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13L-G40 UnknownSoldier (Axis) vs. Ziggurat(Allies+12), NT
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 99 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
3 fighters moved from Southern France to Southern ItalyPlace Units - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier placed in 95 Sea Zone
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 harbour
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 1 artillery and 2 infantry
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 4 transports
Greece : 1 flag
99 Sea Zone : 1 flag, 1 destroyer
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 47 / 61
Russians : 23 / 27
Japanese : 41 / 49
Americans : 50 / 70
Chinese : 11 / 17
British : 33 / 34
UK_Pacific : 17 / 17
Italians : 19 / 29
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 41 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to Caroline Islands
2 destroyers and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 factory_minor placed in Queensland
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Caroline Islands : 3 fighters
Borneo : 1 artillery
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 transport
33 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine
20 Sea Zone : 1 submarine
55 Sea Zone : 1 submarine
62 Sea Zone : 1 submarine and 1 transport
Egypt : 1 infantryProduction/PUs Summary :
Germans : 47 / 61
Russians : 23 / 27
Japanese : 37 / 49
Americans : 50 / 70
Chinese : 11 / 17
British : 33 / 34
UK_Pacific : 21 / 17
Italians : 19 / 29
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to 101 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
101 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 47 / 61
Russians : 23 / 27
Japanese : 37 / 49
Americans : 50 / 70
Chinese : 11 / 17
British : 33 / 34
UK_Pacific : 21 / 17
Italians : 19 / 29
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Belarus to Smolensk
1 armour moved from Novgorod to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 bomber moved from Eastern Poland to Smolensk
1 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Smolensk
Germans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 3 infantry
Germans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 3/4 hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 armour moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
2 artilleries and 2 infantry moved from Baltic States to Belarus
1 mech_infantry moved from Poland to Belarus
2 transports moved from 114 Sea Zone to 113 Sea Zone
1 cruiser, 1 destroyer and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 bomber moved from Smolensk to Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
2 aaGuns, 19 armour, 4 artilleries, 23 infantry and 11 mech_infantrys moved from Eastern Poland to BelarusPlace Units - Germans
1 transport placed in 113 Sea Zone
6 artilleries and 4 infantry placed in Western Germany
3 armour placed in NovgorodTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Timguska : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Germany : 4 artilleries, 1 bomber, 1 factory_major and 4 infantry
Southern Italy : 1 bomber
Belarus : 1 flag, 3 aaGuns, 21 armour, 6 artilleries, 25 infantry and 12 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 armour and 1 mech_infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser, 1 destroyer and 5 transports
95 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 63
Russians : 17 / 27
Japanese : 37 / 49
Americans : 50 / 70
Chinese : 11 / 17
British : 33 / 34
UK_Pacific : 21 / 17
Italians : 19 / 29
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
3 infantry moved from Russia to Smolensk
2 fighters moved from Bryansk to Smolensk
1 artillery and 2 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 2 : 0/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 3 : 2/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to Bryansk
6 infantry moved from Russia to Bryansk
2 infantry moved from Tambov to Bryansk
1 infantry moved from Samara to Russia
1 infantry moved from Suiyuyan to HopeiPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs totalTerritory Summary for Russians :
Hopei : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 4 aaGuns, 2 armour, 4 artilleries, 2 fighters, 42 infantry and 2 mech_infantrys
Urals : 1 infantry
Russia : 1 airfield, 1 factory_major and 10 infantry
Volgograd : 1 factory_minor
Smolensk : 2 infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 51 / 63
Russians : 19 / 19
Japanese : 37 / 49
Americans : 50 / 70
Chinese : 11 / 17
British : 33 / 34
UK_Pacific : 21 / 17
Italians : 19 / 29
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from ANZACCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 43 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 battleship, 2 carriers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
2 artilleries and 4 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from Manchuria to Jehol
1 aaGun moved from Anhwe to Shantung
1 artillery moved from Anhwe to Kiangsu
2 infantry moved from Shantung to Kiangsu
1 artillery moved from Shantung to Kiangsu
1 armour moved from Jehol to Kiangsu
1 artillery moved from Jehol to Shantung
1 infantry moved from Jehol to Shantung
1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
2 bombers moved from Japan to Shantung
3 fighters and 2 tactical_bombers moved from Philippines to KiangsuPlace Units - Japanese
1 destroyer placed in 19 Sea Zone
3 submarines placed in 6 Sea Zone
1 artillery and 1 infantry placed in Shantung
1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
Japanese collect 36 PUs (5 lost to blockades); end with 36 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 1 aaGun, 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
Kiangsu : 1 flag, 1 armour, 4 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 artillery
Manchuria : 1 flag
Hainan : 1 harbour
Suiyuyan : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag, 1 infantry
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag
34 Sea Zone : 1 destroyer
23 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
