13L-G40 UnknownSoldier (Axis) vs. Ziggurat(Allies+12), NT

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Tobruk to Alexandria
                2 infantry moved from Tobruk to Alexandria
                1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                4 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Morocco
                1 artillery, 5 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                5 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 95 Sea Zone to Morocco
                1 bomber moved from Southern Italy to Morocco
                1 fighter moved from 95 Sea Zone to Gibraltar
                1 battleship moved from 95 Sea Zone to 92 Sea Zone
                2 cruisers moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 battleship in Morocco, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco, round 2 :  1/4 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Morocco
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco, round 3 :  1/4 hits
                        Americans roll dice for 1 mech_infantry in Morocco, round 3 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Morocco
                    Italians win, taking Morocco from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 fighter and 5 infantry
                    British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 2 cruisers in Gibraltar, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery, 1 fighter and 5 infantry in Gibraltar, round 2 :  2/7 hits
                        British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Alexandria
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Morocco to Southern France
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Morocco to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy
                3 submarines placed in 93 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery and 1 infantry
        Gibraltar : 1 flag, 1 artillery, 1 harbour and 5 infantry
        Morocco : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
        96 Sea Zone : 1 destroyer
        93 Sea Zone : 3 submarines
        Greece : 1 flag
        99 Sea Zone : 1 flag
        92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 4 transports
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 17 / 19
        Japanese : 31 / 36
        Americans : 54 / 80
        Chinese : 14 / 20
        British : 33 / 40
        UK_Pacific : 24 / 26
        Italians : 19 / 29
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 destroyers; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 submarine moved from 20 Sea Zone to 43 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 55 Sea Zone to 35 Sea Zone
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                3 fighters moved from Caroline Islands to Philippines
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone
                1 armour placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for ANZAC :

    Borneo : 1 artillery
        Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 3 fighters
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        33 Sea Zone : 1 submarine
        35 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 submarines
        20 Sea Zone : 1 flag
        54 Sea Zone : 2 destroyers and 1 transport
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 17 / 19
        Japanese : 31 / 36
        Americans : 54 / 80
        Chinese : 14 / 20
        British : 33 / 40
        UK_Pacific : 24 / 26
        Italians : 19 / 29
        ANZAC : 17 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from 91 Sea Zone to United Kingdom

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 17 / 19
        Japanese : 31 / 36
        Americans : 54 / 80
        Chinese : 14 / 20
        British : 33 / 40
        UK_Pacific : 24 / 26
        Italians : 19 / 29
        ANZAC : 17 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    How in the world did I let the Allied navy get so strong and so deep in the Pacific???  :?

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 6 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Germany to Smolensk
                1 bomber moved from Southern Italy to Smolensk
                2 infantry moved from Belarus to Smolensk

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 :  3/4 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Smolensk to Belarus
                3 armour moved from Novgorod to Belarus
                1 aaGun moved from Belarus to Novgorod
                5 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                5 artilleries, 1 cruiser, 1 destroyer, 5 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
                5 infantry moved from 115 Sea Zone to Novgorod
                5 artilleries moved from 115 Sea Zone to Novgorod
                4 artilleries and 3 infantry moved from Germany to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 artillery moved from Western Germany to Greater Southern Germany

    Place Units - Germans
                3 armour placed in Novgorod
                5 artilleries and 5 infantry placed in Germany
                1 artillery and 2 infantry placed in France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Adding units owned by Germans to Germany: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Timguska : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Greater Southern Germany : 1 artillery
        Slovakia Hungary : 4 artilleries and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Germany : 1 aaGun, 5 artilleries, 1 factory_major and 5 infantry
        Belarus : 1 flag, 2 aaGuns, 24 armour, 6 artilleries, 2 bombers, 23 infantry and 12 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
        Smolensk : 1 flag, 1 infantry
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        92 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser, 1 destroyer and 5 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 16 / 19
        Japanese : 31 / 36
        Americans : 54 / 80
        Chinese : 14 / 20
        British : 33 / 40
        UK_Pacific : 24 / 26
        Italians : 19 / 29
        ANZAC : 17 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Russia to Smolensk
                2 fighters moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 2 :  1/5 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                7 infantry moved from Russia to Bryansk
                2 fighters moved from Smolensk to Bryansk
                1 infantry moved from Urals to Vologda
                1 infantry moved from Hopei to Kweichow

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total

    Territory Summary for Russians :

    Kweichow : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 4 aaGuns, 2 armour, 4 artilleries, 2 fighters, 47 infantry and 2 mech_infantrys
        Russia : 1 airfield, 1 artillery, 1 factory_major and 5 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 3 infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 21 / 21
        Japanese : 31 / 36
        Americans : 54 / 80
        Chinese : 14 / 20
        British : 33 / 40
        UK_Pacific : 24 / 26
        Italians : 19 / 29
        ANZAC : 17 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @UnknownSoldier:

    How in the world did I let the Allied navy get so strong and so deep in the Pacific???  :?

