@ArtofWar1947 Pretty sure this is the wrong game save. Its on turn T15…
13L G40NT RGP44 (allies+6) vs Seththenewb (axis)
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Man, I’m not really sure what to do with Italy.
I could try to hold Egypt all out with German help and let Rome fall with the understanding that Germany could retake it. But I don’t think I could hold Egypt long enough to get the 8 vc, which would include retaking Rome. I could hold Rome and give up Egypt.
I don’t think that I have enough to do both.Things would be different had your french fighter not been around, but I can’t count on blocking your American transports/fleet. Hmmm, this is tricky and I have a feeling that a bad decision here could have reverberations over the rest of the game.
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it’s the problem with Italy, even when they’re strong they’re still weak, they’re always in danger of overextending themselves and getting wiped out. Overall you’re in great position though
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nudge
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour, 1 artillery and 3 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
2 armour moved from Bryansk to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 2 armour
Russians defend with 1 armour and 1 infantry
Russians win with 1 armour remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Italians: 2 armourNon Combat Move - Italians
1 armour, 3 infantry and 2 mech_infantrys moved from Egypt to 98 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 98 Sea Zone to 95 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 destroyers and 1 submarine placed in 95 Sea Zone
1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Italians collect 18 PUs (1 lost to blockades); end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to 34 Sea Zone
2 fighters moved from Caroline Islands to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Trans-Jordan to Egypt
British take Egypt from ItaliansCombat - ANZAC
Battle in Shantung
Battle in 34 Sea Zone
ANZAC attack with 1 bomber and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 bomber and 3 fighters in 34 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 34 Sea Zone
ANZAC win, taking Shantung from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighter
Battle in Java
Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - ANZAC
1 carrier, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 34 Sea Zone to 42 Sea Zone
1 fighter moved from South Australia to 42 Sea Zone
1 aaGun moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
1 bomber moved from 34 Sea Zone to Queensland
1 infantry moved from New Zealand to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 infantry placed in Queensland
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery
Shantung : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
19 Sea Zone : 1 transport
63 Sea Zone : 1 infantry
62 Sea Zone : 2 submarines
Egypt : 1 infantry
Iraq : 1 flagProduction/PUs Summary :
Germans : 54 / 78
Russians : 24 / 37
Japanese : 54 / 79
Americans : 52 / 72
Chinese : 10 / 8
British : 28 / 27
UK_Pacific : 2 / 0
Italians : 17 / 23
ANZAC : 16 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Morocco : 1 infantry
Algeria : 1 infantry
Libya : 1 flag
Iraq : 1 infantryProduction/PUs Summary :
Germans : 54 / 78
Russians : 24 / 37
Japanese : 54 / 79
Americans : 52 / 72
Chinese : 10 / 8
British : 28 / 27
UK_Pacific : 2 / 0
Italians : 17 / 23
ANZAC : 16 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Rostov to Volgograd
2 bombers and 2 fighters moved from Novgorod to Russia
2 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Bryansk to Volgograd -
Intercept?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Rostov to Volgograd
2 bombers and 2 fighters moved from Novgorod to Russia
2 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Bryansk to VolgogradCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Volgograd
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from Russia to Novgorod
1 infantry moved from Novgorod to Belarus
2 artilleries and 8 infantry moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Baltic States to Belarus
2 armour and 2 mech_infantrys moved from Poland to Western Ukraine
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 fighter moved from Volgograd to Bryansk
2 fighters moved from Russia to Bryansk
2 tactical_bombers moved from Archangel to Bryansk
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 95 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 armour and 2 mech_infantrys moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 armour and 2 mech_infantrys moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
2 armour and 1 mech_infantry moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from Western Germany to Bryansk
1 fighter moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Novgorod
3 infantry moved from Western Germany to France
2 infantry moved from Holland Belgium to France
2 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
3 tactical_bombers placed in Novgorod
2 bombers placed in Western Germany
1 infantry placed in France
3 armour placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 fighter
EDIT: Adding units owned by Germans to Rostov: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 32 PUs;
Russians buy 2 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Volgograd
1 infantry moved from Samara to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/6 hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
1 armour moved from Caucasus to Samara
2 mech_infantrys moved from Kazakhstan to Shensi
6 aaGuns, 2 armour, 18 artilleries, 43 infantry and 4 mech_infantrys moved from Russia to Samara
1 infantry moved from Samara to Novosibirsk
1 fighter and 1 tactical_bomber moved from Volgograd to Shensi
2 fighters moved from Volgograd to PersiaPlace Units - Russians
2 armour and 2 fighters placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Russians :
Shensi : 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Kazakhstan : 1 infantry
Anglo Egyptian Sudan : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 1 airfield, 2 armour, 1 factory_major and 2 fighters
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 1 infantry
Samara : 6 aaGuns, 3 armour, 18 artilleries, 43 infantry and 4 mech_infantrys
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 2 fighters
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 71
Russians : 23 / 29
Japanese : 54 / 79
Americans : 52 / 72
Chinese : 10 / 8
British : 29 / 27
UK_Pacific : 2 / 0
Italians : 16 / 23
ANZAC : 16 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
Japanese take 43 Sea Zone from Americans
1 fighter moved from Japan to 19 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 infantry moved from Yunnan to Szechwan
3 fighters and 3 tactical_bombers moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Shantung
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from Japan to 23 Sea Zone
1 bomber moved from Japan to Shantung
1 destroyer moved from 16 Sea Zone to 23 Sea ZoneCombat - Japanese
Battle in Szechwan
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 7 submarines moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Szechwan to India
1 armour and 4 mech_infantrys moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
3 infantry moved from Shan State to French Indo China
1 armour and 4 mech_infantrys moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 bomber moved from Shantung to Philippines
1 fighter and 1 tactical_bomber moved from Shantung to Manchuria
1 carrier moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers and 2 transports placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in French Indo China
3 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 5 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Tunisia to Tobruk
Americans take Tobruk from Italians
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Celebes
Battle in 43 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking 93 Sea Zone from Italians, taking Celebes from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sumatra
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Sumatra
Americans roll dice for 1 artillery and 1 fighter in Sumatra, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Sumatra to 42 Sea Zone
4 fighters and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 bomber and 2 fighters moved from Hawaiian Islands to Queensland
1 artillery moved from Line Islands to 29 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 29 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
3 submarines moved from 30 Sea Zone to 63 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
2 destroyers, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Morocco
1 bomber moved from Iraq to EgyptPlace Units - Americans
4 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer and 3 submarines placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 bomber and 3 fighters
New Zealand : 1 artillery
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Midway : 1 airfield
Celebes : 1 flag, 2 infantry
Java : 1 infantry and 1 mech_infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 5 fighters, 9 submarines, 1 tactical_bomber and 2 transports
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
26 Sea Zone : 2 destroyers, 2 submarines and 1 transport
10 Sea Zone : 2 destroyers, 3 submarines and 1 transport
63 Sea Zone : 3 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 aaGun, 2 artilleries, 3 infantry and 2 mech_infantrys
Egypt : 1 bomber
Morocco : 1 aaGun, 1 artillery and 2 infantry
Tobruk : 1 flag, 1 mech_infantry
93 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 2 submarines and 2 transports
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 55 / 71
Russians : 23 / 29
Japanese : 51 / 63
Americans : 59 / 79
Chinese : 8 / 8
British : 29 / 27
UK_Pacific : 0 / 0
Italians : 16 / 23
ANZAC : 16 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
10 infantry moved from Kweichow to Anhwe
2 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to Anhwe
2 infantry moved from Shensi to Hopei
1 fighter moved from Tsinghai to HopeiPlace Units - Chinese
2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs totalTerritory Summary for Chinese :
Yunnan : 1 infantry
Hunan : 1 infantry
Hopei : 1 fighter and 2 infantry
Chahar : 1 infantry
Anhwe : 16 infantryProduction/PUs Summary :
Germans : 55 / 71
Russians : 23 / 29
Japanese : 47 / 63
Americans : 59 / 79
Chinese : 12 / 14
British : 29 / 27
UK_Pacific : 0 / 0
Italians : 16 / 23
ANZAC : 16 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British repair 7 damage on 1 airfield and 6 factory_minors; Remaining resources: 20 PUs;
British buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Rhodesia to Belgian Congo
1 armour moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Belgian Congo
2 bombers moved from Iraq to Belgian CongoCombat - British
Battle in Belgian Congo
British attack with 2 armour, 2 bombers, 1 fighter and 3 mech_infantrys
Italians defend with 1 infantry
British roll dice for 2 armour, 2 bombers, 1 fighter and 3 mech_infantrys in Belgian Congo, round 2 : 4/8 hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 2 armour, 2 bombers, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Belgian Congo to Egypt
2 bombers moved from Belgian Congo to Egypt
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 tactical_bomber and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
6 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 tactical_bomber moved from 81 Sea Zone to Egypt
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 transports moved from 92 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Algeria to Morocco
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Persia to Northwest PersiaPlace Units - British
1 infantry and 2 mech_infantrys placed in Persia
3 infantry placed in EgyptTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 2 armour and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
Morocco : 1 armour and 1 mech_infantry
106 Sea Zone : 1 flag
Iraq : 2 artilleries and 1 infantry
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports
Northwest Persia : 1 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
98 Sea Zone : 1 destroyer
91 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 55 / 71
Russians : 23 / 29
Japanese : 47 / 63
Americans : 59 / 79
Chinese : 12 / 14
British : 30 / 30
UK_Pacific : 0 / 0
Italians : 15 / 23
ANZAC : 16 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
nudge
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit ModeNon Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 5 transports moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
Battle in 37 Sea Zone
ANZAC attack with 1 bomber and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 bomber and 3 fighters in 37 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking Borneo from Japanese with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from 37 Sea Zone to Java
2 submarines moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 artilleries placed in New South Wales
1 transport placed in 62 Sea Zone
ANZAC undo move 1.
1 artillery placed in Queensland
1 submarine placed in 62 Sea Zone
1 artillery placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery
Borneo : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Java : 1 flag, 1 artillery and 1 bomber
Dutch New Guinea : 1 flag
42 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry and 3 submarines
43 Sea Zone : 1 transport
62 Sea Zone : 1 submarine and 1 transport
Egypt : 1 infantry
Iraq : 1 flagProduction/PUs Summary :
Germans : 55 / 71
Russians : 23 / 29
Japanese : 43 / 63
Americans : 59 / 79
Chinese : 12 / 14
British : 30 / 30
UK_Pacific : 0 / 0
Italians : 15 / 12
ANZAC : 20 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to MoroccoTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Morocco : 2 infantry
Libya : 1 flag
Iraq : 1 infantryProduction/PUs Summary :
Germans : 55 / 71
Russians : 23 / 29
Japanese : 43 / 63
Americans : 59 / 79
Chinese : 12 / 14
British : 30 / 30
UK_Pacific : 0 / 0
Italians : 15 / 12
ANZAC : 20 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 6 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Smolensk to Russia
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
40 infantry moved from Bryansk to Russia
17 artilleries moved from Bryansk to Russia
2 bombers moved from Novgorod to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
8 armour moved from Bryansk to Russia
1 fighter and 2 mech_infantrys moved from Rostov to Caucasus
1 fighter moved from Bryansk to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 8 armour, 17 artilleries and 41 infantry
Russians defend with 1 airfield, 2 armour, 1 factory_major and 2 fighters
Germans captures 29PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 8 armour, 17 artilleries and 37 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 4 infantry
Casualties for Russians: 2 armour and 2 fighters
Battle in Volgograd
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Volgograd to Rostov
2 fighters moved from Caucasus to Rostov
1 artillery and 3 infantry moved from Belarus to Smolensk
3 armour moved from Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
2 armour moved from Rostov to Bryansk
2 tactical_bombers moved from Novgorod to 112 Sea Zone
2 fighters moved from Southern Italy to 112 Sea Zone
1 fighter moved from Bryansk to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
2 fighters and 3 tactical_bombers moved from Bryansk to Rostov
3 mech_infantrys moved from Western Germany to Slovakia Hungary
2 artilleries and 4 infantry moved from Finland to NorwayPlace Units - Germans
1 carrier, 1 destroyer and 2 submarines placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 64 PUs; end with 93 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 118 PUs





