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13L G40NT RGP44 (allies+6) vs Seththenewb (axis)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Rostov to Volgograd
                2 bombers and 2 fighters moved from Novgorod to Russia
                2 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Archangel
                1 tactical_bomber moved from Bryansk to Archangel
                1 fighter moved from Bryansk to Volgograd


  • Intercept?

  • 15

    no


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Rostov to Volgograd
                2 bombers and 2 fighters moved from Novgorod to Russia
                2 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Archangel
                1 tactical_bomber moved from Bryansk to Archangel
                1 fighter moved from Bryansk to Volgograd

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4,3 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in Volgograd
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Volgograd from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from Russia to Novgorod
                1 infantry moved from Novgorod to Belarus
                2 artilleries and 8 infantry moved from Belarus to Bryansk
                1 artillery and 2 infantry moved from Baltic States to Belarus
                2 armour and 2 mech_infantrys moved from Poland to Western Ukraine
                3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                1 fighter moved from Volgograd to Bryansk
                2 fighters moved from Russia to Bryansk
                2 tactical_bombers moved from Archangel to Bryansk
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 95 Sea Zone
                1 fighter moved from Western Germany to Southern Italy
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 113 Sea Zone to 112 Sea Zone
                1 armour and 2 mech_infantrys moved from Bryansk to Rostov
                1 aaGun moved from Bryansk to Rostov
                1 aaGun moved from Bryansk to Rostov
                1 aaGun moved from Bryansk to Rostov
                1 armour and 2 mech_infantrys moved from Bryansk to Rostov
                1 armour moved from Bryansk to Rostov
                2 armour and 1 mech_infantry moved from Bryansk to Rostov
                1 armour moved from Bryansk to Rostov
                1 armour moved from Bryansk to Rostov
                2 fighters and 1 tactical_bomber moved from Western Germany to Bryansk
                1 fighter moved from 113 Sea Zone to Western Germany
                1 tactical_bomber moved from 113 Sea Zone to Novgorod
                3 infantry moved from Western Germany to France
                2 infantry moved from Holland Belgium to France
                2 infantry moved from Normandy Bordeaux to France

    Place Units - Germans
                3 tactical_bombers placed in Novgorod
                2 bombers placed in Western Germany
                1 infantry placed in France
                3 armour placed in Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 1 fighter
                EDIT: Adding units owned by Germans to Rostov: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
                Germans collect 56 PUs (1 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 32 PUs;
                Russians buy 2 armour and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Volgograd
                1 infantry moved from Samara to Volgograd
                3 fighters and 1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 infantry
                        Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 :  4/6 hits
                        Germans roll dice for 2 infantry in Volgograd, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Kazakhstan to Caucasus
                1 armour moved from Caucasus to Samara
                2 mech_infantrys moved from Kazakhstan to Shensi
                6 aaGuns, 2 armour, 18 artilleries, 43 infantry and 4 mech_infantrys moved from Russia to Samara
                1 infantry moved from Samara to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Volgograd to Shensi
                2 fighters moved from Volgograd to Persia

    Place Units - Russians
                2 armour and 2 fighters placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Russians :

    Shensi : 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        Kazakhstan : 1 infantry
        Anglo Egyptian Sudan : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 1 airfield, 2 armour, 1 factory_major and 2 fighters
        Novosibirsk : 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Caucasus : 1 infantry
        Samara : 6 aaGuns, 3 armour, 18 artilleries, 43 infantry and 4 mech_infantrys
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 2 fighters
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 71
        Russians : 23 / 29
        Japanese : 54 / 79
        Americans : 52 / 72
        Chinese : 10 / 8
        British : 29 / 27
        UK_Pacific : 2 / 0
        Italians : 16 / 23
        ANZAC : 16 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                      Japanese take 43 Sea Zone from Americans
                1 fighter moved from Japan to 19 Sea Zone
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 infantry moved from Yunnan to Szechwan
                3 fighters and 3 tactical_bombers moved from Yunnan to Szechwan
                1 mech_infantry moved from Hunan to Shantung
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung
                1 fighter and 1 tactical_bomber moved from Japan to 23 Sea Zone
                1 bomber moved from Japan to Shantung
                1 destroyer moved from 16 Sea Zone to 23 Sea Zone

