@AndrewAAGamer Ok, sounds good. I am turning in for the night as I work early hours. I should be able to view your turn in the AM should you post this evening.
13L G40 MrRoboto(allies+6) vs seththenewb(axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries, 5 infantry and 1 mech_infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 3 artilleries, 5 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Alexandria from British with 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 armour, 1 bomber and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
2 fighters moved from Caroline Islands to 36 Sea Zone
1 fighter moved from Caroline Islands to KwangsiPlace Units - ANZAC
1 carrier and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,5,2,1,2,3,6,3,3,4,4,5,2,5
ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 44 / 59
Russians : 38 / 38
Japanese : 39 / 55
Americans : 56 / 82
Chinese : 14 / 14
British : 36 / 39
UK_Pacific : 4 / 0
Italians : 11 / 11
ANZAC : 13 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Malta to Northern ItalyTurn Complete - French
Production/PUs Summary :
Germans : 44 / 59
Russians : 38 / 38
Japanese : 39 / 55
Americans : 56 / 82
Chinese : 14 / 14
British : 36 / 39
UK_Pacific : 4 / 0
Italians : 11 / 11
ANZAC : 13 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from France to Northern Italy
1 armour and 1 mech_infantry moved from Western Germany to Northern Italy
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to Northern Italy
3 bombers moved from Eastern Poland to Northern Italy
1 bomber moved from Eastern Poland to Northern Italy
1 infantry moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
1 artillery moved from Western Germany to Northern ItalyCombat - Germans
Battle in Norway
Germans attack with 1 artillery and 2 infantry
British defend with 2 infantry
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in Northern Italy
Germans attack with 1 armour, 2 artilleries, 4 bombers, 1 fighter, 2 infantry and 1 mech_infantry
French defend with 1 fighter; British defend with 2 armour, 3 artilleries, 1 factory_minor and 4 infantry
Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 22
Casualties for Germans: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for French: 1 fighter
Casualties for British: 2 armour, 3 artilleries and 4 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in 112 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 fighter moved from 112 Sea Zone to Western Germany
4 bombers and 1 fighter moved from Northern Italy to Western Germany
1 artillery and 4 infantry moved from Novgorod to Belarus
1 fighter moved from Belarus to Finland
1 armour and 1 mech_infantry moved from Belarus to Karelia
1 mech_infantry moved from Belarus to Karelia
1 fighter moved from Belarus to Western Germany
2 tactical_bombers moved from Belarus to Novgorod
1 armour moved from Poland to Belarus
3 artilleries and 5 infantry moved from Eastern Poland to Belarus
2 artilleries and 5 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Germany
1 armour and 1 mech_infantry moved from Belarus to Karelia
1 mech_infantry moved from Eastern Poland to Belarus
1 aaGun moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Western Ukraine to Slovakia HungaryPlace Units - Germans
2 infantry placed in France
1 carrier and 1 submarine placed in 115 Sea Zone
3 infantry placed in Western Germany
Germans undo move 3.
1 infantry placed in France
2 infantry and 2 mech_infantrys placed in Western Germany
1 mech_infantry placed in Novgorod
Germans undo move 5.
1 mech_infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Germany
Germans undo move 6.
1 mech_infantry placed in Western Germany
1 armour placed in Germany
Germans undo move 7.
1 armour placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,4,5
Germans collect 50 PUs (1 lost to blockades); end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
1 fighter moved from Bryansk to Russia
1 infantry moved from Tambov to Rostov
1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
1 armour moved from Russia to RostovPlace Units - Russians
8 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,4,6,1,6,6,5,4
Russians collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUsProduction/PUs Summary :
Germans : 49 / 55
Russians : 33 / 34
Japanese : 38 / 55
Americans : 56 / 82
Chinese : 15 / 14
British : 36 / 39
UK_Pacific : 4 / 0
Italians : 11 / 11
ANZAC : 13 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 fighters and 4 tactical_bombers moved from Shantung to 36 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from Shantung to 36 Sea Zone
1 armour and 4 mech_infantrys moved from Shantung to Kweichow
1 artillery moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 18 Sea Zone to 21 Sea Zone
1 infantry moved from Shantung to Jehol
1 infantry moved from Anhwe to Chahar
1 infantry moved from Shantung to Jehol
1 fighter moved from Shantung to 21 Sea Zone
1 tactical_bomber moved from Shantung to Jehol -
I’m going to roll sz36 here on the forum as triplea does sub combat wrong. If I roll it w/triplea, it’ll roll the sub first despite your destroyers.
