Made a NCM adjustment, please use latest file.
13L-G40 UnknownSoldier (Axis) vs. Ziggurat(Allies+12), NT
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 destroyers and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from Jehol to Chahar
2 bombers moved from Shantung to Chahar
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
4 infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Anhwe
4 artilleries moved from Kiangsu to Anhwe
2 infantry moved from Shantung to Anhwe
2 artilleries moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Novosibirsk
Japanese take Novosibirsk from RussiansCombat - Japanese
Battle in Chahar
Japanese attack with 1 artillery and 2 bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 2 bombers in Chahar, round 2 : 1/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 artillery and 2 bombers in Chahar, round 3 : 1/3 hits
Chinese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits
1 artillery owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 6 artilleries and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 6 artilleries and 6 infantry in Anhwe, round 2 : 5/13 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 aaGun moved from Shantung to Anhwe
2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 2 submarines and 3 transports moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Sakha to Amur
1 infantry moved from Siberia to Amur
2 bombers moved from Chahar to Japan
1 tactical_bomber moved from Shantung to Japan
2 tactical_bombers moved from 20 Sea Zone to Japan
2 tactical_bombers moved from 21 Sea Zone to Japan
2 fighters moved from Kiangsi to 6 Sea Zone
1 fighter moved from Kiangsu to 6 Sea Zone
2 fighters moved from 21 Sea Zone to 6 Sea Zone
2 fighters moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Shantung to 6 Sea Zone
2 tactical_bombers moved from Kiangsi to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
3 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor
Kiangsu : 1 flag
Kiangsi : 1 flag, 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 4 infantry and 6 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Chahar : 1 flag, 1 artillery
Anhwe : 1 flag, 1 aaGun, 1 armour, 6 artilleries and 6 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 2 infantry
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 submarine
20 Sea Zone : 1 submarine
21 Sea Zone : 1 submarine
Central Mongolia : 1 flag
6 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 8 submarines, 2 tactical_bombers and 3 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag, 1 armourProduction/PUs Summary :
Germans : 47 / 62
Russians : 19 / 21
Japanese : 36 / 36
Americans : 54 / 80
Chinese : 11 / 20
British : 33 / 40
UK_Pacific : 24 / 26
Italians : 19 / 29
ANZAC : 17 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to ShantungCombat - Americans
Battle in Shantung
Battle in Gibraltar
Americans attack with 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 harbour and 5 infantry
Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/11 hits
Italians roll dice for 1 artillery and 5 infantry in Gibraltar, round 2 : 3/6 hits
3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/8 hits
Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 3 : 1/4 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 3 artilleries, 1 bomber, 2 fighters and 1 mech_infantry in Gibraltar, round 4 : 2/7 hits
Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 4 : 1/3 hits
1 mech_infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 3 artilleries, 1 bomber and 2 fighters in Gibraltar, round 5 : 3/6 hits
Italians roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits
1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Shantung from Japanese, taking Gibraltar from Italians with 3 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery and 5 infantry
Casualties for Americans: 4 infantry and 1 mech_infantry
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Americans
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 bomber moved from Gibraltar to French West Africa
2 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to Philippines
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
3 artilleries and 3 infantry placed in Central United States
