13L-G40 UnknownSoldier (Axis) vs. Ziggurat(Allies+12), NT


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Vologda
                      Russians take Vologda from Germans
                2 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                4 infantry moved from Russia to Smolensk
                1 fighter moved from Bryansk to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 4 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 fighter and 4 infantry in Smolensk, round 2 :  2/5 hits
                        Germans roll dice for 3 infantry in Smolensk, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 3 :  0/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 4 :  2/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Bryansk
                1 fighter moved from Smolensk to Bryansk
                1 artillery and 4 infantry moved from Russia to Bryansk
                2 infantry moved from Volgograd to Tambov
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 27 PUs total

    Territory Summary for Russians :

    Suiyuyan : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 36 infantry and 2 mech_infantrys
        Russia : 1 airfield, 1 factory_major and 9 infantry
        Tambov : 2 infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 3 infantry
        Samara : 1 infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 26 / 27
        Japanese : 43 / 52
        Americans : 47 / 57
        Chinese : 12 / 20
        British : 33 / 33
        UK_Pacific : 13 / 14
        Italians : 20 / 19
        ANZAC : 17 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Ulaanbaatar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 artillery moved from Amur to 5 Sea Zone
                1 infantry moved from Amur to 5 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 infantry moved from Anhwe to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 destroyer moved from 22 Sea Zone to 46 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
                2 fighters and 2 tactical_bombers moved from Philippines to 34 Sea Zone
                1 submarine moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                4 submarines moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Kazakhstan to Volgograd
                      Japanese take Volgograd from Russians
                1 armour moved from Shantung to Jehol
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 35 Sea Zone
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 :  2/5 hits
                        1 submarine owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Hunan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hunan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Jehol, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 4 submarines
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 4 submarines
                EDIT: Turning off Edit Mode
                1 artillery moved from Shantung to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 fighter and 1 tactical_bomber moved from Hunan to Shantung
                2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from 44 Sea Zone to Philippines
                2 tactical_bombers moved from 34 Sea Zone to Philippines
                2 fighters moved from 34 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
                2 artilleries moved from Amur to Manchuria

    Place Units - Japanese
                3 destroyers and 2 transports placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Shantung
                1 artillery placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2
                Japanese collect 49 PUs (4 lost to blockades); end with 49 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
        Kwangsi : 1 flag, 1 airfield
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 armour, 1 artillery and 1 infantry
        Manchuria : 1 flag, 2 artilleries
        Hainan : 1 harbour
        Kweichow : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        Borneo : 1 flag, 1 mech_infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 3 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
        Alaska : 1 flag, 1 infantry
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour
        Siberia : 1 flag, 1 infantry
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        Sumatra : 1 flag, 1 artillery
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 4 submarines and 2 tactical_bombers
        25 Sea Zone : 1 submarine
        19 Sea Zone : 1 transport
        Central Mongolia : 1 flag, 1 infantry
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        55 Sea Zone : 1 destroyer
        Volgograd : 1 flag, 1 factory_minor and 1 infantry

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 20 / 27
        Japanese : 53 / 49
        Americans : 47 / 57
        Chinese : 8 / 20
        British : 33 / 33
        UK_Pacific : 13 / 14
        Italians : 20 / 19
        ANZAC : 17 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 13

    Hey Zig,

    I had moved some subs during my combat phase from 35 to 37 to look at where they could reach with no intention of leaving them there. However, I forgot to undo the move. They did not participate in any combat or have an effect on any combat. I edited them back to 35. If you are not ok with that, no problem, just move them back. Thank you sir.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
                1 mech_infantry moved from Western United States to Alaska
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
                1 fighter moved from 101 Sea Zone to West Indies
                1 bomber moved from Eastern United States to West Indies
                1 submarine moved from 23 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone
                3 fighters moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in West Indies
                    Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in West Indies, round 2 :  2/4 hits
                        Italians roll dice for 1 infantry in West Indies, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in West Indies
                    Americans win, taking West Indies from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 46 Sea Zone
                    Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Alaska
                    Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Alaska, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Alaska, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Alaska
                    Americans win, taking Alaska from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 55 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 55 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 armour, 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 1 infantry, 3 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
                4 fighters moved from 55 Sea Zone to 33 Sea Zone
                4 fighters moved from 46 Sea Zone to 33 Sea Zone
                8 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Hawaiian Islands to Caroline Islands
                1 bomber moved from West Indies to Eastern United States
                1 fighter moved from West Indies to 101 Sea Zone

