Scramble to SZ97?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from 42 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 carrier and 1 tactical_bomber moved from 33 Sea Zone to 47 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Suiyuyan to Chahar
1 fighter and 1 tactical_bomber moved from Jehol to Chahar
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 artillery moved from Ulaanbaatar to Yakut S.S.R.
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 bombers moved from Siam to India
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Borneo
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Yakut S.S.R. from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in New Britain
Battle in Celebes
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking New Britain from ANZAC, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Non Combat Move - Japanese
1 bomber moved from India to Kwangsi
1 artillery and 5 infantry moved from Kwangsi to Hunan
1 fighter moved from Siam to Kwangsi
1 artillery and 2 infantry moved from Kweichow to Hunan
2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Chahar to Hunan
1 fighter moved from Jehol to Hunan
1 aaGun moved from Jehol to Chahar
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 cruiser, 2 destroyers and 2 submarines moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 45 Sea Zone to 47 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 submarine moved from 6 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kiangsu
2 destroyers and 2 transports placed in 6 Sea Zone
2 artilleries placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Central United States to Eastern United States
2 infantry moved from Central United States to Western United States
1 carrier and 2 fighters moved from 89 Sea Zone to 11 Sea Zone
1 battleship and 1 cruiser moved from 89 Sea Zone to 11 Sea Zone
1 submarine moved from 89 Sea Zone to 11 Sea Zone
1 destroyer moved from 89 Sea Zone to 11 Sea Zone
1 destroyer moved from 89 Sea Zone to 11 Sea Zone
1 destroyer moved from 101 Sea Zone to 11 Sea Zone
1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 infantry, 1 tactical_bomber and 3 transports moved from 89 Sea Zone to 101 Sea Zone
1 bomber moved from Eastern United States to Western United States
3 fighters moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 101 Sea Zone to Eastern United States
Place Units - Americans
2 destroyers and 1 submarine placed in 101 Sea Zone
1 destroyer and 2 transports placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,2
Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
35 Sea Zone : 1 destroyer and 1 submarine
11 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine
10 Sea Zone : 1 destroyer and 2 transports
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
101 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 6 transports
Production/PUs Summary :
Germans : 43 / 57
Russians : 28 / 30
Japanese : 54 / 65
Americans : 52 / 76
Chinese : 4 / 12
British : 27 / 27
UK_Pacific : 10 / 15
Italians : 20 / 36
ANZAC : 10 / 24
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Null / Other
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Szechwan to Sikang
8 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
Place Units - Chinese
1 artillery placed in Tsinghai
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 bomber and 1 infantry; Remaining resources: 8 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 127 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Union of South Africa to Egypt
1 battleship, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from Kenya to 72 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
Combat - British
Battle in 127 Sea Zone
British attack with 1 bomber
Germans defend with 1 carrier and 3 transports
Germans win with 3 transports remaining. Battle score for attacker is 4
Casualties for Germans: 1 carrier
Casualties for British: 1 bomber
Battle in Egypt
British attack with 1 armour, 3 artilleries, 1 bomber, 7 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
British win, taking Egypt from Italians with 1 armour, 3 artilleries, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for British: 4 infantry
Casualties for Italians: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Non Combat Move - British
1 bomber moved from Egypt to Belgian Congo
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 fighters moved from United Kingdom to Gibraltar
1 tactical_bomber moved from Algeria to Gibraltar
3 aaGuns moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
2 fighters moved from Shan State to Yunnan
10 infantry moved from Shan State to Yunnan
2 artilleries moved from Burma to Yunnan
1 infantry moved from Ontario to Quebec
1 armour, 1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to Ontario
1 armour moved from Ontario to Quebec
Place Units - British
1 artillery, 1 bomber and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,5
British collect 29 PUs; end with 37 PUs total
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 5 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
3 transports moved from 98 Sea Zone to 99 Sea Zone
2 artilleries and 4 infantry moved from Greece to 99 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 bomber moved from Southern Italy to Egypt
2 fighters moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 2 artilleries, 1 bomber, 2 fighters and 6 infantry
British defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Italians win, taking Egypt from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 9
Casualties for British: 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 6 infantry
Non Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 infantry moved from Syria to Trans-Jordan
2 fighters moved from Egypt to Alexandria
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Egypt to Greece
4 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
Italians undo move 1.
