13L G40 Vold (axis) vs Soulblighter (Allies +7)

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from 42 Sea Zone to Java
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 33 Sea Zone to 45 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
                2 infantry moved from 47 Sea Zone to New Britain
                1 carrier and 1 tactical_bomber moved from 33 Sea Zone to 47 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Suiyuyan to Chahar
                1 fighter and 1 tactical_bomber moved from Jehol to Chahar
                1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
                1 artillery moved from Ulaanbaatar to Yakut S.S.R.
                1 artillery moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                2 bombers moved from Siam to India

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Borneo
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Yakut S.S.R. from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in New Britain
                Battle in Celebes
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking New Britain from ANZAC, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Strategic bombing raid in India
                    1 bomber killed by AA
                    Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in India causes 5 damage total.

    Non Combat Move - Japanese
                1 bomber moved from India to Kwangsi
                1 artillery and 5 infantry moved from Kwangsi to Hunan
                1 fighter moved from Siam to Kwangsi
                1 artillery and 2 infantry moved from Kweichow to Hunan
                2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Chahar to Hunan
                1 fighter moved from Jehol to Hunan
                1 aaGun moved from Jehol to Chahar
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 cruiser, 2 destroyers and 2 submarines moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 45 Sea Zone to 47 Sea Zone
                2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 submarine moved from 6 Sea Zone to 26 Sea Zone
                2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 destroyers and 2 transports placed in 6 Sea Zone
                2 artilleries placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 55 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 65 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 4 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from Central United States to Eastern United States
                2 infantry moved from Central United States to Western United States
                1 carrier and 2 fighters moved from 89 Sea Zone to 11 Sea Zone
                1 battleship and 1 cruiser moved from 89 Sea Zone to 11 Sea Zone
                1 submarine moved from 89 Sea Zone to 11 Sea Zone
                1 destroyer moved from 89 Sea Zone to 11 Sea Zone
                1 destroyer moved from 89 Sea Zone to 11 Sea Zone
                1 destroyer moved from 101 Sea Zone to 11 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 infantry, 1 tactical_bomber and 3 transports moved from 89 Sea Zone to 101 Sea Zone
                1 bomber moved from Eastern United States to Western United States
                3 fighters moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 101 Sea Zone to Eastern United States

    Place Units - Americans
                2 destroyers and 1 submarine placed in 101 Sea Zone
                1 destroyer and 2 transports placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,2
                Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        35 Sea Zone : 1 destroyer and 1 submarine
        11 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine
        10 Sea Zone : 1 destroyer and 2 transports
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
        101 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 6 transports

    Production/PUs Summary :

    Germans : 43 / 57
        Russians : 28 / 30
        Japanese : 54 / 65
        Americans : 52 / 76
        Chinese : 4 / 12
        British : 27 / 27
        UK_Pacific : 10 / 15
        Italians : 20 / 36
        ANZAC : 10 / 24
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2,500
            Median : 2,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2,500
            Median : 2,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                3 infantry moved from Szechwan to Shensi
                1 fighter moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Szechwan to Sikang
                8 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan

    Place Units - Chinese
                1 artillery placed in Tsinghai
                2 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery, 1 bomber and 1 infantry; Remaining resources: 8 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 127 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Union of South Africa to Egypt
                1 battleship, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 3 infantry moved from Kenya to 72 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 3 infantry moved from 81 Sea Zone to Egypt

    Combat - British
                Battle in 127 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 carrier and 3 transports
                    Germans win with 3 transports remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 carrier
                    Casualties for British: 1 bomber
                Battle in Egypt
                    British attack with 1 armour, 3 artilleries, 1 bomber, 7 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
                    British win, taking Egypt from Italians with 1 armour, 3 artilleries, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
                    Casualties for British: 4 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Egypt to Belgian Congo
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 fighters moved from United Kingdom to Gibraltar
                1 tactical_bomber moved from Algeria to Gibraltar
                3 aaGuns moved from Shan State to Yunnan
                1 tactical_bomber moved from Shan State to Yunnan
                2 fighters moved from Shan State to Yunnan
                10 infantry moved from Shan State to Yunnan
                2 artilleries moved from Burma to Yunnan
                1 infantry moved from Ontario to Quebec
                1 armour, 1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to Ontario
                1 armour moved from Ontario to Quebec

