dice slaughter continues
L13 G40 PGMatt (axis) vs Cpt Walker (allies +10), game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians repair 11 damage on 11 factory_majors; Remaining resources: 19 PUs;
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Rostov
Russians take Rostov from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
6 infantry moved from Samara to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 armour moved from Samara to Vologda
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from ItaliansCombat - Russians
Battle in Vologda
Russians attack with 1 armour, 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 1 armour, 1 fighter, 6 infantry and 1 tactical_bomber in Vologda, round 2 : 5/9 hits
Germans roll dice for 2 artilleries and 2 infantry in Vologda, round 2 : 2/4 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
2 aaGuns and 10 infantry moved from Yenisey to Timguska
1 armour moved from Samara to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUsTerritory Summary for Russians :
Timguska : 2 aaGuns and 10 infantry
Buryatia : 2 infantry
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Rostov : 1 infantry
Russia : 2 aaGuns, 1 airfield, 3 armour, 4 artilleries, 1 factory_major, 1 fighter, 19 infantry and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 1 armour and 4 infantry
Smolensk : 1 infantry
Samara : 1 mech_infantry
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 59 / 73
Russians : 23 / 32
Japanese : 55 / 59
Americans : 55 / 75
Chinese : 0 / 2
British : 34 / 31
UK_Pacific : 10 / 6
Italians : 10 / 10
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 fighter moved from Kwangsi to 43 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 armour and 2 infantry moved from Shan State to Burma
2 artilleries and 2 mech_infantrys moved from Yunnan to Burma
4 mech_infantrys moved from Szechwan to Burma
6 mech_infantrys moved from Kweichow to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 fighter moved from Kwangsi to 43 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 armour and 2 infantry moved from Shan State to Burma
2 artilleries and 2 mech_infantrys moved from Yunnan to Burma
4 mech_infantrys moved from Szechwan to Burma
6 mech_infantrys moved from Kweichow to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 armour, 2 artilleries, 2 infantry and 12 mech_infantrys
British defend with 3 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 12 mech_infantrys in Burma, round 2 : 3/17 hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits
3 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries, 1 infantry and 12 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 5 destroyers, 5 fighters, 5 tactical_bombers and 2 transports
ANZAC defend with 2 fighters; Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 2 submarines
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 5 destroyers, 5 fighters, 5 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 6/19 hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/5 hits
2 submarines owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Americans and 2 destroyers owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 destroyers, 5 fighters, 5 tactical_bombers and 2 transports in 42 Sea Zone, round 3 : 9/17 hits
Americans roll dice for 2 fighters in 42 Sea Zone, round 3 : 2/2 hits
2 destroyers owned by the Japanese and 2 fighters owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 36
Casualties for Japanese: 4 destroyers
Casualties for ANZAC: 2 fighters
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 2 submarines
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 3/4 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Malaya
2 bombers moved from 42 Sea Zone to Malaya
1 fighter moved from 43 Sea Zone to Malaya
3 fighters and 3 tactical_bombers moved from Kwangsi to Philippines
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from Tsinghai to Kazakhstan
3 mech_infantrys moved from Kiangsu to Hunan
3 mech_infantrys moved from Shantung to Hunan
2 infantry moved from Chahar to SuiyuyanPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 mech_infantrys placed in Shantung
1 infantry placed in Japan
3 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag
Hunan : 1 flag, 6 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 armour, 2 artilleries, 1 infantry and 12 mech_infantrys
Malaya : 1 flag, 2 bombers, 4 fighters, 1 harbour and 3 tactical_bombers
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 3 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag, 4 infantry
French Indo China : 1 flag
Java : 1 flag, 2 artilleries and 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 2 destroyers and 1 transport
25 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 3 destroyers, 2 submarines and 3 transports
Novosibirsk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 59 / 73
Russians : 21 / 32
Japanese : 62 / 62
Americans : 55 / 75
Chinese : 0 / 2
British : 34 / 31
UK_Pacific : 9 / 6
Italians : 10 / 10
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
2 bombers moved from Morocco to Malta
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Morocco to 104 Sea Zone
1 cruiser moved from 92 Sea Zone to 93 Sea Zone
1 carrier and 2 destroyers moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea Zone -
The US is doing a suicide attack on the Japanese fleet…OOL for 42?
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@captain:
The US is doing a suicide attack on the Japanese fleet…OOL for 42?