19 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 submarines, 4 tactical_bombers and 3 transports
Central Mongolia : 1 flag
6 Sea Zone : 4 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 51 / 63
Russians : 17 / 19
Japanese : 41 / 36
Americans : 50 / 70
Chinese : 9 / 17
British : 33 / 34
UK_Pacific : 21 / 17
Italians : 19 / 29
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
3 fighters moved from 33 Sea Zone to 23 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
1 submarine moved from 55 Sea Zone to 34 Sea Zone
1 bomber moved from Caroline Islands to Philippines
1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 33 Sea Zone to 45 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 45 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from West Indies to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in Philippines
Americans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Morocco
Battle in Gibraltar
Battle in 23 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 23 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from Philippines to Kwangsi
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 2 destroyers and 9 submarines moved from 33 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
3 fighters moved from 23 Sea Zone to 35 Sea Zone
2 fighters moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to Caroline Islands
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 carriers, 2 destroyers, 3 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 mech_infantry moved from Alaska to Western United States
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
3 artilleries, 2 fighters and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 fighter and 1 harbour
Kwangsi : 1 bomber
Philippines : 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
30 Sea Zone : 1 destroyer
35 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 7 fighters, 9 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 2 submarines
20 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag, 1 submarine
21 Sea Zone : 1 destroyer
10 Sea Zone : 1 transport
2 Sea Zone : 1 flag
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Gibraltar : 1 artillery and 1 infantry
United Kingdom : 1 bomber
Morocco : 1 flag, 1 infantry and 1 mech_infantry
86 Sea Zone : 1 transport
89 Sea Zone : 1 flag
101 Sea Zone : 1 destroyer and 3 transports
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 51 / 63
Russians : 17 / 19
Japanese : 39 / 36
Americans : 55 / 80
Chinese : 9 / 17
British : 33 / 34
UK_Pacific : 21 / 17
Italians : 18 / 29
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 2 infantry moved from Hopei to Suiyuyan
1 artillery and 2 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Hunan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Kweichow to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
4 infantry moved from Hopei to Kweichow
1 fighter moved from Hunan to KweichowPlace Units - Chinese
2 artilleries and 3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsTerritory Summary for Chinese :
Kwangsi : 1 airfield
Kiangsi : 1 infantry
Suiyuyan : 1 artillery and 2 infantry
Kweichow : 2 artilleries, 1 fighter and 10 infantry
Hunan : 2 infantry
Chahar : 1 artillery and 1 infantry
Anhwe : 1 infantry
Kwangtung : 1 infantryProduction/PUs Summary :
Germans : 51 / 63
Russians : 17 / 19
Japanese : 31 / 36
Americans : 55 / 80
Chinese : 14 / 20
British : 33 / 34
UK_Pacific : 24 / 17
Italians : 18 / 29
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
2 fighters moved from Trans-Jordan to Alexandria
1 submarine moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Egypt to AlexandriaCombat - British
Battle in Alexandria
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Alexandria, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
British roll dice for 2 fighters and 1 infantry in Alexandria, round 3 : 1/3 hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 99 Sea Zone
British attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 fighters in 99 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Ukraine
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Ukraine
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
2 artilleries and 3 infantry moved from Rostov to Bryansk
2 armour moved from Volgograd to Bryansk
1 aaGun, 2 artilleries and 5 infantry moved from Caucasus to Rostov
2 fighters moved from 99 Sea Zone to Bryansk
2 fighters moved from Alexandria to Trans-Jordan
1 fighter moved from 91 Sea Zone to 98 Sea Zone
1 bomber moved from Kwangsi to Bryansk
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Shan State to Yunnan
1 artillery and 3 infantry moved from Burma to Yunnan
2 artilleries and 2 infantry moved from India to West IndiaPlace Units - British
2 infantry placed in United Kingdom
2 destroyers and 1 fighter placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to Iraq: 1 artillery and 2 infantry
EDIT: Removing units owned by British from Persia: 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6
UK_Pacific collect 20 PUs (4 lost to blockades); end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Kwangsi : 3 aaGuns, 3 artilleries and 23 infantry
Siam : 1 flag
Yunnan : 1 artillery and 4 infantry
India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Malaya : 1 harbour
Kwangtung : 1 harbour
French Indo China : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
35 Sea Zone : 1 battleship
West India : 2 artilleries and 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 1 airfield and 2 fighters
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 2 armour, 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
Rostov : 1 aaGun, 2 artilleries and 5 infantry
Caucasus : 1 artillery and 2 infantry
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery and 2 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 carrier, 6 destroyers, 2 fighters and 1 submarine
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 63
Russians : 17 / 19
Japanese : 31 / 36
Americans : 55 / 80
Chinese : 14 / 20
British : 33 / 40
UK_Pacific : 24 / 26
Italians : 18 / 29
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Not bumping, just bringing to the front page :).