    Place Units - British
                1 artillery, 1 bomber and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,5
                British collect 29 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 5 infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 transports moved from 98 Sea Zone to 99 Sea Zone
                2 artilleries and 4 infantry moved from Greece to 99 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
                2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from Trans-Jordan to Egypt
                1 bomber moved from Southern Italy to Egypt
                2 fighters moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 artilleries, 1 bomber, 2 fighters and 6 infantry
                    British defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                    Italians win, taking Egypt from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 9
                    Casualties for British: 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 6 infantry

    Non Combat Move - Italians
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 infantry moved from Syria to Trans-Jordan
                2 fighters moved from Egypt to Alexandria
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Egypt to Greece
                4 infantry moved from Bulgaria to Greece
                1 armour moved from Romania to Greece

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                Italians undo move 1.
                2 fighters placed in Southern Italy
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Siam
                      ANZAC take Siam from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Shan State to Yunnan
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs total

  • '13

    France?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                3 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 cruiser and 1 destroyer moved from 109 Sea Zone to 123 Sea Zone
                1 fighter moved from United Kingdom to 123 Sea Zone

    Combat - French
                Battle in 123 Sea Zone
                    French attack with 1 cruiser, 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    French win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - French
                1 fighter moved from 123 Sea Zone to Iceland
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 mech_infantrys and 6 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                15 armour and 4 mech_infantrys moved from Eastern Poland to Novgorod
                1 tactical_bomber moved from Poland to Novgorod
                1 infantry moved from Karelia to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 15 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 mech_infantrys
                    Germans win, taking Novgorod from Russians with 15 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 2 armour, 1 artillery and 3 mech_infantrys

    Non Combat Move - Germans
                1 tactical_bomber moved from Novgorod to Poland
                3 transports moved from 127 Sea Zone to 126 Sea Zone
                4 bombers moved from Germany to France
                4 fighters moved from Western Germany to France
                1 tactical_bomber moved from Poland to France
                1 tactical_bomber moved from Poland to France
                2 mech_infantrys moved from Germany to Baltic States
                1 armour and 6 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                6 submarines placed in 112 Sea Zone
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Olgiy to Kansu
                1 armour moved from Urals to Kansu
                1 infantry moved from Dzavhan to Ulaanbaatar
                      Russians take Ulaanbaatar from Japanese

    Combat - Russians
                Battle in Kansu
                    Russians attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour and 1 infantry in Kansu, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Russians roll dice for 1 armour and 1 infantry in Kansu, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 armour moved from Urals to Yenisey
                1 infantry moved from Urals to Evenkiyskiy
                1 infantry moved from Urals to Timguska
                2 armour and 6 infantry moved from Russia to Bryansk
                2 artilleries moved from Russia to Bryansk
                1 infantry moved from Smolensk to Bryansk
                2 aaGuns moved from Smolensk to Bryansk

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

    Territory Summary for Russians :

    Kansu : 1 armour and 1 infantry
        Evenkiyskiy : 1 infantry
        Yenisey : 1 armour and 1 infantry
        Timguska : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Bryansk : 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 25 infantry and 1 tactical_bomber
        Rostov : 1 infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 1 factory_major and 10 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 26 / 26
        Japanese : 50 / 65
        Americans : 52 / 76
        Chinese : 7 / 12
        British : 27 / 37
        UK_Pacific : 10 / 10
        Italians : 21 / 35
        ANZAC : 11 / 12
        French : 10 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
            Average roll : 3,167
            Median : 3,000
            Variance : 1,600
            Standard Deviation : 1,265
            Total rolls : 6

    Japanese Combat
                3 was rolled 2 times
            Average roll : 3,000
            Median : 3,000
            Variance : 4,000
            Standard Deviation : 2,000
            Total rolls : 2

    Russians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3,250
            Median : 3,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4

  • '13

    scramble pi?