sz36 (ss, dd, 2ca, 2bb, 2cv, 5ftr, 5tac, bmb vs 3dd, 3ca, 3cv, bb, 6ftr)
A
Rolls: 2@2 7@3 8@4; Total Hits: 92@2: (1, 4)7@3: (6, 1, 5, 4, 6, 5, 1)8@4: (6, 3, 2, 4, 1, 1, 4, 6) -
OOL?
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carriers and destroyers
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It’s the first time I use the forum dice roller. Excited! I hope I got the command right.
Rolls: 6@2 3@3 7@4; Total Hits: 76@2: (1, 4, 5, 2, 2, 5)3@3: (6, 3, 6)7@4: (5, 5, 3, 4, 5, 5, 2) -
You probably should take a tilt on the bb :-P
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Keep the tilt or take a hit on the bb(d) to save either dd or cv(d)?
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oh yeah, thank you!
3 carriers, tilt BB, 2 destroyers
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I lose dd, 2cv, 2bb(d)
Rd 2 - dd, 2ca, 5ftr, 5tac, 2bb(d), bmb vs dd, bb(d), 6ftr
A
Rolls: 1@2 7@3 8@4; Total Hits: 131@2: (1)7@3: (5, 3, 3, 2, 3, 2, 1)8@4: (4, 5, 4, 2, 6, 1, 3, 1) -
D
Rolls: 1@2 7@4; Total Hits: 51@2: (5)7@4: (3, 2, 2, 5, 6, 1, 3) -
I lose 3ftr, 2tac. I have dd, 2ca, 2bb(d), 2ftr, 3tac, bmb left. I’ll edit the results and ignore any marti emails for sz36.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 fighters and 4 tactical_bombers moved from Shantung to 36 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from Shantung to 36 Sea Zone
1 armour and 4 mech_infantrys moved from Shantung to Kweichow
1 artillery moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 18 Sea Zone to 21 Sea Zone
1 infantry moved from Shantung to Jehol
1 infantry moved from Anhwe to Chahar
1 infantry moved from Shantung to Jehol
1 fighter moved from Shantung to 21 Sea Zone
1 tactical_bomber moved from Shantung to JeholCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer and 2 fighters; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 3 transports
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 1 bomber and 2 cruisers remaining. Battle score for attacker is 58
Casualties for Japanese: 2 carriers, 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers
Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 fighters
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 3 transports
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Korea
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Korea from Russians, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 infantry and 4 mech_infantrys
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry and 3 mech_infantrys
Casualties for Chinese: 3 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Chahar
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 16 Sea Zone to Japan
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
2 transports moved from 37 Sea Zone to 36 Sea Zone
3 infantry moved from Anhwe to Hunan
1 aaGun and 1 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Jehol to Japan
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from 36 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
3 infantry moved from India to Burma
1 artillery moved from West India to India
1 tactical_bomber moved from 20 Sea Zone to HunanPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 infantry placed in Shantung
1 armour and 2 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to Hunan: 3 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
Japanese collect 45 PUs (1 lost to blockades); end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs -
+119 TUV from that battle. I can live with that. :wink:
:-D
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Sorry but I cannot accept this.
Your round 2 roll was totally wrong.
First of all, you rolled for your dd, despite saying you take it as a casualty. Since it indeed hit, it does matter.
Afterwards, you completely forgot to roll my cruisers…
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I still had the sub and that’s the one I lost, changed my mind about which to keep a couple times. Either way, I had a 2 for Rd2 so that’s valid.
I apologize for missing the cruisers on your counter roll. Missed them when I added everything that was left. I got 13 hits and you had 11 units left, so you’re still wiped out.
Missing cruisers
D
Rolls: 3@3; Total Hits: 13@3: (5, 1, 4)