2 cruisers, 1 submarine and 3 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Shantung : 1 artillery
Kwangsi : 1 bomber
Philippines : 1 airfield, 1 armour, 1 fighter, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
35 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 7 fighters, 10 submarines, 1 tactical_bomber and 1 transport
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 1 transport
19 Sea Zone : 1 transport
2 Sea Zone : 1 flag
54 Sea Zone : 2 submarines
Central United States : 3 artilleries, 1 factory_major and 3 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 3 artilleries
French West Africa : 1 bomber
86 Sea Zone : 1 transport
89 Sea Zone : 1 flag, 1 transport
101 Sea Zone : 2 cruisers, 1 submarine and 3 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 2 carriers, 3 destroyers, 4 fighters and 4 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 62
Russians : 19 / 21
Japanese : 34 / 36
Americans : 54 / 79
Chinese : 13 / 20
British : 33 / 40
UK_Pacific : 24 / 26
Italians : 19 / 29
ANZAC : 17 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Hunan to Kiangsi
1 fighter moved from Kweichow to Kiangsi
1 artillery and 2 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 0/3 hits
Japanese roll dice for 2 infantry in Kiangsi, round 3 : 1/2 hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 4 : 2/2 hits
Japanese roll dice for 2 infantry in Kiangsi, round 4 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
2 artilleries and 10 infantry moved from Kweichow to Hopei
1 fighter moved from Kiangsi to HopeiPlace Units - Chinese
2 artilleries and 4 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsTerritory Summary for Chinese :
Kwangsi : 1 airfield
Hopei : 4 artilleries, 1 fighter and 14 infantry
Chahar : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 47 / 62
Russians : 19 / 21
Japanese : 33 / 36
Americans : 54 / 79
Chinese : 14 / 20
British : 33 / 40
UK_Pacific : 24 / 26
Italians : 19 / 29
ANZAC : 17 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Egypt to Alexandria
2 fighters moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from Trans-Jordan to Alexandria
1 bomber moved from Bryansk to Alexandria
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from JapaneseCombat - British
Battle in 96 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Alexandria
British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Alexandria, round 2 : 5/5 hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 bomber moved from Alexandria to Egypt
2 fighters moved from Alexandria to Trans-Jordan
1 fighter moved from 96 Sea Zone to Trans-Jordan
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 aaGun, 2 artilleries and 5 infantry moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Caucasus to Rostov
2 artilleries and 2 infantry moved from West India to Eastern Persia
1 infantry moved from Yunnan to Hunan
1 artillery and 3 infantry moved from Yunnan to Kwangsi
2 armour and 1 mech_infantry moved from India to Eastern PersiaPlace Units - British
1 artillery and 2 infantry placed in Persia
1 factory_minor placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
3 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Kwangsi : 3 aaGuns, 4 artilleries and 25 infantry
Kiangsi : 1 infantry
Siam : 1 flag
Hunan : 1 infantry
India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
French Indo China : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
35 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 1 airfield and 3 fighters
Alexandria : 1 armour and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 1 aaGun, 2 armour, 4 artilleries, 4 fighters, 8 infantry and 1 tactical_bomber
Rostov : 1 artillery and 2 infantry
96 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag, 1 transport
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag, 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Northwest Persia : 1 artillery and 2 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
98 Sea Zone : 1 carrier, 5 destroyers, 1 fighter and 1 submarine
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 62
Russians : 19 / 21
Japanese : 32 / 36
Americans : 54 / 79
Chinese : 15 / 20
British : 33 / 39
UK_Pacific : 24 / 26
Italians : 19 / 29
ANZAC : 17 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Forgot to move the UK sub. Sorry bout that.