    Place Units - Americans
                1 infantry placed in Central United States
                1 fighter placed in Eastern United States
                1 carrier and 2 transports placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 2 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 99 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 harbour, 1 infantry and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Alaska : 1 artillery, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 8 fighters, 11 submarines and 2 transports
        10 Sea Zone : 1 destroyer and 2 submarines
        2 Sea Zone : 1 flag
        1 Sea Zone : 1 transport
        55 Sea Zone : 1 submarine
        West Indies : 1 artillery and 1 infantry
        Central United States : 1 factory_major, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
        89 Sea Zone : 1 flag, 1 transport
        99 Sea Zone : 1 submarine
        101 Sea Zone : 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 20 / 27
        Japanese : 51 / 49
        Americans : 50 / 70
        Chinese : 8 / 20
        British : 33 / 33
        UK_Pacific : 13 / 14
        Italians : 19 / 19
        ANZAC : 17 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                6 infantry moved from Yunnan to Kweichow
                1 fighter and 6 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Hopei, round 2 :  0/7 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 6 infantry in Hopei, round 3 :  2/7 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 6 infantry in Kweichow, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Yunnan

    Place Units - Chinese
                2 infantry placed in Hunan
                2 artilleries and 2 infantry placed in Hopei
                Chinese undo move 1.
                2 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 airfield and 3 infantry
        Yunnan : 1 fighter
        Kweichow : 6 infantry
        Hopei : 2 artilleries and 8 infantry

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 20 / 27
        Japanese : 48 / 49
        Americans : 50 / 70
        Chinese : 11 / 17
        British : 33 / 33
        UK_Pacific : 13 / 14
        Italians : 19 / 19
        ANZAC : 17 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour moved from Caucasus to Kazakhstan
                      Russians take Kazakhstan from Japanese
                2 armour moved from Kazakhstan to Volgograd
                1 mech_infantry moved from Caucasus to Volgograd
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from India to Sumatra
                1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
                1 fighter moved from Bryansk to Volgograd

    Combat - British
                Battle in Volgograd
                    British attack with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 factory_minor and 1 infantry
                        British roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 :  3/6 hits
                        Japanese roll dice for 1 infantry in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Volgograd
                    British win, taking Volgograd from Japanese with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Sumatra
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Sumatra
                    British win, taking Sumatra from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 bomber moved from Sumatra to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                3 aaGuns, 3 artilleries and 21 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Siam to French Indo China
                1 infantry moved from Malaya to Shan State
                1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                2 fighters moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from Bryansk to 98 Sea Zone
                2 artilleries and 4 infantry moved from Caucasus to Rostov
                2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
                1 aaGun, 2 artilleries and 5 infantry moved from Northwest Persia to Caucasus
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 battleship moved from 54 Sea Zone to 33 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                2 destroyers and 1 submarine placed in 98 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 2 artilleries and 2 infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 3 aaGuns, 3 artilleries, 1 bomber and 22 infantry
        Siam : 1 flag
        Shan State : 1 infantry
        Burma : 1 artillery and 3 infantry
        India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Malaya : 1 harbour
        French Indo China : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 transport
        33 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 1 airfield and 2 fighters
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 2 fighters and 1 tactical_bomber
        Rostov : 2 artilleries and 4 infantry
        Volgograd : 2 armour
        Caucasus : 1 aaGun, 2 artilleries and 5 infantry
        76 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        101 Sea Zone : 1 destroyer and 1 fighter
        Northwest Persia : 1 artillery and 2 infantry
        Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        98 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 submarines

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 23 / 27
        Japanese : 41 / 49
        Americans : 50 / 70
        Chinese : 11 / 17
        British : 33 / 34
        UK_Pacific : 17 / 17
        Italians : 19 / 19
        ANZAC : 17 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • @UnknownSoldier:

    Hey Zig,

    I had moved some subs during my combat phase from 35 to 37 to look at where they could reach with no intention of leaving them there. However, I forgot to undo the move. They did not participate in any combat or have an effect on any combat. I edited them back to 35. If you are not ok with that, no problem, just move them back. Thank you sir.

    No worries.