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I must have looked at this at work and forgot to mark as unread, thus lost track…sorry about that sir
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Tobruk to Alexandria
2 infantry moved from Tobruk to Alexandria
1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
4 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 artillery, 5 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
5 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 95 Sea Zone to Morocco
1 bomber moved from Southern Italy to Morocco
1 fighter moved from 95 Sea Zone to Gibraltar
1 battleship moved from 95 Sea Zone to 92 Sea Zone
2 cruisers moved from 95 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 battleship in Morocco, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco, round 2 : 1/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Morocco
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco, round 3 : 1/4 hits
Americans roll dice for 1 mech_infantry in Morocco, round 3 : 0/1 hits
1 mech_infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Gibraltar
Italians attack with 1 artillery, 1 fighter and 5 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians roll dice for 2 cruisers in Gibraltar, round 2 : 0/2 hits
Italians roll dice for 1 artillery, 1 fighter and 5 infantry in Gibraltar, round 2 : 2/7 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Alexandria
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Morocco to Southern France
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea ZonePlace Units - Italians
1 tactical_bomber placed in Southern Italy
3 submarines placed in 93 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery and 1 infantry
Gibraltar : 1 flag, 1 artillery, 1 harbour and 5 infantry
Morocco : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
96 Sea Zone : 1 destroyer
93 Sea Zone : 3 submarines
Greece : 1 flag
99 Sea Zone : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 4 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 51 / 63
Russians : 17 / 19
Japanese : 31 / 36
Americans : 54 / 80
Chinese : 14 / 20
British : 33 / 40
UK_Pacific : 24 / 26
Italians : 19 / 29
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 destroyers; Remaining resources: 5 PUs;Combat Move - ANZAC
1 submarine moved from 20 Sea Zone to 43 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
ANZAC take 35 Sea Zone from JapaneseCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from Caroline Islands to Philippines
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 armour placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for ANZAC :
Borneo : 1 artillery
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 3 fighters
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 destroyer and 1 submarine
33 Sea Zone : 1 submarine
35 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 submarines
20 Sea Zone : 1 flag
54 Sea Zone : 2 destroyers and 1 transport
Egypt : 1 infantryProduction/PUs Summary :
Germans : 51 / 63
Russians : 17 / 19
Japanese : 31 / 36
Americans : 54 / 80
Chinese : 14 / 20
British : 33 / 40
UK_Pacific : 24 / 26
Italians : 19 / 29
ANZAC : 17 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from 91 Sea Zone to United KingdomTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 51 / 63
Russians : 17 / 19
Japanese : 31 / 36
Americans : 54 / 80
Chinese : 14 / 20
British : 33 / 40
UK_Pacific : 24 / 26
Italians : 19 / 29
ANZAC : 17 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
How in the world did I let the Allied navy get so strong and so deep in the Pacific??? :?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Germany to Smolensk
1 bomber moved from Southern Italy to Smolensk
2 infantry moved from Belarus to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 bombers moved from Smolensk to Belarus
3 armour moved from Novgorod to Belarus
1 aaGun moved from Belarus to Novgorod
5 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
5 artilleries, 1 cruiser, 1 destroyer, 5 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
5 infantry moved from 115 Sea Zone to Novgorod
5 artilleries moved from 115 Sea Zone to Novgorod
4 artilleries and 3 infantry moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from Western Germany to Greater Southern GermanyPlace Units - Germans
3 armour placed in Novgorod
5 artilleries and 5 infantry placed in Germany
1 artillery and 2 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Timguska : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Greater Southern Germany : 1 artillery
Slovakia Hungary : 4 artilleries and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Germany : 1 aaGun, 5 artilleries, 1 factory_major and 5 infantry
Belarus : 1 flag, 2 aaGuns, 24 armour, 6 artilleries, 2 bombers, 23 infantry and 12 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag
92 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser, 1 destroyer and 5 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 62
Russians : 16 / 19
Japanese : 31 / 36
Americans : 54 / 80
Chinese : 14 / 20
British : 33 / 40
UK_Pacific : 24 / 26
Italians : 19 / 29
ANZAC : 17 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to Smolensk
2 fighters moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from GermansCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
7 infantry moved from Russia to Bryansk
2 fighters moved from Smolensk to Bryansk
1 infantry moved from Urals to Vologda
1 infantry moved from Hopei to KweichowPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Kweichow : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 4 aaGuns, 2 armour, 4 artilleries, 2 fighters, 47 infantry and 2 mech_infantrys
Russia : 1 airfield, 1 artillery, 1 factory_major and 5 infantry
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 3 infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 47 / 62
Russians : 21 / 21
Japanese : 31 / 36
Americans : 54 / 80
Chinese : 14 / 20
British : 33 / 40
UK_Pacific : 24 / 26
Italians : 19 / 29
ANZAC : 17 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
How in the world did I let the Allied navy get so strong and so deep in the Pacific??? :?
