My dice have been awesome!
13L G40 MrRoboto (Axis) vs Vold (Allies+7)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Turning on Edit Mode
EDIT: Changing ownership of French Indo China from British to UK_Pacific
EDIT: Changing ownership of Malaya from British to UK_Pacific
EDIT: Changing PUs for British from 27 to 22
EDIT: Changing PUs for UK_Pacific from 7 to 12
EDIT: Turning off Edit Mode
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 armour moved from Romania to Bessarabia
1 armour moved from Poland to Bessarabia
Italians take Eastern Poland from RussiansCombat - Italians
Battle in Bessarabia
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 artillery moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
2 fighters moved from 95 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Bulgaria to Albania
1 carrier and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 battleship, 2 cruisers and 1 transport moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
1 fighter and 1 transport placed in 97 Sea Zone
1 bomber placed in Southern Italy
Italians undo move 1.
1 transport placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
You edited Malaya and FIC to UK europe instead of UK Pac. I corrected it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from South Australia to Queensland
1 armour and 2 artilleries moved from New South Wales to South AustraliaPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Germans defend with 1 destroyer
Germans win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Syria to Trans-JordanTurn Complete - French
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thanks for making the switch. I had assumed that new UK Pac territories had the same issue as new uk pac units.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
8 artilleries and 19 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 8 artilleries and 19 infantry
Russians defend with 4 infantry
Germans win, taking Baltic States from Russians with 8 artilleries and 17 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
5 aaGuns moved from Poland to Baltic States
1 armour, 2 artilleries and 11 infantry moved from Romania to Bessarabia
6 armour moved from Poland to Bessarabia
3 armour and 3 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Eire to 109 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 125 Sea Zone
4 artilleries and 6 infantry moved from Germany to Poland
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea ZonePlace Units - Germans
1 carrier and 1 destroyer placed in 110 Sea Zone
1 artillery placed in Normandy Bordeaux
2 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 tactical_bomber moved from Yunnan to KwangtungCombat - Russians
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Kwangtung causes 5 damage total.Non Combat Move - Russians
1 tactical_bomber moved from Kwangtung to Yunnan
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
2 infantry moved from Ukraine to Bryansk
2 aaGuns, 8 artilleries, 8 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
2 aaGuns, 7 artilleries, 1 fighter and 12 infantry moved from Belarus to Bryansk
2 artilleries and 4 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
3 infantry moved from Novgorod to Archangel
3 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to VolgogradPlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
Russians undo move 1.
1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
2 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,2,6,3,6
Russians collect 34 PUs (3 lost to blockades); end with 34 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
EDIT: Removing units owned by Russians from 127 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese repair 3 damage on 3 harbours; Remaining resources: 6 SuicideAttackTokens; 63 PUs;
Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 6 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 infantry moved from Kwangsi to Hunan
2 infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
2 bombers moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Japan to Manchuria
2 artilleries and 2 infantry moved from Suiyuyan to Shensi
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 20 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships and 2 cruisers in Malaya, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Shan State from UK_Pacific, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 6/10 hits
Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
2 bombers, 3 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 factory_minor placed in Manchuria
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 58 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsProduction/PUs Summary :
Germans : 46 / 52
Russians : 37 / 34
Japanese : 58 / 65
Americans : 52 / 72
Chinese : 3 / 13
British : 31 / 22
UK_Pacific : 6 / 12
Italians : 15 / 25
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
3 artilleries, 5 infantry, 2 mech_infantrys, 2 submarines and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 86 Sea Zone to 91 Sea Zone
3 artilleries, 7 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 submarine moved from 54 Sea Zone to 46 Sea Zone
Americans take 54 Sea Zone from Japanese
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters and 2 transports moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in Morocco
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Morocco from Italians with 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter and 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters and 2 transports
Japanese defend with 1 destroyer
Units damaged: 1 carrier owned by the Americans
Americans win with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Queensland to Northern TerritoryPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone
2 destroyers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 artillery
1 infantry owned by the Chinese retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 airfield and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Persia to Iraq
2 infantry moved from Egypt to Alexandria
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 mech_infantry moved from India to Shan StateCombat - British
Battle in Alexandria
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Iraq
British attack with 3 infantry
Neutral_Axis defend with 3 infantry
Neutral_Axis win with 3 infantry remaining. Battle score for attacker is -9
Casualties for British: 3 infantryNon Combat Move - British
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Scotland to United KingdomPlace Units - British
2 infantry placed in United Kingdom
1 airfield placed in GibraltarTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,6,4,1,2,3,3,2,5,5,3,1,2,3,1,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 4 infantry -
scramble orders?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Albania to 97 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to BessarabiaCombat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
British defend with 1 airfield, 1 armour, 2 fighters, 1 harbour and 3 infantry
Italians win, taking Gibraltar from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for British: 1 armour, 2 fighters and 3 infantry
Casualties for Italians: 1 artillery, 1 fighter and 2 infantryNon Combat Move - Italians
1 fighter moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to Southern France
1 artillery and 1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Tobruk to Libya
1 fighter moved from Southern Italy to 92 Sea ZonePlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from New South Wales to 55 Sea Zone
1 fighter moved from Queensland to Shan StatePlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - French
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 unit repaired.
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
7 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to NovgorodCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 91 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 6 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
Germans win with 1 battleship, 2 bombers, 2 carriers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 75
Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 6 transportsNon Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
5 aaGuns, 8 artilleries and 16 infantry moved from Baltic States to Eastern Poland
3 armour, 4 artilleries, 6 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 97 Sea Zone to 98 Sea ZonePlace Units - Germans
5 artilleries and 5 infantry placed in Germany
1 fighter placed in Western Germany
1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
3 infantry moved from Bryansk to Western Ukraine
1 armour, 2 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Volgograd to Iraq
3 infantry moved from Archangel to Belarus
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 2 infantry and 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 infantry moved from Volgograd to Rostov
3 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 infantry placed in Ukraine
4 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,5,6
Russians collect 35 PUs (2 lost to blockades); end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 carrier, 2 destroyers and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 armour, 1 artillery and 3 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 3 infantry, 3 tactical_bombers and 3 transports moved from 37 Sea Zone to 39 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 39 Sea Zone to India
3 fighters and 3 tactical_bombers moved from 39 Sea Zone to India
2 bombers moved from Kwangsi to India
1 infantry moved from Kansu to Tsinghai
1 artillery moved from Shensi to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 artillery and 1 infantry moved from Shensi to Sikang
1 infantry moved from Szechwan to Sikang
1 fighter and 1 infantry moved from Manchuria to Amur
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from French Indo China to Shan State
4 fighters and 3 tactical_bombers moved from Kwangsi to Shan StateCombat - Japanese
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in India
Japanese attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 airfield, 2 armour, 1 artillery, 1 harbour, 7 infantry and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is -31
Casualties for Japanese: 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
Casualties for British: 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys
Battle in Sikang
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 fighter; British defend with 1 artillery, 1 infantry and 1 mech_infantry
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 2 fighters and 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Amur
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from Amur to Manchuria
1 infantry moved from Hunan to Kwangsi
3 infantry moved from Kwangtung to Kwangsi
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kweichow to Anhwe
2 bombers moved from India to Kwangsi
2 fighters and 3 tactical_bombers moved from Shan State to Kwangsi
1 destroyer and 1 transport moved from 37 Sea Zone to 20 Sea Zone
2 submarines moved from 36 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
3 artilleries placed in Manchuria
1 carrier and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
Victory conditions have been met in the Pacific.
You have until Rus6 to recapture one of the VC in the Pac to avoid losing.