The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
G40 2e Vold (Axis) vs Bar 91 and AK Grown no bid no tech
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 bomber and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
2 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
1 artillery moved from Southern France to 93 Sea Zone
1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 battleship and 2 cruisers moved from 93 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from Tunisia to Libya
2 fighters moved from Southern Italy to 99 Sea Zone
1 bomber moved from Poland to 99 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport
British defend with 1 destroyer
Italians win with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Greece
Italians attack with 2 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 2 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Battle in Libya
Italians attack with 1 artillery
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Battle in 99 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighterNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Malta: 1 infantry
EDIT: Removing units owned by British from Malta: 1 aaGun
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Italians to 96 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to Malta: 1 artillery
EDIT: Changing ownership of Malta from British to Italians
EDIT: Turning off Edit Mode
1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
2 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - ANZAC
1 bomber placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 destroyer
Anglo Egyptian Sudan : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 fighter moved from Morocco to United Kingdom
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
98 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 armour and 3 mech_infantrys moved from Germany to Baltic States
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Karelia
1 bomber and 5 infantry moved from Finland to Karelia
1 armour and 5 infantry moved from Eastern Poland to Western Ukraine
1 armour, 2 artilleries and 8 infantry moved from Bessarabia to Ukraine
2 fighters and 2 tactical_bombers moved from Western Germany to Baltic States
1 battleship and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Poland to 113 Sea ZoneCombat - Germans
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans win with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 5 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 4 infantry
Germans win, taking Baltic States from Russians with 5 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 4 infantry
Battle in Western Ukraine
Germans attack with 1 armour and 5 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 armour, 1 bomber and 5 infantry
Russians defend with 3 infantry
Germans win, taking Karelia from Russians with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 1 armour, 2 artilleries and 8 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Poland to Baltic States
1 infantry moved from Germany to Poland
6 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
3 aaGuns moved from Holland Belgium to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Baltic States to Eastern Poland
1 bomber moved from Germany to Eastern Poland
1 bomber moved from Poland to Eastern Poland
1 bomber moved from Karelia to Eastern PolandPlace Units - Germans
4 armour and 4 mech_infantrys placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
4 infantry moved from Rostov to Ukraine
4 infantry moved from Bryansk to Ukraine
2 artilleries moved from Bryansk to Ukraine
2 armour moved from Russia to Ukraine
2 mech_infantrys moved from Russia to Ukraine
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 2 armour, 2 artilleries, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 2 artilleries, 1 factory_minor and 8 infantry
Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/17 hits
Germans roll dice for 1 armour, 2 artilleries and 8 infantry in Ukraine, round 2 : 3/11 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 3/14 hits
Germans roll dice for 1 armour, 2 artilleries and 6 infantry in Ukraine, round 3 : 3/9 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 4 : 4/11 hits
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Ukraine, round 4 : 1/6 hits
1 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 5 : 2/10 hits
Germans roll dice for 1 armour and 1 artillery in Ukraine, round 5 : 0/2 hits
1 armour owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour, 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 armour, 2 artilleries and 8 infantry
Casualties for Russians: 7 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
3 infantry moved from Smolensk to Bryansk
1 aaGun moved from Bryansk to Ukraine
2 infantry moved from Volgograd to Rostov
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Volgograd to Tambov
2 mech_infantrys moved from Novgorod to Smolensk
2 infantry moved from Smolensk to Archangel
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Sakha to Amur
1 infantry moved from Buryatia to Amur
1 infantry moved from Buryatia to Amur
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Amur
1 infantry moved from Sakha to BuryatiaPlace Units - Russians
3 artilleries and 7 infantry placed in Russia
3 infantry placed in NovgorodTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs totalTerritory Summary for Russians :
Manchuria : 1 infantry
Sakha : 1 infantry
Yenisey : 3 infantry
Soviet Far East : 1 infantry
Amur : 1 aaGun and 8 infantry
Yakut S.S.R. : 1 infantry
Siberia : 1 infantry
Buryatia : 1 aaGun and 2 infantry
Belarus : 1 infantry
