JamesAleman(axis)vsWheatbear(Allies +8)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                2 fighters moved from Southern Italy to 94 Sea Zone
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from French

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 destroyer
                    Italians win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 cruiser
                    French defend with 1 cruiser and 1 destroyer
                    Italians win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 cruiser

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Belgian Congo from British to Italians
                EDIT: Turning off Edit Mode
                1 bomber moved from 98 Sea Zone to Southern Italy
                2 fighters moved from 94 Sea Zone to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to France
                2 infantry moved from Northern Italy to Southern Italy
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Albania
                1 armour moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Yugoslavia to Eastern Poland
                2 aaGuns, 2 artilleries and 4 infantry moved from Yugoslavia to Romania
                2 infantry moved from Libya to Tunisia
                1 infantry moved from Kenya to Belgian Congo
                1 artillery moved from Kenya to Italian Somaliland

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 artillery and 2 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs


  • During my combat, I forgot to move the pieces in Africa. I edited control of Belgian Congo in order to move into it during Non combat with an infantry. It was empty. Since I forgot to move them, you can prohibit that move if you like. If so, just edit it to join the artillery and drop my PU’s by 1.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - ANZAC
                ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Siam
                1 fighter moved from Java to Siam
                1 cruiser moved from 54 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in Siam
                    ANZAC attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 cruiser in Siam, round 2 :  1/1 hits
                        ANZAC roll dice for 1 fighter and 2 infantry in Siam, round 2 :  2/3 hits
                        Japanese roll dice for 2 infantry in Siam, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Siam
                    ANZAC win, taking Siam from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Siam to French Indo China
                2 fighters moved from Java to Burma
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Production/PUs Summary :

    Germans : 41 / 46
        Russians : 32 / 33
        Japanese : 33 / 46
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 28 / 29
        UK_Pacific : 24 / 24
        Italians : 18 / 23
        ANZAC : 15 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from United Kingdom to Gibraltar
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Turn Complete - French

    Production/PUs Summary :

    Germans : 41 / 46
        Russians : 32 / 33
        Japanese : 33 / 46
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 28 / 29
        UK_Pacific : 24 / 24
        Italians : 18 / 23
        ANZAC : 15 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Novgorod
                1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from Finland to 115 Sea Zone
                1 battleship moved from 114 Sea Zone to 115 Sea Zone
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from 115 Sea Zone to Novgorod
                1 carrier and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from Eastern Poland to Baltic States
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
                2 infantry moved from Eastern Poland to Belarus
                1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
                1 bomber moved from Western Germany to Novgorod
                3 bombers moved from Romania to Caucasus
                1 bomber moved from Western Germany to Caucasus
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                3 bombers moved from Western Germany to Belarus
                1 infantry moved from Eastern Poland to Belarus
                2 armour moved from Germany to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                1 armour moved from Western Ukraine to Eastern Poland
                2 armour moved from Germany to Baltic States


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Novgorod
                1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from Finland to 115 Sea Zone
                1 battleship moved from 114 Sea Zone to 115 Sea Zone
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from 115 Sea Zone to Novgorod
                1 carrier and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from Eastern Poland to Baltic States
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
                2 infantry moved from Eastern Poland to Belarus
                1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
                1 bomber moved from Western Germany to Novgorod
                3 bombers moved from Romania to Caucasus
                1 bomber moved from Western Germany to Caucasus
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                3 bombers moved from Western Germany to Belarus
                1 infantry moved from Eastern Poland to Belarus
                2 armour moved from Germany to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                1 armour moved from Western Ukraine to Eastern Poland
                2 armour moved from Germany to Baltic States

