G40 2e Vold (Axis) vs Bar 91 and AK Grown no bid no tech

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 armour and 3 mech_infantrys moved from Germany to Baltic States
                1 armour moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Karelia
                1 bomber and 5 infantry moved from Finland to Karelia
                1 armour and 5 infantry moved from Eastern Poland to Western Ukraine
                1 armour, 2 artilleries and 8 infantry moved from Bessarabia to Ukraine
                2 fighters and 2 tactical_bombers moved from Western Germany to Baltic States
                1 battleship and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 fighter moved from Poland to 113 Sea Zone

    Combat - Germans
                Battle in 113 Sea Zone
                    Germans attack with 1 battleship, 1 destroyer and 1 fighter
                    Russians defend with 1 submarine
                    Germans win with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Baltic States
                    Germans attack with 5 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 artillery and 4 infantry
                    Germans win, taking Baltic States from Russians with 5 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 4 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour and 5 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 armour and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 1 armour, 1 bomber and 5 infantry
                    Russians defend with 3 infantry
                    Germans win, taking Karelia from Russians with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 2 artilleries and 8 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Poland to Baltic States
                1 infantry moved from Germany to Poland
                6 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
                2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                3 aaGuns moved from Holland Belgium to Western Germany
                1 fighter moved from 113 Sea Zone to Western Germany
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from Baltic States to Eastern Poland
                1 bomber moved from Germany to Eastern Poland
                1 bomber moved from Poland to Eastern Poland
                1 bomber moved from Karelia to Eastern Poland

    Place Units - Germans
                4 armour and 4 mech_infantrys placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
                4 infantry moved from Rostov to Ukraine
                4 infantry moved from Bryansk to Ukraine
                2 artilleries moved from Bryansk to Ukraine
                2 armour moved from Russia to Ukraine
                2 mech_infantrys moved from Russia to Ukraine
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Ukraine
                    Russians attack with 2 armour, 2 artilleries, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour, 2 artilleries, 1 factory_minor and 8 infantry
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 :  2/17 hits
                        Germans roll dice for 1 armour, 2 artilleries and 8 infantry in Ukraine, round 2 :  3/11 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 :  3/14 hits
                        Germans roll dice for 1 armour, 2 artilleries and 6 infantry in Ukraine, round 3 :  3/9 hits
                        3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 4 :  4/11 hits
                        Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Ukraine, round 4 :  1/6 hits
                        1 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 5 :  2/10 hits
                        Germans roll dice for 1 armour and 1 artillery in Ukraine, round 5 :  0/2 hits
                        1 armour owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 armour, 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 armour, 2 artilleries and 8 infantry
                    Casualties for Russians: 7 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                3 infantry moved from Smolensk to Bryansk
                1 aaGun moved from Bryansk to Ukraine
                2 infantry moved from Volgograd to Rostov
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Volgograd to Tambov
                2 mech_infantrys moved from Novgorod to Smolensk
                2 infantry moved from Smolensk to Archangel
                1 destroyer moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Sakha to Amur
                1 infantry moved from Buryatia to Amur
                1 infantry moved from Buryatia to Amur
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Sakha to Amur
                1 infantry moved from Sakha to Buryatia

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia
                3 infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

    Territory Summary for Russians :

    Manchuria : 1 infantry
        Sakha : 1 infantry
        Yenisey : 3 infantry
        Soviet Far East : 1 infantry
        Amur : 1 aaGun and 8 infantry
        Yakut S.S.R. : 1 infantry
        Siberia : 1 infantry
        Buryatia : 1 aaGun and 2 infantry
        Belarus : 1 infantry
        Bryansk : 3 infantry
        Rostov : 2 infantry
        Archangel : 2 infantry
        Russia : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 13 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Ukraine : 1 aaGun, 2 armour, 2 artilleries, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        Caucasus : 1 infantry
        Smolensk : 2 mech_infantrys
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 destroyer
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 12 times
                3 was rolled 10 times
                4 was rolled 17 times
                5 was rolled 16 times
                6 was rolled 18 times
            Average roll : 3.962
            Median : 4.000
            Variance : 1.215
            Standard Deviation : 1.102
            Total rolls : 80