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shantung
                    Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Shantung from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 23 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
                1 fighter moved from 19 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 7 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Szechwan to India
                1 armour and 4 mech_infantrys moved from Hunan to Yunnan
                2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
                3 infantry moved from Shan State to French Indo China
                1 armour and 4 mech_infantrys moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 bomber moved from Shantung to Philippines
                1 fighter and 1 tactical_bomber moved from Shantung to Manchuria
                1 carrier moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier, 2 destroyers and 2 transports placed in 6 Sea Zone
                1 artillery and 3 infantry placed in Japan
                1 infantry and 2 mech_infantrys placed in French Indo China
                3 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 5 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Tunisia to Tobruk
                      Americans take Tobruk from Italians
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 fighters moved from 42 Sea Zone to 43 Sea Zone
                1 fighter moved from 42 Sea Zone to Sumatra
                1 fighter moved from 42 Sea Zone to 43 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in Celebes
                Battle in 43 Sea Zone
                    Americans attack with 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking 93 Sea Zone from Italians, taking Celebes from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Sumatra
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Sumatra
                        Americans roll dice for 1 artillery and 1 fighter in Sumatra, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                    Americans win, taking Sumatra from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Sumatra to 42 Sea Zone
                4 fighters and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 bomber and 2 fighters moved from Hawaiian Islands to Queensland
                1 artillery moved from Line Islands to 29 Sea Zone
                1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                1 submarine moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 transport moved from 29 Sea Zone to 63 Sea Zone
                1 artillery moved from 63 Sea Zone to New Zealand
                3 submarines moved from 30 Sea Zone to 63 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
                2 destroyers, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 91 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 bomber moved from Iraq to Egypt

    Place Units - Americans
                4 infantry placed in Eastern United States
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 destroyer and 3 submarines placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 bomber and 3 fighters
        New Zealand : 1 artillery
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Midway : 1 airfield
        Celebes : 1 flag, 2 infantry
        Java : 1 infantry and 1 mech_infantry
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 5 fighters, 9 submarines, 1 tactical_bomber and 2 transports
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        26 Sea Zone : 2 destroyers, 2 submarines and 1 transport
        10 Sea Zone : 2 destroyers, 3 submarines and 1 transport
        63 Sea Zone : 3 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Gibraltar : 1 aaGun, 2 artilleries, 3 infantry and 2 mech_infantrys
        Egypt : 1 bomber
        Morocco : 1 aaGun, 1 artillery and 2 infantry
        Tobruk : 1 flag, 1 mech_infantry
        93 Sea Zone : 1 flag, 1 submarine
        101 Sea Zone : 2 submarines and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 55 / 71
        Russians : 23 / 29
        Japanese : 51 / 63
        Americans : 59 / 79
        Chinese : 8 / 8
        British : 29 / 27
        UK_Pacific : 0 / 0
        Italians : 16 / 23
        ANZAC : 16 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kweichow to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                10 infantry moved from Kweichow to Anhwe
                2 infantry moved from Kweichow to Anhwe
                1 infantry moved from Hopei to Anhwe
                2 infantry moved from Shensi to Hopei
                1 fighter moved from Tsinghai to Hopei

    Place Units - Chinese
                2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs total

    Territory Summary for Chinese :

    Yunnan : 1 infantry
        Hunan : 1 infantry
        Hopei : 1 fighter and 2 infantry
        Chahar : 1 infantry
        Anhwe : 16 infantry

    Production/PUs Summary :

