  it is intentional.

  • '12

    0.6% chance of COMPLETE DISASTER.  :-P

  • '12

    oh but wait, i did forget i had anzacs in russia.

  • '12

    the infantry will go to belo and the ftrs to novgorod.

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