    Germans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.893
            Median : 4.000
            Variance : 0.963
            Standard Deviation : 0.981
            Total rolls : 28

    Russians Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 10 times
                6 was rolled 13 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.902
            Standard Deviation : 0.950
            Total rolls : 52

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 bomber, 2 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 armour moved from Jehol to Manchuria
                1 infantry moved from Korea to Manchuria
                1 bomber moved from Anhwe to Manchuria
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                1 bomber moved from Anhwe to Kansu
                1 infantry and 1 mech_infantry moved from Hopei to Shensi
                1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
                1 artillery and 6 infantry moved from Kweichow to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Kwangtung
                1 artillery and 7 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Korea to 6 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                2 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
                1 battleship, 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Sumatra
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                4 fighters moved from Kwangsi to Yunnan
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 battleship moved from 36 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 cruiser and 1 destroyer
                    British defend with 1 cruiser
                    Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 submarine and 1 transport
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer and 2 transports
                    British defend with 1 destroyer
                    Japanese win, taking 36 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 carrier, 1 submarine and 1 transport
                    British defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Manchuria
                    Japanese attack with 1 armour, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 5 fighters, 6 infantry and 1 tactical_bomber
                    Chinese defend with 3 artilleries and 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 4 infantry
                    Casualties for Chinese: 3 artilleries and 2 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Java
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Java from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 bomber moved from Manchuria to Japan
                1 bomber moved from Kansu to Kweichow
                1 aaGun, 1 artillery and 5 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kiangsi
                5 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi

    Place Units - Japanese
                1 bomber and 2 infantry placed in Japan
                3 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 bomber, 1 destroyer, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                5 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Wake Island to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 bomber moved from Wake Island to 16 Sea Zone
                1 battleship moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from 54 Sea Zone to 44 Sea Zone
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 2 artilleries and 5 infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  0/1 hits
                        Americans roll dice for 2 artilleries and 5 infantry in Gibraltar, round 2 :  1/7 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 2 artilleries and 5 infantry in Gibraltar, round 3 :  1/7 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in 44 Sea Zone
                    Americans attack with 1 battleship, 1 cruiser, 1 fighter and 1 submarine
                    Japanese defend with 1 battleship, 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship, 1 cruiser and 1 fighter in 44 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 44 Sea Zone
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                    Americans win, taking 44 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 35
                    Casualties for Japanese: 1 battleship, 1 destroyer and 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 fighter moved from 16 Sea Zone to Midway
                1 carrier moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from 44 Sea Zone to 45 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 cruiser moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                1 armour moved from 54 Sea Zone to Queensland
                2 fighters moved from Wake Island to Queensland
                1 tactical_bomber moved from Wake Island to Queensland
                1 destroyer moved from 8 Sea Zone to 7 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 bomber placed in Western United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Queensland : 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 bomber, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 fighter
        44 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 submarine
        46 Sea Zone : 1 destroyer
        45 Sea Zone : 1 carrier and 2 fighters
        26 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 1 submarine
        16 Sea Zone : 1 destroyer and 1 submarine
        7 Sea Zone : 1 destroyer
        54 Sea Zone : 2 transports
        55 Sea Zone : 1 cruiser
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Gibraltar : 2 artilleries and 5 infantry
        101 Sea Zone : 2 transports
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 4 transports

    Production/PUs Summary :

    Germans : 43 / 47
        Russians : 32 / 32
        Japanese : 52 / 57
        Americans : 50 / 70
        Chinese : 3 / 12
        British : 30 / 28
        UK_Pacific : 13 / 25
        Italians : 19 / 24
        ANZAC : 10 / 13
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.926
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 27

    Japanese Combat
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.619
            Median : 4.000
            Variance : 0.350
            Standard Deviation : 0.592
            Total rolls : 21

