Japan to go
Godspeed :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 mech_infantry moved from Karelia to Vyborg
Russians take Vyborg from Germans
2 mech_infantrys moved from Karelia to Finland
1 tactical_bomber moved from Novgorod to Finland
1 fighter and 2 infantry moved from Novgorod to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Finland, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Finland, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Finland, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 armour moved from Novgorod to Bryansk
1 fighter moved from Belarus to Bryansk
4 mech_infantrys moved from Russia to Bryansk
1 aaGun, 3 artilleries and 6 mech_infantrys moved from Ukraine to Bryansk
6 infantry moved from Timguska to Novosibirsk
3 aaGuns, 1 artillery and 5 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Finland to Archangel
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Territory Summary for Russians :
Belarus : 1 infantry
Bryansk : 1 aaGun, 2 armour, 12 artilleries, 1 fighter, 23 infantry and 10 mech_infantrys
Vyborg : 1 mech_infantry
Archangel : 3 aaGuns, 1 artillery, 5 infantry and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major and 10 infantry
Ukraine : 1 factory_minor
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 2 mech_infantrys
Production/PUs Summary :
Germans : 44 / 52
Russians : 35 / 45
Japanese : 54 / 66
Americans : 52 / 75
Chinese : 5 / 12
British : 33 / 39
UK_Pacific : 7 / 3
Italians : 15 / 30
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Wow, Hitler really needs to have a word with G�ring and D�nitz…
we now know why hitler was so paranoid. he thought everyone was out to get him. he was right, the dice gods were out to get him.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 artilleries, 4 destroyers, 2 infantry and 1 transport; Remaining resources: 3 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Yunnan
2 artilleries, 3 infantry and 1 mech_infantry moved from Kweichow to Shensi
1 armour moved from Hunan to Shensi
1 mech_infantry moved from French Indo China to Yunnan
1 infantry and 1 mech_infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
2 bombers moved from Manchuria to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 2 infantry
Battle in Shensi
Japanese attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Chinese defend with 1 artillery
Japanese win, taking Shensi from Chinese with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Yunnan to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
2 bombers moved from Yunnan to French Indo China
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 aaGun moved from Manchuria to 19 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Manchuria to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 artilleries placed in French Indo China
4 destroyers and 1 transport placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
usa scored 2 hits.
what is your ool?
Take a hit on the carrier and one dd. After that dd, carrier, fighters.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 4/5 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Americans , 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 42 Sea Zone
Japanese win, taking Celebes from Japanese with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -30
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
2 fighters owned by the Japanese forced to land in Java
Non Combat Move - Americans
1 carrier, 1 cruiser and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 carrier, 2 destroyers, 2 infantry, 2 mech_infantrys, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Queensland : 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 2 destroyers, 3 submarines and 2 transports
10 Sea Zone : 2 destroyers, 1 submarine and 2 transports
54 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 infantry
101 Sea Zone : 1 destroyer
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 44 / 52
Russians : 35 / 45
Japanese : 60 / 69
Americans : 55 / 75
Chinese : 1 / 12
British : 33 / 39
UK_Pacific : 6 / 3
Italians : 15 / 30
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Sikang to Tsinghai
3 infantry moved from Sikang to Szechwan
1 fighter moved from Burma to Szechwan
Combat - Chinese
Battle in Tsinghai
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Tsinghai, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 3 infantry in Tsinghai, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 3/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
1 infantry placed in Sikang
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Territory Summary for Chinese :
Tsinghai : 6 infantry
Szechwan : 2 infantry
Sikang : 1 infantry
Burma : 1 fighter
Production/PUs Summary :
Germans : 44 / 52
Russians : 35 / 45
Japanese : 58 / 69
Americans : 55 / 75
Chinese : 3 / 3
British : 33 / 39
UK_Pacific : 6 / 3
Italians : 15 / 30
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 1 fighter and 2 transports; Remaining resources: 7 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 fighter moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - British
1 aaGun, 4 infantry and 4 mech_infantrys moved from India to Burma
1 fighter moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
2 artilleries and 1 infantry moved from Alexandria to Tobruk
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