Bryansk : 3 infantry
Rostov : 2 infantry
Archangel : 2 infantry
Russia : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 13 infantry and 1 tactical_bomber
Tambov : 1 infantry
Ukraine : 1 aaGun, 2 armour, 2 artilleries, 1 factory_minor, 1 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Caucasus : 1 infantry
Smolensk : 2 mech_infantrys
125 Sea Zone : 1 submarine
114 Sea Zone : 1 destroyer
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiserDice Statistics:
Total
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 17 times
5 was rolled 16 times
6 was rolled 18 times
Average roll : 3.962
Median : 4.000
Variance : 1.215
Standard Deviation : 1.102
Total rolls : 80Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.893
Median : 4.000
Variance : 0.963
Standard Deviation : 0.981
Total rolls : 28Russians Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 13 times
Average roll : 4.000
Median : 4.000
Variance : 0.902
Standard Deviation : 0.950
Total rolls : 52 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 bomber, 2 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour moved from Jehol to Manchuria
1 infantry moved from Korea to Manchuria
1 bomber moved from Anhwe to Manchuria
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Anhwe to Kansu
1 infantry and 1 mech_infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 artillery and 6 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 artillery and 7 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Korea to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
2 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 battleship, 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Sumatra
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
4 fighters moved from Kwangsi to Yunnan
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 cruiser and 1 destroyer
British defend with 1 cruiser
Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 submarine and 1 transport
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 2 transports
British defend with 1 destroyer
Japanese win, taking 36 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 submarine and 1 transport
British defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Manchuria
Japanese attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 5 fighters, 6 infantry and 1 tactical_bomber
Chinese defend with 3 artilleries and 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 4 infantry
Casualties for Chinese: 3 artilleries and 2 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Java from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 bomber moved from Manchuria to Japan
1 bomber moved from Kansu to Kweichow
1 aaGun, 1 artillery and 5 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kiangsi
5 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to KwangsiPlace Units - Japanese
1 bomber and 2 infantry placed in Japan
3 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
5 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Wake Island to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Wake Island to 16 Sea Zone
1 battleship moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 2 artilleries and 5 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 2 artilleries and 5 infantry in Gibraltar, round 2 : 1/7 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 2 artilleries and 5 infantry in Gibraltar, round 3 : 1/7 hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 1 fighter and 1 submarine
Japanese defend with 1 battleship, 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 cruiser and 1 fighter in 44 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
Americans win, taking 44 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 35
Casualties for Japanese: 1 battleship, 1 destroyer and 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 fighter moved from 16 Sea Zone to Midway
1 carrier moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 44 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 armour moved from 54 Sea Zone to Queensland
2 fighters moved from Wake Island to Queensland
1 tactical_bomber moved from Wake Island to Queensland
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 bomber placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Queensland : 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 bomber, 1 harbour and 2 infantry
Midway : 1 airfield and 1 fighter
44 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 submarine
46 Sea Zone : 1 destroyer
45 Sea Zone : 1 carrier and 2 fighters
26 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 1 submarine
16 Sea Zone : 1 destroyer and 1 submarine
7 Sea Zone : 1 destroyer
54 Sea Zone : 2 transports
55 Sea Zone : 1 cruiser
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 2 artilleries and 5 infantry
101 Sea Zone : 2 transports
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 4 transportsProduction/PUs Summary :
Germans : 43 / 47
Russians : 32 / 32
Japanese : 52 / 57
Americans : 50 / 70
Chinese : 3 / 12
British : 30 / 28
UK_Pacific : 13 / 25
Italians : 19 / 24
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.926
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 27Japanese Combat
3 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.619
Median : 4.000
Variance : 0.350
Standard Deviation : 0.592
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Burma to Shensi
3 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Tsinghai
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Tsinghai : 1 infantry
Szechwan : 1 infantry
Sikang : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 43 / 47
Russians : 32 / 32
