like you said, let’s change it up!
13L G40 wheatbeer (Axis) vs Amon-Sul (Allies +12) no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
2 armour, 3 infantry and 1 mech_infantry moved from Ukraine to Bryansk
6 infantry moved from Vologda to Russia
6 infantry moved from Russia to Bryansk
2 aaGuns and 12 infantry moved from Novosibirsk to SamaraPlace Units - Russians
1 infantry placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalTerritory Summary for Russians :
Bryansk : 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 15 infantry
Ukraine : 1 factory_minor
Western Ukraine : 1 factory_minor
Volgograd : 1 factory_minor and 1 infantry
Samara : 2 aaGuns and 12 infantry -
?
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Sorry I lost track of this one. Will do it now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 3 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Shensi to Timguska
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 mech_infantry moved from Szechwan to Tsinghai
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 bombers moved from Malaya to Tsinghai
2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Philippines to Borneo
1 fighter moved from Malaya to 41 Sea Zone
1 fighter moved from 35 Sea Zone to Java
1 bomber moved from Malaya to Sumatra
1 bomber moved from Malaya to TsinghaiCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 bomber and 2 infantry in Sumatra, round 2 : 2/3 hits
ANZAC roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
AA fire in Java : 0/1 hits
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits
Americans roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Java from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Tsinghai
Japanese attack with 3 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers and 1 mech_infantry in Tsinghai, round 2 : 4/4 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 infantry moved from Jehol to Chahar
1 artillery moved from Korea to Amur
1 infantry moved from Manchuria to Amur
1 artillery moved from Anhwe to Chahar
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Szechwan to Burma
1 mech_infantry moved from Malaya to Burma
1 aaGun and 3 infantry moved from Malaya to Shan State
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 destroyer and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 infantry moved from Manchuria to Amur
3 bombers moved from Tsinghai to Shensi
1 aaGun moved from Szechwan to Shensi
1 tactical_bomber moved from Anhwe to Shensi
1 fighter moved from Japan to Philippines
1 bomber moved from Sumatra to Malaya
1 infantry moved from Manchuria to Amur
2 mech_infantrys moved from Manchuria to Anhwe
2 fighters and 3 tactical_bombers moved from Malaya to Burma
1 fighter moved from Malaya to 35 Sea Zone
1 fighter moved from 35 Sea Zone to JapanPlace Units - Japanese
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Manchuria
1 armour, 1 infantry and 1 mech_infantry placed in MalayaTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs totalProduction/PUs Summary :
Germans : 56 / 66
Russians : 28 / 30
Japanese : 64 / 65
Americans : 52 / 76
Chinese : 0 / 4
British : 26 / 0
UK_Pacific : 5 / 9
Italians : 13 / 19
ANZAC : 13 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 carrier and 10 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries, 5 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
2 artilleries, 5 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 armour, 2 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Queensland to 41 Sea Zone
2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 55 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Units damaged: 1 battleship owned by the Americans
Americans win with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to Northern Territory
1 submarine moved from 10 Sea Zone to 30 Sea Zone
3 submarines moved from 51 Sea Zone to 63 Sea Zone
4 aaGuns and 4 infantry moved from British Guiana to 88 Sea Zone
4 aaGuns, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports moved from 88 Sea Zone to 91 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 87 Sea Zone to 91 Sea Zone
4 aaGuns and 4 infantry moved from 91 Sea Zone to Gibraltar
7 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 41 Sea Zone to Northern TerritoryPlace Units - Americans
1 submarine placed in 101 Sea Zone
1 carrier and 9 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Northern Territory : 1 artillery, 1 bomber and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
30 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier and 9 submarines
63 Sea Zone : 3 submarines
55 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 4 aaGuns, 1 armour, 2 artilleries, 1 harbour, 11 infantry and 4 mech_infantrys