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Burma to Shensi
                3 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Tsinghai
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Tsinghai : 1 infantry
        Szechwan : 1 infantry
        Sikang : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 43 / 47
        Russians : 32 / 32
        Japanese : 51 / 57
        Americans : 50 / 70
        Chinese : 4 / 4
        British : 30 / 28
        UK_Pacific : 13 / 25
        Italians : 19 / 24
        ANZAC : 10 / 13
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.865
            Median : 4.000
            Variance : 0.528
            Standard Deviation : 0.726
            Total rolls : 37

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.500
            Median : 5.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Italians Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Americans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.619
            Median : 4.000
            Variance : 0.350
            Standard Deviation : 0.592
            Total rolls : 21

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 4 infantry; Remaining resources: 5 PUs;

    Combat Move - British
                2 mech_infantrys moved from India to Yunnan
                3 infantry moved from Persia to Iraq
                1 armour moved from Egypt to Iraq
                1 infantry moved from Libya to Tunisia
                      British take Tunisia from Italians
                1 mech_infantry moved from India to Yunnan
                1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from Egypt to Iraq

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Iraq
                    British attack with 1 armour, 3 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 :  1/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 3 :  1/4 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  0/2 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 4 :  1/4 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking 106 Sea Zone from Germans, taking Iraq from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 1 infantry and 3 mech_infantrys
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 1 infantry and 3 mech_infantrys in Yunnan, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  0/3 hits
                        British roll dice for 1 infantry and 3 mech_infantrys in Yunnan, round 3 :  0/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 :  2/3 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the British lost in Yunnan
                        British roll dice for 2 mech_infantrys in Yunnan, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 :  1/3 hits
                        1 mech_infantry owned by the British lost in Yunnan
                        British roll dice for 1 mech_infantry in Yunnan, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 5 :  0/3 hits
                        British roll dice for 1 mech_infantry in Yunnan, round 6 :  1/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 6 :  0/3 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 mech_infantry in Yunnan, round 7 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 7 :  2/2 hits
                        1 mech_infantry owned by the British lost in Yunnan
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry and 3 mech_infantrys

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Yunnan: 3 mech_infantrys
                EDIT: Changing ownership of Yunnan from Japanese to British
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Burma to Shan State
                1 artillery moved from Burma to India
                1 aaGun moved from Burma to India
                3 infantry moved from Burma to India
                1 mech_infantry moved from Burma to India
                1 aaGun moved from Burma to India
                1 infantry moved from Rhodesia to Tanganyika Territory
                2 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 carrier moved from 98 Sea Zone to 81 Sea Zone
                2 artilleries and 1 infantry moved from Alexandria to Egypt
                2 infantry moved from 81 Sea Zone to Egypt
                1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
                1 battleship moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from 98 Sea Zone to Egypt
                1 fighter moved from United Kingdom to Gibraltar
                2 destroyers moved from 106 Sea Zone to 91 Sea Zone
                1 armour moved from Alberta Saskatchewan Manitoba to Quebec

    Place Units - British
                2 transports placed in 106 Sea Zone
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone
                4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 15 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
                Units Change Ownership
                    Some Units in India change ownership: 4 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 flag, 3 mech_infantrys
        Shan State : 1 infantry
        Burma : 2 infantry
        India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour
        39 Sea Zone : 1 destroyer
        Belgian Congo : 2 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 fighter, 1 harbour and 3 infantry
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Tanganyika Territory : 1 infantry
        Tunisia : 1 flag, 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        106 Sea Zone : 1 flag, 2 transports
        Iraq : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 carrier, 1 tactical_bomber and 1 transport
        Persia : 1 flag
        91 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 43 / 47
        Russians : 32 / 32
        Japanese : 50 / 57
        Americans : 50 / 70
        Chinese : 4 / 4
        British : 34 / 34
        UK_Pacific : 13 / 20
        Italians : 18 / 24
        ANZAC : 10 / 13
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 21 times
                2 was rolled 12 times
                3 was rolled 18 times
                4 was rolled 21 times
                5 was rolled 24 times
                6 was rolled 17 times
            Average roll : 3.584
            Median : 4.000
            Variance : 0.812
            Standard Deviation : 0.901
            Total rolls : 113