3 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 tactical_bomber moved from Syria to Persia
1 bomber moved from Syria to India
1 bomber moved from India to Burma
1 fighter moved from Syria to Persia
Place Units - British
2 transports placed in 106 Sea Zone
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,4,6
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 infantry
Territory Summary for British, UK_Pacific :
Yunnan : 3 infantry
Shan State : 2 infantry
Burma : 3 aaGuns, 2 artilleries, 1 bomber, 2 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Tobruk : 1 flag, 2 artilleries and 2 infantry
Ethiopia : 1 flag
106 Sea Zone : 2 transports
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour and 1 mech_infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 fighter and 1 tactical_bomber
91 Sea Zone : 4 destroyers
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 52
Russians : 35 / 45
Japanese : 56 / 69
Americans : 55 / 75
Chinese : 4 / 3
British : 33 / 45
UK_Pacific : 7 / 4
Italians : 15 / 30
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Southern Italy to 81 Sea Zone
Combat - Italians
Battle in Belarus
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 81 Sea Zone to Greece
2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to France
1 infantry moved from Libya to Tunisia
2 artilleries and 1 infantry moved from Algeria to Tunisia
Place Units - Italians
3 artilleries and 6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to 42 Sea Zone
2 destroyers moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 destroyers and 3 fighters
Japanese defend with 1 carrier, 1 destroyer and 1 transport
ANZAC roll dice for 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/2 hits
1 transport owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 23
Casualties for Japanese: 1 carrier, 1 destroyer and 1 transport
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to Northern Territory
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Northern Territory : 1 fighter
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 cruiser
54 Sea Zone : 1 destroyer, 2 fighters and 1 transport
62 Sea Zone : 1 flag, 2 submarines and 1 transport
Egypt : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 infantry
Production/PUs Summary :
Germans : 44 / 52
Russians : 34 / 45
Japanese : 56 / 69
Americans : 55 / 75
Chinese : 4 / 3
British : 33 / 45
UK_Pacific : 7 / 4
Italians : 16 / 21
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 1 infantry
Production/PUs Summary :
Germans : 44 / 52
Russians : 34 / 45
Japanese : 56 / 69
Americans : 55 / 75
Chinese : 4 / 3
British : 33 / 45
UK_Pacific : 7 / 4
Italians : 16 / 21
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 units repaired.
1 artillery moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
7 mech_infantrys moved from Baltic States to Archangel
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
3 bombers moved from Western Germany to Archangel
3 infantry moved from Norway to Finland
2 fighters moved from Western Germany to Finland
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery, 3 bombers, 1 infantry and 7 mech_infantrys
Russians defend with 3 aaGuns, 1 artillery, 5 infantry and 1 tactical_bomber
Russians win with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Germans: 1 artillery, 1 infantry and 7 mech_infantrys
Casualties for Russians: 3 aaGuns and 3 infantry
3 bombers owned by the Germans retreated
Battle in Finland
Germans attack with 2 fighters and 3 infantry
Russians defend with 2 mech_infantrys
Germans win, taking Finland from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Germans
2 fighters moved from Finland to 112 Sea Zone
3 bombers moved from Archangel to Eastern Poland
5 armour moved from Romania to Western Ukraine
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
7 artilleries moved from Baltic States to Novgorod
Place Units - Germans
1 destroyer and 2 submarines placed in 112 Sea Zone
1 bomber and 2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 mech_infantry moved from Vyborg to Finland
1 tactical_bomber moved from Archangel to 127 Sea Zone
1 artillery and 1 infantry moved from Archangel to Smolensk
1 fighter and 2 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 tactical_bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Finland
Russians attack with 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Archangel to Vologda
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from 127 Sea Zone to Bryansk
10 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Tambov
5 infantry moved from Novosibirsk to Vologda
Place Units - Russians
9 infantry and 1 mech_infantry placed in Russia
1 armour and 2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit Mode
Territory Summary for Russians :
Kansu : 1 infantry
Bryansk : 1 aaGun, 2 armour, 12 artilleries, 1 fighter, 31 infantry, 10 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major, 9 infantry and 1 mech_infantry
Tambov : 3 infantry
Ukraine : 1 factory_minor and 1 infantry
Vologda : 6 infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 mech_infantry
Production/PUs Summary :
Germans : 47 / 61
Russians : 31 / 39
Japanese : 55 / 69
Americans : 55 / 75
Chinese : 5 / 3
British : 33 / 45
UK_Pacific : 7 / 4
Italians : 16 / 21
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
i made a noncombat edit.