    They’re a wily bunch. Gotta always keep my eye on em. Could just as easily be trying to sneak extra shore leave in Hawaii :P.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 destroyers and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 submarine moved from 19 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
                1 fighter moved from 19 Sea Zone to 20 Sea Zone
                1 fighter moved from 19 Sea Zone to 21 Sea Zone
                1 fighter moved from 19 Sea Zone to 21 Sea Zone
                1 fighter moved from 19 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
                2 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 artillery moved from Jehol to Chahar
                2 bombers moved from Shantung to Chahar
                1 infantry moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                4 infantry moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Anhwe
                4 artilleries moved from Kiangsu to Anhwe
                2 infantry moved from Shantung to Anhwe
                2 artilleries moved from Shantung to Anhwe
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
                1 armour moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour moved from Urals to Novosibirsk
                      Japanese take Novosibirsk from Russians

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 artillery and 2 bombers
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery and 2 bombers in Chahar, round 2 :  1/3 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Chahar
                        Japanese roll dice for 1 artillery and 2 bombers in Chahar, round 3 :  1/3 hits
                        Chinese roll dice for 1 artillery in Chahar, round 3 :  0/1 hits
                        1 artillery owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 6 artilleries and 6 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 6 artilleries and 6 infantry in Anhwe, round 2 :  5/13 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour, 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 :  2/6 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 21 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 aaGun moved from Shantung to Anhwe
                2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 2 submarines and 3 transports moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Sakha to Amur
                1 infantry moved from Siberia to Amur
                2 bombers moved from Chahar to Japan
                1 tactical_bomber moved from Shantung to Japan
                2 tactical_bombers moved from 20 Sea Zone to Japan
                2 tactical_bombers moved from 21 Sea Zone to Japan
                2 fighters moved from Kiangsi to 6 Sea Zone
                1 fighter moved from Kiangsu to 6 Sea Zone
                2 fighters moved from 21 Sea Zone to 6 Sea Zone
                2 fighters moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from Shantung to 6 Sea Zone
                2 tactical_bombers moved from Kiangsi to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan

    Place Units - Japanese
                3 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 factory_minor
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 4 infantry and 6 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Chahar : 1 flag, 1 artillery
        Anhwe : 1 flag, 1 aaGun, 1 armour, 6 artilleries and 6 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 2 infantry
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 submarine
        20 Sea Zone : 1 submarine
        21 Sea Zone : 1 submarine
        Central Mongolia : 1 flag
        6 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 8 submarines, 2 tactical_bombers and 3 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 19 / 21
        Japanese : 36 / 36
        Americans : 54 / 80
        Chinese : 11 / 20
        British : 33 / 40
        UK_Pacific : 24 / 26
        Italians : 19 / 29
        ANZAC : 17 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 bomber moved from United Kingdom to Gibraltar
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Shantung

    Combat - Americans
                Battle in Shantung
                Battle in Gibraltar
                    Americans attack with 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
                    Italians defend with 1 artillery, 1 harbour and 5 infantry
                        Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in Gibraltar, round 2 :  2/11 hits
                        Italians roll dice for 1 artillery and 5 infantry in Gibraltar, round 2 :  3/6 hits
                        3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 3 :  1/8 hits
                        Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 3 :  1/4 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 3 artilleries, 1 bomber, 2 fighters and 1 mech_infantry in Gibraltar, round 4 :  2/7 hits
                        Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 4 :  1/3 hits
                        1 mech_infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 3 artilleries, 1 bomber and 2 fighters in Gibraltar, round 5 :  3/6 hits
                        Italians roll dice for 1 artillery in Gibraltar, round 5 :  0/1 hits
                        1 artillery owned by the Italians lost in Gibraltar
                    Americans win, taking Shantung from Japanese, taking Gibraltar from Italians with 3 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 artillery and 5 infantry
                    Casualties for Americans: 4 infantry and 1 mech_infantry
                Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Americans
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 bomber moved from Gibraltar to French West Africa
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 30 Sea Zone to 25 Sea Zone
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Caroline Islands to Philippines
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 submarine moved from 22 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Central United States to Western United States