    Null / Other
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.360
            Median : 3.000
            Variance : 0.458
            Standard Deviation : 0.677
            Total rolls : 25

    Neutral_Axis Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.833
            Median : 4.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.360
            Median : 3.000
            Variance : 0.458
            Standard Deviation : 0.677
            Total rolls : 25

    British Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.769
            Median : 4.000
            Variance : 0.320
            Standard Deviation : 0.566
            Total rolls : 26

    Italians Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Americans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.619
            Median : 4.000
            Variance : 0.350
            Standard Deviation : 0.592
            Total rolls : 21

  • '13

    I accidently hit undo on my attack at yunan - I meant to bring 3 fighters and the tac with my attack

    my rolls were:

    Round 1:
    3 fighter: 4,2,1
    tac:  6

    Round 2:
    3 fighter 2, 6, 6

    ignore the dice for all the rest of the rounds - you killed 1 dude (you got two hits in round 2 but would only have 1 guy left so I just took one hit).  Screenshots are the best I could think of for proof so they are attached.

    dice.png

  • '13

    round two is attached

    dice2.png

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                2 bombers moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 2 bombers and 1 submarine
                    French defend with 1 destroyer
                    Italians win, taking 98 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                2 bombers moved from 98 Sea Zone to Southern Italy
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 battleship and 2 cruisers moved from 96 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Southern Italy
                2 armour moved from Greece to Romania
                1 armour and 1 mech_infantry moved from Romania to Bessarabia
                1 infantry moved from Greece to Bulgaria

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                3 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
                EDIT: Removing units owned by Italians from Yugoslavia: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs


  • They tell me the weather finally broke in St. Mary’s so the planes should be moving today.  If I can make my flights, I’ll be able to get to my turn tonight.  If not, tomorrow when I’m back in town.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      ANZAC take Ethiopia from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 bomber moved from New South Wales to Malaya
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 cruiser moved from 54 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Malaya : 1 bomber and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag
        45 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 2 submarines
        Ethiopia : 1 flag, 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from United Kingdom to Gibraltar
                2 infantry moved from Morocco to Algeria

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 2 infantry
        Algeria : 2 infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                6 armour, 3 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Ukraine
                1 armour and 5 infantry moved from Western Ukraine to Ukraine
                5 armour and 1 mech_infantry moved from Baltic States to Novgorod
                1 armour and 3 infantry moved from Karelia to Novgorod
                1 battleship and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Ukraine
                    Germans attack with 7 armour, 3 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 aaGun, 2 armour, 2 artilleries, 1 factory_minor, 1 infantry and 2 mech_infantrys
                    Germans win, taking Ukraine from Russians with 7 armour, 3 bombers, 1 fighter, 4 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 fighter and 1 infantry
                    Casualties for Russians: 1 aaGun, 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
                Battle in 114 Sea Zone
                    Germans attack with 1 battleship and 1 destroyer
                    Russians defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 destroyer
                Battle in Novgorod
                    Germans attack with 6 armour, 3 infantry and 1 mech_infantry
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
                    Germans win, taking Novgorod from Russians with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 aaGun and 6 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Baltic States to Novgorod
                1 infantry moved from Poland to Eastern Poland
                4 armour and 4 mech_infantrys moved from Germany to Baltic States
                2 mech_infantrys moved from Western Germany to Poland
                1 fighter and 2 tactical_bombers moved from Ukraine to Bessarabia
                3 bombers moved from Ukraine to Poland

    Place Units - Germans
                2 infantry placed in France
                2 armour, 1 bomber and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                Germans collect 44 PUs (3 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                6 infantry moved from Amur to Manchuria