Take the 3 free hits, then the CA, DD, CV, CV, Tacs, Ft, BB
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
2 bombers moved from Morocco to Malta
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Morocco to 104 Sea Zone
1 cruiser moved from 92 Sea Zone to 93 Sea Zone
1 carrier and 2 destroyers moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Americans roll dice for 1 fighter in 104 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Germans win with no units remaining. Battle score for attacker is -10
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer and 1 fighter
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 2 submarines
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 2 submarines in 25 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Malta
Americans attack with 1 artillery, 2 bombers and 1 infantry
Italians defend with 1 armour
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Malta, round 2 : 1/4 hits
Italians roll dice for 1 armour in Malta, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantry
Battle in Southern France
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter in 42 Sea Zone, round 2 : 3/7 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 5/9 hits
Units damaged: 1 battleship owned by the Americans
2 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 battleship, 2 bombers, 1 cruiser and 1 fighter in 42 Sea Zone, round 3 : 3/5 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 3 : 4/9 hits
1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 cruiser owned by the Japanese , 1 carrier owned by the Japanese , 1 cruiser owned by the Americans , 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 42 Sea Zone
retreated to 42 Sea Zone
Japanese win, taking Southern France from Germans with 1 battleship, 1 carrier, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -50
Casualties for Japanese: 1 carrier, 1 cruiser and 1 destroyer
Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter
2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in JavaNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to Queensland
1 fighter moved from 25 Sea Zone to Midway
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Malta to Algeria
1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
3 infantry placed in Eastern United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Queensland : 1 bomber and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Midway : 1 airfield and 1 fighter
Celebes : 1 flag, 2 infantry
26 Sea Zone : 1 transport
25 Sea Zone : 1 destroyer and 2 submarines
10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
54 Sea Zone : 1 destroyer and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Malta : 1 artillery
Morocco : 1 flag, 1 airfield, 3 infantry and 1 mech_infantry
Algeria : 1 flag, 1 artillery and 2 bombers
Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
96 Sea Zone : 1 destroyer and 1 transport
93 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 transports
101 Sea Zone : 1 destroyer and 2 transports
91 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 56 / 73
Russians : 21 / 32
Japanese : 62 / 62
Americans : 58 / 78
Chinese : 0 / 2
British : 34 / 31
UK_Pacific : 9 / 6
Italians : 10 / 10
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 fighter moved from Morocco to 109 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 3 infantry and 1 mech_infantry moved from Caucasus to Volgograd
1 bomber and 1 tactical_bomber moved from Persia to VolgogradCombat - British
Battle in 109 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 submarine
Germans defend with 2 submarines
British roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Volgograd
British attack with 1 armour, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 3 armour, 1 artillery, 1 factory_minor and 4 mech_infantrys
AA fire in Volgograd : 0/2 hits
British roll dice for 1 armour, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/7 hits
Germans roll dice for 1 aaGun, 3 armour, 1 artillery and 4 mech_infantrys in Volgograd, round 2 : 3/8 hits
3 infantry owned by the British , 1 aaGun owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
British roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 0/4 hits
Germans roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Volgograd, round 3 : 3/6 hits
1 tactical_bomber owned by the British , 1 armour owned by the British and 1 mech_infantry owned by the British lost in Volgograd
retreated to Volgograd
Germans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 3 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -17
Casualties for Germans: 1 aaGun and 2 mech_infantrys
Casualties for British: 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - British
1 bomber moved from Volgograd to Persia
1 infantry moved from Persia to Northwest Persia
2 infantry moved from Persia to 80 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from West India to India
2 infantry moved from Eastern Persia to West India
1 transport moved from 71 Sea Zone to 80 Sea Zone
2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from 109 Sea Zone to United Kingdom
1 artillery moved from Tunisia to Libya
1 fighter moved from Persia to IndiaPlace Units - British
1 artillery, 1 fighter and 1 infantry placed in Persia
1 destroyer placed in 110 Sea Zone
2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4,1,6
British collect 37 PUs (2 lost to blockades); end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
India : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 tactical_bomber
39 Sea Zone : 1 destroyer and 1 transport
West India : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries and 5 infantry
Gibraltar : 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 artillery
80 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
109 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 infantry
Persia : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter and 1 infantry
110 Sea Zone : 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 51 / 73
Russians : 21 / 32
Japanese : 62 / 62
Americans : 58 / 78
Chinese : 0 / 2
British : 39 / 42
UK_Pacific : 9 / 9
Italians : 10 / 10
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
that round really hurt the US…but they had to try to keep that fleet from moving on India. I’m hoping India can hold out…this game will probably be over quick if they can’t!