    Place Units - Americans
                3 artilleries and 3 infantry placed in Central United States
                2 cruisers, 1 submarine and 3 transports placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Shantung : 1 artillery
        Kwangsi : 1 bomber
        Philippines : 1 airfield, 1 armour, 1 fighter, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        35 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 7 fighters, 10 submarines, 1 tactical_bomber and 1 transport
        25 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 destroyer and 1 transport
        19 Sea Zone : 1 transport
        2 Sea Zone : 1 flag
        54 Sea Zone : 2 submarines
        Central United States : 3 artilleries, 1 factory_major and 3 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 3 artilleries
        French West Africa : 1 bomber
        86 Sea Zone : 1 transport
        89 Sea Zone : 1 flag, 1 transport
        101 Sea Zone : 2 cruisers, 1 submarine and 3 transports
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 2 carriers, 3 destroyers, 4 fighters and 4 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 19 / 21
        Japanese : 34 / 36
        Americans : 54 / 79
        Chinese : 13 / 20
        British : 33 / 40
        UK_Pacific : 24 / 26
        Italians : 19 / 29
        ANZAC : 17 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangtung to Kiangsi
                2 infantry moved from Hunan to Kiangsi
                1 fighter moved from Kweichow to Kiangsi
                1 artillery and 2 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Kiangsi, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 :  0/3 hits
                        Japanese roll dice for 2 infantry in Kiangsi, round 3 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 4 :  2/2 hits
                        Japanese roll dice for 2 infantry in Kiangsi, round 4 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                2 artilleries and 10 infantry moved from Kweichow to Hopei
                1 fighter moved from Kiangsi to Hopei

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 airfield
        Hopei : 4 artilleries, 1 fighter and 14 infantry
        Chahar : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 19 / 21
        Japanese : 33 / 36
        Americans : 54 / 79
        Chinese : 14 / 20
        British : 33 / 40
        UK_Pacific : 24 / 26
        Italians : 19 / 29
        ANZAC : 17 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 artilleries, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Egypt to Alexandria
                2 fighters moved from 98 Sea Zone to 96 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                2 fighters moved from Trans-Jordan to Alexandria
                1 bomber moved from Bryansk to Alexandria
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Italians defend with 1 destroyer
                        British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                    British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Alexandria
                    British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Alexandria, round 2 :  5/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 bomber moved from Alexandria to Egypt
                2 fighters moved from Alexandria to Trans-Jordan
                1 fighter moved from 96 Sea Zone to Trans-Jordan
                1 fighter moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 aaGun, 2 artilleries and 5 infantry moved from Rostov to Bryansk
                1 artillery and 2 infantry moved from Caucasus to Rostov
                2 artilleries and 2 infantry moved from West India to Eastern Persia
                1 infantry moved from Yunnan to Hunan
                1 artillery and 3 infantry moved from Yunnan to Kwangsi
                2 armour and 1 mech_infantry moved from India to Eastern Persia

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 factory_minor placed in Iraq
                1 artillery and 2 infantry placed in Egypt
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                3 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
                UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 3 armour and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Kwangsi : 3 aaGuns, 4 artilleries and 25 infantry
        Kiangsi : 1 infantry
        Siam : 1 flag
        Hunan : 1 infantry
        India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        French Indo China : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        35 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 1 airfield and 3 fighters
        Alexandria : 1 armour and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 1 aaGun, 2 armour, 4 artilleries, 4 fighters, 8 infantry and 1 tactical_bomber
        Rostov : 1 artillery and 2 infantry
        96 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag, 1 transport
        Iraq : 1 flag, 1 factory_minor
        Eastern Persia : 1 flag, 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
        Northwest Persia : 1 artillery and 2 infantry
        Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        98 Sea Zone : 1 carrier, 5 destroyers, 1 fighter and 1 submarine
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 19 / 21
        Japanese : 32 / 36
        Americans : 54 / 79
        Chinese : 15 / 20
        British : 33 / 39
        UK_Pacific : 24 / 26
        Italians : 19 / 29
        ANZAC : 17 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Forgot to move the UK sub. Sorry bout that.