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Manchuria
                    Russians attack with 6 infantry
                    Japanese defend with 1 armour and 1 infantry
                        Russians roll dice for 6 infantry in Manchuria, round 2 :  0/6 hits
                        Japanese roll dice for 1 armour and 1 infantry in Manchuria, round 2 :  0/2 hits
                        Russians roll dice for 6 infantry in Manchuria, round 3 :  0/6 hits
                        Japanese roll dice for 1 armour and 1 infantry in Manchuria, round 3 :  1/2 hits
                        1 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 5 infantry in Manchuria, round 4 :  1/5 hits
                        Japanese roll dice for 1 armour and 1 infantry in Manchuria, round 4 :  0/2 hits
                        1 infantry owned by the Japanese lost in Manchuria
                        Russians roll dice for 5 infantry in Manchuria, round 5 :  0/5 hits
                        Japanese roll dice for 1 armour in Manchuria, round 5 :  1/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 4 infantry in Manchuria, round 6 :  0/4 hits
                        Japanese roll dice for 1 armour in Manchuria, round 6 :  1/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 3 infantry in Manchuria, round 7 :  0/3 hits
                        Japanese roll dice for 1 armour in Manchuria, round 7 :  0/1 hits
                        Russians roll dice for 3 infantry in Manchuria, round 8 :  1/3 hits
                        Japanese roll dice for 1 armour in Manchuria, round 8 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                1 aaGun and 2 infantry moved from Buryatia to Amur
                1 infantry moved from Sakha to Amur
                1 infantry moved from Siberia to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Yakut S.S.R. to Buryatia
                3 infantry moved from Yenisey to Timguska
                1 infantry moved from Tambov to Russia
                2 mech_infantrys moved from Smolensk to Russia
                1 infantry moved from Rostov to Tambov
                1 infantry moved from Bryansk to Russia

    Place Units - Russians
                3 infantry placed in Volgograd
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

    Territory Summary for Russians :

    Manchuria : 2 infantry
        Amur : 2 aaGuns and 6 infantry
        Timguska : 3 infantry
        Siberia : 1 infantry
        Buryatia : 1 infantry
        Belarus : 1 infantry
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Archangel : 2 infantry
        Russia : 1 aaGun, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Caucasus : 1 infantry
        125 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.524
            Median : 3.500
            Variance : 0.244
            Standard Deviation : 0.494
            Total rolls : 42

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Russians Combat
                1 was rolled 2 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.531
            Median : 3.000
            Variance : 0.839
            Standard Deviation : 0.916
            Total rolls : 32

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 bomber, 3 destroyers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
                2 infantry moved from 47 Sea Zone to New Britain
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from Kiangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                3 infantry moved from Korea to Manchuria
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                2 bombers moved from Japan to Manchuria
                4 infantry moved from 37 Sea Zone to Malaya
                1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 41 Sea Zone to 45 Sea Zone
                1 cruiser and 1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Malaya
                3 infantry moved from Kweichow to Yunnan
                2 infantry moved from Kweichow to Yunnan
                1 tactical_bomber moved from Kweichow to Yunnan
                1 artillery moved from Kweichow to Shensi
                1 artillery moved from Kansu to Shensi
                1 fighter moved from Kweichow to Shensi
                1 bomber moved from Kweichow to Shensi
                1 fighter moved from Kwangsi to Yunnan
                3 fighters moved from Kwangsi to Malaya

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 artilleries, 1 bomber and 1 fighter
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 2 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 2 transports
                    Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Manchuria
                    Japanese attack with 2 bombers and 5 infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Manchuria from Chinese with 2 bombers and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                    ANZAC defend with 1 cruiser and 1 destroyer; Americans defend with 1 carrier and 2 fighters
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 42
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for ANZAC: 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 carrier and 2 fighters
                Battle in Malaya
                    Japanese attack with 5 fighters, 6 infantry and 2 tactical_bombers
                    ANZAC defend with 1 bomber and 1 infantry; British defend with 1 harbour and 3 infantry
                    Japanese win, taking Malaya from UK_Pacific with 5 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 bomber and 1 infantry
                    Casualties for British: 3 infantry
                Battle in New Britain
                Battle in Yunnan
                    Japanese attack with 1 fighter, 5 infantry and 1 tactical_bomber
                    British defend with 3 mech_infantrys
                    Japanese win, taking New Britain from ANZAC, taking Yunnan from British with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 3 mech_infantrys