Japanese : 51 / 57
Americans : 50 / 70
Chinese : 4 / 4
British : 30 / 28
UK_Pacific : 13 / 25
Italians : 19 / 24
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.865
Median : 4.000
Variance : 0.528
Standard Deviation : 0.726
Total rolls : 37Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.500
Median : 5.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Italians Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.571
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Americans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.619
Median : 4.000
Variance : 0.350
Standard Deviation : 0.592
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 4 infantry; Remaining resources: 5 PUs;Combat Move - British
2 mech_infantrys moved from India to Yunnan
3 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 mech_infantry moved from India to Yunnan
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from Egypt to IraqCombat - British
British creates battle in territory 106 Sea Zone
Battle in Iraq
British attack with 1 armour, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 3 : 1/4 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 4 : 1/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking 106 Sea Zone from Germans, taking Iraq from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 infantry and 3 mech_infantrys
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 infantry and 3 mech_infantrys in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
British roll dice for 1 infantry and 3 mech_infantrys in Yunnan, round 3 : 0/4 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 2/3 hits
1 infantry owned by the British and 1 mech_infantry owned by the British lost in Yunnan
British roll dice for 2 mech_infantrys in Yunnan, round 4 : 0/2 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 1/3 hits
1 mech_infantry owned by the British lost in Yunnan
British roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 5 : 0/3 hits
British roll dice for 1 mech_infantry in Yunnan, round 6 : 1/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 6 : 0/3 hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 mech_infantry in Yunnan, round 7 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 7 : 2/2 hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry and 3 mech_infantrysNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Yunnan: 3 mech_infantrys
EDIT: Changing ownership of Yunnan from Japanese to British
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to India
1 aaGun moved from Burma to India
3 infantry moved from Burma to India
1 mech_infantry moved from Burma to India
1 aaGun moved from Burma to India
1 infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
2 artilleries and 1 infantry moved from Alexandria to Egypt
2 infantry moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from United Kingdom to Gibraltar
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from Alberta Saskatchewan Manitoba to QuebecPlace Units - British
2 transports placed in 106 Sea Zone
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
UK_Pacific collect 10 PUs (3 lost to blockades); end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Units Change Ownership
Some Units in India change ownership: 4 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyerTerritory Summary for British, UK_Pacific :
Yunnan : 1 flag, 3 mech_infantrys
Shan State : 1 infantry
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour
39 Sea Zone : 1 destroyer
Belgian Congo : 2 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 fighter, 1 harbour and 3 infantry
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 aaGun, 1 airfield and 2 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Tanganyika Territory : 1 infantry
Tunisia : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag
106 Sea Zone : 1 flag, 2 transports
Iraq : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 carrier, 1 tactical_bomber and 1 transport
Persia : 1 flag
91 Sea Zone : 2 destroyersProduction/PUs Summary :
Germans : 43 / 47
Russians : 32 / 32
Japanese : 50 / 57
Americans : 50 / 70
Chinese : 4 / 4
British : 34 / 34
UK_Pacific : 13 / 20
Italians : 18 / 24
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 21 times
2 was rolled 12 times
3 was rolled 18 times
4 was rolled 21 times
5 was rolled 24 times
6 was rolled 17 times
Average roll : 3.584
Median : 4.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 113Null / Other
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.360
Median : 3.000
Variance : 0.458
Standard Deviation : 0.677
Total rolls : 25Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 3 times
Average roll : 3.833
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Japanese Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.360
Median : 3.000
Variance : 0.458
Standard Deviation : 0.677
Total rolls : 25British Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.769
Median : 4.000
Variance : 0.320
Standard Deviation : 0.566
Total rolls : 26Italians Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.571
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Americans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.619
Median : 4.000
Variance : 0.350
Standard Deviation : 0.592
Total rolls : 21 -
I accidently hit undo on my attack at yunan - I meant to bring 3 fighters and the tac with my attack
my rolls were:
Round 1:
3 fighter: 4,2,1
tac: 6Round 2:
3 fighter 2, 6, 6ignore the dice for all the rest of the rounds - you killed 1 dude (you got two hits in round 2 but would only have 1 guy left so I just took one hit). Screenshots are the best I could think of for proof so they are attached.

