@ArtofWar1947 Pretty sure this is the wrong game save. Its on turn T15…
13L G40NT RGP44 (allies+6) vs Seththenewb (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians repair 15 damage on 15 factory_majors; Remaining resources: 20 PUs;
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Italian Somaliland to Ethiopia
Russians take Ethiopia from Italians
1 infantry moved from Kazakhstan to Caucasus
2 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 armour moved from Iraq to Caucasus
1 infantry moved from Nenetsia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to TambovCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 2/3 hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 armour and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Volgograd to Tambov
2 fighters moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Vologda to Russia
2 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Kazakhstan to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUsTerritory Summary for Russians :
Kazakhstan : 2 infantry and 2 mech_infantrys
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry
Archangel : 1 infantry
Russia : 6 aaGuns, 1 airfield, 2 armour, 18 artilleries, 1 factory_major, 3 fighters, 43 infantry, 4 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Volgograd : 1 factory_minor and 2 infantry
Caucasus : 1 armour and 1 infantry
Samara : 2 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 78
Russians : 24 / 37
Japanese : 60 / 67
Americans : 52 / 74
Chinese : 5 / 6
British : 27 / 31
UK_Pacific : 5 / 5
Italians : 17 / 29
ANZAC : 12 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 7 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 armour, 4 artilleries, 10 infantry and 7 mech_infantrys moved from Burma to India
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to India
3 fighters and 2 tactical_bombers moved from Shan State to India
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone -
scramble india SZ?
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yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 7 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 armour, 4 artilleries, 10 infantry and 7 mech_infantrys moved from Burma to India
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to India
3 fighters and 2 tactical_bombers moved from Shan State to India
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea ZoneCombat - Japanese
French scrambles 1 units out of India to defend against the attack in 39 Sea Zone
Battle in 39 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 3 transports
French defend with 1 destroyer; British defend with 1 fighter
Japanese win with 3 transports remaining. Battle score for attacker is -8
Casualties for Japanese: 2 fighters and 1 submarine
Casualties for French: 1 destroyer
Casualties for British: 1 fighter
Battle in India
Japanese attack with 3 armour, 5 artilleries, 4 fighters, 15 infantry, 7 mech_infantrys and 3 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 harbour, 22 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 4 artilleries, 3 fighters, 6 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Japanese: 1 artillery, 1 fighter, 15 infantry and 1 mech_infantry
Casualties for British: 3 aaGuns, 1 armour, 2 artilleries, 22 infantry and 1 mech_infantryNon Combat Move - Japanese
1 aaGun moved from Burma to India
2 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Shantung to Hunan
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 fighters and 2 tactical_bombers moved from India to Yunnan
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to Japan
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 23 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 carrier and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 carrier, 1 destroyer and 7 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 bomber moved from Queensland to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
5 fighters moved from 33 Sea Zone to 22 Sea Zone
1 bomber moved from Gibraltar to EgyptCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 23 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters in 22 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.Non Combat Move - Americans
4 fighters moved from 22 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 4 infantry, 1 mech_infantry, 6 submarines and 3 transports moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from 23 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers, 2 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
3 submarines moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 29 Sea Zone
1 artillery moved from 29 Sea Zone to Line Islands
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 aaGun, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Egypt to IraqPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Line Islands : 1 artillery
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 bomber, 3 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
42 Sea Zone : 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 5 fighters, 4 infantry, 1 mech_infantry, 6 submarines, 1 tactical_bomber and 3 transports
43 Sea Zone : 1 flag
45 Sea Zone : 1 submarine
30 Sea Zone : 3 submarines