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                5 fighters and 2 tactical_bombers moved from Malaya to Siam
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                2 bombers moved from Manchuria to Japan
                1 bomber moved from Shensi to Kwangsi
                1 fighter moved from Shensi to Kwangsi
                3 submarines moved from 6 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                1 bomber and 6 infantry placed in Japan
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6,3,3
                Japanese collect 55 PUs (3 lost to blockades); end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 3 infantry moved from 96 Sea Zone to Malta
                1 cruiser moved from 55 Sea Zone to 37 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 battleship and 1 cruiser moved from 44 Sea Zone to 37 Sea Zone
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                1 bomber moved from Hawaiian Islands to 19 Sea Zone
                1 destroyer moved from 46 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 :  2/4 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 37 Sea Zone
                    Americans attack with 1 battleship, 2 cruisers and 1 submarine
                    Japanese defend with 1 cruiser, 1 destroyer and 3 transports
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship and 2 cruisers in 37 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 cruiser, 1 destroyer and 3 transports in 37 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 1 battleship and 2 cruisers in 37 Sea Zone, round 3 :  2/3 hits
                        2 transports owned by the Japanese lost in 37 Sea Zone
                        1 transport owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 4 :  0/1 hits
                    Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 2 cruisers and 1 submarine remaining. Battle score for attacker is 41
                    Casualties for Japanese: 1 cruiser, 1 destroyer and 3 transports
                Battle in Malta
                    Americans attack with 1 artillery and 3 infantry
                    Italians defend with 1 artillery
                        Americans roll dice for 1 cruiser in Malta, round 2 :  1/1 hits
                        Italians roll dice for 1 artillery in Malta, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Malta
                    Americans win, taking Malta from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 2 transports moved from 91 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 7 Sea Zone to 8 Sea Zone
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 13 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 destroyer moved from 94 Sea Zone to 96 Sea Zone
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                1 bomber moved from 19 Sea Zone to 21 Sea Zone
                1 bomber moved from 21 Sea Zone to Guam
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 destroyer and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Queensland : 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
        Guam : 1 airfield and 1 bomber
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 bomber, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 fighter
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 submarine
        26 Sea Zone : 2 submarines
        25 Sea Zone : 1 destroyer
        13 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 3 submarines
        8 Sea Zone : 1 destroyer
        54 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 6 infantry
        Malta : 1 artillery and 3 infantry
        96 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 2 transports
        86 Sea Zone : 2 transports
        101 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        Brazil : 1 flag, 1 artillery and 3 infantry
        91 Sea Zone : 1 carrier, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 30 / 30
        Japanese : 58 / 63
        Americans : 52 / 72
        Chinese : 3 / 4
        British : 33 / 34
        UK_Pacific : 7 / 20
        Italians : 17 / 23
        ANZAC : 11 / 22
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.722
            Median : 4.000
            Variance : 0.235
            Standard Deviation : 0.485
            Total rolls : 18

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 3.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Szechwan to Kweichow
                2 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery in Shensi, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kweichow
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun
                        1 aaGun owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Burma

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 3 infantry
        Kweichow : 1 infantry
        Kansu : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 30 / 30
        Japanese : 55 / 63
        Americans : 52 / 72
        Chinese : 6 / 7
        British : 33 / 34
        UK_Pacific : 7 / 20
        Italians : 17 / 23
        ANZAC : 11 / 22
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.190
            Standard Deviation : 0.436
            Total rolls : 22

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
            Average roll : 1.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 3.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 81 Sea Zone to Kenya
                1 infantry moved from Tanganyika Territory to Kenya
                2 infantry and 2 mech_infantrys moved from Belgian Congo to Kenya
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                1 infantry moved from Shan State to Yunnan
                2 infantry moved from Burma to Yunnan
                1 armour and 1 mech_infantry moved from India to Yunnan
                3 fighters and 1 tactical_bomber moved from India to Yunnan
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone

    Combat - British
                Battle in Kenya
                    British attack with 5 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Kenya, round 2 :  2/8 hits
                        Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 :  1/4 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Kenya
                        British roll dice for 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Kenya, round 3 :  2/7 hits
                        Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 :  1/2 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Yunnan
                    British attack with 1 armour, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 5 infantry
                        British roll dice for 1 armour, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  4/9 hits
                        Japanese roll dice for 5 infantry in Yunnan, round 2 :  2/5 hits
                        2 infantry owned by the British and 4 infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 :  4/7 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 5 infantry
                    Casualties for British: 3 infantry
                Battle in 110 Sea Zone
                    British attack with 2 destroyers
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 2 destroyers in 110 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    British win with 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Egypt to 96 Sea Zone
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                1 tactical_bomber moved from Kenya to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 aaGuns moved from India to Burma
                4 infantry moved from India to Burma
                3 fighters and 1 tactical_bomber moved from Yunnan to India
                4 infantry moved from India to Burma
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Tunisia to Algeria
                1 battleship and 1 carrier moved from 81 Sea Zone to 98 Sea Zone
                1 carrier moved from 98 Sea Zone to 96 Sea Zone

    Place Units - British
                1 armour and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 destroyer placed in 106 Sea Zone
                1 fighter placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Scotland: 1 aaGun and 2 infantry
                EDIT: Adding units owned by British to United Kingdom: 1 aaGun and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 5 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 armour and 1 mech_infantry
        Burma : 2 aaGuns and 8 infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 5 mech_infantrys and 1 tactical_bomber
        37 Sea Zone : 1 destroyer
        Belgian Congo : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Kenya : 3 infantry and 2 mech_infantrys
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
        Algeria : 1 infantry
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        96 Sea Zone : 1 carrier and 2 fighters
        106 Sea Zone : 1 flag, 1 destroyer
        Iraq : 1 flag, 2 infantry
        Eastern Persia : 1 flag
        72 Sea Zone : 1 transport
        71 Sea Zone : 1 transport
        Persia : 1 flag
        98 Sea Zone : 1 battleship
        91 Sea Zone : 2 transports
        110 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 30 / 30
        Japanese : 54 / 63
        Americans : 52 / 72
        Chinese : 7 / 7
        British : 34 / 39
        UK_Pacific : 7 / 7
        Italians : 16 / 23
        ANZAC : 11 / 22
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 14 times
                3 was rolled 10 times
                4 was rolled 12 times
                5 was rolled 16 times
                6 was rolled 14 times
            Average roll : 3.582
            Median : 4.000
            Variance : 0.269
            Standard Deviation : 0.519
            Total rolls : 79

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.400
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.576
            Median : 4.000
            Variance : 0.594
            Standard Deviation : 0.771
            Total rolls : 33

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
            Average roll : 1.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 3.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                2 bombers and 1 fighter moved from Southern Italy to 96 Sea Zone
                1 battleship and 2 cruisers moved from 95 Sea Zone to 96 Sea Zone
                1 armour and 1 mech_infantry moved from Bessarabia to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 battleship, 2 bombers, 2 cruisers, 1 fighter and 1 submarine
                    British defend with 1 carrier and 2 fighters; Americans defend with 1 cruiser, 2 destroyers, 1 submarine and 2 transports
                    Units damaged: 1 carrier owned by the British
                    Units damaged: 1 battleship owned by the Italians
                    Italians win with 2 bombers, 1 cruiser and 1 fighter remaining. Battle score for attacker is 46
                    Casualties for British: 1 carrier and 2 fighters
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 submarine
                    Casualties for Americans: 1 cruiser, 2 destroyers, 1 submarine and 2 transports

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 bombers and 1 fighter moved from 96 Sea Zone to Southern Italy
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 armour moved from Romania to Ukraine
                1 infantry moved from Bulgaria to Romania

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 8 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 47 Sea Zone
                      ANZAC take 54 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 47 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 19 PUs total

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