    Germans : 55 / 71
        Russians : 23 / 29
        Japanese : 47 / 63
        Americans : 59 / 79
        Chinese : 12 / 14
        British : 29 / 27
        UK_Pacific : 0 / 0
        Italians : 16 / 23
        ANZAC : 16 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British repair 7 damage on 1 airfield and 6 factory_minors; Remaining resources: 20 PUs;
                British buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Rhodesia to Belgian Congo
                1 armour moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to Belgian Congo
                2 bombers moved from Iraq to Belgian Congo

    Combat - British
                Battle in Belgian Congo
                    British attack with 2 armour, 2 bombers, 1 fighter and 3 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 2 armour, 2 bombers, 1 fighter and 3 mech_infantrys in Belgian Congo, round 2 :  4/8 hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 2 armour, 2 bombers, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Belgian Congo to Egypt
                2 bombers moved from Belgian Congo to Egypt
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 tactical_bomber and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from Trans-Jordan to Egypt
                6 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from 81 Sea Zone to Egypt
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                2 transports moved from 92 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Algeria to Morocco
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Persia to Northwest Persia

    Place Units - British
                1 infantry and 2 mech_infantrys placed in Persia
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Belgian Congo : 2 armour and 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
        Morocco : 1 armour and 1 mech_infantry
        106 Sea Zone : 1 flag
        Iraq : 2 artilleries and 1 infantry
        81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports
        Northwest Persia : 1 infantry
        Persia : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
        98 Sea Zone : 1 destroyer
        91 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 55 / 71
        Russians : 23 / 29
        Japanese : 47 / 63
        Americans : 59 / 79
        Chinese : 12 / 14
        British : 30 / 30
        UK_Pacific : 0 / 0
        Italians : 15 / 23
        ANZAC : 16 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    nudge


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Non Combat Move - Italians
                1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 5 transports moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
                1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to 37 Sea Zone
                1 bomber moved from Queensland to 37 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                Battle in 37 Sea Zone
                    ANZAC attack with 1 bomber and 3 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 bomber and 3 fighters in 37 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking Borneo from Japanese with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 bomber moved from 37 Sea Zone to Java
                2 submarines moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                2 artilleries placed in New South Wales
                1 transport placed in 62 Sea Zone
                ANZAC undo move 1.
                1 artillery placed in Queensland
                1 submarine placed in 62 Sea Zone
                1 artillery placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery
        Borneo : 1 flag, 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Java : 1 flag, 1 artillery and 1 bomber
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry and 3 submarines
        43 Sea Zone : 1 transport
        62 Sea Zone : 1 submarine and 1 transport
        Egypt : 1 infantry
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 55 / 71
        Russians : 23 / 29
        Japanese : 43 / 63
        Americans : 59 / 79
        Chinese : 12 / 14
        British : 30 / 30
        UK_Pacific : 0 / 0
        Italians : 15 / 12
        ANZAC : 20 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Morocco

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        Libya : 1 flag
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 55 / 71
        Russians : 23 / 29
        Japanese : 43 / 63
        Americans : 59 / 79
        Chinese : 12 / 14
        British : 30 / 30
        UK_Pacific : 0 / 0
        Italians : 15 / 12
        ANZAC : 20 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 6 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                40 infantry moved from Bryansk to Russia
                17 artilleries moved from Bryansk to Russia
                2 bombers moved from Novgorod to Volgograd
                2 mech_infantrys moved from Rostov to Volgograd
                8 armour moved from Bryansk to Russia
                1 fighter and 2 mech_infantrys moved from Rostov to Caucasus
                1 fighter moved from Bryansk to Caucasus