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I did it again… :oops:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern France to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 harbour; Americans defend with 3 artilleries
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Gibraltar, round 2 : 3/5 hits
British roll dice for 3 artilleries in Gibraltar, round 2 : 1/3 hits
3 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Americans: 3 artilleriesNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
2 armour moved from Southern Italy to Southern France
1 battleship, 1 carrier, 2 cruisers and 3 transports moved from 92 Sea Zone to 95 Sea Zone
3 submarines moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer and 2 submarines placed in 95 Sea Zone
3 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 2 armour
EDIT: Adding units owned by Italians to Southern Italy: 2 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Italians collect 16 PUs (3 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 artillery and 1 harbour
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 5 submarines and 3 transports
Greece : 1 flag
99 Sea Zone : 1 flag
92 Sea Zone : 1 transport
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 47 / 62
Russians : 19 / 21
Japanese : 32 / 36
Americans : 54 / 79
Chinese : 15 / 20
British : 33 / 39
UK_Pacific : 24 / 26
Italians : 19 / 21
ANZAC : 17 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
3 fighters moved from Philippines to 21 Sea ZoneCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 3 fighters in 21 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 21 Sea Zone to Philippines
1 destroyer and 1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea ZonePlace Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Shan State : 1 armour and 1 infantry
Borneo : 1 artillery
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 3 fighters
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 2 destroyers, 3 submarines and 1 transport
35 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
21 Sea Zone : 1 destroyer
54 Sea Zone : 2 destroyers and 1 transport
Egypt : 1 infantryProduction/PUs Summary :
Germans : 47 / 62
Russians : 19 / 21
Japanese : 32 / 36
Americans : 54 / 79
Chinese : 15 / 20
British : 33 / 39
UK_Pacific : 24 / 26
Italians : 19 / 21
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 47 / 62
Russians : 19 / 21
Japanese : 32 / 36
Americans : 54 / 79
Chinese : 15 / 20
British : 33 / 39
UK_Pacific : 24 / 26
Italians : 19 / 21
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Belarus to Western Ukraine
2 bombers moved from Belarus to Western Ukraine
1 infantry moved from Timguska to Kansu
Germans take Kansu from Chinese
2 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 infantry moved from Belarus to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Eastern Poland
1 aaGun, 3 armour, 5 artilleries and 5 infantry moved from Novgorod to Belarus
1 cruiser, 1 destroyer and 5 transports moved from 115 Sea Zone to 113 Sea Zone
5 artilleries and 5 infantry moved from Germany to Poland
1 artillery moved from Greater Southern Germany to Western Germany
1 artillery and 2 infantry moved from France to Western Germany
2 bombers moved from Western Ukraine to Western Germany
1 fighter and 1 tactical_bomber moved from Smolensk to Eastern PolandPlace Units - Germans
1 destroyer placed in 113 Sea Zone
3 infantry placed in Novgorod
4 artilleries, 1 fighter and 5 infantry placed in Western Germany
Germans undo move 2.
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Kansu : 1 flag, 1 infantry
Timguska : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 6 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Poland : 5 artilleries and 5 infantry
Germany : 1 aaGun and 1 factory_major
Belarus : 1 flag, 2 aaGuns, 27 armour, 11 artilleries, 22 infantry and 11 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 4 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Bessarabia : 1 flag
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser, 2 destroyers and 5 transports
Bulgaria : 1 flag
109 Sea Zone : 1 flag
92 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 57
Russians : 18 / 21
Japanese : 32 / 36
Americans : 54 / 79
Chinese : 14 / 20
British : 33 / 39
UK_Pacific : 24 / 26
Italians : 19 / 21
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Use this map instead…added a noncom
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
2 infantry moved from Russia to Smolensk
2 fighters moved from Bryansk to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to Bryansk
1 artillery and 3 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to BryanskPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
Kweichow : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 51 infantry and 2 mech_infantrys
Urals : 1 infantry
Russia : 1 airfield, 1 factory_major and 7 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Smolensk : 1 infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 48 / 57
Russians : 20 / 20
Japanese : 31 / 36
Americans : 54 / 79
Chinese : 14 / 20
British : 33 / 39
UK_Pacific : 24 / 26
Italians : 19 / 21