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One thing I know I’m horrible at is seeing the long game in Global. I can’t count how many games it feels like the Axis are on a roll, then it just blows up in (usually) my face.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to 96 Sea Zone
3 artilleries and 9 infantry moved from Northern Italy to Southern France
2 bombers moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 3 artilleries, 2 bombers and 9 infantry
Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Italians roll dice for 3 artilleries, 2 bombers and 9 infantry in Southern France, round 2 : 7/14 hits
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Southern France, round 2 : 2/5 hits
1 mech_infantry owned by the Americans , 1 artillery owned by the Americans , 1 armour owned by the Americans , 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 3 artilleries, 2 bombers and 7 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in 96 Sea Zone
Italians attack with 3 fighters
Americans defend with 1 destroyer and 1 transport
Italians roll dice for 3 fighters in 96 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Italians
3 fighters moved from 96 Sea Zone to Southern Italy
2 bombers moved from Southern France to Southern Italy
1 armour moved from Romania to Northern Italy
4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,5,5,4,6,3,3,6
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Northern Italy : 2 aaGuns, 1 armour, 1 factory_major, 1 fighter and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
Bulgaria : 5 infantry
Greece : 1 flag
97 Sea Zone : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 51 / 73
Russians : 21 / 32
Japanese : 62 / 62
Americans : 55 / 78
Chinese : 0 / 2
British : 39 / 42
UK_Pacific : 9 / 9
Italians : 13 / 10
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser and 1 fighter
Japanese defend with 1 battleship, 1 carrier and 2 transports
ANZAC roll dice for 1 cruiser and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship, 1 carrier and 2 transports in 42 Sea Zone, round 2 : 0/2 hits
1 carrier owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 1 fighter in 42 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 battleship and 2 transports in 42 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone
2 transports owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 38
Casualties for Japanese: 1 battleship, 1 carrier and 2 transports
Casualties for ANZAC: 1 cruiserNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern TerritoryPlace Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Borneo : 2 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Northern Territory : 1 fighter
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
54 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 51 / 73
Russians : 21 / 32
Japanese : 62 / 62
Americans : 55 / 78
Chinese : 0 / 2
British : 39 / 42
UK_Pacific : 9 / 9
Italians : 13 / 10
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 1 fighterProduction/PUs Summary :
Germans : 51 / 73
Russians : 21 / 32
Japanese : 62 / 62
Americans : 55 / 78
Chinese : 0 / 2
British : 39 / 42
UK_Pacific : 9 / 9
Italians : 13 / 10
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
India is grateful to Anzac for preventing an amphib assault from Java…I’m really hoping they can hold out next round.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber and 3 fighters moved from Western Germany to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
2 submarines moved from 119 Sea Zone to 110 Sea Zone
1 artillery moved from Volgograd to Caucasus
Germans take Caucasus from Russians
1 artillery and 2 infantry moved from Bryansk to Tambov
2 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Ukraine to Smolensk
3 infantry moved from Archangel to Vologda
1 infantry moved from Urals to Vologda
2 bombers moved from Ukraine to Russia
2 bombers and 3 tactical_bombers moved from Ukraine to Vologda -
@captain:
India is grateful to Anzac for preventing an amphib assault from Java…I’m really hoping they can hold out next round.
It was a good play. One conclusion I have come to after my many many losses this season is that the Axis cannot afford even battles, but the Allies can. You took advantage of that there.
I’ll need Scramble for 110 and Intercept for Moscow please
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no scramble or intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber and 3 fighters moved from Western Germany to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
2 submarines moved from 119 Sea Zone to 110 Sea Zone
1 artillery moved from Volgograd to Caucasus
Germans take Caucasus from Russians
1 artillery and 2 infantry moved from Bryansk to Tambov
2 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Ukraine to Smolensk
3 infantry moved from Archangel to Vologda
1 infantry moved from Urals to Vologda
2 bombers moved from Ukraine to Russia
2 bombers and 3 tactical_bombers moved from Ukraine to VologdaCombat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters and 3 submarines
British defend with 1 destroyer and 3 transports
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 bomber and 3 fighters in 110 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 destroyer and 3 transports in 110 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 110 Sea Zone
2 transports owned by the British lost in 110 Sea Zone
Germans roll dice for 3 submarines in 110 Sea Zone, round 3 : 0/3 hits
Germans win with 1 bomber, 3 fighters and 3 submarines remaining. Battle score for attacker is 29
Casualties for British: 1 destroyer and 3 transports
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 bombers, 4 infantry and 3 tactical_bombers
Russians defend with 1 armour and 4 infantry
Germans roll dice for 2 bombers, 4 infantry and 3 tactical_bombers in Vologda, round 2 : 2/9 hits
Russians roll dice for 1 armour and 4 infantry in Vologda, round 2 : 3/5 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Vologda
Germans roll dice for 2 bombers, 1 infantry and 3 tactical_bombers in Vologda, round 3 : 4/6 hits
Russians roll dice for 1 armour and 2 infantry in Vologda, round 3 : 1/3 hits
2 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 1 armour and 4 infantry
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 armour and 2 mech_infantrys moved from Volgograd to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
2 artilleries and 6 infantry moved from Belarus to Bryansk
2 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
3 tactical_bombers moved from Vologda to Archangel
2 bombers moved from Vologda to Novgorod
3 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
3 artilleries and 5 infantry moved from Baltic States to Belarus
1 artillery and 2 infantry moved from Novgorod to Archangel
1 cruiser and 4 transports moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Western Germany to Northern Italy
1 bomber moved from Russia to NovgorodPlace Units - Germans
3 armour placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
1 artillery and 9 infantry placed in Western Germany
2 infantry placed in Germany
Germans undo move 4.