  • '13

    I did it again… :oops:

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern France to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 submarine moved from 92 Sea Zone to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
                    Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    British defend with 1 harbour; Americans defend with 3 artilleries
                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Gibraltar, round 2 :  3/5 hits
                        British roll dice for 3 artilleries in Gibraltar, round 2 :  1/3 hits
                        3 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 3 artilleries

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Southern France
                2 armour moved from Southern Italy to Southern France
                1 battleship, 1 carrier, 2 cruisers and 3 transports moved from 92 Sea Zone to 95 Sea Zone
                3 submarines moved from 93 Sea Zone to 95 Sea Zone
                2 fighters moved from Gibraltar to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer and 2 submarines placed in 95 Sea Zone
                3 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern France: 2 armour
                EDIT: Adding units owned by Italians to Southern Italy: 2 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
                Italians collect 16 PUs (3 lost to blockades); end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 artillery and 1 harbour
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
        95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 5 submarines and 3 transports
        Greece : 1 flag
        99 Sea Zone : 1 flag
        92 Sea Zone : 1 transport
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 19 / 21
        Japanese : 32 / 36
        Americans : 54 / 79
        Chinese : 15 / 20
        British : 33 / 39
        UK_Pacific : 24 / 26
        Italians : 19 / 21
        ANZAC : 17 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 21 Sea Zone
                3 fighters moved from Philippines to 21 Sea Zone

    Combat - ANZAC
                Battle in 21 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 3 fighters in 21 Sea Zone, round 2 :  2/4 hits
                        1 submarine owned by the Japanese lost in 21 Sea Zone
                    ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 21 Sea Zone to Philippines
                1 destroyer and 1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 54 Sea Zone
                1 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Shan State : 1 armour and 1 infantry
        Borneo : 1 artillery
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 3 fighters
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 2 destroyers, 3 submarines and 1 transport
        35 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
        21 Sea Zone : 1 destroyer
        54 Sea Zone : 2 destroyers and 1 transport
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 19 / 21
        Japanese : 32 / 36
        Americans : 54 / 79
        Chinese : 15 / 20
        British : 33 / 39
        UK_Pacific : 24 / 26
        Italians : 19 / 21
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 19 / 21
        Japanese : 32 / 36
        Americans : 54 / 79
        Chinese : 15 / 20
        British : 33 / 39
        UK_Pacific : 24 / 26
        Italians : 19 / 21
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Belarus to Western Ukraine
                2 bombers moved from Belarus to Western Ukraine
                1 infantry moved from Timguska to Kansu
                      Germans take Kansu from Chinese
                2 infantry moved from Belarus to Smolensk
                1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
                1 infantry moved from Belarus to Smolensk

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/5 hits
                        Russians roll dice for 3 infantry in Smolensk, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 mech_infantry in Western Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                4 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
                3 infantry moved from Belarus to Eastern Poland
                1 aaGun moved from Belarus to Eastern Poland
                1 aaGun, 3 armour, 5 artilleries and 5 infantry moved from Novgorod to Belarus
                1 cruiser, 1 destroyer and 5 transports moved from 115 Sea Zone to 113 Sea Zone
                5 artilleries and 5 infantry moved from Germany to Poland
                1 artillery moved from Greater Southern Germany to Western Germany
                1 artillery and 2 infantry moved from France to Western Germany
                2 bombers moved from Western Ukraine to Western Germany
                1 fighter and 1 tactical_bomber moved from Smolensk to Eastern Poland

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                3 infantry placed in Novgorod
                4 artilleries, 1 fighter and 5 infantry placed in Western Germany
                Germans undo move 2.
                1 artillery and 2 infantry placed in Novgorod
                1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
                Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Kansu : 1 flag, 1 infantry
        Timguska : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Western Germany : 2 aaGuns, 1 airfield, 6 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
        Poland : 5 artilleries and 5 infantry
        Germany : 1 aaGun and 1 factory_major
        Belarus : 1 flag, 2 aaGuns, 27 armour, 11 artilleries, 22 infantry and 11 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 1 aaGun, 4 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
        Bessarabia : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Smolensk : 1 flag, 1 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser, 2 destroyers and 5 transports
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        92 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 18 / 21
        Japanese : 32 / 36
        Americans : 54 / 79
        Chinese : 14 / 20
        British : 33 / 39
        UK_Pacific : 24 / 26
        Italians : 19 / 21
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    Use this map instead…added a noncom


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Japanese
                2 infantry moved from Russia to Smolensk
                2 fighters moved from Bryansk to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Smolensk to Bryansk
                1 artillery and 3 infantry moved from Russia to Bryansk
                1 infantry moved from Ukraine to Bryansk

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

    Territory Summary for Russians :

    Kweichow : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 51 infantry and 2 mech_infantrys
        Urals : 1 infantry
        Russia : 1 airfield, 1 factory_major and 7 infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 20 / 20
        Japanese : 31 / 36
        Americans : 54 / 79
        Chinese : 14 / 20
        British : 33 / 39
        UK_Pacific : 24 / 26
        Italians : 19 / 21
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    I started to do my turn and had moved my tank from Novosibirsk to Volgograd. Then I change my mind and redid my buy, but forogt to move the tank. I hope it is ok to do so. If not just move it back.

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