British Guiana : 3 infantry
101 Sea Zone : 1 submarine
Brazil : 1 flag, 1 factory_minor
91 Sea Zone : 2 carriers, 1 cruiser, 10 destroyers, 2 fighters and 11 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
2 armour and 1 mech_infantry moved from Iraq to Caucasus
3 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Caucasus to India
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 80 Sea Zone to 81 Sea ZonePlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for British, UK_Pacific :
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 tactical_bomber
39 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 mech_infantrys
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 2 armour and 1 mech_infantry
89 Sea Zone : 1 transport
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 1 destroyer
81 Sea Zone : 1 destroyer
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag
98 Sea Zone : 1 battleship and 1 cruiser
91 Sea Zone : 1 fighter and 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 armour moved from Archangel to Urals
Italians take Vologda from Russians
Italians take Urals from Russians
1 armour moved from Archangel to Nenetsia
Italians take Nenetsia from Russians
1 armour moved from Nenetsia to UralsCombat - Italians
Non Combat Move - Italians
5 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 bomber and 1 fighter moved from Northern Italy to Southern Italy
1 mech_infantry moved from Poland to Novgorod
1 mech_infantry moved from Bessarabia to Eastern PolandPlace Units - Italians
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs totalProduction/PUs Summary :
Germans : 56 / 66
Russians : 24 / 30
Japanese : 64 / 65
Americans : 52 / 72
Chinese : 0 / 1
British : 26 / 0
UK_Pacific : 5 / 5
Italians : 17 / 17
ANZAC : 13 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to 43 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
1 fighter moved from 55 Sea Zone to 46 Sea Zone
1 submarine moved from 62 Sea Zone to 46 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to 55 Sea Zone
1 fighter moved from 46 Sea Zone to 55 Sea Zone
2 fighters moved from 46 Sea Zone to Northern Territory
1 aaGun and 2 infantry moved from Queensland to Northern Territory
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
1 cruiser and 3 destroyers moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 airfield placed in Northern Territory
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
Northern Territory : 1 aaGun, 1 airfield, 2 fighters and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
46 Sea Zone : 1 submarine
55 Sea Zone : 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
62 Sea Zone : 1 transport
Northwest Persia : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Combat - French
Non Combat Move - French
3 infantry moved from Tobruk to Alexandria
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
Territory Summary for French :
Alexandria : 3 infantry
Iraq : 1 infantry
Northwest Persia : 1 infantry
98 Sea Zone : 1 cruiser and 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 destroyer, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Non Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
3 infantry moved from France to Normandy Bordeaux
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
4 artilleries and 9 infantry moved from Poland to Eastern Poland
2 infantry moved from Archangel to Novgorod
1 fighter and 2 tactical_bombers moved from Western Germany to United Kingdom
1 fighter moved from Germany to United Kingdom
1 fighter moved from Archangel to Germany
1 aaGun moved from Western Germany to France
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Novgorod to 110 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 bomber moved from Poland to Western Germany
1 bomber moved from Novgorod to Western Germany
1 infantry moved from Western Germany to Northern Italy
2 tactical_bombers moved from Novgorod to Western Germany
1 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
5 transports moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
3 infantry placed in United Kingdom
4 mech_infantrys placed in Western Germany
3 artilleries placed in Normandy Bordeaux
1 artillery and 2 infantry placed in France
2 artilleries and 1 infantry placed in Novgorod
Germans undo move 1.
2 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsProduction/PUs Summary :
Germans : 58 / 68
Russians : 22 / 30
Japanese : 64 / 65
Americans : 52 / 72
Chinese : 0 / 1
British : 26 / 0
UK_Pacific : 5 / 5
Italians : 17 / 17
ANZAC : 13 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I just noticed that you left Hawaii undefended … do you want to tweak any of your Allied NCM?