They’re a wily bunch. Gotta always keep my eye on em. Could just as easily be trying to sneak extra shore leave in Hawaii :P.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 destroyers and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from Jehol to Chahar
2 bombers moved from Shantung to Chahar
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
4 infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Anhwe
4 artilleries moved from Kiangsu to Anhwe
2 infantry moved from Shantung to Anhwe
2 artilleries moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Novosibirsk
Japanese take Novosibirsk from RussiansCombat - Japanese
Battle in Chahar
Japanese attack with 1 artillery and 2 bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 2 bombers in Chahar, round 2 : 1/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 artillery and 2 bombers in Chahar, round 3 : 1/3 hits
Chinese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits
1 artillery owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 6 artilleries and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 6 artilleries and 6 infantry in Anhwe, round 2 : 5/13 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 aaGun moved from Shantung to Anhwe
2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 2 submarines and 3 transports moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Sakha to Amur
1 infantry moved from Siberia to Amur
2 bombers moved from Chahar to Japan
1 tactical_bomber moved from Shantung to Japan
2 tactical_bombers moved from 20 Sea Zone to Japan
2 tactical_bombers moved from 21 Sea Zone to Japan
2 fighters moved from Kiangsi to 6 Sea Zone
1 fighter moved from Kiangsu to 6 Sea Zone
2 fighters moved from 21 Sea Zone to 6 Sea Zone
2 fighters moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Shantung to 6 Sea Zone
2 tactical_bombers moved from Kiangsi to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
3 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor
Kiangsu : 1 flag
Kiangsi : 1 flag, 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 4 infantry and 6 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Chahar : 1 flag, 1 artillery
Anhwe : 1 flag, 1 aaGun, 1 armour, 6 artilleries and 6 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 2 infantry
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 submarine
20 Sea Zone : 1 submarine
21 Sea Zone : 1 submarine
Central Mongolia : 1 flag
6 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 8 submarines, 2 tactical_bombers and 3 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag, 1 armourProduction/PUs Summary :
Germans : 47 / 62
Russians : 19 / 21
Japanese : 36 / 36
Americans : 54 / 80
Chinese : 11 / 20
British : 33 / 40
UK_Pacific : 24 / 26
Italians : 19 / 29
ANZAC : 17 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to ShantungCombat - Americans
Battle in Shantung
Battle in Gibraltar
Americans attack with 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 harbour and 5 infantry
Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/11 hits
Italians roll dice for 1 artillery and 5 infantry in Gibraltar, round 2 : 3/6 hits
3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/8 hits
Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 3 : 1/4 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 3 artilleries, 1 bomber, 2 fighters and 1 mech_infantry in Gibraltar, round 4 : 2/7 hits
Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 4 : 1/3 hits
1 mech_infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 3 artilleries, 1 bomber and 2 fighters in Gibraltar, round 5 : 3/6 hits
Italians roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits
1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Shantung from Japanese, taking Gibraltar from Italians with 3 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery and 5 infantry
Casualties for Americans: 4 infantry and 1 mech_infantry
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Americans
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 bomber moved from Gibraltar to French West Africa
2 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to Philippines
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
3 artilleries and 3 infantry placed in Central United States
2 cruisers, 1 submarine and 3 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Shantung : 1 artillery
Kwangsi : 1 bomber
Philippines : 1 airfield, 1 armour, 1 fighter, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
35 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 7 fighters, 10 submarines, 1 tactical_bomber and 1 transport
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 1 transport
19 Sea Zone : 1 transport
2 Sea Zone : 1 flag
54 Sea Zone : 2 submarines
Central United States : 3 artilleries, 1 factory_major and 3 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 3 artilleries
French West Africa : 1 bomber
86 Sea Zone : 1 transport
89 Sea Zone : 1 flag, 1 transport
101 Sea Zone : 2 cruisers, 1 submarine and 3 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 2 carriers, 3 destroyers, 4 fighters and 4 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 62
Russians : 19 / 21
Japanese : 34 / 36
Americans : 54 / 79
Chinese : 13 / 20
British : 33 / 40
UK_Pacific : 24 / 26
Italians : 19 / 29
ANZAC : 17 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0