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 99 Sea Zone
                1 bomber moved from Southern Italy to 99 Sea Zone
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 destroyer in 99 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Americans lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 bomber moved from 99 Sea Zone to Southern Italy
                3 fighters moved from Southern France to Southern Italy

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 carrier placed in 95 Sea Zone
                1 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
                EDIT: Adding units owned by Italians to 95 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 harbour
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Tobruk : 1 artillery and 2 infantry
        Northern Italy : 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
        95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 4 transports
        Greece : 1 flag
        99 Sea Zone : 1 flag, 1 destroyer
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 23 / 27
        Japanese : 41 / 49
        Americans : 50 / 70
        Chinese : 11 / 17
        British : 33 / 34
        UK_Pacific : 17 / 17
        Italians : 19 / 29
        ANZAC : 17 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Borneo, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                1 submarine moved from 41 Sea Zone to 55 Sea Zone
                3 fighters moved from Queensland to Caroline Islands
                2 destroyers and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 submarine and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters
        Borneo : 1 artillery
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 transport
        33 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine
        20 Sea Zone : 1 submarine
        55 Sea Zone : 1 submarine
        62 Sea Zone : 1 submarine and 1 transport
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 23 / 27
        Japanese : 37 / 49
        Americans : 50 / 70
        Chinese : 11 / 17
        British : 33 / 34
        UK_Pacific : 21 / 17
        Italians : 19 / 29
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to 101 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        101 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 23 / 27
        Japanese : 37 / 49
        Americans : 50 / 70
        Chinese : 11 / 17
        British : 33 / 34
        UK_Pacific : 21 / 17
        Italians : 19 / 29
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 6 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                2 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Belarus to Smolensk
                1 armour moved from Novgorod to Smolensk
                1 mech_infantry moved from Eastern Poland to Smolensk
                1 infantry moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 bomber moved from Eastern Poland to Smolensk
                1 infantry moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Smolensk, round 2 :  3/4 hits
                        Russians roll dice for 3 infantry in Smolensk, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Western Ukraine
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 armour moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus
                2 artilleries and 2 infantry moved from Baltic States to Belarus
                1 mech_infantry moved from Poland to Belarus
                2 transports moved from 114 Sea Zone to 113 Sea Zone
                1 cruiser, 1 destroyer and 2 transports moved from 115 Sea Zone to 113 Sea Zone
                1 bomber moved from Smolensk to Germany
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
                2 aaGuns, 19 armour, 4 artilleries, 23 infantry and 11 mech_infantrys moved from Eastern Poland to Belarus

    Place Units - Germans
                1 transport placed in 113 Sea Zone
                6 artilleries and 4 infantry placed in Western Germany
                3 armour placed in Novgorod

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Timguska : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
        Germany : 4 artilleries, 1 bomber, 1 factory_major and 4 infantry
        Southern Italy : 1 bomber
        Belarus : 1 flag, 3 aaGuns, 21 armour, 6 artilleries, 25 infantry and 12 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 2 infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 1 armour and 1 mech_infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser, 1 destroyer and 5 transports
        95 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 17 / 27
        Japanese : 37 / 49
        Americans : 50 / 70
        Chinese : 11 / 17
        British : 33 / 34
        UK_Pacific : 21 / 17
        Italians : 19 / 29
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                3 infantry moved from Russia to Smolensk
                2 fighters moved from Bryansk to Smolensk
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 2 :  0/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 :  0/2 hits
                        Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 3 :  2/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 :  1/2 hits
                        1 infantry owned by the Russians , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 4 :  1/1 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
                    Germans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Russians
                2 fighters moved from Smolensk to Bryansk
                6 infantry moved from Russia to Bryansk
                2 infantry moved from Tambov to Bryansk
                1 infantry moved from Samara to Russia
                1 infantry moved from Suiyuyan to Hopei

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total

    Territory Summary for Russians :

    Hopei : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 4 aaGuns, 2 armour, 4 artilleries, 2 fighters, 42 infantry and 2 mech_infantrys
        Urals : 1 infantry
        Russia : 1 airfield, 1 factory_major and 10 infantry
        Volgograd : 1 factory_minor
        Smolensk : 2 infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 19 / 19
        Japanese : 37 / 49
        Americans : 50 / 70
        Chinese : 11 / 17
        British : 33 / 34
        UK_Pacific : 21 / 17
        Italians : 19 / 29
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Yakut S.S.R. to Evenkiyskiy
                      Japanese take Yenisey from Russians
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Central Mongolia to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 battleship, 2 carriers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 4 infantry moved from Japan to 6 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                2 artilleries and 4 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery moved from Manchuria to Jehol
                1 aaGun moved from Anhwe to Shantung
                1 artillery moved from Anhwe to Kiangsu
                2 infantry moved from Shantung to Kiangsu
                1 artillery moved from Shantung to Kiangsu
                1 armour moved from Jehol to Kiangsu
                1 artillery moved from Jehol to Shantung
                1 infantry moved from Jehol to Shantung
                1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
                2 bombers moved from Japan to Shantung
                3 fighters and 2 tactical_bombers moved from Philippines to Kiangsu