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 2 fighters and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Germans attack with 8 armour, 17 artilleries and 41 infantry
                    Russians defend with 1 airfield, 2 armour, 1 factory_major and 2 fighters
                    Germans captures 29PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 8 armour, 17 artilleries and 37 infantry remaining. Battle score for attacker is 20
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 armour and 2 fighters
                Battle in Volgograd
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Volgograd to Rostov
                2 fighters moved from Caucasus to Rostov
                1 artillery and 3 infantry moved from Belarus to Smolensk
                3 armour moved from Ukraine to Bryansk
                2 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
                2 armour moved from Rostov to Bryansk
                2 tactical_bombers moved from Novgorod to 112 Sea Zone
                2 fighters moved from Southern Italy to 112 Sea Zone
                1 fighter moved from Bryansk to 97 Sea Zone
                1 fighter moved from 97 Sea Zone to Western Germany
                1 tactical_bomber moved from 97 Sea Zone to Southern Italy
                2 fighters and 3 tactical_bombers moved from Bryansk to Rostov
                3 mech_infantrys moved from Western Germany to Slovakia Hungary
                2 artilleries and 4 infantry moved from Finland to Norway

    Place Units - Germans
                1 carrier, 1 destroyer and 2 submarines placed in 112 Sea Zone
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Ukraine
                1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
                Germans collect 64 PUs; end with 93 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 118 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - Russians
                11 infantry moved from Samara to Volgograd
                12 artilleries moved from Samara to Volgograd
                15 infantry moved from Samara to Volgograd
                6 artilleries moved from Samara to Volgograd
                10 infantry moved from Samara to Volgograd
                2 armour moved from Samara to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 armour, 18 artilleries and 36 infantry
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                        Russians roll dice for 2 armour, 18 artilleries and 36 infantry in Volgograd, round 2 :  19/56 hits
                        Germans roll dice for 2 mech_infantrys in Volgograd, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 armour, 18 artilleries and 36 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - Russians
                6 aaGuns moved from Samara to Volgograd
                2 mech_infantrys moved from Shensi to Anhwe
                1 fighter and 1 tactical_bomber moved from Shensi to Hopei
                1 infantry moved from Novosibirsk to Timguska
                2 mech_infantrys moved from Samara to Timguska
                1 infantry moved from Kazakhstan to Tsinghai
                1 infantry moved from Samara to Kazakhstan
                5 infantry moved from Samara to Volgograd
                1 mech_infantry moved from Samara to Timguska
                1 infantry moved from Samara to Volgograd
                1 armour and 1 mech_infantry moved from Samara to Volgograd
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from Persia to Egypt

    Turn Complete - Russians

    Territory Summary for Russians :

    Hopei : 1 fighter and 1 tactical_bomber
        Tsinghai : 1 infantry
        Anhwe : 2 mech_infantrys
        Timguska : 1 infantry and 3 mech_infantrys
        Kazakhstan : 1 infantry
        Egypt : 2 fighters and 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Volgograd : 6 aaGuns, 3 armour, 18 artilleries, 1 factory_minor, 42 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 62 / 118
        Russians : 16 / 0
        Japanese : 43 / 63
        Americans : 59 / 79
        Chinese : 12 / 14
        British : 30 / 30
        UK_Pacific : 0 / 0
        Italians : 15 / 12
        ANZAC : 20 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from India to Yunnan
                5 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from French Indo China to Hunan
                1 mech_infantry moved from French Indo China to Hunan
                1 bomber moved from Philippines to Hunan
                1 mech_infantry moved from India to Eastern Persia
                      Japanese take Eastern Persia from Russians
                1 fighter moved from India to 41 Sea Zone
                1 fighter moved from French Indo China to 43 Sea Zone
                4 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 tactical_bomber moved from French Indo China to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                2 destroyers moved from 35 Sea Zone to 41 Sea Zone
                2 armour and 3 mech_infantrys moved from India to Yunnan

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Borneo from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Celebes
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 2 infantry
                    Japanese win, taking Celebes from Americans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 2 destroyers and 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Hunan
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 armour, 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 3 armour, 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Hunan to French Indo China
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                3 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Manchuria to Japan
                1 fighter moved from Manchuria to 35 Sea Zone
                1 fighter moved from 41 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Yunnan to 35 Sea Zone
                1 fighter moved from Yunnan to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from India to French Indo China
                1 mech_infantry moved from Shantung to Kiangsi

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                3 destroyers and 3 submarines placed in 6 Sea Zone
                3 infantry placed in French Indo China
                1 armour and 2 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs


  • I’m not sure how it happened but I accidently sent 2 dds to sz41 when I only meant to send one. Hope you don’t mind that I edited one of them back.