3 infantry placed in France
1 artillery and 6 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Germany : 1 factory_major and 2 infantry
Northern Italy : 4 infantry
Southern Italy : 4 infantry
Belarus : 1 flag, 3 artilleries and 5 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 8 armour, 3 artilleries, 8 infantry, 11 mech_infantrys and 1 tactical_bomber
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 1 artillery, 2 infantry and 3 tactical_bombers
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 artillery and 2 infantry
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag, 2 artilleries and 7 infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 1 artillery
Smolensk : 1 flag, 2 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 1 cruiser and 5 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 55 / 75
Russians : 17 / 32
Japanese : 62 / 62
Americans : 55 / 78
Chinese : 0 / 2
British : 39 / 42
UK_Pacific : 9 / 9
Italians : 13 / 10
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians repair 9 damage on 9 factory_majors; Remaining resources: 23 PUs;
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
1 mech_infantry moved from Samara to Volgograd
3 armour moved from Russia to Volgograd
2 artilleries moved from Russia to Tambov
5 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
6 infantry moved from Timguska to KansuCombat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tambov
Russians attack with 2 artilleries and 5 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 artilleries and 5 infantry in Tambov, round 2 : 2/7 hits
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits
2 infantry owned by the Germans lost in Tambov
Russians roll dice for 2 artilleries and 5 infantry in Tambov, round 3 : 3/7 hits
Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Volgograd
Russians attack with 3 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 3 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits
1 armour owned by the Russians , 2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Volgograd
Russians roll dice for 2 armour and 1 tactical_bomber in Volgograd, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Volgograd to Persia
2 aaGuns moved from Timguska to Kansu
2 infantry moved from Buryatia to Amur
1 fighter moved from Novosibirsk to Northwest Persia
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian SudanPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 31 PUsTerritory Summary for Russians :
Kansu : 2 aaGuns and 7 infantry
Amur : 2 infantry
Anglo Egyptian Sudan : 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 1 infantry
Urals : 1 infantry
Russia : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major and 19 infantry
Tambov : 2 artilleries and 5 infantry
Novosibirsk : 2 infantry
Volgograd : 2 armour and 1 factory_minor
Iraq : 1 flag
Northwest Persia : 1 flag, 1 fighter
Persia : 1 tactical_bomberProduction/PUs Summary :
Germans : 51 / 75
Russians : 22 / 31
Japanese : 60 / 62
Americans : 55 / 78
Chinese : 1 / 2
British : 39 / 42
UK_Pacific : 9 / 9
Italians : 13 / 10
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 2 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 5 infantry moved from 5 Sea Zone to Amur
2 bombers moved from Malaya to Borneo
2 destroyers moved from 35 Sea Zone to 43 Sea Zone
1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 : 3/4 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Amur
Japanese attack with 1 artillery and 5 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery and 5 infantry in Amur, round 2 : 3/6 hits
Russians roll dice for 2 infantry in Amur, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Japan
6 mech_infantrys moved from Hunan to Shan State
3 mech_infantrys moved from Kiangsu to Kweichow
2 mech_infantrys moved from Shantung to Kweichow
4 infantry moved from Kazakhstan to Caucasus
2 bombers moved from Borneo to Philippines
2 fighters and 2 tactical_bombers moved from Java to Philippines
4 fighters and 3 tactical_bombers moved from Malaya to BurmaPlace Units - Japanese
2 carriers placed in 6 Sea Zone
2 infantry placed in Japan
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag, 5 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 6 mech_infantrys
Burma : 1 flag, 1 armour, 2 artilleries, 4 fighters, 1 infantry, 12 mech_infantrys and 3 tactical_bombers
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 bombers, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 artillery and 3 infantry
Siberia : 1 flag
Kazakhstan : 1 flag
French Indo China : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 2 destroyers and 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 2 submarines
5 Sea Zone : 3 transports
6 Sea Zone : 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers
Caucasus : 4 infantryProduction/PUs Summary :
Germans : 51 / 75
Russians : 20 / 31
Japanese : 66 / 66
Americans : 55 / 78
Chinese : 1 / 2
British : 39 / 42
UK_Pacific : 5 / 9
Italians : 13 / 10
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