23 Sea Zone : 1 submarine
29 Sea Zone : 1 transport
10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
63 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun, 2 artilleries, 3 infantry and 2 mech_infantrys
Morocco : 1 aaGun, 1 artillery and 1 infantry
Algeria : 1 infantry
Tunisia : 1 mech_infantry
93 Sea Zone : 1 submarine
Iraq : 1 bomber
92 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
101 Sea Zone : 1 destroyer
Brazil : 1 flag
91 Sea Zone : 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 54 / 78
Russians : 24 / 37
Japanese : 63 / 79
Americans : 52 / 72
Chinese : 5 / 6
British : 27 / 31
UK_Pacific : 2 / 0
Italians : 17 / 29
ANZAC : 12 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
12 infantry moved from Shensi to Kweichow
1 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Suiyuyan : 1 infantry
Kweichow : 15 infantry
Hopei : 1 infantry
Tsinghai : 1 fighter
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 54 / 78
Russians : 24 / 37
Japanese : 60 / 79
Americans : 52 / 72
Chinese : 8 / 8
British : 27 / 31
UK_Pacific : 2 / 0
Italians : 17 / 29
ANZAC : 12 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Iraq to 39 Sea Zone
2 mech_infantrys moved from Belgian Congo to Rhodesia
1 armour moved from Union of South Africa to Rhodesia
1 fighter moved from 81 Sea Zone to Trans-Jordan
6 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Persia to Iraq
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 tactical_bomber and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from Persia to IraqCombat - British
Battle in 39 Sea Zone
British attack with 1 bomber
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 39 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transportsNon Combat Move - British
1 bomber moved from 39 Sea Zone to Iraq
1 aaGun and 3 infantry moved from 92 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 destroyers, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from 92 Sea Zone to AlgeriaPlace Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,1
British collect 26 PUs (1 lost to blockades); end with 27 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery, 1 fighter and 6 infantry
Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
Rhodesia : 1 armour and 2 mech_infantrys
Algeria : 1 armour and 1 mech_infantry
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 tactical_bomber and 2 transports
106 Sea Zone : 1 flag
Iraq : 2 artilleries, 2 bombers and 1 infantry
92 Sea Zone : 2 destroyers and 2 transports
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantryProduction/PUs Summary :
Germans : 54 / 78
Russians : 24 / 37
Japanese : 60 / 79
Americans : 52 / 72
Chinese : 8 / 8
British : 27 / 27
UK_Pacific : 2 / 0
Italians : 17 / 29
ANZAC : 12 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Man, I’m not really sure what to do with Italy.
I could try to hold Egypt all out with German help and let Rome fall with the understanding that Germany could retake it. But I don’t think I could hold Egypt long enough to get the 8 vc, which would include retaking Rome. I could hold Rome and give up Egypt.
I don’t think that I have enough to do both.Things would be different had your french fighter not been around, but I can’t count on blocking your American transports/fleet. Hmmm, this is tricky and I have a feeling that a bad decision here could have reverberations over the rest of the game.
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it’s the problem with Italy, even when they’re strong they’re still weak, they’re always in danger of overextending themselves and getting wiped out. Overall you’re in great position though
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nudge
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour, 1 artillery and 3 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
2 armour moved from Bryansk to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 2 armour
Russians defend with 1 armour and 1 infantry
Russians win with 1 armour remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Italians: 2 armourNon Combat Move - Italians
1 armour, 3 infantry and 2 mech_infantrys moved from Egypt to 98 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 98 Sea Zone to 95 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 destroyers and 1 submarine placed in 95 Sea Zone
1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Italians collect 18 PUs (1 lost to blockades); end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to 34 Sea Zone
2 fighters moved from Caroline Islands to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Trans-Jordan to Egypt
British take Egypt from ItaliansCombat - ANZAC
Battle in Shantung
Battle in 34 Sea Zone
ANZAC attack with 1 bomber and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 bomber and 3 fighters in 34 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 34 Sea Zone
ANZAC win, taking Shantung from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighter
Battle in Java
Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - ANZAC
1 carrier, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 34 Sea Zone to 42 Sea Zone
1 fighter moved from South Australia to 42 Sea Zone
1 aaGun moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