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 4 bombers
                    Russians defend with 1 armour and 1 mech_infantry
                    Germans win with 3 bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 bomber
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Belarus
                    Germans attack with 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 aaGun and 2 infantry
                    Germans win, taking Belarus from Russians with 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in Novgorod
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 4 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 4 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                4 infantry moved from Romania to Eastern Poland
                3 bombers moved from Caucasus to Yunnan
                1 artillery moved from Western Germany to Northern Italy
                2 tactical_bombers moved from Western Germany to Northern Italy
                2 mech_infantrys moved from Western Germany to Northern Italy
                1 artillery and 1 infantry moved from Normandy Bordeaux to France
                1 artillery and 1 infantry moved from Holland Belgium to Western Germany
                1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
                1 infantry moved from Finland to Karelia
                1 bomber moved from Novgorod to Eastern Poland
                3 bombers moved from Belarus to Eastern Poland
                1 fighter moved from Belarus to Eastern Poland
                1 aaGun moved from Western Germany to Northern Italy
                1 fighter moved from Southern Italy to Eastern Poland
                1 tactical_bomber moved from Belarus to Eastern Poland

    Place Units - Germans
                1 bomber, 1 fighter and 2 mech_infantrys placed in Western Germany
                2 mech_infantrys placed in Western Germany
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1,2
                Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

  • '17

    I forgot about my Far East troops in Amur … since this is a test game, do you care if I add CM for Siberia and Sakha?


  • Hey Wheatbeer, I am talking to JJ over the phone right now.

    If you rolled your combat and forgot about those 2 territories, but have yet to post via Triplea, please edit them in if you desire.  Just roll the dice on the forums for CM of Sakha, figure you will send 2-6 troops to kill it.

  • '17

    I may have accidentally deleted my map for this match (I clean the folder periodically and I forgot I had a hanging issue with this one after so many days) … I can EDIT results in BEL and NOV based on MARTI emails from the 23rd though.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                    Turning on Edit Mode
                    EDIT: Removing units owned by Germans from Novgorod: 1 infantry
                    EDIT: Changing ownership of Novgorod from Germans to Russians
                    EDIT: Removing units owned by Russians from Archangel: 1 artillery and 1 infantry
                    EDIT: Adding units owned by Russians to Novgorod: 1 artillery
                    EDIT: Removing units owned by Germans from Belarus: 3 infantry
                    EDIT: Changing ownership of Belarus from Germans to Russians
                    EDIT: Removing units owned by Russians from Bryansk: 1 artillery and 2 infantry
                    EDIT: Adding units owned by Russians to Belarus: 1 artillery and 1 infantry
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese
                16 infantry moved from Amur to Sakha

    Combat - Russians
                Russians creates battle in territory 115 Sea Zone
                Battle in 115 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    1 submarine owned by the Russians Submerged
                    1 submarine owned by the Germans Submerged
                Battle in Sakha
                    Russians attack with 16 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 16 infantry in Sakha, round 2 :  2/16 hits
                        Japanese roll dice for 1 infantry in Sakha, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sakha
                    Russians winGermans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining, taking Sakha from Japanese with 16 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 aaGun, 3 artilleries and 12 infantry moved from Archangel to Smolensk
                1 infantry and 1 mech_infantry moved from Northwest Persia to Persia
                1 mech_infantry moved from Eastern Persia to Persia
                1 armour moved from Bryansk to Smolensk
                1 mech_infantry moved from Samara to Smolensk
                1 aaGun and 2 infantry moved from Ukraine to Bryansk
                2 fighters and 1 tactical_bomber moved from Bryansk to Smolensk
                1 artillery moved from Russia to Bryansk
                2 infantry moved from Russia to Bryansk
                5 infantry moved from Russia to Smolensk
                2 aaGuns moved from Amur to Sakha

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

    Production/PUs Summary :

    Germans : 42 / 54
        Russians : 33 / 38
        Japanese : 31 / 46
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 28 / 29
        UK_Pacific : 24 / 24
        Italians : 18 / 23
        ANZAC : 15 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '17

    The CM EDITs are for the original dice battles where the Soviets lost 1 infantry each as seen in the MARTI emails. Sorry I lost the original  :oops:


  • to be honest, i never check the marti dice, i figure if you have to cheat to win, more power to ya.  JJ is probably the same way.  Looks good.  I will stay on him regarding a japan move.

  • '17

    I’m not in any special rush since it’s non-ranked play.

    I just want to see how effective the bomber-heavy Axis build strategy is.

    Main benefit I see thus far is added swing-back late Sea Lion potential threat. Knocking out the mech/tank on CAU was a nice strategic move, but for the most part the Allies can stay concentrated.

    I don’t see German de-blocking for Japan as a problem anytime soon.


  • Sorry for the delay, had several things going on. Changing jobs, wife’s weekend trip leaving me to care for our 13 month old daughter, other games. I won’t wait as long again. Auswanderslander (I never know how to spell andy’s name, he marries a German and suddenly he can’t have a good American user name) is free to post for me regarding questions and such as we talk by phone when I am at work…with new job, that won’t be such a luxury in the future. If I can get internet access during lunch, things may even pick up…either way I am going from 12 hour work days (with many days off) to 8 hour days, with only weekends off. If I can get past the wife, I should still be able to post daily… ;)

    Regarding the attack on the mech and armor, while I am not worried about you grabbing Iraq (other players do), I figured I had a chance as with all strafes of not losing a unit if defender fails to hit, as it was only 1 bomber, for 10 IPCs its not ideal, but not the end of the world when you factor in that it may prevent the collection of 5 IPCs for USSR for 1 or more turns.

    By the way, I can’t open that map, as I get an error every time. Can you open it and repost the map?

  • '17

    I can’t open it either.

    I am guessing it hated the EDITs  :?

  • '17

    I guess I have to redo the turn, again, and rectify the results  :|

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Bryansk to Belarus
                2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
                1 artillery and 1 infantry moved from Archangel to Novgorod
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese
                16 infantry moved from Amur to Sakha

    Combat - Russians
                Russians creates battle in territory 115 Sea Zone
                Battle in 115 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    1 submarine owned by the Russians Submerged
                    1 submarine owned by the Germans Submerged
                Battle in Belarus
                    Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  3/6 hits
                        Germans roll dice for 3 infantry in Belarus, round 2 :  3/3 hits
                        2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
                    Russians winGermans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Novgorod
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                        Russians roll dice for 1 artillery in Novgorod, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Novgorod, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Novgorod, round 4 :  0/1 hits
                        Germans roll dice for 1 infantry in Novgorod, round 4 :  1/1 hits
                        1 artillery owned by the Russians lost in Novgorod
                    Germans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Sakha
                    Russians attack with 16 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 16 infantry in Sakha, round 2 :  1/16 hits
                        Japanese roll dice for 1 infantry in Sakha, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Sakha
                    Russians win, taking Sakha from Japanese with 15 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 1 infantry
                EDIT: Changing ownership of Novgorod from Germans to Russians
                EDIT: Changing ownership of Belarus from Germans to Russians
                EDIT: Adding units owned by Russians to Novgorod: 1 artillery
                EDIT: Adding units owned by Russians to Belarus: 1 artillery and 1 infantry
                EDIT: Adding units owned by Russians to Sakha: 1 infantry
                EDIT: Turning off Edit Mode
                1 aaGun, 3 artilleries and 12 infantry moved from Archangel to Smolensk
                1 aaGun and 2 infantry moved from Ukraine to Bryansk
                1 infantry and 1 mech_infantry moved from Northwest Persia to Persia
                1 mech_infantry moved from Eastern Persia to Persia
                2 aaGuns moved from Amur to Sakha
                2 fighters and 1 tactical_bomber moved from Belarus to Smolensk
                1 armour moved from Bryansk to Smolensk
                1 mech_infantry moved from Samara to Smolensk
                2 infantry moved from Russia to Bryansk
                4 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 infantry moved from Amur to Sakha

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

    Production/PUs Summary :

    Germans : 42 / 54
        Russians : 33 / 38
        Japanese : 31 / 46
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 28 / 29
        UK_Pacific : 24 / 24
        Italians : 18 / 23
        ANZAC : 15 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '17

    Maybe tripleA didn’t like the change territory control or units during the CM phase like I did originally. This time I rerolled all battles and edited the map back to original results during the NCM phase instead.