    Place Units - Japanese
                1 destroyer placed in 19 Sea Zone
                3 submarines placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Shantung
                1 artillery and 4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
                Japanese collect 36 PUs (5 lost to blockades); end with 36 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 aaGun, 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
        Kiangsu : 1 flag, 1 armour, 4 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 artillery
        Manchuria : 1 flag
        Hainan : 1 harbour
        Suiyuyan : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Sakha : 1 flag, 1 infantry
        Evenkiyskiy : 1 flag, 1 armour
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag
        34 Sea Zone : 1 destroyer
        23 Sea Zone : 1 destroyer
        22 Sea Zone : 1 destroyer
        19 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 submarines, 4 tactical_bombers and 3 transports
        Central Mongolia : 1 flag
        6 Sea Zone : 4 submarines
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 17 / 19
        Japanese : 41 / 36
        Americans : 50 / 70
        Chinese : 9 / 17
        British : 33 / 34
        UK_Pacific : 21 / 17
        Italians : 19 / 29
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                3 fighters moved from 33 Sea Zone to 23 Sea Zone
                3 fighters moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
                1 submarine moved from 55 Sea Zone to 34 Sea Zone
                1 bomber moved from Caroline Islands to Philippines
                1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 33 Sea Zone to 45 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 45 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from West Indies to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Philippines
                    Americans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Morocco
                Battle in Gibraltar
                Battle in 23 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 23 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 22 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 22 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from Philippines to Kwangsi
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 battleship, 4 carriers, 3 cruisers, 2 destroyers and 9 submarines moved from 33 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                3 fighters moved from 23 Sea Zone to 35 Sea Zone
                2 fighters moved from 22 Sea Zone to 35 Sea Zone
                1 fighter moved from 22 Sea Zone to Caroline Islands
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                2 carriers, 2 destroyers, 3 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 mech_infantry moved from Alaska to Western United States
                1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 3 transports placed in 101 Sea Zone
                3 artilleries, 2 fighters and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 fighter and 1 harbour
        Kwangsi : 1 bomber
        Philippines : 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        30 Sea Zone : 1 destroyer
        35 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 7 fighters, 9 submarines, 1 tactical_bomber and 2 transports
        26 Sea Zone : 2 submarines
        20 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag, 1 submarine
        21 Sea Zone : 1 destroyer
        10 Sea Zone : 1 transport
        2 Sea Zone : 1 flag
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Gibraltar : 1 artillery and 1 infantry
        United Kingdom : 1 bomber
        Morocco : 1 flag, 1 infantry and 1 mech_infantry
        86 Sea Zone : 1 transport
        89 Sea Zone : 1 flag
        101 Sea Zone : 1 destroyer and 3 transports
        Brazil : 1 flag, 3 infantry and 1 mech_infantry
        91 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 17 / 19
        Japanese : 39 / 36
        Americans : 55 / 80
        Chinese : 9 / 17
        British : 33 / 34
        UK_Pacific : 21 / 17
        Italians : 18 / 29
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery and 2 infantry moved from Hopei to Suiyuyan
                1 artillery and 2 infantry moved from Hopei to Chahar
                1 infantry moved from Kweichow to Hunan
                1 fighter moved from Yunnan to Hunan
                1 infantry moved from Kweichow to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                4 infantry moved from Hopei to Kweichow
                1 fighter moved from Hunan to Kweichow

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 airfield
        Kiangsi : 1 infantry
        Suiyuyan : 1 artillery and 2 infantry
        Kweichow : 2 artilleries, 1 fighter and 10 infantry
        Hunan : 2 infantry
        Chahar : 1 artillery and 1 infantry
        Anhwe : 1 infantry
        Kwangtung : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 17 / 19
        Japanese : 31 / 36
        Americans : 55 / 80
        Chinese : 14 / 20
        British : 33 / 34
        UK_Pacific : 24 / 17
        Italians : 18 / 29
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 fighters moved from Trans-Jordan to Alexandria
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                2 fighters moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Rostov to Ukraine
                2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
                1 infantry moved from Egypt to Alexandria