1 bomber moved from 34 Sea Zone to Queensland
1 infantry moved from New Zealand to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 infantry placed in Queensland
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery
Shantung : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
19 Sea Zone : 1 transport
63 Sea Zone : 1 infantry
62 Sea Zone : 2 submarines
Egypt : 1 infantry
Iraq : 1 flagProduction/PUs Summary :
Germans : 54 / 78
Russians : 24 / 37
Japanese : 54 / 79
Americans : 52 / 72
Chinese : 10 / 8
British : 28 / 27
UK_Pacific : 2 / 0
Italians : 17 / 23
ANZAC : 16 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Morocco : 1 infantry
Algeria : 1 infantry
Libya : 1 flag
Iraq : 1 infantryProduction/PUs Summary :
Germans : 54 / 78
Russians : 24 / 37
Japanese : 54 / 79
Americans : 52 / 72
Chinese : 10 / 8
British : 28 / 27
UK_Pacific : 2 / 0
Italians : 17 / 23
ANZAC : 16 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Rostov to Volgograd
2 bombers and 2 fighters moved from Novgorod to Russia
2 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Bryansk to Volgograd -
Intercept?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Rostov to Volgograd
2 bombers and 2 fighters moved from Novgorod to Russia
2 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Bryansk to VolgogradCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Volgograd
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from Russia to Novgorod
1 infantry moved from Novgorod to Belarus
2 artilleries and 8 infantry moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Baltic States to Belarus
2 armour and 2 mech_infantrys moved from Poland to Western Ukraine
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 fighter moved from Volgograd to Bryansk
2 fighters moved from Russia to Bryansk
2 tactical_bombers moved from Archangel to Bryansk
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 95 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 armour and 2 mech_infantrys moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 armour and 2 mech_infantrys moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
2 armour and 1 mech_infantry moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from Western Germany to Bryansk
1 fighter moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Novgorod
3 infantry moved from Western Germany to France
2 infantry moved from Holland Belgium to France
2 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
3 tactical_bombers placed in Novgorod
2 bombers placed in Western Germany
1 infantry placed in France
3 armour placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 fighter
EDIT: Adding units owned by Germans to Rostov: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 32 PUs;
Russians buy 2 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Volgograd
1 infantry moved from Samara to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/6 hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
1 armour moved from Caucasus to Samara
2 mech_infantrys moved from Kazakhstan to Shensi
6 aaGuns, 2 armour, 18 artilleries, 43 infantry and 4 mech_infantrys moved from Russia to Samara
1 infantry moved from Samara to Novosibirsk
1 fighter and 1 tactical_bomber moved from Volgograd to Shensi
2 fighters moved from Volgograd to PersiaPlace Units - Russians
2 armour and 2 fighters placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Russians :
Shensi : 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Kazakhstan : 1 infantry
Anglo Egyptian Sudan : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 1 airfield, 2 armour, 1 factory_major and 2 fighters
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 1 infantry
Samara : 6 aaGuns, 3 armour, 18 artilleries, 43 infantry and 4 mech_infantrys
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 2 fighters
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 71
Russians : 23 / 29
Japanese : 54 / 79
Americans : 52 / 72
Chinese : 10 / 8
British : 29 / 27
UK_Pacific : 2 / 0
Italians : 16 / 23
ANZAC : 16 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
Japanese take 43 Sea Zone from Americans
1 fighter moved from Japan to 19 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 infantry moved from Yunnan to Szechwan
3 fighters and 3 tactical_bombers moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Shantung
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from Japan to 23 Sea Zone
1 bomber moved from Japan to Shantung
1 destroyer moved from 16 Sea Zone to 23 Sea ZoneCombat - Japanese
Battle in Szechwan
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 7 submarines moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Szechwan to India
1 armour and 4 mech_infantrys moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
3 infantry moved from Shan State to French Indo China
1 armour and 4 mech_infantrys moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 bomber moved from Shantung to Philippines
1 fighter and 1 tactical_bomber moved from Shantung to Manchuria
1 carrier moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers and 2 transports placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in French Indo China
3 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs