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I started to do my turn and had moved my tank from Novosibirsk to Volgograd. Then I change my mind and redid my buy, but forogt to move the tank. I hope it is ok to do so. If not just move it back.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from Japan to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Japan to Chahar
2 infantry moved from Anhwe to Chahar
1 armour, 6 artilleries and 4 infantry moved from Anhwe to Shantung
1 fighter moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Shantung
Japanese attack with 1 armour, 6 artilleries and 4 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 armour, 6 artilleries and 4 infantry in Shantung, round 2 : 7/11 hits
Chinese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour, 6 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Chahar
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Chahar, round 2 : 2/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 2/2 hits
1 artillery owned by the Chinese , 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 21 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Samara from Russians to Japanese
EDIT: Changing ownership of Volgograd from Russians to Japanese
EDIT: Adding units owned by Japanese to Volgograd: 1 armour
EDIT: Removing units owned by Japanese from Novosibirsk: 1 armour
EDIT: Turning off Edit Mode
1 aaGun moved from Anhwe to Shantung
2 infantry moved from Amur to Manchuria
2 bombers moved from Chahar to Korea
1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 artillery and 4 infantry moved from 6 Sea Zone to Korea
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 tactical_bomber moved from Japan to KoreaPlace Units - Japanese
6 infantry placed in Japan
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 1 aaGun, 1 armour, 6 artilleries and 4 infantry
Korea : 1 artillery, 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers
Kiangsu : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag, 2 infantry
Hainan : 1 harbour
Anhwe : 1 flag
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 submarine
25 Sea Zone : 1 submarine
21 Sea Zone : 1 submarine
Central Mongolia : 1 flag
6 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 4 fighters, 10 submarines, 4 tactical_bombers and 3 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Novosibirsk : 1 flag
Volgograd : 1 flag, 1 armour and 1 factory_minor
Samara : 1 flagProduction/PUs Summary :
Germans : 48 / 57
Russians : 17 / 20
Japanese : 36 / 36
Americans : 54 / 79
Chinese : 12 / 20
British : 33 / 39
UK_Pacific : 24 / 26
Italians : 19 / 21
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 91 Sea Zone to Gibraltar
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 2 cruisers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Kwangsi to 25 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Philippines to 21 Sea Zone
7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea ZoneCombat - Americans
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 8 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 5/10 hits
1 submarine owned by the Japanese lost in 21 Sea Zone
Americans win with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Gibraltar
Americans attack with 3 artilleries, 3 fighters and 5 infantry
Italians defend with 1 artillery and 1 harbour
Americans roll dice for 2 cruisers in Gibraltar, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 3 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
1 fighter moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
1 bomber moved from 25 Sea Zone to Midway
7 fighters moved from 21 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
1 bomber moved from French West Africa to United KingdomPlace Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
3 artilleries and 4 infantry placed in Central United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Philippines : 1 airfield, 1 armour, 1 fighter, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 bomber
35 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 7 fighters, 10 submarines, 1 tactical_bomber and 1 transport
22 Sea Zone : 1 flag
21 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 1 transport
2 Sea Zone : 1 flag
54 Sea Zone : 2 submarines
Central United States : 3 artilleries, 1 factory_major, 4 infantry and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 3 artilleries and 4 infantry
United Kingdom : 1 bomber
89 Sea Zone : 1 flag, 4 transports
101 Sea Zone : 1 carrier and 4 transports
Brazil : 1 flag
91 Sea Zone : 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 4 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 57
Russians : 17 / 20
Japanese : 36 / 36
Americans : 54 / 79
Chinese : 12 / 20
British : 33 / 39
UK_Pacific : 24 / 26
Italians : 19 / 21
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 artilleries and 14 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Hopei to ShensiPlace Units - Chinese
1 artillery and 1 infantry placed in Shensi
1 artillery and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsTerritory Summary for Chinese :
Kwangsi : 1 airfield
Shensi : 1 artillery, 1 fighter and 1 infantry
Anhwe : 5 artilleries and 17 infantryProduction/PUs Summary :
Germans : 48 / 57
Russians : 17 / 20
Japanese : 35 / 36
Americans : 54 / 79
Chinese : 13 / 19
British : 33 / 39
UK_Pacific : 24 / 26
Italians : 19 / 21