-
round two is attached

-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 bombers moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 2 bombers and 1 submarine
French defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
2 bombers moved from 98 Sea Zone to Southern Italy
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 battleship and 2 cruisers moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
2 armour moved from Greece to Romania
1 armour and 1 mech_infantry moved from Romania to Bessarabia
1 infantry moved from Greece to BulgariaPlace Units - Italians
1 destroyer placed in 95 Sea Zone
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
EDIT: Removing units owned by Italians from Yugoslavia: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
They tell me the weather finally broke in St. Mary’s so the planes should be moving today. If I can make my flights, I’ll be able to get to my turn tonight. If not, tomorrow when I’m back in town.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Malaya
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 45 Sea ZonePlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Malaya : 1 bomber and 1 infantry
Queensland : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
45 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 2 submarines
Ethiopia : 1 flag, 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from Morocco to AlgeriaTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 2 infantry
Algeria : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
6 armour, 3 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Ukraine
1 armour and 5 infantry moved from Western Ukraine to Ukraine
5 armour and 1 mech_infantry moved from Baltic States to Novgorod
1 armour and 3 infantry moved from Karelia to Novgorod
1 battleship and 1 destroyer moved from 113 Sea Zone to 114 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Ukraine
Germans attack with 7 armour, 3 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun, 2 armour, 2 artilleries, 1 factory_minor, 1 infantry and 2 mech_infantrys
Germans win, taking Ukraine from Russians with 7 armour, 3 bombers, 1 fighter, 4 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 1 aaGun, 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Battle in 114 Sea Zone
Germans attack with 1 battleship and 1 destroyer
Russians defend with 1 destroyer
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Russians: 1 destroyer
Battle in Novgorod
Germans attack with 6 armour, 3 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Germans win, taking Novgorod from Russians with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Germans: 3 infantry
Casualties for Russians: 1 aaGun and 6 infantryNon Combat Move - Germans
3 aaGuns moved from Baltic States to Novgorod
1 infantry moved from Poland to Eastern Poland
4 armour and 4 mech_infantrys moved from Germany to Baltic States
2 mech_infantrys moved from Western Germany to Poland
1 fighter and 2 tactical_bombers moved from Ukraine to Bessarabia
3 bombers moved from Ukraine to PolandPlace Units - Germans
2 infantry placed in France
2 armour, 1 bomber and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 44 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
6 infantry moved from Amur to ManchuriaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Manchuria
Russians attack with 6 infantry
Japanese defend with 1 armour and 1 infantry
Russians roll dice for 6 infantry in Manchuria, round 2 : 0/6 hits
Japanese roll dice for 1 armour and 1 infantry in Manchuria, round 2 : 0/2 hits
Russians roll dice for 6 infantry in Manchuria, round 3 : 0/6 hits
Japanese roll dice for 1 armour and 1 infantry in Manchuria, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 5 infantry in Manchuria, round 4 : 1/5 hits
Japanese roll dice for 1 armour and 1 infantry in Manchuria, round 4 : 0/2 hits
1 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 5 infantry in Manchuria, round 5 : 0/5 hits
Japanese roll dice for 1 armour in Manchuria, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 4 infantry in Manchuria, round 6 : 0/4 hits
Japanese roll dice for 1 armour in Manchuria, round 6 : 1/1 hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 3 infantry in Manchuria, round 7 : 0/3 hits
Japanese roll dice for 1 armour in Manchuria, round 7 : 0/1 hits
Russians roll dice for 3 infantry in Manchuria, round 8 : 1/3 hits
Japanese roll dice for 1 armour in Manchuria, round 8 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
1 aaGun and 2 infantry moved from Buryatia to Amur
1 infantry moved from Sakha to Amur
1 infantry moved from Siberia to Amur
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Yakut S.S.R. to Buryatia
3 infantry moved from Yenisey to Timguska
1 infantry moved from Tambov to Russia
2 mech_infantrys moved from Smolensk to Russia
1 infantry moved from Rostov to Tambov
1 infantry moved from Bryansk to RussiaPlace Units - Russians
3 infantry placed in Volgograd
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalTerritory Summary for Russians :
Manchuria : 2 infantry
Amur : 2 aaGuns and 6 infantry
Timguska : 3 infantry
Siberia : 1 infantry
Buryatia : 1 infantry
Belarus : 1 infantry
Bryansk : 1 infantry
Rostov : 1 infantry
Archangel : 2 infantry
Russia : 1 aaGun, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Caucasus : 1 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiserDice Statistics:
Total
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.524
Median : 3.500
Variance : 0.244
Standard Deviation : 0.494
Total rolls : 42Japanese Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Russians Combat
1 was rolled 2 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.531
Median : 3.000
Variance : 0.839
Standard Deviation : 0.916
Total rolls : 32 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 bomber, 3 destroyers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