  • '13

    the file


  • No.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 3 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                Turning on Edit Mode
                EDIT: Editing Political Relationship for French and Japanese from Neutrality to War
                EDIT: Turning off Edit Mode
                Reseting Bonus Movement of Units
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 battleship and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Kwangsi to Philippines
                2 infantry moved from Borneo to 43 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 submarine moved from 26 Sea Zone to 10 Sea Zone
                2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Siam
                1 infantry moved from Hopei to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 armour and 1 artillery moved from Yakut S.S.R. to Ulaanbaatar
                1 artillery moved from Chahar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                2 infantry moved from New Britain to 47 Sea Zone
                2 infantry and 1 transport moved from 47 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                1 carrier moved from 47 Sea Zone to 34 Sea Zone
                1 carrier moved from 47 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 10 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer and 2 transports
                    Japanese win, taking 10 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 destroyer and 2 transports
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
                    Americans defend with 1 destroyer and 1 submarine
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Philippines
                    Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in Ulaanbaatar
                    Japanese attack with 1 armour and 1 artillery
                    Russians defend with 1 infantry
                    Japanese win, taking Ulaanbaatar from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Sumatra
                Battle in Malaya
                Battle in Siam
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific, taking Siam from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Dutch New Guinea
                Battle in French Indo China

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber could not land in Philippines and were removed
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 cruiser and 2 destroyers moved from 43 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 47 Sea Zone to Marshall Islands
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
                2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber moved from Hunan to Kiangsi
                2 submarines moved from 43 Sea Zone to 38 Sea Zone
                1 artillery moved from Soviet Far East to Siberia
                1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 fighter and 1 infantry moved from Kwangsi to Kiangsi
                1 bomber moved from Philippines to Kwangtung

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangtung: 1 bomber
                EDIT: Adding units owned by Japanese to Kiangsi: 1 bomber
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 carrier, 3 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

  • '13

    FYI I had to edit the planes out of PI - TripleA got confused on how many moves they had left.  They had one left (I verified in the history), but it thought they had zero.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine moved from 11 Sea Zone to 10 Sea Zone

    Combat - Americans
                Battle in 10 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 10 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 10 Sea Zone
                    Americans win, taking 10 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                2 mech_infantrys moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        10 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 submarines and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        104 Sea Zone : 1 destroyer
        86 Sea Zone : 2 transports
        Brazil : 1 flag, 3 infantry and 2 mech_infantrys
        91 Sea Zone : 1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 26 / 26
        Japanese : 62 / 72
        Americans : 52 / 72
        Chinese : 7 / 12
        British : 27 / 37
        UK_Pacific : 7 / 10
        Italians : 21 / 35
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
            Average roll : 1,000
            Median : 1,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
            Average roll : 1,000
            Median : 1,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 4 transports
                EDIT: Adding units owned by Americans to Gibraltar: 2 artilleries and 2 infantry
                EDIT: Adding units owned by Americans to Morocco: 1 armour, 2 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 infantry moved from Sikang to Shensi
                1 artillery moved from Tsinghai to Shensi
                1 infantry moved from Shensi to Kweichow

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,3
                Chinese collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Shensi : 1 artillery and 2 infantry
        Yunnan : 2 artilleries, 1 fighter and 13 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Hopei : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 26 / 26
        Japanese : 58 / 72
        Americans : 52 / 72
        Chinese : 11 / 16
        British : 27 / 37
        UK_Pacific : 7 / 10
        Italians : 21 / 35
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 1,750
            Median : 1,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
            Average roll : 1,000
            Median : 1,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • Forgot to move the troops onto land. Also why the hell can´t the chinese attack French Indo China.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 aaGuns; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters, 2 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Union of South Africa to Egypt
                1 bomber moved from Belgian Congo to Egypt

    Combat - British
                Battle in French Indo China
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Egypt
                    British attack with 2 bombers and 2 infantry
                    Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    British win, taking Egypt from Italians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                2 bombers moved from Egypt to Belgian Congo
                2 transports moved from 81 Sea Zone to 72 Sea Zone
                2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 destroyer and 2 transports placed in 106 Sea Zone
                1 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Ontario: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,6,5
                British collect 29 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                2 aaGuns placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,3,4,5,6,6,1,4
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,3
                UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 aaGuns

  • '13

    Go ahead and make the changes you need to make.  Chinese are restricted to China with the exception of Burma, and maybe one other I forget the details.

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