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Rostov to Volgograd
1 armour moved from Bryansk to Volgograd
4 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoCombat - British
Battle in Volgograd
British attack with 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 factory_minor
British roll dice for 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/7 hits
Japanese roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Volgograd
British win, taking Volgograd from Japanese with 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in MoroccoNon Combat Move - British
1 armour and 1 infantry moved from Alexandria to Egypt
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Rostov to Bryansk
4 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
2 artilleries and 2 infantry moved from Eastern Persia to Persia
1 infantry moved from Hunan to Anhwe
3 aaGuns, 4 artilleries and 25 infantry moved from Kwangsi to Kiangsi
3 armour and 2 mech_infantrys moved from India to YunnanPlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
1 fighter placed in 98 Sea Zone
2 infantry placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
3 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Kiangsu : 1 infantry
Kiangsi : 3 aaGuns, 4 artilleries and 25 infantry
Siam : 1 flag
Yunnan : 3 armour and 2 mech_infantrys
Anhwe : 1 infantry
India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
French Indo China : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
35 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 airfield and 3 fighters
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Morocco : 1 flag, 1 armour and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 1 aaGun, 1 armour, 5 artilleries, 4 fighters, 9 infantry and 1 tactical_bomber
Volgograd : 1 armour and 1 infantry
Caucasus : 1 artillery and 2 infantry
96 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
99 Sea Zone : 1 submarine
97 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Eastern Persia : 1 flag
Northwest Persia : 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Persia : 1 flag, 3 artilleries, 1 factory_minor and 4 infantry
98 Sea Zone : 1 carrier, 4 destroyers and 2 fighters
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 48 / 57
Russians : 19 / 20
Japanese : 30 / 36
Americans : 54 / 79
Chinese : 16 / 19
British : 34 / 39
UK_Pacific : 24 / 29
Italians : 18 / 21
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 2 destroyers; Remaining resources: 1 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from 95 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern France to 97 Sea Zone
1 battleship, 2 cruisers and 4 submarines moved from 95 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in 97 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers and 4 submarines
British defend with 1 destroyer
Italians roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers and 4 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 armour moved from Southern Italy to Yugoslavia
1 carrier and 3 transports moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from 96 Sea Zone to 97 Sea Zone
1 bomber moved from 97 Sea Zone to Southern Italy
1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 destroyer moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
2 destroyers placed in 97 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
Italians collect 17 PUs (1 lost to blockades); end with 18 PUs totalTerritory Summary for Italians :
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
Greece : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 submarines and 3 transports
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 48 / 57
Russians : 19 / 20
Japanese : 30 / 36
Americans : 54 / 79
Chinese : 16 / 19
British : 34 / 39
UK_Pacific : 24 / 29
Italians : 18 / 18
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
ANZAC take 41 Sea Zone from Japanese
ANZAC take 37 Sea Zone from JapaneseCombat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 39 Sea Zone
ANZAC win, taking 39 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
2 destroyers moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Shan State to Yunnan
1 armour and 1 infantry moved from New South Wales to Queensland
1 armour moved from Shan State to Kweichow
1 fighter moved from Philippines to KwangsiPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Kwangsi : 1 fighter
Yunnan : 1 infantry
Kweichow : 1 armour
Shan State : 1 artillery and 1 infantry
Borneo : 1 artillery
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 artillery, 2 fighters and 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 1 flag, 1 cruiser, 3 destroyers, 3 submarines and 1 transport
39 Sea Zone : 1 flag, 1 destroyer and 1 submarine
19 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer and 1 transport
Egypt : 1 infantryProduction/PUs Summary :
Germans : 48 / 57
Russians : 19 / 20
Japanese : 30 / 36
Americans : 54 / 79
Chinese : 16 / 19
British : 34 / 39
UK_Pacific : 24 / 29
Italians : 18 / 18
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 48 / 57
Russians : 19 / 20
Japanese : 30 / 36
Americans : 54 / 79
Chinese : 16 / 19
British : 34 / 39
UK_Pacific : 24 / 29
Italians : 18 / 18
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