    Combat - British
                Battle in Alexandria
                    British attack with 2 fighters and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 fighters and 1 infantry in Alexandria, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        British roll dice for 2 fighters and 1 infantry in Alexandria, round 3 :  1/3 hits
                        Italians roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 99 Sea Zone
                    British attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 2 fighters in 99 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in Ukraine
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Ukraine
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
                2 artilleries and 3 infantry moved from Rostov to Bryansk
                2 armour moved from Volgograd to Bryansk
                1 aaGun, 2 artilleries and 5 infantry moved from Caucasus to Rostov
                2 fighters moved from 99 Sea Zone to Bryansk
                2 fighters moved from Alexandria to Trans-Jordan
                1 fighter moved from 91 Sea Zone to 98 Sea Zone
                1 bomber moved from Kwangsi to Bryansk
                1 battleship moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Shan State to Yunnan
                1 artillery and 3 infantry moved from Burma to Yunnan
                2 artilleries and 2 infantry moved from India to West India

    Place Units - British
                2 infantry placed in United Kingdom
                2 destroyers and 1 fighter placed in 98 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by British to Iraq: 1 artillery and 2 infantry
                EDIT: Removing units owned by British from Persia: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6
                UK_Pacific collect 20 PUs (4 lost to blockades); end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 2 armour and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 3 aaGuns, 3 artilleries and 23 infantry
        Siam : 1 flag
        Yunnan : 1 artillery and 4 infantry
        India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        French Indo China : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        35 Sea Zone : 1 battleship
        West India : 2 artilleries and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 1 airfield and 2 fighters
        Alexandria : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 2 armour, 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
        Rostov : 1 aaGun, 2 artilleries and 5 infantry
        Caucasus : 1 artillery and 2 infantry
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery and 2 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 factory_minor
        98 Sea Zone : 1 carrier, 6 destroyers, 2 fighters and 1 submarine
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 17 / 19
        Japanese : 31 / 36
        Americans : 55 / 80
        Chinese : 14 / 20
        British : 33 / 40
        UK_Pacific : 24 / 26
        Italians : 18 / 29
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Not bumping, just bringing to the front page :).

  • 13

    I must have looked at this at work and forgot to mark as unread, thus lost track…sorry about that sir

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Tobruk to Alexandria
                2 infantry moved from Tobruk to Alexandria
                1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                4 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Morocco
                1 artillery, 5 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                5 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 95 Sea Zone to Morocco
                1 bomber moved from Southern Italy to Morocco
                1 fighter moved from 95 Sea Zone to Gibraltar
                1 battleship moved from 95 Sea Zone to 92 Sea Zone
                2 cruisers moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 battleship in Morocco, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco, round 2 :  1/4 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Morocco
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco, round 3 :  1/4 hits
                        Americans roll dice for 1 mech_infantry in Morocco, round 3 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Morocco
                    Italians win, taking Morocco from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 fighter and 5 infantry
                    British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 2 cruisers in Gibraltar, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery, 1 fighter and 5 infantry in Gibraltar, round 2 :  2/7 hits
                        British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Alexandria
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Morocco to Southern France
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Morocco to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy
                3 submarines placed in 93 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery and 1 infantry
        Gibraltar : 1 flag, 1 artillery, 1 harbour and 5 infantry
        Morocco : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
        96 Sea Zone : 1 destroyer
        93 Sea Zone : 3 submarines
        Greece : 1 flag
        99 Sea Zone : 1 flag
        92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 4 transports
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 17 / 19
        Japanese : 31 / 36
        Americans : 54 / 80
        Chinese : 14 / 20
        British : 33 / 40
        UK_Pacific : 24 / 26
        Italians : 19 / 29
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 destroyers; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 submarine moved from 20 Sea Zone to 43 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 55 Sea Zone to 35 Sea Zone
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                3 fighters moved from Caroline Islands to Philippines
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone
                1 armour placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for ANZAC :

    Borneo : 1 artillery
        Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 3 fighters
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        33 Sea Zone : 1 submarine
        35 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 submarines
        20 Sea Zone : 1 flag
        54 Sea Zone : 2 destroyers and 1 transport
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 17 / 19
        Japanese : 31 / 36
        Americans : 54 / 80
        Chinese : 14 / 20
        British : 33 / 40
        UK_Pacific : 24 / 26
        Italians : 19 / 29
        ANZAC : 17 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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