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No, I am fine, thanks :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bryansk to Belarus
Russians take Belarus from Italians
1 armour moved from Belarus to Archangel
Russians take Archangel from Italians
1 infantry moved from Russia to Vologda
Russians take Vologda from Italians
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Olgiy to Yenisey
1 armour and 1 mech_infantry moved from Bryansk to Vologda
1 artillery and 14 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
2 infantry moved from Samara to Vologda
2 aaGuns and 10 infantry moved from Samara to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
5 artilleries placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
Jehol : 1 infantry
Kansu : 1 infantry
Yenisey : 2 infantry
Yakut S.S.R. : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 3 artilleries and 26 infantry
Rostov : 1 infantry
Archangel : 1 armour
Russia : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major and 10 infantry
Vologda : 1 armour, 3 infantry and 1 mech_infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers moved from Burma to India
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 battleship and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to India
1 bomber moved from Malaya to India
3 bombers moved from Shensi to India
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 2 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
1 artillery and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Anhwe to Buyant-Uhaa
1 tactical_bomber moved from Shensi to Kansu
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Timguska to Kansu
1 mech_infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Anhwe to Jehol
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone -
need scramble orders SZ39
(not sure if I am supposed to declare this at this stage or not, but Japan does not intend to attack the UK transport)
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so u can have combine bombardmnet?
i thought the tra will block u
i should of bring dd in
nevermind
i ll look the map and tell u the order
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers moved from Burma to India
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 battleship and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to India
1 bomber moved from Malaya to India
3 bombers moved from Shensi to India
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 2 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
1 artillery and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Anhwe to Buyant-Uhaa
1 tactical_bomber moved from Shensi to Kansu
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Timguska to Kansu
1 mech_infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Anhwe to Jehol
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in Hawaiian Islands
Battle in India
Japanese attack with 1 artillery, 4 bombers, 7 fighters, 2 infantry, 2 mech_infantrys and 4 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 1 fighter, 1 harbour, 14 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
AA fire in India : 0/6 hits
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 2/2 hits
Japanese roll dice for 1 artillery, 4 bombers, 7 fighters, 2 infantry, 2 mech_infantrys and 4 tactical_bombers in India, round 2 : 10/20 hits
UK_Pacific roll dice for 2 aaGuns, 1 fighter, 14 infantry and 1 tactical_bomber in India, round 2 : 7/16 hits
10 infantry owned by the British , 2 infantry owned by the Japanese , 3 fighters owned by the Japanese , 2 aaGuns owned by the British and 2 mech_infantrys owned by the Japanese lost in India
Japanese roll dice for 1 artillery, 4 bombers, 4 fighters and 4 tactical_bombers in India, round 3 : 4/13 hits
UK_Pacific roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in India, round 3 : 2/6 hits
4 infantry owned by the British , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 artillery, 4 bombers, 3 fighters and 3 tactical_bombers in India, round 4 : 7/11 hits
UK_Pacific roll dice for 1 fighter and 1 tactical_bomber in India, round 4 : 1/2 hits
1 tactical_bomber owned by the British , 1 fighter owned by the British and 1 fighter owned by the Japanese lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Hawaiian Islands from Americans, taking India from UK_Pacific with 1 artillery, 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 2 aaGuns, 1 fighter, 14 infantry and 1 tactical_bomber
Battle in Buyant-Uhaa
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Buyant-Uhaa, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Jehol, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Kansu, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 carriers and 2 submarines moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from India to 39 Sea Zone
1 aaGun moved from Shensi to Kansu
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Kansu to Suiyuyan
2 fighters moved from Japan to 35 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from India to Burma
4 bombers moved from India to Burma
1 aaGun and 3 infantry moved from Shan State to BurmaPlace Units - Japanese
3 destroyers and 3 submarines placed in 6 Sea Zone
2 armour placed in Manchuria
1 infantry and 2 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 73 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 88 PUsProduction/PUs Summary :
Germans : 58 / 68
Russians : 20 / 25
Japanese : 73 / 88
Americans : 51 / 72
Chinese : 0 / 1
British : 26 / 0
UK_Pacific : 2 / 0
Italians : 14 / 17
ANZAC : 13 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Even without the bombardment, Japan had a 96% chance of taking Calcutta :|
The Allies have until J8 to take a VC away from Japan.
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U were better, I resign!
Great axis play on Ur part, congrats.
Can U please post the game result my PC is running slow it takes too much time sometimes.