  • I assumed you’d intercept on the 1vs1.

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 4 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Java to 42 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from 42 Sea Zone to Borneo
                1 bomber moved from Queensland to 44 Sea Zone
                1 fighter moved from 42 Sea Zone to Celebes
                1 fighter moved from Queensland to 43 Sea Zone
                1 fighter moved from 42 Sea Zone to Borneo

    Combat - Americans
                Battle in 44 Sea Zone
                    ANZAC loiter and taunt with 1 infantry; Americans attack with 1 bomber and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    Americans attack with 3 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 3 fighters and 1 infantry in Borneo, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                    Americans win, taking Borneo from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                    Americans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Celebes, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Japanese lost in Celebes
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone
                1 bomber moved from 44 Sea Zone to Java
                3 fighters moved from Borneo to 42 Sea Zone
                1 fighter moved from 43 Sea Zone to 42 Sea Zone
                1 artillery moved from New Zealand to 63 Sea Zone
                1 artillery and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                3 submarines moved from 63 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone
                1 infantry moved from 63 Sea Zone to New Zealand
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 bomber moved from Egypt to Gibraltar
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                2 submarines moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                3 fighters placed in Eastern United States
                1 fighter and 1 tactical_bomber placed in Western United States
                1 submarine placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
                Americans collect 59 PUs (1 lost to blockades); end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Borneo : 1 flag, 1 infantry
        Queensland : 2 fighters and 1 tactical_bomber
        New Zealand : 1 infantry
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Johnston Island : 1 artillery and 1 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield and 1 harbour
        Midway : 1 airfield
        Java : 1 artillery and 1 bomber
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 8 fighters, 12 submarines, 1 tactical_bomber and 1 transport
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        30 Sea Zone : 2 destroyers, 3 submarines and 1 transport
        10 Sea Zone : 1 submarine and 1 transport
        63 Sea Zone : 2 destroyers, 2 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Gibraltar : 1 aaGun, 2 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys
        Morocco : 1 aaGun, 1 artillery and 6 infantry
        Tobruk : 1 flag, 1 mech_infantry
        93 Sea Zone : 1 flag, 1 submarine
        101 Sea Zone : 2 submarines
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 5 submarines, 1 tactical_bomber and 5 transports

    Production/PUs Summary :

    Germans : 62 / 118
        Russians : 16 / 0
        Japanese : 48 / 57
        Americans : 60 / 79
        Chinese : 10 / 14
        British : 30 / 30
        UK_Pacific : 0 / 0
        Italians : 15 / 12
        ANZAC : 16 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                2 infantry moved from Anhwe to Hunan
                1 fighter moved from Hopei to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 2 mech_infantrys in Hunan, round 2 :  2/2 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                    retreated to Hunan
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                2 infantry moved from Hopei to Anhwe
                1 fighter moved from Hunan to Anhwe

    Place Units - Chinese
                4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 18 PUs total

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Kiangsu : 1 infantry
        Jehol : 1 infantry
        Anhwe : 1 fighter and 18 infantry

    Production/PUs Summary :

    Germans : 62 / 118
        Russians : 16 / 0
        Japanese : 42 / 57
        Americans : 60 / 79
        Chinese : 16 / 18
        British : 30 / 30
        UK_Pacific : 0 / 0
        Italians : 15 / 12
        ANZAC : 16 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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