    This map post opened for me, let me know if it doesn’t for you.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 carrier moved from 36 Sea Zone to 46 Sea Zone
                1 destroyer moved from 36 Sea Zone to 46 Sea Zone
                1 battleship moved from 36 Sea Zone to 46 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                8 infantry moved from Manchuria to 19 Sea Zone
                8 infantry and 4 transports moved from 19 Sea Zone to 20 Sea Zone
                8 infantry moved from 20 Sea Zone to Kwangtung
                1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter moved from Anhwe to French Indo China
                1 fighter moved from Anhwe to French Indo China
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                2 infantry moved from Chahar to Hopei
                1 fighter moved from Manchuria to Hopei
                1 tactical_bomber moved from Anhwe to Hopei
                1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
                2 artilleries moved from Chahar to Suiyuyan
                4 infantry moved from Chahar to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
                1 fighter moved from Manchuria to 36 Sea Zone
                2 carriers moved from 36 Sea Zone to 20 Sea Zone
                1 artillery moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Anhwe to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 battleship moved from 36 Sea Zone to 20 Sea Zone
                2 cruisers moved from 36 Sea Zone to 20 Sea Zone
                2 bombers moved from Kwangsi to India


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 carrier moved from 36 Sea Zone to 46 Sea Zone
                1 destroyer moved from 36 Sea Zone to 46 Sea Zone
                1 battleship moved from 36 Sea Zone to 46 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                8 infantry moved from Manchuria to 19 Sea Zone
                8 infantry and 4 transports moved from 19 Sea Zone to 20 Sea Zone
                8 infantry moved from 20 Sea Zone to Kwangtung
                1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter moved from Anhwe to French Indo China
                1 fighter moved from Anhwe to French Indo China
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                2 infantry moved from Chahar to Hopei
                1 fighter moved from Manchuria to Hopei
                1 tactical_bomber moved from Anhwe to Hopei
                1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
                2 artilleries moved from Chahar to Suiyuyan
                4 infantry moved from Chahar to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
                1 fighter moved from Manchuria to 36 Sea Zone
                2 carriers moved from 36 Sea Zone to 20 Sea Zone
                1 artillery moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Anhwe to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 battleship moved from 36 Sea Zone to 20 Sea Zone
                2 cruisers moved from 36 Sea Zone to 20 Sea Zone
                2 bombers moved from Kwangsi to India

    Combat - Japanese
                Strategic bombing raid in India
                    Bombing raid in India rolls: 4,7 and causes: 11 damage to unit: factory_major
                    Bombing raid in India causes 11 damage total.
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in New Guinea
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                    Japanese win, taking New Guinea from ANZAC, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    British defend with 1 destroyer
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in Hopei
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Suiyuyan from Chinese with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery and 8 infantry
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 cruiser and 1 transport
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 cruiser and 1 transport
                Battle in French Indo China
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 fighter
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - Japanese
                1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
                1 fighter moved from Manchuria to 46 Sea Zone
                1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from French Indo China to 20 Sea Zone
                2 fighters moved from 37 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Yunnan
                2 fighters moved from French Indo China to Yunnan
                1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
                2 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Yunnan
                2 mech_infantrys moved from Manchuria to Anhwe
                2 tactical_bombers moved from Suiyuyan to Anhwe
                2 fighters moved from Suiyuyan to Anhwe
                1 tactical_bomber moved from Hopei to Yunnan
                1 fighter moved from Hopei to Anhwe
                2 bombers moved from India to Yunnan
                1 submarine moved from 20 Sea Zone to 43 Sea Zone

    Place Units - Japanese
                1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
                1 carrier and 1 transport placed in 6 Sea Zone
                4 infantry placed in Japan
                Japanese undo move 3.
                Japanese undo move 1.
                2 infantry and 1 mech_infantry placed in Manchuria
                1 artillery and 3 infantry placed in Japan
                Japanese undo move 3.
                Japanese undo move 2.
                1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs

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