3 infantry moved from Korea to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 bombers moved from Japan to Manchuria
4 infantry moved from 37 Sea Zone to Malaya
1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 41 Sea Zone to 45 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Malaya
3 infantry moved from Kweichow to Yunnan
2 infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Shensi
1 artillery moved from Kansu to Shensi
1 fighter moved from Kweichow to Shensi
1 bomber moved from Kweichow to Shensi
1 fighter moved from Kwangsi to Yunnan
3 fighters moved from Kwangsi to MalayaCombat - Japanese
Battle in Shensi
Japanese attack with 2 artilleries, 1 bomber and 1 fighter
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for Chinese: 2 infantry
Battle in 54 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Manchuria
Japanese attack with 2 bombers and 5 infantry
Russians defend with 2 infantry
Japanese win, taking Manchuria from Chinese with 2 bombers and 5 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 cruiser and 1 destroyer; Americans defend with 1 carrier and 2 fighters
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Americans: 1 carrier and 2 fighters
Battle in Malaya
Japanese attack with 5 fighters, 6 infantry and 2 tactical_bombers
ANZAC defend with 1 bomber and 1 infantry; British defend with 1 harbour and 3 infantry
Japanese win, taking Malaya from UK_Pacific with 5 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 bomber and 1 infantry
Casualties for British: 3 infantry
Battle in New Britain
Battle in Yunnan
Japanese attack with 1 fighter, 5 infantry and 1 tactical_bomber
British defend with 3 mech_infantrys
Japanese win, taking New Britain from ANZAC, taking Yunnan from British with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 3 mech_infantrysNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
5 fighters and 2 tactical_bombers moved from Malaya to Siam
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 bombers moved from Manchuria to Japan
1 bomber moved from Shensi to Kwangsi
1 fighter moved from Shensi to Kwangsi
3 submarines moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 bomber and 6 infantry placed in Japan
3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6,3,3
Japanese collect 55 PUs (3 lost to blockades); end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Malta
1 cruiser moved from 55 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
1 battleship and 1 cruiser moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 bomber moved from Hawaiian Islands to 19 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to 54 Sea ZoneCombat - Americans
Battle in 54 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/4 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 battleship, 2 cruisers and 1 submarine
Japanese defend with 1 cruiser, 1 destroyer and 3 transports
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship and 2 cruisers in 37 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 cruiser, 1 destroyer and 3 transports in 37 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 battleship and 2 cruisers in 37 Sea Zone, round 3 : 2/3 hits
2 transports owned by the Japanese lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits
Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 2 cruisers and 1 submarine remaining. Battle score for attacker is 41
Casualties for Japanese: 1 cruiser, 1 destroyer and 3 transports
Battle in Malta
Americans attack with 1 artillery and 3 infantry
Italians defend with 1 artillery
Americans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits
Italians roll dice for 1 artillery in Malta, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 2 transports moved from 91 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 13 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from 19 Sea Zone to 21 Sea Zone
1 bomber moved from 21 Sea Zone to Guam
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Queensland : 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Guam : 1 airfield and 1 bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 bomber, 1 harbour and 2 infantry
Midway : 1 airfield and 1 fighter
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 submarine
26 Sea Zone : 2 submarines
25 Sea Zone : 1 destroyer
13 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 3 submarines
8 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 6 infantry
Malta : 1 artillery and 3 infantry
96 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 2 transports
86 Sea Zone : 2 transports
101 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
Brazil : 1 flag, 1 artillery and 3 infantry
91 Sea Zone : 1 carrier, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 45 / 55
Russians : 30 / 30
Japanese : 58 / 63
Americans : 52 / 72
Chinese : 3 / 4
British : 33 / 34
UK_Pacific : 7 / 20
Italians : 17 / 23
ANZAC : 11 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.722
Median : 4.000
Variance : 0.235
Standard Deviation : 0.485
Total rolls : 18Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.571
Median : 3.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Szechwan to Kweichow
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - Chinese
1 fighter moved from Shensi to BurmaPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 3 infantry
Kweichow : 1 infantry
Kansu : 1 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 45 / 55
Russians : 30 / 30
Japanese : 55 / 63
Americans : 52 / 72
Chinese : 6 / 7
British : 33 / 34
UK_Pacific : 7 / 20
Italians : 17 / 23
ANZAC : 11 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.500
Variance : 0.190
Standard Deviation : 0.436
Total rolls : 22Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.571
Median : 3.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14