2 fighters placed in Southern Italy
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Shan State to Yunnan
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
France?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
3 infantry moved from Tunisia to Libya
French take Libya from Italians
1 cruiser and 1 destroyer moved from 109 Sea Zone to 123 Sea Zone
1 fighter moved from United Kingdom to 123 Sea Zone
Combat - French
Battle in 123 Sea Zone
French attack with 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 1 submarine
French win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - French
1 fighter moved from 123 Sea Zone to Iceland
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 5 mech_infantrys and 6 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
15 armour and 4 mech_infantrys moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Poland to Novgorod
1 infantry moved from Karelia to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 15 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 mech_infantrys
Germans win, taking Novgorod from Russians with 15 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 2 armour, 1 artillery and 3 mech_infantrys
Non Combat Move - Germans
1 tactical_bomber moved from Novgorod to Poland
3 transports moved from 127 Sea Zone to 126 Sea Zone
4 bombers moved from Germany to France
4 fighters moved from Western Germany to France
1 tactical_bomber moved from Poland to France
1 tactical_bomber moved from Poland to France
2 mech_infantrys moved from Germany to Baltic States
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
6 submarines placed in 112 Sea Zone
5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Olgiy to Kansu
1 armour moved from Urals to Kansu
1 infantry moved from Dzavhan to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
Combat - Russians
Battle in Kansu
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Kansu, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Russians roll dice for 1 armour and 1 infantry in Kansu, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 armour moved from Urals to Yenisey
1 infantry moved from Urals to Evenkiyskiy
1 infantry moved from Urals to Timguska
2 armour and 6 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
2 aaGuns moved from Smolensk to Bryansk
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Territory Summary for Russians :
Kansu : 1 armour and 1 infantry
Evenkiyskiy : 1 infantry
Yenisey : 1 armour and 1 infantry
Timguska : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 25 infantry and 1 tactical_bomber
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 factory_major and 10 infantry
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 56
Russians : 26 / 26
Japanese : 50 / 65
Americans : 52 / 76
Chinese : 7 / 12
British : 27 / 37
UK_Pacific : 10 / 10
Italians : 21 / 35
ANZAC : 11 / 12
French : 10 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
Average roll : 3,167
Median : 3,000
Variance : 1,600
Standard Deviation : 1,265
Total rolls : 6
Japanese Combat
3 was rolled 2 times
Average roll : 3,000
Median : 3,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2
Russians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3,250
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4
scramble pi?
the file
No.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 3 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 5 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Turning on Edit Mode
EDIT: Editing Political Relationship for French and Japanese from Neutrality to War
EDIT: Turning off Edit Mode
Reseting Bonus Movement of Units
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 battleship and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Kwangsi to Philippines
2 infantry moved from Borneo to 43 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 26 Sea Zone to 10 Sea Zone
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Siam
1 infantry moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 armour and 1 artillery moved from Yakut S.S.R. to Ulaanbaatar
1 artillery moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
2 infantry moved from New Britain to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 47 Sea Zone to 34 Sea Zone
1 carrier moved from 47 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 10 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer and 2 transports
Japanese win, taking 10 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Philippines
Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Ulaanbaatar
Japanese attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Japanese win, taking Ulaanbaatar from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Sumatra
Battle in Malaya
Battle in Siam
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific, taking Siam from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Battle in French Indo China
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber could not land in Philippines and were removed
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 cruiser and 2 destroyers moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 47 Sea Zone to Marshall Islands
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber moved from Hunan to Kiangsi
2 submarines moved from 43 Sea Zone to 38 Sea Zone
1 artillery moved from Soviet Far East to Siberia
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter and 1 infantry moved from Kwangsi to Kiangsi
1 bomber moved from Philippines to Kwangtung
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 bomber
EDIT: Adding units owned by Japanese to Kiangsi: 1 bomber
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier, 3 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
FYI I had to edit the planes out of PI - TripleA got confused on how many moves they had left. They had one left (I verified in the history), but it thought they had zero.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine moved from 11 Sea Zone to 10 Sea Zone
Combat - Americans
Battle in 10 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 10 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 10 Sea Zone
Americans win, taking 10 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
2 mech_infantrys moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
10 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
104 Sea Zone : 1 destroyer
86 Sea Zone : 2 transports
Brazil : 1 flag, 3 infantry and 2 mech_infantrys
91 Sea Zone : 1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 4 transports
Production/PUs Summary :
Germans : 45 / 56
Russians : 26 / 26
Japanese : 62 / 72
Americans : 52 / 72
Chinese : 7 / 12
British : 27 / 37
UK_Pacific : 7 / 10
Italians : 21 / 35
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to Gibraltar: 2 artilleries and 2 infantry
EDIT: Adding units owned by Americans to Morocco: 1 armour, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
2 infantry moved from Sikang to Shensi
1 artillery moved from Tsinghai to Shensi
1 infantry moved from Shensi to Kweichow
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,3
Chinese collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Territory Summary for Chinese :
Kwangsi : 1 infantry
Shensi : 1 artillery and 2 infantry
Yunnan : 2 artilleries, 1 fighter and 13 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Hopei : 1 infantry
Production/PUs Summary :
Germans : 45 / 56
Russians : 26 / 26
Japanese : 58 / 72
Americans : 52 / 72
Chinese : 11 / 16
British : 27 / 37
UK_Pacific : 7 / 10
Italians : 21 / 35
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 1,750
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4
Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
Americans Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Forgot to move the troops onto land. Also why the hell can´t the chinese attack French Indo China.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 aaGuns; Remaining resources: 0 PUs;
Combat Move - British
2 fighters, 2 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Union of South Africa to Egypt
1 bomber moved from Belgian Congo to Egypt
Combat - British
Battle in French Indo China
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Egypt
British attack with 2 bombers and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
British win, taking Egypt from Italians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
2 bombers moved from Egypt to Belgian Congo
2 transports moved from 81 Sea Zone to 72 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 destroyer and 2 transports placed in 106 Sea Zone
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Ontario: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,6,5
British collect 29 PUs; end with 34 PUs total
Place Units - UK_Pacific
2 aaGuns placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,3,4,5,6,6,1,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,3
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 aaGuns
Go ahead and make the changes you need to make. Chinese are restricted to China with the exception of Burma, and maybe one other I forget the details.