i did not click all 3 inf from volgograd to tambov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Sikang
3 artilleries and 1 infantry moved from Shensi to Tsinghai
2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Java to 44 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
2 bombers moved from French Indo China to Tsinghai
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
Combat - Japanese
Battle in Tsinghai
Japanese attack with 3 artilleries, 2 bombers and 1 infantry
Chinese defend with 6 infantry
1 artillery owned by the Japanese retreated to Shensi
Chinese win with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Chinese: 4 infantry
Battle in Kansu
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Amur
Non Combat Move - Japanese
2 bombers moved from Tsinghai to Shensi
1 fighter and 1 tactical_bomber moved from Sikang to Shensi
1 fighter and 2 tactical_bombers moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
3 transports moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
4 destroyers moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier placed in 36 Sea Zone
2 mech_infantrys placed in French Indo China
1 destroyer placed in 6 Sea Zone
2 artilleries, 2 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 6 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Queensland to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in Holland Belgium
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Holland Belgium from Germans, taking 44 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Celebes, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 armour and 1 mech_infantry in Celebes, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits
1 mech_infantry owned by the Americans lost in Celebes
Americans roll dice for 1 armour in Celebes, round 4 : 1/1 hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits
1 armour owned by the Americans and 1 artillery owned by the Japanese lost in Celebes
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Central United States
1 artillery and 1 infantry placed in Western United States
6 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Queensland : 2 infantry and 2 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 airfield and 1 fighter
44 Sea Zone : 1 flag, 1 destroyer and 2 transports
26 Sea Zone : 1 destroyer, 1 submarine and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 6 destroyers, 1 submarine and 1 transport
16 Sea Zone : 1 submarine
54 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 2 fighters, 5 submarines, 1 tactical_bomber and 2 transports
Central United States : 2 aaGuns, 1 artillery, 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Holland Belgium : 1 flag, 2 infantry
101 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 1 destroyer
110 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 44 / 61
Russians : 30 / 39
Japanese : 63 / 68
Americans : 55 / 75
Chinese : 2 / 3
British : 33 / 45
UK_Pacific : 6 / 4
Italians : 16 / 21
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
Territory Summary for Chinese :
Tsinghai : 2 infantry
Sikang : 1 infantry
Burma : 1 fighter
Production/PUs Summary :
Germans : 44 / 61
Russians : 30 / 39
Japanese : 63 / 68
Americans : 55 / 75
Chinese : 2 / 2
British : 33 / 45
UK_Pacific : 6 / 4
Italians : 16 / 21
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 2 infantry moved from Burma to Shan State
1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Burma to Yunnan
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits
Japanese roll dice for 2 artilleries in Yunnan, round 3 : 1/2 hits
1 infantry owned by the British and 2 artilleries owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 bomber and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 bomber moved from Shan State to Burma
1 infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 fighter and 1 tactical_bomber moved from Persia to Bryansk
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from India to Burma
Place Units - British
1 carrier, 2 destroyers and 1 fighter placed in 110 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Territory Summary for British, UK_Pacific :
Yunnan : 1 artillery and 1 infantry
Shan State : 2 infantry
Burma : 3 aaGuns, 1 artillery, 1 bomber, 2 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Morocco : 1 armour, 1 artillery and 2 infantry
Tobruk : 1 flag, 2 artilleries and 2 infantry
Ethiopia : 1 flag
Bryansk : 1 fighter and 1 tactical_bomber
Caucasus : 1 armour, 1 infantry and 1 mech_infantry
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 3 destroyers and 2 transports
110 Sea Zone : 1 carrier, 4 destroyers and 2 fighters
Production/PUs Summary :
Germans : 44 / 61
Russians : 30 / 39
Japanese : 61 / 68
Americans : 55 / 75
Chinese : 3 / 2
British : 33 / 41
UK_Pacific : 7 / 5
Italians : 16 / 21
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Greece to Holland Belgium
2 infantry moved from France to Holland Belgium
1 artillery and 2 infantry moved from Belarus to Archangel
Italians take Archangel from Russians
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 2 infantry
Italians win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Southern Italy
1 bomber moved from Holland Belgium to Western Germany
3 artilleries and 3 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
Place Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Forgot to move italian tanks.